Guess all raiders want that statement. Or at least all raiding necromancers.
So just answer this question:
Why is necro not allowed to have either:
1. Around the same DPS that all other classes do
2. Have proper support that is desirable in raids
So specifically, dont you want necromancers to be able to raid?
I'm curious. Necro was never intended to be anywhere near good in raidscene.
Shambling horrors: unintended, nerfed into oblivion
Dhuumfire bug: unintended, fixed very fast
Epi bounce: unintended, nerfed to the ground, so epi sometimes can't even kill trash anymore. In addition made almost all conditions builds pretty bad so everyone is playing power again = indirect nerf to epi
So from hot release until today, necro was only wanted 3 times for a very short duration before nerfs/ fixes came that pushed necro out of real viability again.
If the current design keeps you from giving necro more dmg or support, why can't necro get a rework like mesmer and thief did? A rework esp. For deathshroud or shroud mechanic is wanted and asked for by so many necro main players, that its strange why nothing happens.
But for the time being, just answer these questions please