Bazsi.2734 Posted November 29, 2022 Share Posted November 29, 2022 I like to delude myself into thinking that I'm pretty good on DE, given that I can be top 100 on EU with it whenever I want to(even though that means less and less each season). Anyway, point is I'm not a newbie to playing this thing. So the patch just hit. I gave it one match... and it's exactly as I expected. You guys removed kneeling as a mechanic from the game. Which dumbs down gameplay quite a lot. And on top of that DJ pierces now. What happened to snipers needing a clear shot at their target? All I did the entire match (which we've won 500-180 in 9 minutes) spamming the two attacks which pierce: Spotter's Shot until M7 procs, then DJ into the teamfight. This playstyle is just... absolute brainrot. By the way, deadeye is not weak. It's just overly simplicistic, a 2 button e-spec. Sure there are lots of options for buttons to press, but the most optimal thing is to spam just one of them. In every situation. Learning to play it effectively is learning to not use all your other options. Dear devs, is this really what you want your game to be? 0/10 rework. Nothing about it makes sense. Please revert or come up with something that actually works. 6 1 2 11 Link to comment Share on other sites More sharing options...
Baked Goods.9428 Posted November 29, 2022 Share Posted November 29, 2022 Death's Judgement is bugged though. Crits for 250-260 damage. Link to comment Share on other sites More sharing options...
kash.9213 Posted November 29, 2022 Share Posted November 29, 2022 You only press those two buttons. Are other players not attacking you? 1 1 4 Link to comment Share on other sites More sharing options...
Jumpel.3972 Posted November 29, 2022 Share Posted November 29, 2022 16 minutes ago, Baked Goods.9428 said: Death's Judgement is bugged though. Crits for 250-260 damage. only on unmarked target The new #4 on kneel can be bug to have one free when on kneel without be on the smoke field Link to comment Share on other sites More sharing options...
LyraOrpheo.8450 Posted November 29, 2022 Share Posted November 29, 2022 1 hour ago, Bazsi.2734 said: And on top of that DJ pierces now. What happened to snipers needing a clear shot at their target? "muh RP" should never trump gameplay, of all the things wrong with Deadeye, this isn't one of them. 9 Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted November 29, 2022 Author Share Posted November 29, 2022 9 minutes ago, LyraOrpheo.8450 said: "muh RP" should never trump gameplay, of all the things wrong with Deadeye, this isn't one of them. They dumbed down gameplay by making sure multiple skills land on rifle unless you fire them into reflects. Bodyblocking them is no longer an option. Why are you talking about roleplay? This is a thread about gameplay, take your hobby to the appropriate section of the forum please. 2 1 8 Link to comment Share on other sites More sharing options...
kash.9213 Posted November 29, 2022 Share Posted November 29, 2022 (edited) 18 minutes ago, Bazsi.2734 said: They dumbed down gameplay by making sure multiple skills land on rifle unless you fire them into reflects. Bodyblocking them is no longer an option. Why are you talking about roleplay? This is a thread about gameplay, take your hobby to the appropriate section of the forum please. That's a sorry kitten bullet for your big shot if it can't punch through one or two people. It's one of two DE skills that Pierce. People can still break line of site, and they can take advantage of finicky Bullet trajectory and velocity and use terrain or topography against you with ease unless it's flat open ground. They were talking about RP because it seemed appropriate, given that your only argument is some weird flex about how DE too easy for you, so everyone needs to suffer poor gameplay to keep things realistic....even though a high-powered sniper shot is going to pierce some stuff. Edited November 29, 2022 by kash.9213 6 1 1 Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted November 29, 2022 Author Share Posted November 29, 2022 54 minutes ago, kash.9213 said: That's a sorry kitten bullet for your big shot if it can't punch through one or two people. It's one of two DE skills that Pierce. People can still break line of site, and they can take advantage of finicky Bullet trajectory and velocity and use terrain or topography against you with ease unless it's flat open ground. They were talking about RP because it seemed appropriate, given that your only argument is some weird flex about how DE too easy for you, so everyone needs to suffer poor gameplay to keep things realistic....even though a high-powered sniper shot is going to pierce some stuff. Previously I was able to jump in front of my teammate to "take the bullet" for them. Or playing as a DE, shadowstep offensively behind the enemy to make sure DJ lands etc... fights had more depth to them(especially with kneeling still as a semi-valid option). Back in the day spamming someone to death with 1 button was just memeing. Now it's all that this dumb e-spec can do. Thank you for coming to my TED talk, I'll be trashing the firebrand rework next. 2 1 5 Link to comment Share on other sites More sharing options...
