Myror.7521 Posted September 16, 2022 Share Posted September 16, 2022 @felix.2386 yea was a bit overthinking in that one thingy gues i should have guesed that it is the fact berserker is interruptable in its current state Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted September 16, 2022 Share Posted September 16, 2022 Guys, question for you: The new defense trait gives resistance on dodge roll. Now, say you are immobilized. Does this mean you cannot dodge, and therefore cannot gain resistance? Or will you gain resistance immediately on trying to dodge, thereby "resisting" the immobilize? Link to comment Share on other sites More sharing options...
thaniretouni.4762 Posted September 16, 2022 Share Posted September 16, 2022 Head butt guttered and bloody roar a grand master trait nerfed again? lame . the rest of changes are good Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted September 16, 2022 Share Posted September 16, 2022 24 minutes ago, CalmTheStorm.2364 said: Guys, question for you: The new defense trait gives resistance on dodge roll. Now, say you are immobilized. Does this mean you cannot dodge, and therefore cannot gain resistance? Or will you gain resistance immediately on trying to dodge, thereby "resisting" the immobilize? My guess is that you wouldn't be able to dodge and thus cannot proc the trait, but I'd be pleasantly surprised if I am wrong. Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted September 16, 2022 Share Posted September 16, 2022 1 minute ago, Lan Deathrider.5910 said: My guess is that you wouldn't be able to dodge and thus cannot proc the trait, but I'd be pleasantly surprised if I am wrong. Yeah that's what I'm afraid of. Resistance on dodge is still really good, but if it got you out of immobilize, too, it could be a reasonable alternative to warrior sprint. 1 Link to comment Share on other sites More sharing options...
Lucentfir.7430 Posted September 16, 2022 Share Posted September 16, 2022 21 minutes ago, CalmTheStorm.2364 said: Yeah that's what I'm afraid of. Resistance on dodge is still really good, but if it got you out of immobilize, too, it could be a reasonable alternative to warrior sprint. Resistance on dodge is going to be great against blind and weakness spam, and there's another layer of added damage mitigation now that cull the weak doesn't suck and procs on burst skills Very stoked for Aggressive onslaught though, that's going to be wild since it'll stack movement speed modifiers, making celerity sigil/rage Sigil a great choice. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted September 16, 2022 Author Share Posted September 16, 2022 1 hour ago, GeneralBM.5781 said: Azure. Remember my kindness to you when the berserker era starts. [Distant Cackling] Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted September 16, 2022 Share Posted September 16, 2022 5 minutes ago, Lucentfir.7430 said: Resistance on dodge is going to be great against blind and weakness spam, and there's another layer of added damage mitigation now that cull the weak doesn't suck and procs on burst skills Very stoked for Aggressive onslaught though, that's going to be wild since it'll stack movement speed modifiers, making celerity sigil/rage Sigil a great choice. Yeah, strength/defense is going to be great regardless of warrior espec or core you run. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted September 16, 2022 Author Share Posted September 16, 2022 58 minutes ago, CalmTheStorm.2364 said: Guys, question for you: The new defense trait gives resistance on dodge roll. Now, say you are immobilized. Does this mean you cannot dodge, and therefore cannot gain resistance? Or will you gain resistance immediately on trying to dodge, thereby "resisting" the immobilize? If it works like any other on dodge trait, you get no boons if you cannot dodge due to immobilize. So if you are dealing with something like entangle, you will have to dodge preemptively. 2 Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted September 16, 2022 Share Posted September 16, 2022 10 minutes ago, Azure The Heartless.3261 said: If it works like any other on dodge trait, you get no boons if you cannot dodge due to immobilize. So if you are dealing with something like entangle, you will have to dodge preemptively. Ok, thanks. That's what I was afraid of. Still a really good change to the trait, but it does stink a little that you can't use it reactively to counter one of the things it is meant to counter. Link to comment Share on other sites More sharing options...
Vancho.8750 Posted September 16, 2022 Share Posted September 16, 2022 33 minutes ago, UNOwen.7132 said: Yeah the non-bladesworn stuff was mostly good. Bladesworn sucks since they removed the shout crutch it had, but didnt make gunsaber worth using, spellbreakers counter still does 0 damage making Revenge Counter a joke of a trait, but the core and zerker stuff was good. I wish it wasnt the only good part though. Oh and Earthshakers damage is still far too low, it should be a lot higher. For some reason they decided to double down on "CC skills should do no damage" despite that particular experiment being an unmitigated failure. CMC mentioned that changing tactical reload this way opens up the warrior changes since they don't have to worry about how BS interacts with core too much and also changing skills on the rest of BS if it just tumble in pvp non existence at a later date. For Spellbreaker they are waiting to see what will happen with the Defense rework, and it really needs PVE rework and these updates are PVP focused, maybe they will give it a reason to exist in PVE like they did now with the berserker rework for pvp. Personally I think they should stop with the whole BUFF DAMAGE on spellbreaker for PVE since it just doesn't really have a point to be taken over Berserker or Bladesworn because of its main mechanic FC not helping much and change up its utility to make something like scrapper High utility Medium damage. Link to comment Share on other sites More sharing options...
