Gizmo Rewards and PvP Player Population — Guild Wars 2 Forums

Gizmo Rewards and PvP Player Population

Interpretor.3091Interpretor.3091 Member ✭✭✭
edited May 30, 2019 in PVP

We should really do something quickly to increase PvP population and what better way to do that than to offer PvP exclusive rewards that players can grind for?

I would like to see the monthly AT Gizmo’s to be grindable. Hear me out...

There are 12 Gizmo’s, make a vendor to have them cost something like 100 tournament/league vouchers (or more) and reward them SLOWLY in various ways.
1. Participation and Rank in each Season.

  • Rank 1 = 20 vouchers
  • Rank 2 = 15 vouchers
  • Rank 3 = 10 vouchers
  • Rank 4-10 = 5 vouchers
  • Rank 11-25 = 3 vouchers
  • Rank 25-100 = 2 vouchers
  • Ranks 101-250 = 1 voucher
  1. Win or Place in Monthly or Daily ATs
  • First place Monthly = Choice of that Month’s Gizmo or 25 Tournament Vouchers
  • Semi Finalist = 10 Vouchers
  • Quarter Finalists = 5 Vouchers
  • Participaion = 1 Voucher

Daily AT Finalist = 2/10 Voucher Fragments

  1. Voucher Fragment Reward Track
  • 1/10 Voucher Fragment rewarded for completing the Voucher Fragment Reward Track.
    10/10 Voucher Fragments = 1 Voucher

Keep all titles and add new Monthly AT titles every season, i.e. Summer Mists Grandmaster or Winter PvP Champion or something like that.

Allowing these rewards to be grindable (NOT TIMEGATED) while also rewarding the absolute best players with exclusivitiy needs to be a fair and delicately balanced . These rewards need to be an extremely lengthy grind or you risk losing the best players in the game. Each specific Gizmo should take multiple seasons for the average player to grind and players should be increasingly rewarded based on their skill level.

I would also want to add an exclusive title, choice of a PvP legendary armor set or two legendaries from any Generation, and the Ultimate Gizmo/Aura/Backpiece/Glider/Legendary to anyone who has collected all 12 Gizmos and has sacrificed them into the Mystic Forge, seperated into 4 seasonal categories. (Gift of Winter, Gift of Summer, Gift of Spring, Gift of Fall). This rewards the best players who win the monthly every month.

This will fix everything that is currently stunting Gw2 PvP population. It will get new players into the game, get old players to come back, keep all skill levels continuously playing and grinding, and successfully reward players based on skill and dedication to the game.

Tagged:
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Comments

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭
    edited May 30, 2019

    rewards can only do so much, its up to the people responsible for the mode to attract players. this can be done with profession balance, more modes, swiss, increased AT rate, better mm.

    you don't know till you know, ya know.

  • LolLookAtMyAP.8394LolLookAtMyAP.8394 Member ✭✭✭

    @HeadCrowned.6834 said:
    How about we leave the only truly non-grindable reward alone?

    Looks at username

    I think you may be a bit biased.

  • zoopop.5630zoopop.5630 Member ✭✭✭✭
    edited May 30, 2019

    @HeadCrowned.6834 said:
    How about we leave the only truly non-grindable reward alone?

    it's not like no one ever paid for a Monthly Gizmo anyway right?

    Back On topic:

    I'm Against the Idea of it overall. It would shut the prestige of what gizmo already is in it's own unique way. I'll Rather See anet Offer Better Reward Track For Plat/Legendary Players while Also Adding New legendary Items for Spvp Players.

    The Lack of wanting to add a new reward track that would benefit players from wanting to spam rank games has amazed me. To me personally Anet would do anything they can NOT to help increase the population with simple things such as new reward track+Legendary items. The Spvp Legendary armor was what you call a lazy way out but also fitting overall so people stop complaining after they reworked some things out.

    I just believe their isn't a spvp crew to do anything for the community and the fact they gave us false hope for Swizz style At's shows that they don't really have a crew doing anything. It's all talk and No show just how the 2vs2 came out and then never came back lmfao.

  • HeadCrowned.6834HeadCrowned.6834 Member ✭✭✭

    @zoopop.5630 said:

    @HeadCrowned.6834 said:
    How about we leave the only truly non-grindable reward alone?

    it's not like no one ever paid for a Monthly Gizmo anyway right?

    Has literally nothing to do with this topic.