Cortrillion.4016 Posted November 29, 2022 Share Posted November 29, 2022 Did you try ranked play? 2 2 Link to comment Share on other sites More sharing options...
kash.9213 Posted November 29, 2022 Share Posted November 29, 2022 27 minutes ago, Bazsi.2734 said: Previously I was able to jump in front of my teammate to "take the bullet" for them. Or playing as a DE, shadowstep offensively behind the enemy to make sure DJ lands etc... fights had more depth to them(especially with kneeling still as a semi-valid option). Back in the day spamming someone to death with 1 button was just memeing. Now it's all that this dumb e-spec can do. Thank you for coming to my TED talk, I'll be trashing the firebrand rework next. It sounds like your gripe is mostly from the perspective of someone opposite the DE and doesn't take into account a fight with more than a few people. If we had a legit open world pvp mode or system I'd also want collision detection, but probably way more of it than the one skill you're trying to protect your team from. 1 2 Link to comment Share on other sites More sharing options...
ASP.8093 Posted November 30, 2022 Share Posted November 30, 2022 5 hours ago, Bazsi.2734 said: They dumbed down gameplay by making sure multiple skills land on rifle unless you fire them into reflects. Bodyblocking them is no longer an option. Why are you talking about roleplay? This is a thread about gameplay, take your hobby to the appropriate section of the forum please. Okay, but if you body-block Rapid Fire directly at someone else you just die, so this seems like a reasonable alternative. Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted November 30, 2022 Share Posted November 30, 2022 (edited) Good, now rangers and mechanists will stop getting carried by their pets and LoS’ing behind them. I don’t play DE as much, I kind of wish this piercing was also a QoL change for twilight combo on Specter, but maybe in the future who knows. (This comment had WvW in mind, not PvP. More specifically Roaming/Duels) Edited November 30, 2022 by AikijinX.6258 4 1 Link to comment Share on other sites More sharing options...
Barzah.8019 Posted November 30, 2022 Share Posted November 30, 2022 The real question for OP would be How come your target stay afk after getting hit a skill with 3/4 second window 3 times yet still manage to eat the whole DJ stack after that. Any tips to look for more braindead opponent like this? because 90% of them would either just go 7365463 miles away from you instantly or go ultra-defense stance once they got marked buff on their head. 1 1 Link to comment Share on other sites More sharing options...
Hindenburg.3415 Posted November 30, 2022 Share Posted November 30, 2022 isn't any thief spec is "1-2 buttons" because of how initiative works ? 1 Link to comment Share on other sites More sharing options...
Leo Schrodingers Cat.2497 Posted November 30, 2022 Share Posted November 30, 2022 Your target must be lacking a heart beat if thry can't figure out how to avoid a DJ without a body block, especially given it has a huge tell, a warning sound, a laser beam, and no tracking. 1 Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted November 30, 2022 Share Posted November 30, 2022 3 hours ago, Leo Schrodingers Cat.2497 said: Your target must be lacking a heart beat if thry can't figure out how to avoid a DJ without a body block, especially given it has a huge tell, a warning sound, a laser beam, and no tracking. The piercing DJ is one of the best changes I’ve seems thus far. It’s really good too, because in WvW those pesky veteran guards LOVE to get in the way and body block as well as Rangers and Mechanists LoS’ing around their pet to get a little dmg mitigation. I welcome the piercing on DJ. DE would immediately be best in slot if they added it to double tap, or triple tap, let alone AA. 4 Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted December 1, 2022 Share Posted December 1, 2022 Wdym "removed kneel" and "dumbed down gameplay"? You never kneeled in the first place. Its garbage. Spamming skirmishers shot into DJ was always how you played DE optimally. Boring by itself, but there is enough around positioning and optimal usage of utility skills that its reasonably fun. 3 1 Link to comment Share on other sites More sharing options...
