This is not a complain thread, but rather a genuine question thread!
Do we as players, or anybody aside from the devs actually have ANY input at all with regards to the state of the game balance wise? This goes for all game modes.
There are two reasons that I'm asking.
1) There have been blatantly obvious balancing issues in competitive game modes for a VERY long time, particularly since the expansions have come out. HoT was managable, but PoF has become just out of control balance wise, and power spike wise. Classes like Holosmith make the core spec engineer look like a different class from a totally different game. And the amount of conditions a mirage can put out, and the amount of dodges it has, and the amount of gap closers it has, and the clones, is literally a joke (see "lord hizen vs cellofrag, the real definition of broken" on youtube for a pvp example). Same with deadeye one shot perma invis that took months and months to fix but still is a very cheese one shot spec that has resulted in getting gutted in wvw through revealed.
Now in other MMO's, these things would have been balanced, actually, HOTFIXED. Things like firebrand totally outclassing any other support with regards to condition cleanse and healing. Things like being near a scourge meaning instant death to conditions just applying like they are nothing, with no effort, where as before conditions were required to be landed on the enemy, and were somewhat manageable with condi cleanse incorporated into builds (now its firebrand, or immunity/resistance, or die). And how power based damage has crept wayyyy past what should be possible, with 30-50k crits in wvw from stealth.
I've seen countless forums begging Arenanet to fix "X" spec or "Y profession", but nothing has changed. Such "obvious" tweaks and changes/fixes that would make the game tenfold more enjoyable has not been done in years!
2) There are multiple, MULTIPLE well thought out suggestions and solutions that people have listed. I mean if the Devs dont play the game, and at times it really seems like they dont, don't they at least read the forums? What is the point of forums? is it ONLY for players talking to other players, with zero player input/feedback to the game developers? Do we have ANY means of communicating and outlining things that just drastically need to change with the people that can change them?
Because I struggle to comprehend how long we go for something to be fixed, if at all. Every thread I look at is full of salty players who KNOW what the right fix/direction is, but know deep down that it isn't going to happen, or if it does, will take months to change/fix.
Don't get me wrong, I love gw2. I have all but came here from WoW full time, and spent about $1000usd on the game just from gem store in my couple of years playing it (possibly more actually. maybe there is a way to check). The game is the most beautiful out there, and the combat the most satisfying and fluid out there.
I feel like the one Achilles heel is the BALANCING aspect; it either takes far too long, or is non existant. Everything else is 10/10 amazingness.
So moving forward, if I'm to be a non complaining person, who wants gw2 to thrive (it could actually have double the player base currently balancing alone was fixed imo), how do we as players communicate with the devs directly? Or do we just have to keep posting complaining threads in the hopes a dev will see it and maybe remember to mention it to his coworker next monday at work, or maybe a dev logs one one day and reeeeally gets frustrated about something we get frustrated about, so works up the courage to go talk to the boss about it?
Feel free to list your ideas and input as well. Maybe im overreacting? I feel like some of these balances could be done overnight, with just a 10% damage mitigation in so and so mode, or even just a % nerf to a single trait or something.