  • Mbelch.9028Mbelch.9028 Member ✭✭✭✭

    @HeadCrowned.6834 said:

    @zoopop.5630 said:

    @HeadCrowned.6834 said:
    How about we leave the only truly non-grindable reward alone?

    it's not like no one ever paid for a Monthly Gizmo anyway right?

    Has literally nothing to do with this topic.

    Sure it does. They're grindable, just gotta grind that IRL cash.

  • Gaberen.4325Gaberen.4325 Member ✭✭✭

    @HeadCrowned.6834 said:
    How about we leave the only truly non-grindable reward alone?

  • No.

    Weapon skins and other neat, PvP exclusive things, sure.

    Team U S A - Reckless

  • MatchMan.3615MatchMan.3615 Member ✭✭

    Even VALLUN. V A L L U N stopped streaming this game a lot. PvP died a long time ago and stopped being enjoyable. When THAT GUY stops playing there is nothing left to say on the state to convince people.

  • zoopop.5630zoopop.5630 Member ✭✭✭✭

    @MatchMan.3615 said:
    Even VALLUN. V A L L U N stopped streaming this game a lot. PvP died a long time ago and stopped being enjoyable. When THAT GUY stops playing there is nothing left to say on the state to convince people.

    Naw, I think he finally got a job. Hence the less time on stream.

  • Undo.5091Undo.5091 Member ✭✭✭

    No. Just add more skins to the game that are sPvP and WvW exclusive that players can grind out.

    If anything, the game should have more gizmos, skins, and titles that are as exclusive as the mAT gizmos.

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    I bet we can bring back more player with potato helmet reward track exclusive to pvp.

    Also, make it only work in off meta builds. If you are playing meta, you get potaytah

    Soon™ ( ͡° ͜ʖ ͡°)

  • Vieux P.1238Vieux P.1238 Member ✭✭✭✭

    kitten poopie idea from op's. & i din't even bother to read it. But i know it is just cuz it has the words (Reward & Population ) in the same title.

    Winter Nerf is coming!

  • maxwelgm.4315maxwelgm.4315 Member ✭✭✭

    Anet already gives reward incentive - specially in ranked, which I'd say is more widespread than AT's.

    Now, for a real issue that desperately needs addressing, we only have a single ranked PvP mode!!!!! During all of the game's lifetime, all we got for ranked is conquest. Really Anet? When Guild Wars 1 had several different PvP modes with widely different objectives and rewards, giving us only conquest for so much time is laughable. Not to mention the map variety...so stale.

    So, if they want to draw in people to the mode (I actually suspect they don't...lol), they could actually support the mode by increasing variety of playstyles and variety of rewards, not only the sheer amount of it (if it can all be obtained from the same competition mode...still bad). It's also odd since being an action RPG actually gives Anet more room to introduce PvP modes, not less.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited May 31, 2019

    @NotoriousNaru.1705 said:
    Lmao no
    If you want a pvp tourny reward earn it
    make a team practice and win
    dont ask to be spoon fed literally everything in gw2 is catered to casuals who can eventually grind what they want but pvp is different. if u suck u dont deserve it

    I respect you and what you say on the topic but as a top player and an example to most here I think that belittling people with "you suck" is beneath you.

    Im up for anything that increases population but I personally feel that lies within reintroducing Team queue for us plebs, making 2v2 a mode you can queue for and bringing back Courtyard for TDM purposes rather than boosting loot.
    players leave after gaining said loot and then we are back to square one looking for something to boost population again so I strongly believe that bringing back the fun aspect will go a long way.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • While rewards are nice, I don't think they alone will resolve the low population problem. In short, and in no particular order, sPvP needs:

    On Anet's Part:

    • Better balance: Ideally, every core and elite spec should have at least one viable build and all of those should be equally viable in their respective roles, no more, no less. E.g., all duelists should be on par with each other. Over-performing as well as under-performing specs should be reworked appropriately.
    • More frequent balance updates and/or test servers: If actual play is serving as "testing" then frequent updates are more important.
    • An end to match manipulation, botting, cheating: This includes win-trading, LB sniping, and even abusing character swap.
    • Separate solo and team queues, with separate leaderboards: This has been discussed in other threads. It can also help reduce match manipulation.
    • More promotion of sPvP: Like bonused rank gain or reward track progress weeks. Maybe even a mount that requires some amount of participation/achievement in all three game modes, including sPvP. "A mount to rule them all" but by no means necessary to enjoy the game. And no, the mount would not be usable in sPvP.
    • More game modes/maps: Although even if they put in the resources for this, it might be problematic until population is large enough. As it stands, the population feels small for even one sPvP mode (Stronghold doesn't count).

