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A single Weaver in your team is like playing in 4 from start


Arheundel.6451

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Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth hardest elite to pull off in game by several margins respect to the rest.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....including something like weaver, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @Phantaram.1265 )

  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me
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tbh i don't find weaver being hardest . same thing can be said about old cele ele .

and since you argued weaver has weaker dmg , maybe you should know a large chunk of its dmg come from condition. thief AA isn't weak anyway what are you thinking ?12 stack of burn aoe is nothing to laugh at .it has hard time against heavy cc spec like holo . but in my experience , it all comes down to who does pressure first since holo doesn't have much condi removal . you bait their auto proc first then burn them to death or at least swap out holo forge .also they are strong against condi spec even scourge if played carefully .

the main drawback is few skill which are bit slower and buggy like sword air 2 and air 3 and earth 2 should allow you move around when casting it .

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I completely disagree sages weaver is extremely strong in this current condi filled meta.

Fresh air weaver I am still up in the air about way more burst damage but way squishier

If you are a weaver complaining my suggestion is l2p weaver playstyle is just a sped up version of ele and if you aren't a weaver player and complaining then go play one yourself.

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@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth hardest elite to pull off in game by several margins respect to the rest.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....including something like weaver, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @Phantaram.1265 )

  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

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@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @Phantaram.1265 )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

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@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @Phantaram.1265 )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

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@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @Phantaram.1265 )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

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@Sunshine.5014 said:

@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @Phantaram.1265 )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

no, they nerfed that because it's op, not wvw video..change was to prevent ele to disengage and heal up and come back to point quickly.or constantly disengage

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@Lighter.5631 said:

@Sunshine.5014 said:

@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @"Phantaram.1265" )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

no, they nerfed that because it's op, not wvw video..change was to prevent ele to disengage and heal up and come back to point quickly.or constantly disengage

LIke druid does now? Or spellbreaker? or most of the builds these days?They clearly don't nerf things objectively...and neither they balance in that way as well, reason why weaver it's what it is...then we have a class with 2x more base HP and armor, hit harder-faster and 2x more sustain with an offensive amulet while on weaver you need an amulet with min 2 defensive lines ( vitality 100% always necessary , the other is either toughness or healing power)....another class has AA dmg equivalent to your elite new form of skill ( dual skills ) even if you wear same full offense amulet and your dual skills are on 15s+ CD.

Despite all this..here you are preaching about the "fairness" of anet and why would you not?....one less headache to worry about isn't it?...no reason to change it.Hypocrisy ......

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@Arheundel.6451 said:

@Lighter.5631 said:

@Sunshine.5014 said:

@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @"Phantaram.1265" )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

no, they nerfed that because it's op, not wvw video..change was to prevent ele to disengage and heal up and come back to point quickly.or constantly disengage

LIke druid does now? Or spellbreaker? or most of the builds these days?They clearly don't nerf things objectively...and neither they balance in that way as well, reason why weaver it's what it is...then we have a class with 2x more base HP and armor, hit harder-faster and 2x more sustain with an offensive amulet while on weaver you need an amulet with min 2 defensive lines ( vitality 100% always necessary , the other is either toughness or healing power)....another class has AA dmg equivalent to your elite new form of skill ( dual skills ) even if you wear same full offense amulet and your dual skills are on 15s+ CD.

Despite all this..here you are preaching about the "fairness" of anet and why would you not?....one less headache to worry about isn't it?...no reason to change it.Hypocrisy ......

eles are too tanky, too much burn and damage, why do they have 20 weapon skills and constant regen too many evades, it's unfair tbh, my spellbreaker only has 10 and they can teleport to high places all the time to avoid death. there's really no fairness..you are correct...specially staff fire 5 does too much damage in too big area.

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@Lighter.5631 said:

@Arheundel.6451 said:

@Lighter.5631 said:

@Sunshine.5014 said:

@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @"Phantaram.1265" )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

no, they nerfed that because it's op, not wvw video..change was to prevent ele to disengage and heal up and come back to point quickly.or constantly disengage

LIke druid does now? Or spellbreaker? or most of the builds these days?They clearly don't nerf things objectively...and neither they balance in that way as well, reason why weaver it's what it is...then we have a class with 2x more base HP and armor, hit harder-faster and 2x more sustain with an offensive amulet while on weaver you need an amulet with min 2 defensive lines ( vitality 100% always necessary , the other is either toughness or healing power)....another class has AA dmg equivalent to your elite new form of skill ( dual skills ) even if you wear same full offense amulet and your dual skills are on 15s+ CD.

Despite all this..here you are preaching about the "fairness" of anet and why would you not?....one less headache to worry about isn't it?...no reason to change it.Hypocrisy ......

eles are too tanky, too much burn and damage, why do they have 20 weapon skills and constant regen too many evades, it's unfair tbh, my spellbreaker only has 10 and they can teleport to high places all the time to avoid death. there's really no fairness..you are correct...specially staff fire 5 does too much damage in too big area.

