Shao.7236 Posted August 7, 2022 Share Posted August 7, 2022 (edited) And it's annoying. Edited August 8, 2022 by Shao.7236 5 2 2 1 Link to comment Share on other sites More sharing options...
Terrorhuz.4695 Posted August 7, 2022 Share Posted August 7, 2022 EVEN MORE MECHANICS A BLADESWORN CAN IGNORE, LET'S GO 4 2 1 Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted August 8, 2022 Share Posted August 8, 2022 I think its unaffected by quickness too. Seems like it just has a set, unchangeable animation. Link to comment Share on other sites More sharing options...
Shao.7236 Posted August 8, 2022 Author Share Posted August 8, 2022 18 minutes ago, UNOwen.7132 said: I think its unaffected by quickness too. Seems like it just has a set, unchangeable animation. Could be, Mace 3 on Revenant I recall can be affected by slow but not quickness, I think Warrior Axe Burst too but I'm only assuming here. 1 Link to comment Share on other sites More sharing options...
Myror.7521 Posted August 8, 2022 Share Posted August 8, 2022 Imagine dt is not even a Problem when. You simply know how to dodge it right or go out off its range or use stability. I found projectile spam plus Port and blind wayyys more annoying than a unblock/blindable burst skill that get a 2,5 seconds selfroot charge. But okay maybe its only me who think like this xD 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 8, 2022 Share Posted August 8, 2022 9 hours ago, Shao.7236 said: Could be, Mace 3 on Revenant I recall can be affected by slow but not quickness, I think Warrior Axe Burst too but I'm only assuming here. Eviscerate is a leap. Leaps are unaffected by quickness or slow. DS-Boost would fit that, but Force does not. It could be that they never got the animation correct with quickness/slow applied so they made it so that the skill is unaffected by them. It could also be that because one of the three is a movement skill that for simplicity in their coding they disallowed all three from being affected by quickness/slow to save time. Is it lazy coding? Sure. Should it be changed? Sure. In the meantime dodge the explosion not the slash. Or jump over it. Link to comment Share on other sites More sharing options...
noneHotBuildTest.7251 Posted August 8, 2022 Share Posted August 8, 2022 17 hours ago, Terrorhuz.4695 said: EVEN MORE MECHANICS A BLADESWORN CAN IGNORE, LET'S GO Mechanist has continued to be a dominant force in PvP, Please consider nerf it ASAP. 1 4 Link to comment Share on other sites More sharing options...
Sahne.6950 Posted August 8, 2022 Share Posted August 8, 2022 (edited) 54 minutes ago, Lan Deathrider.5910 said: Or jump over it. psssst! how dare you tell people that you can simply jump over it! people need to believe that they are playing perfect, and should a warrior be able to beat them... Warrior needs a HEFTY nerf.🤡 Edited August 8, 2022 by Sahne.6950 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 8, 2022 Share Posted August 8, 2022 Just now, Sahne.6950 said: psssst! how dare you tell people that you can simply jump over it! Or wasd back and forth to bug out the hit box? 1 Link to comment Share on other sites More sharing options...
Sahne.6950 Posted August 8, 2022 Share Posted August 8, 2022 45 minutes ago, noneHotBuildTest.7251 said: Mechanist has continued to be a dominant force in PvP, Please consider nerf it ASAP. uhm? wrong thread buddy.... also he wrote mechanics.... not mechanist.... english harduuuuu Link to comment Share on other sites More sharing options...