    On Players' Part:

    • A welcoming atmosphere for newcomers: Good sportsmanship, no finger-pointing, no armchair commanding. Friendly advice if solicited or appropriate. No toxicity, period.

    There's probably more, but this is just what I could come up with at the moment based on my experience and things I've heard or read from others.

  • Flandre.2870Flandre.2870 Member ✭✭✭
    edited May 31, 2019

    So you want competitive playres to have NOTHING to play for and that's your solution for playerbase issues? :3
    If you want gizmo then earn it
    The real way to pull people in back is to do S5 reward structure. Get entire asc set from a season of grinding.

  • suffish.4150suffish.4150 Member ✭✭

    No offence but this is a truly terrible idea lol. Why on earth would it be a good idea to make the only item in the game that actually requires a lot of skill to get be obtainable my mindless grinding. For pvp to be successful, you need to give players incentive to actually get good, not to mindlessly farm. Right now players have plenty of incentive to farm games with how rewarding ranked/ATs are in terms of gold, but that isn’t helping the competitive community grow is it? We need more exclusive rewards that can only be achieved through being extremely good at the game, not less.

    Saying all of this as someone who does not play ATs and will never get a gizmo.

  • SlaSh.5827SlaSh.5827 Member ✭✭

    This guy really wants the total end of PvP XD. Instead of asking for some more prestigious and really hard to get rewards in PvP he asks to make available the last one to all players. What a genius we got there. Probably comes from PvE tho.

    Flash - SlaSh
    Eu PvP-Only Player

  • Interpretor.3091Interpretor.3091 Member ✭✭✭
    edited May 31, 2019

    @NotoriousNaru.1705 said:
    Lmao no
    If you want a pvp tourny reward earn it
    make a team practice and win
    dont ask to be spoon fed literally everything in gw2 is catered to casuals who can eventually grind what they want but pvp is different. if u suck u dont deserve it

    Asking players to grind out 1000 ranked PvP Reward Track rewards, 500 AT wins, 10 Semi Finalist MaT wins, 5 rank 1 league finishes or a combo of the above for 1, a single 1, of the 12 Gizmos is hardly being spoon fed rewards.
    As it stands, maybe 5-7 players in the entire game (5 being in NA), would be able to aquire the final reward of all 12 Gizmos before the game completely dies or they actually end up making Gw3. Maybe 20-30 players after a year of consistent playing and WINNING would be able to get a single Gizmo without winning MaT.
    There are plenty of players who play PvP daily who definitely don’t ‘suck’ Naru, and this change would even benefit you as a top player who wins every MaT. It would increase competitivness in all aspects of PvP, especially in monthlies. Your team would be a barrier from keeping any player from possibly getting all 12 rewards. The final boss if you will.
    At the very least it would benefit any players who would sink as low as to sell MaT wins in a competitive PvP format and then brag about it on the official forums...

    edit: 500 daily At wins*

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    @Ben Phongluangtham.1065 said:
    We have no current plans to make the monthly tournament gizmos available outside of winning the monthly AT.

    We do have a weapon set coming for PvP/WvW this summer, assuming nothing goes wrong. Additionally, there is a new pvp/wvw armor set planned for late fall/early winter. We have some other rewards planned as well, but I want to preserve some mystery. :)

    right on.

    you don't know till you know, ya know.

  • Faux Play.6104Faux Play.6104 Member ✭✭✭

    I think AT rewards should stay as is. This is coming from someone who likes to PvP, but has no interest in devoting the resources needed to get the reward e.g. being good enough to be competitive in high level AT play.

  • @Ben Phongluangtham.1065 said:
    We do have a weapon set coming for PvP/WvW this summer, assuming nothing goes wrong. Additionally, there is a new pvp/wvw armor set planned for late fall/early winter. We have some other rewards planned as well, but I want to preserve some mystery. :)

    Teaser pic pls :)

  • LINKAZZATORE.8135LINKAZZATORE.8135 Member ✭✭✭

    @Ben Phongluangtham.1065 said:
    We have no current plans to make the monthly tournament gizmos available outside of winning the monthly AT.