If that's your opinion...that would be all

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@Lighter.5631 said:

@Arheundel.6451 said:

@Lighter.5631 said:

@Sunshine.5014 said:

@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @"Phantaram.1265" )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

no, they nerfed that because it's op, not wvw video..change was to prevent ele to disengage and heal up and come back to point quickly.or constantly disengage

LIke druid does now? Or spellbreaker? or most of the builds these days?They clearly don't nerf things objectively...and neither they balance in that way as well, reason why weaver it's what it is...then we have a class with 2x more base HP and armor, hit harder-faster and 2x more sustain with an offensive amulet while on weaver you need an amulet with min 2 defensive lines ( vitality 100% always necessary , the other is either toughness or healing power)....another class has AA dmg equivalent to your elite new form of skill ( dual skills ) even if you wear same full offense amulet and your dual skills are on 15s+ CD.

Despite all this..here you are preaching about the "fairness" of anet and why would you not?....one less headache to worry about isn't it?...no reason to change it.Hypocrisy ......

eles are too tanky, too much burn and damage, why do they have 20 weapon skills and constant regen too many evades, it's unfair tbh, my spellbreaker only has 10 and they can teleport to high places all the time to avoid death. there's really no fairness..you are correct...specially staff fire 5 does too much damage in too big area.

Stop talking, people like you are the reason why Weaver is BARELY meta and ele is only decent in WvW and PVE.

This is why we are in the damn situation where all the classes have too much damn damage and there is only THREE support builds. Yes, you heard me right, THREE support builds because people like you cried wolf and nerfed your supports into the floor.

Now I just like to enjoy people screaming about scourge and spellbreaker, because it's what they deserve for witch-hunting supports.

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@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @Phantaram.1265 )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Is it the legendary Fresh Air Tank?

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@Lighter.5631 said:

@Sunshine.5014 said:

@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @"Phantaram.1265" )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

no, they nerfed that because it's op, not wvw video..change was to prevent ele to disengage and heal up and come back to point quickly.or constantly disengage

You know what's funny? Druid right now is 3x better than Ele at being a bunker and disengage. Try chasing a druid with all their movement skills. They have more of that than RTL, with lower cooldown. And their healing is top of the game. Druid healer is meta in Raid, not D/D Ele. Combined, they fit your "OP" description perfectly.

So, when will ANet nerf that?

Enjoy the video that made D/D Ele (in)famous. The result is

  • RTL nerfed (reduced range, double cooldown, can't be casted mid air).
  • Lightning Flash nerfed (reduce range and no more stun break).
  • Mistform nerfed (can't cast heal during it anymore).
  • Cleansing fire nerfed (no more stun break)
  • Basically all the utilities that were used in the video.

The post that popularized D/D Ele.https://forum-en.guildwars2.com/forum/professions/elementalist/Guide-Mastering-the-D-D-ele-7-15-13

Some people really need a history lesson.

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@Sunshine.5014 said:

@Lighter.5631 said:

@Sunshine.5014 said:

@NotASmurf.1725 said:

@Kyon.9735 said:

@Hitman.5829 said:

@Arheundel.6451 said:Super squishy class given a melee design with a couple of defensive skills and abysmal dmg, it requires ridiculous amount of map awareness, dexterity which is only found in 10% of the whole game population and a soft masochist side to say the truth
hardest elite to pull off in game by several margins respect to the rest
.

@Phantaram is super strong ESL player who can comfortably multiclass and excel on anything....
including something like weaver
, but honestly right now, a single weaver in team is auto-loss( unless ofc you get @"Phantaram.1265" )
  1. The animations are stupidly slow, like you have time to fly from New York to Sidney before a weaver finishes his auto-attack or use a dual skill
  2. The damage is abysmal , your dual skills do as much dmg as a thief AA..but you use same zerker amulet...how this makes any sense is beyond me

You are kidding right? Elementalist are the only class capable of maintaining 100% health throughout entire fights. Just look for WvW roaming videos about elementalist and you will see how these OP builds can maintain a 100% health through MOST of the fights.

Welp, this is what I was afraid of when Lausaurius started spamming those vid uploads.

Any decent player can tell that the enemies in his 1vX vids were ridiculously bad and he's killing them outnumbered on a build with 1.1k healing and 2.2k armor (WvW).

This might seriously become daphoenix induced ele nerfs all over again if people never learn to discern the skill level of players based in a video.

Do you actually think that a WvW video of one bad player killing other bad players for 2k-ish views will make anet balance around it? lol

They did.

RTL was famously nerfed due to daphoenix posting vids of him killing bad players and then run away from people in WvW using bunker stats. People complained that a bunker shouldn't be able to disengage. RTL was nerfed to double the cooldown if you use it to run away.

no, they nerfed that because it's op, not wvw video..change was to prevent ele to disengage and heal up and come back to point quickly.or constantly disengage

You know what's funny? Druid right now is 3x better than Ele at being a bunker and disengage. Try chasing a druid with all their movement skills. They have more of that than RTL, with lower cooldown. And their healing is top of the game. Druid healer is meta in Raid, not D/D Ele. Combined, they fit your "OP" description perfectly.

So, when will ANet nerf that?

Enjoy the video that made D/D Ele (in)famous. The result is
  • RTL nerfed (reduced range, double cooldown, can't be casted mid air).
  • Lightning Flash nerfed (reduce range and no more stun break).
  • Mistform nerfed (can't cast heal during it anymore).
  • Cleansing fire nerfed (no more stun break)
  • Basically all the utilities that were used in the video.

The post that popularized D/D Ele.

Some people really need a history lesson.

Lol try to bunker a scourge, holosmith, or warrior with a druid. Druid can heal well if there is no counter pressure.

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