Downstate.4697 Posted September 16, 2022 Share Posted September 16, 2022 Defence zerker looking juicy. Adrenal health+healing when you enter berserk is kind of huge Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted September 16, 2022 Author Share Posted September 16, 2022 Just now, FrownyClown.8402 said: Defence zerker looking juicy. Adrenal health+healing when you enter berserk is kind of huge Yes, it'll be much better for teamfighting now Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted September 16, 2022 Share Posted September 16, 2022 24 minutes ago, Vancho.8750 said: CMC mentioned that changing tactical reload this way opens up the warrior changes since they don't have to worry about how BS interacts with core too much and also changing skills on the rest of BS if it just tumble in pvp non existence at a later date. For Spellbreaker they are waiting to see what will happen with the Defense rework, and it really needs PVE rework and these updates are PVP focused, maybe they will give it a reason to exist in PVE like they did now with the berserker rework for pvp. Personally I think they should stop with the whole BUFF DAMAGE on spellbreaker for PVE since it just doesn't really have a point to be taken over Berserker or Bladesworn because of its main mechanic FC not helping much and change up its utility to make something like scrapper High utility Medium damage. Yeah he claimed it would open up warrior changes. And yet this patch has none at all. And sure, theyre claiming theyll just buff it later, but given their history, "later" is anywhere between "in a few months" to "in a few years" to "never actually lmao get rekt". Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted September 17, 2022 Share Posted September 17, 2022 1 hour ago, Vancho.8750 said: Personally I think they should stop with the whole BUFF DAMAGE on spellbreaker for PVE since it just doesn't really have a point to be taken over Berserker or Bladesworn because of its main mechanic FC not helping much and change up its utility to make something like scrapper High utility Medium damage. Extra damage on spellbreaker still helps, but to really see play it really needs some sort of clearly defined role that isn't damage (because it's going to be hard for it to compete with berserker and bladesworn on damage). Link to comment Share on other sites More sharing options...
oscuro.9720 Posted September 17, 2022 Share Posted September 17, 2022 1 hour ago, Lan Deathrider.5910 said: Yeah, strength/defense is going to be great regardless of warrior espec or core you run. My thoughts exactly. Non disc builds may be pretty good. Link to comment Share on other sites More sharing options...
Nova.4608 Posted September 17, 2022 Share Posted September 17, 2022 Pleasantly surprised. Still a lot of room for improvement, though. Signet of Rage and Earthshaker especially come to mind. In general, while the buffs are welcomed, I don't see this making Spb/Core/Zerk a competitive pick in games against plat+ players. Not until ranges on skills are fixed and aftercasts removed. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted September 17, 2022 Share Posted September 17, 2022 Much is left before Warrior is back to its former glory. One particular thing I am not looking forward to, is the busted elites on ranger giving signet of stone, when our elites are far less dangerous to necessitate defy pain. Will see. Link to comment Share on other sites More sharing options...
solo.1279 Posted September 17, 2022 Share Posted September 17, 2022 (edited) 4 hours ago, Vancho.8750 said: CMC mentioned that changing tactical reload this way opens up the warrior changes since they don't have to worry about how BS interacts with core too much and also changing skills on the rest of BS if it just tumble in pvp non existence at a later date. For Spellbreaker they are waiting to see what will happen with the Defense rework, and it really needs PVE rework and these updates are PVP focused, maybe they will give it a reason to exist in PVE like they did now with the berserker rework for pvp. Personally I think they should stop with the whole BUFF DAMAGE on spellbreaker for PVE since it just doesn't really have a point to be taken over Berserker or Bladesworn because of its main mechanic FC not helping much and change up its utility to make something like scrapper High utility Medium damage. I hope all of this is true. I haven't been able to watch the stream in full yet, but was this mentioned anywhere, at all? With mentions of support Spellbreaker in patch comments and them not really touching Spellbreaker traits or skills, it feels like they're waiting to fully rework it. I'm reminded of the recent Paladin damage increase in FFXIV recently, but they specifically stated it was a bandaid until they can rework it in a later patch. It'd be nice if they communicated that with Spellbreaker, whether a rework is coming or not and when (I'm hoping November). It really lacks an identity other than more damage, which is covered much better by Bladesworn and Berserker. And boonstrip doesn't really compare in PvE, while other professions can do one better in PvP. Why has Sight Beyond Sight, Imminent Threat, and Natural Healing staid the way they are for so long? I'll throw WoD in there, too 'cause it only really sees use in Zergs, right? And why does nothing have synergy with Meditations in the SpB trait line? I hope they're planning on something for Spellbreaker soon that's not just number changes. =/ Edited September 17, 2022 by solo.1279 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted September 17, 2022 Share Posted September 17, 2022 I'm positively surprised that so much good happened to Warrior. But I'd have loved for daggers to get a bit more increased damage than what they will get. Link to comment Share on other sites More sharing options...
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