    We do have a weapon set coming for PvP/WvW this summer, assuming nothing goes wrong. Additionally, there is a new pvp/wvw armor set planned for late fall/early winter. We have some other rewards planned as well, but I want to preserve some mystery. :)

    ben the true mvp of anet keeping 2 gamemodes alive just with his comunications

  • implement a capture the flag mode, maybe deathmatch arena with 2vs2 and 5vs5 mode, maybe with traps or without dosent matter, but just adding some loot?

  • Dumat.1479Dumat.1479 Member ✭✭

    @Ben Phongluangtham.1065 said:

    We have some other rewards planned as well, but I want to preserve some mystery. :)

    Legendary pvp/wvw jewelry confirmed :)

  • Devildoc.6721Devildoc.6721 Member ✭✭✭

    I don't get your motives. You want people who aren't interested in PVP or don't enjoy PVP, to be goaded into PVP for rewards so that you can complain about PVE players ruining your PVP experience? It already happens in WvW, serious WvW players pissed off about people taking up slots on the map and not contributing to the overall fights when needed or being really bad because they're just PVE players trying to get things like gifts of battle. If PVP playerbases are small and needing to be boosted, you might want to look at the PVP mode itself and find what people don't intrinsically like about it that makes them not want to do it just for fun (poor balance, boring or frustrating meta, toxic playerbase, bored of the available modes even if they used to enjoy it (repetition can lessen the enjoyment of even a once enjoyable activity)). Baiting people with rewards that everyone might want just gets you the wrong kind of players.

  • Zaoda.1653Zaoda.1653 Member ✭✭✭

    @Ben Phongluangtham.1065 said:
    We have no current plans to make the monthly tournament gizmos available outside of winning the monthly AT.

    We do have a weapon set coming for PvP/WvW this summer, assuming nothing goes wrong. Additionally, there is a new pvp/wvw armor set planned for late fall/early winter. We have some other rewards planned as well, but I want to preserve some mystery. :)

    Awesome!

    Any chance that one day WvW Legendary Armour may get their own unique skins? :cookie:

  • Aza.2105Aza.2105 Member ✭✭✭

    @Ben Phongluangtham.1065 said:
    We have no current plans to make the monthly tournament gizmos available outside of winning the monthly AT.

    We do have a weapon set coming for PvP/WvW this summer, assuming nothing goes wrong. Additionally, there is a new pvp/wvw armor set planned for late fall/early winter. We have some other rewards planned as well, but I want to preserve some mystery. :)

    Sounds great, looking forward to see what you guys will create!

  • NotoriousNaru.1705NotoriousNaru.1705 Member ✭✭✭

    @Interpretor.3091 said:

    @NotoriousNaru.1705 said:
    Lmao no
    If you want a pvp tourny reward earn it
    make a team practice and win
    dont ask to be spoon fed literally everything in gw2 is catered to casuals who can eventually grind what they want but pvp is different. if u suck u dont deserve it

    Asking players to grind out 1000 ranked PvP Reward Track rewards, 500 AT wins, 10 Semi Finalist MaT wins, 5 rank 1 league finishes or a combo of the above for 1, a single 1, of the 12 Gizmos is hardly being spoon fed rewards.
    As it stands, maybe 5-7 players in the entire game (5 being in NA), would be able to aquire the final reward of all 12 Gizmos before the game completely dies or they actually end up making Gw3. Maybe 20-30 players after a year of consistent playing and WINNING would be able to get a single Gizmo without winning MaT.
    There are plenty of players who play PvP daily who definitely don’t ‘suck’ Naru, and this change would even benefit you as a top player who wins every MaT. It would increase competitivness in all aspects of PvP, especially in monthlies. Your team would be a barrier from keeping any player from possibly getting all 12 rewards. The final boss if you will.
    At the very least it would benefit any players who would sink as low as to sell MaT wins in a competitive PvP format and then brag about it on the official forums...

    edit: 500 daily At wins*

    What you're suggesting should be implemented for new armor sets/weapons/or backpieces but gizmos should only be reserved for people who manage to win the tournaments. You're also right I see potential in a lot of current players who can improve and be able to compete but its their own faults for not doing so, some just dont care and others would rather stay in their delusions than to improve and actually win and I see no reason to reward those people with easy gizmos because they're too lazy to go the extra mile. Making the only relevant tourny on NA/EU obsolete would just kill the scene quicker.

  • Gamble.4580Gamble.4580 Member ✭✭✭

    Only reason I play gw2 is because it has a hard pvp endgame :) if they make more for all it would take spice out for me and probably would quit.