Jumpel.3972 Posted December 1, 2022 Share Posted December 1, 2022 5 hours ago, UNOwen.7132 said: Spamming skirmishers shot into DJ was always how you played DE optimally In the past it was better to spam #3 (kneel and unkneel version) before they nerf int cost + damage 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted December 1, 2022 Share Posted December 1, 2022 On 11/30/2022 at 1:18 PM, Barzah.8019 said: The real question for OP would be How come your target stay afk after getting hit a skill with 3/4 second window 3 times yet still manage to eat the whole DJ stack after that. Irrelevant though. These people not only exist but come to the forums asking for nerfs after eating the entire skill arrangement despite having multiple opportunities to not do so. Often, they also get what they want. On 11/30/2022 at 1:48 PM, Leo Schrodingers Cat.2497 said: Your target must be lacking a heart beat if thry can't figure out how to avoid a DJ without a body block, especially given it has a huge tell, a warning sound, a laser beam, and no tracking. DJ used to pierce before, and it was removed because targets of this caliber were plentiful. Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted December 1, 2022 Share Posted December 1, 2022 41 minutes ago, Azure The Heartless.3261 said: Irrelevant though. These people not only exist but come to the forums asking for nerfs after eating the entire skill arrangement despite having multiple opportunities to not do so. Often, they also get what they want. DJ used to pierce before, and it was removed because targets of this caliber were plentiful. It used to be Unblockable. But they removed that. Unfortunately. 1 Link to comment Share on other sites More sharing options...
Venport.3925 Posted December 1, 2022 Share Posted December 1, 2022 (edited) Edited December 1, 2022 by Venport.3925 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted December 2, 2022 Share Posted December 2, 2022 On 11/29/2022 at 1:18 PM, Bazsi.2734 said: I like to delude myself into thinking that I'm pretty good on DE, given that I can be top 100 on EU with it whenever I want to(even though that means less and less each season). Anyway, point is I'm not a newbie to playing this thing. So the patch just hit. I gave it one match... and it's exactly as I expected. You guys removed kneeling as a mechanic from the game. Which dumbs down gameplay quite a lot. And on top of that DJ pierces now. What happened to snipers needing a clear shot at their target? All I did the entire match (which we've won 500-180 in 9 minutes) spamming the two attacks which pierce: Spotter's Shot until M7 procs, then DJ into the teamfight. This playstyle is just... absolute brainrot. By the way, deadeye is not weak. It's just overly simplicistic, a 2 button e-spec. Sure there are lots of options for buttons to press, but the most optimal thing is to spam just one of them. In every situation. Learning to play it effectively is learning to not use all your other options. Dear devs, is this really what you want your game to be? 0/10 rework. Nothing about it makes sense. Please revert or come up with something that actually works. Bro have you watched the movie "Wanted?" If not then go do it right meow. Link to comment Share on other sites More sharing options...
Nezekan.2671 Posted December 5, 2022 Share Posted December 5, 2022 A longbow wielding ranger with all their block and mobility will quickly teach you they are better than you in everything, ranged piercing damage included. Link to comment Share on other sites More sharing options...
LyraOrpheo.8450 Posted December 8, 2022 Share Posted December 8, 2022 On 11/29/2022 at 1:42 PM, Bazsi.2734 said: Why are you talking about roleplay? This is a thread about gameplay, take your hobby to the appropriate section of the forum please. Because you were. You literally were. "What happened to snipers needing a clear shot at their target?" They didn't "dumb it down", they just made it less of a chore to play. Difficulty by inconvenience has nothing to do with skill. 2 Link to comment Share on other sites More sharing options...
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