A State of Trance.3675 Posted January 1, 2019 Share Posted January 1, 2019 I think it's ridiculous that people can attack holos with 50 clones or from stealth or using traps but after using our knockdowns they can stand up, brush it off and use their abilities.What's the point in these knockdowns if they don't kill anyone ?please buff holo so we can do more knockdowns and make it do more damage and last for longer. I only see maybe 1 holosmith per match so obviously they are struggling against the evil SB or mighty very hard to play scourge.thanks AnetIm totally not looking for a new mmo to play because the balance is so good on this game I want to stick around and be farmed in unranked by super bots. Link to comment Share on other sites More sharing options...
DragonFury.6243 Posted January 1, 2019 Share Posted January 1, 2019 ANETwe cant buff holosmith without buffing mirage sorry Link to comment Share on other sites More sharing options...
Nimon.7840 Posted January 2, 2019 Share Posted January 2, 2019 That's a great troll post. Nice one!One of the best jokes of this year so far Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted January 2, 2019 Share Posted January 2, 2019 @Nimon.7840 said:That's a great troll post. Nice one!One of the best jokes of this year so farAgreed, and it's already been 2 days :) Link to comment Share on other sites More sharing options...
Crystal Paladin.3871 Posted January 2, 2019 Share Posted January 2, 2019 @A State of Trance.3675 said:I think it's ridiculous that people can attack holos with 50 clones or from stealth or using traps but after using our knockdowns they can stand up, brush it off and use their abilities.What's the point in these knockdowns if they don't kill anyone ?please buff holo so we can do more knockdowns and make it do more damage and last for longer. I only see maybe 1 holosmith per match so obviously they are struggling against the evil SB or mighty very hard to play scourge.thanks AnetIm totally not looking for a new mmo to play because the balance is so good on this game I want to stick around and be farmed in unranked by super bots.Holo needs 10 secs of invulnerability as soon as he executes a knockdown... Then whoever got hit should be inflicted 25 stacks of torment so they shouldn't think about moving even if they use stunbreaks ;) Link to comment Share on other sites More sharing options...
GDchiaScrub.3241 Posted January 2, 2019 Share Posted January 2, 2019 In Russia the Mirages knock you down.D: Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted January 2, 2019 Share Posted January 2, 2019 @Crystal Paladin.3871 said:@A State of Trance.3675 said:I think it's ridiculous that people can attack holos with 50 clones or from stealth or using traps but after using our knockdowns they can stand up, brush it off and use their abilities.What's the point in these knockdowns if they don't kill anyone ?please buff holo so we can do more knockdowns and make it do more damage and last for longer. I only see maybe 1 holosmith per match so obviously they are struggling against the evil SB or mighty very hard to play scourge.thanks AnetIm totally not looking for a new mmo to play because the balance is so good on this game I want to stick around and be farmed in unranked by super bots.Holo needs 10 secs of invulnerability as soon as he executes a knockdown... Then whoever got hit should be inflicted 25 stacks of torment so they shouldn't think about moving even if they use stunbreaks ;) A trait to proc a 10 second long elixir s when knocking a foe down would be kinda hilarious. Cc the enemy then be forced to wait for them to get back and just stare at each other for a while waiting for the elixir to wear off. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted January 2, 2019 Share Posted January 2, 2019 Just make all of Holo's moves cc Link to comment Share on other sites More sharing options...
Ario.8964 Posted January 3, 2019 Share Posted January 3, 2019 @Azure The Heartless.3261 said:Just make all of Holo's moves ccAnd each consecutive cc does 10% more damage than the last. Places a debuff on opponent that can't be removed that reduces their endurance by 10 each time they get cced by the holo and reduces endurance regen by 50% Link to comment Share on other sites More sharing options...
syszery.1592 Posted January 3, 2019 Share Posted January 3, 2019 Maybe we can add a combo count like in beat'em ups? Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted January 3, 2019 Share Posted January 3, 2019 I agree, holo needs more knockdowns,damage,invulnerability and more stealth,I hate having to respawn lol Link to comment Share on other sites More sharing options...
Bossun.2046 Posted January 3, 2019 Share Posted January 3, 2019 Yeah you are completely right OP. We need something like bulls charge, where we can chase, evade, knockdown and then proceed to do a 1 shot combo on them. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted January 3, 2019 Share Posted January 3, 2019 @Bossun.2046 said:Yeah you are completely right OP. We need something like bulls charge, where we can chase, evade, knockdown and then proceed to do a 1 shot combo on them.I don’t even kno why holo tales damage,such a stupid design lol Link to comment Share on other sites More sharing options...
XenoSpyro.1780 Posted January 3, 2019 Share Posted January 3, 2019 This is so sad. Alexa, can we give holoforge perma-invulnerability? Link to comment Share on other sites More sharing options...
XECOR.2814 Posted January 4, 2019 Share Posted January 4, 2019 Scourge is more difficult to play than holo. Link to comment Share on other sites More sharing options...
Susy.7529 Posted January 4, 2019 Share Posted January 4, 2019 Part of your argument is: "Since there are OP classes, I want my class to become OP too."P.S. If it's not obvious, the solution is nerfing the OP classes instead of buffing others. Link to comment Share on other sites More sharing options...
Spartacus.3192 Posted January 4, 2019 Share Posted January 4, 2019 Entering and Exiting Holo Forge should be an AOE knockdown. Link to comment Share on other sites More sharing options...
Imperadordf.2687 Posted January 4, 2019 Share Posted January 4, 2019 Holo also needs a springer-like jump to be able to spawnkill. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted January 4, 2019 Share Posted January 4, 2019 Holo is tech futuristic spec right? Doesn’t make sense that it can’t be the one spec that can mount in pvp modes. Holo should be able to summon the delorian and it should be invulnerable with perma quickness and it’s only skill(only one for balance reasons obviously) is to run over opponents causing a automatic down state that way u can reverse over them to finish em off. Let’s send a request to arenet,anything is possible with them haha Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted January 4, 2019 Share Posted January 4, 2019 @syszery.1592 said:Maybe we can add a combo count like in beat'em ups?As an engi main, I would approve this. God knows how much fun I get out of juggling enemies. Link to comment Share on other sites More sharing options...
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