  • Zephyra.4709Zephyra.4709 Member ✭✭✭
    edited June 7, 2019

    We do have a weapon set coming for PvP/WvW this summer, assuming nothing goes wrong. Additionally, there is a new pvp/wvw armor set planned for late fall/early winter.

    Please let there be no buttcapes nor what the original obsidian weapons looked like on release.... oh dear merciful six five do not make everything spiky + glowy.

    EDIT: Just cool medieval stuff, land spear staff skin idk

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited June 1, 2019

    Why bother with new maps/balance?
    More skins = everyone are happy. Skins that what this game needs !

  • Awesome Ben :)

    HoD

  • Cobrakon.3108Cobrakon.3108 Member ✭✭✭

    @Ben Phongluangtham.1065 said:
    We have no current plans to make the monthly tournament gizmos available outside of winning the monthly AT.

    We do have a weapon set coming for PvP/WvW this summer, assuming nothing goes wrong. Additionally, there is a new pvp/wvw armor set planned for late fall/early winter. We have some other rewards planned as well, but I want to preserve some mystery. :)

    Can Someone show/explain to me what the AT Gizmos are? Sounds Intriguing

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    They just need to roll out swiss or on demand tournaments. But it looks like a new armor or weapon set is gonna come before that lol.

    Soon™ ( ͡° ͜ʖ ͡°)

  • Chunsu.5281Chunsu.5281 Member ✭✭

    No
    No
    No
    No

  • Satenia.9025Satenia.9025 Member ✭✭
    edited June 5, 2019

    Initially, I would never have supported this kind of suggestion. But gizmo rewards have lost their prestige the moment "top" players started selling them for 200 euro and got away with a 3 months temporary ban.

    So by all means, make them available through grind.

    @bluri.2653 said:
    Absolutely no way

    Totally not biased, of course.

  • yanniell.1236yanniell.1236 Member ✭✭✭

    We don't need rewards. We need better balance, better matchmaking, better leaderboards, more diversity (core only ranked, 2x2 ranked etc), better and more ranked progression that incentive people to keep playing instead of sit on the minumum necessary number of games etc.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited June 5, 2019

    @Stand The Wall.6987 said:
    rewards can only do so much, its up to the people responsible for the mode to attract players. this can be done with profession balance, more modes, swiss, increased AT rate, better mm.

    Healthy Balance attracts players and increase longevity of population
    Toxic Balance deters players and decrease longevity of population

    Risk-Reward is the way to go for long term solution
    Reward is a short term solution

    The way to go is Healthy Competitive-Effort Risk-Rewarding= Fun.........than everything will fall in line

  • bluri.2653bluri.2653 Member ✭✭✭
    edited June 5, 2019

    @Satenia.9025 said:
    Initially, I would never have supported this kind of suggestion. But gizmo rewards have lost their prestige the moment "top" players started selling them for 200 euro and got away with a 3 months temporary ban.

    So by all means, make them available through grind.

    @bluri.2653 said:
    Absolutely no way

    Totally not biased, of course.

    Another clueless person who spouts out random stuff without 0 facts.

    Name 1 player that managed to buy the gizmo and has it today that did not play it himself and won it fair and square?
    Yeah Z E R O.

    Just to make you understand - the people that tried to buy it got all suspended and rewards removed so not one person has managed to get the gizmos unless they actually get carried by a team by playing themselves

    www.twitch.tv/sindrener - Rank 55 Dragons/Orange Logo/Team Aggression

  • zoopop.5630zoopop.5630 Member ✭✭✭✭
    edited June 5, 2019

    @bluri.2653 said:

    @Satenia.9025 said:
    Initially, I would never have supported this kind of suggestion. But gizmo rewards have lost their prestige the moment "top" players started selling them for 200 euro and got away with a 3 months temporary ban.

    So by all means, make them available through grind.

    @bluri.2653 said:
    Absolutely no way

    Totally not biased, of course.

    Another clueless person who spouts out random stuff without 0 facts.

    Name 1 player that managed to buy the gizmo and has it today that did not play it himself and won it fair and square?
    Yeah Z E R O.

    Just to make you understand - the people that tried to buy it got all suspended and rewards removed so not one person has managed to get the gizmos unless they actually get carried by a team by playing themselves

    Lies.

    I Bought a Gizmo and I hardly Paid for it to be honest. 1000$ for a gizmo was well worth the pay to be honest. I now play with the best of the best and have a chance to get another 1 when ever I want.