Sahne.6950 Posted August 8, 2022 Share Posted August 8, 2022 (edited) 7 minutes ago, Lan Deathrider.5910 said: Or wasd back and forth to bug out the hit box? psssst!!! stop it! DT is the most ridicilous thing since sliced bread! how dare you offer ways to counter it!🤡 "just jump" pffftttt! "use movement" pfffft!!!! BLASPHEMY!🤡 #Nerfbladesworns!!! so op!!! 😉 Edited August 8, 2022 by Sahne.6950 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 8, 2022 Share Posted August 8, 2022 6 minutes ago, Sahne.6950 said: psssst!!! stop it! DT is the most ridicilous thing since sliced bread! how dare you offer ways to counter it!🤡 "just jump" pffftttt! "use movement" pfffft!!!! BLASPHEMY!🤡 #Nerfbladesworns!!! so op!!! 😉 The only nerf it needs is for Tactical Reload to only work on Bladesworn ammo skills, or even better just on skills with the explosion tag. 1 1 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted August 8, 2022 Share Posted August 8, 2022 16 minutes ago, Lan Deathrider.5910 said: The only nerf it needs is for Tactical Reload to only work on Bladesworn ammo skills, or even better just on skills with the explosion tag. Wonderful idea to make all master traits trigger on explosion as well. That ought to remove the clunkiness of ammo spam to ensure barrier/CDs and Dmg. Just balance it in a lower barrier rate for explosions and still allow pistol to easily upkeep Fierce as Fire with stack refreshing upon re-application, as other warr specs should. Link to comment Share on other sites More sharing options...
Lighter.5631 Posted August 8, 2022 Share Posted August 8, 2022 (edited) nor does it affect by quickness lol. explainable as dragon trigger has no cast time. probably the only skills in game with no cast time but still has animation lock lol also heavy after cast Edited August 8, 2022 by Lighter.5631 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 8, 2022 Share Posted August 8, 2022 43 minutes ago, Grand Marshal.4098 said: Wonderful idea to make all master traits trigger on explosion as well. That ought to remove the clunkiness of ammo spam to ensure barrier/CDs and Dmg. Just balance it in a lower barrier rate for explosions and still allow pistol to easily upkeep Fierce as Fire with stack refreshing upon re-application, as other warr specs should. I've been saying that since the beta. They added a bunch of explosion tags to the spec, and even to a few core weapons, but then have a lazy minor trait as the only interaction. Make TR work on explosion skills, make the Master tier of traits work on explosion skills only with out any of this last/first use of ammo count clunk. You then curb the excessive sustain, and have something that is easier to balance without it becoming overbearing. Link to comment Share on other sites More sharing options...
Shao.7236 Posted August 8, 2022 Author Share Posted August 8, 2022 (edited) 5 hours ago, Lan Deathrider.5910 said: Eviscerate is a leap. Leaps are unaffected by quickness or slow. Holo Leap benefits from Quickness, same for Weaver leap. It's not laziness or at least not most of it. It's oversights. I'll have it tested soon but part of me has the feeling that I've seen Mace 3 on Revenant be slowed before while Quickness has no effect. Edited August 8, 2022 by Shao.7236 Link to comment Share on other sites More sharing options...
Lighter.5631 Posted August 8, 2022 Share Posted August 8, 2022 yea eviscerate doesn't feel like it's affected by quickness i believe because of heavy after cast which is unaffected by quickness. it felt like it got quicker, yet it still finishes very slow like quickness did not exist. majority of eviscerate animation lock comes from after cast Link to comment Share on other sites More sharing options...
Hotride.2187 Posted August 9, 2022 Share Posted August 9, 2022 On 8/8/2022 at 2:49 PM, Lan Deathrider.5910 said: In the meantime dodge the explosion not the slash. Or jump over it. I normally don't jump over attacks (feels extremely cheap to me). But I think for this I'll make exceptions. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted August 9, 2022 Share Posted August 9, 2022 23 hours ago, Lan Deathrider.5910 said: The only nerf it needs is for Tactical Reload to only work on Bladesworn ammo skills, or even better just on skills with the explosion tag. "We added the explosion tag to all shouts" Makes sense, the Shockwave of us screaming is like a explosion. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 9, 2022 Share Posted August 9, 2022 2 hours ago, DanAlcedo.3281 said: "We added the explosion tag to all shouts" Makes sense, the Shockwave of us screaming is like a explosion. That would be next level dev trolling of the forums, ngl. Link to comment Share on other sites More sharing options...
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