    =P

  • Satenia.9025Satenia.9025 Member ✭✭

    @bluri.2653 said:

    @Satenia.9025 said:
    Initially, I would never have supported this kind of suggestion. But gizmo rewards have lost their prestige the moment "top" players started selling them for 200 euro and got away with a 3 months temporary ban.

    So by all means, make them available through grind.

    @bluri.2653 said:
    Absolutely no way

    Totally not biased, of course.

    Another clueless person who spouts out random stuff without 0 facts.

    Name 1 player that managed to buy the gizmo and has it today that did not play it himself and won it fair and square?
    Yeah Z E R O.

    Just to make you understand - the people that tried to buy it got all suspended and rewards removed so not one person has managed to get the gizmos unless they actually get carried by a team by playing themselves

    Just to make you understand - prestige ceases to be relevant when there is doubt about the legitimacy of obtaining such. One case caught enough public attention, how many others did not. The fact that you still play/post is more than enough to support my point.

  • Make them grindable indeed, because the top 1% already have showed us how much they "value" the monthly AT rewards and leaderboard titles.

    @bluri.2653 said:

    @Satenia.9025 said:
    Initially, I would never have supported this kind of suggestion. But gizmo rewards have lost their prestige the moment "top" players started selling them for 200 euro and got away with a 3 months temporary ban.

    So by all means, make them available through grind.

    @bluri.2653 said:
    Absolutely no way

    Totally not biased, of course.

    Another clueless person who spouts out random stuff without 0 facts.

    Name 1 player that managed to buy the gizmo and has it today that did not play it himself and won it fair and square?
    Yeah Z E R O.

    Just to make you understand - the people that tried to buy it got all suspended and rewards removed so not one person has managed to get the gizmos unless they actually get carried by a team by playing themselves

    Well facts are simple we don't believe you, because there are enough evidence of that stuff happening. Examples ofc:

    To be short it doesn't matter, if the rewards were removed and if people got a temporary ban, because there were no real consequences to those who broke the rules.
    So I can never drop the thought there could be always foul play at hand, because it was done once and could be done again and perhaps it has already happen, but none found out. Damage done, prestige lost.

  • zoopop.5630zoopop.5630 Member ✭✭✭✭

    Peeps posting kitten screen shots of "win trading" threads into a Gizmo subject/thread.......what in the world is going on?

    Those post are lacking legit evidence and context lol

  • bluri.2653bluri.2653 Member ✭✭✭
    edited June 5, 2019

    @Satenia.9025 said:

    @bluri.2653 said:

    @Satenia.9025 said:
    Initially, I would never have supported this kind of suggestion. But gizmo rewards have lost their prestige the moment "top" players started selling them for 200 euro and got away with a 3 months temporary ban.

    So by all means, make them available through grind.

    @bluri.2653 said:
    Absolutely no way

    Totally not biased, of course.

    Another clueless person who spouts out random stuff without 0 facts.

    Name 1 player that managed to buy the gizmo and has it today that did not play it himself and won it fair and square?
    Yeah Z E R O.

    Just to make you understand - the people that tried to buy it got all suspended and rewards removed so not one person has managed to get the gizmos unless they actually get carried by a team by playing themselves

    Just to make you understand - prestige ceases to be relevant when there is doubt about the legitimacy of obtaining such. One case caught enough public attention, how many others did not. The fact that you still play/post is more than enough to support my point.

    Care to elaborate in theory of what tos i breached? In theory i shouldnt have gotten banned at all since i played my own account. All i hear is casual clowns crying truly nothing but jealous people who just cant achieve anything :)

    Quite interested to hear what i should get banned for since it was my teammate who played on another acc but not me

    www.twitch.tv/sindrener - Rank 55 Dragons/Orange Logo/Team Aggression

  • HeadCrowned.6834HeadCrowned.6834 Member ✭✭✭

    Funny how, according to some people, a thing can lose its complete value if one person got it by cheating. Zero logic behind that.

  • LolLookAtMyAP.8394LolLookAtMyAP.8394 Member ✭✭✭

    Automatic Tournaments on a constant schedule (not every 6 hours but 1 hour or around that time) would significantly promote learning for players and help create teams more often.

    I also think there should be multiple Monthly tournaments running at the same time to give more teams a chance, maybe two or three. The real "best team" tournament should be Tournament of Legends.

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