[merged] About the Skyscale Timegate... - Page 4 — Guild Wars 2 Forums

[merged] About the Skyscale Timegate...

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  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    @Blocki.4931 said:

    @bOTEB.1573 said:
    What exactly we can't get on the very 1st day? (all i did yesterday was the full story + map completion)
    Just curious, haven't started the collection yet.

    After the first two collections for the Skyscale you have to wait a day between finishing the following ones. People are mad they don't get worthless spirit shards.

    first 4 collections

    Scales
    Medicine (will require you to play several map metas worth of play time to unlock 3 of them) not an issue cause the map is actually fun to play but still.
    Find sick ones
    Eggs

    Wait a day
    next unknown collection (don't know the task or if it will have gold cost)

    This repeats the process for a minimum of 5 days assuming you get each collection done fully before the next reset which obviously many people wont because they dont have time to play like that.

    People are mad because they spent more time than it took to roughly get roller and griffon combined and dont even have the base mount unlocked yet when anet pretty much has been screaming come get it on release day.

  • Cristalyan.5728Cristalyan.5728 Member ✭✭✭

    @Ayakaru.6583 said:
    While I'm no fan of time gating as it feels arbitrary, i don't think it's as bad as a lot of people make it out to be.
    They're just preventing people from being done on day 1.
    I mean, even the story could be finished by in an hour.

    Exactly. One hour content + 2-3 hours map completion and some events. This is the entire episode. Delayed and delayed again. To hide this they dilluted the content on 5 separate days. Stopping your progress to the mount even if you want to spend this effort. Is this a good design?

    In my opinion, the best way to prevent the players to complete the new LS in one day is to don't release the episode.

    But I thought that the intention of the developers is to offer something enjoyable after so much waiting period and not to prevent the players to complete the content.

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭

    @Marmorix.9654 said:

    @ProtoGunner.4953 said:

    @Zahme.7802 said:

    @ProtoGunner.4953 said:
    Holy dude, just go through with the 5 days and you're done. People really overexaggerate this - as if you had to climb the K2 without an oxygen flask.

    Its not 5 days if you can only play on weekends, then its 21 days ;-)

    Okay granted, but then you'll be 'slow' generally. They simply can't consider every playstyle.

    For which playstyle is the time gate a benefit?
    I only see people who doesn't care about it and people who don't like it. But I have never see a response like 'Yeahhhh time gated stufff, cheeerrs'

    Well, maybe I am a different kind, but somehow I liked the working towards something-appeal. I made a lot of legendaries though. Maybe I just like it. The feel of reward is bigger when you had to work for it a bit and sorry a 5 days isn't really a long time. For my first legendary in 2012 I grinded for about 3-4 months daily.

  • Adenin.5973Adenin.5973 Member ✭✭✭
    edited May 15, 2019

    @ProtoGunner.4953 said:

    @Marmorix.9654 said:

    @ProtoGunner.4953 said:

    @Zahme.7802 said:

    @ProtoGunner.4953 said:
    Holy dude, just go through with the 5 days and you're done. People really overexaggerate this - as if you had to climb the K2 without an oxygen flask.

    Its not 5 days if you can only play on weekends, then its 21 days ;-)

    Okay granted, but then you'll be 'slow' generally. They simply can't consider every playstyle.

    For which playstyle is the time gate a benefit?
    I only see people who doesn't care about it and people who don't like it. But I have never see a response like 'Yeahhhh time gated stufff, cheeerrs'

    Well, maybe I am a different kind, but somehow I liked the working towards something-appeal. I made a lot of legendaries though. Maybe I just like it. The feel of reward is bigger when you had to work for it a bit and sorry a 5 days isn't really a long time. For my first legendary in 2012 I grinded for about 3-4 months daily.

    How is waiting for a timer to run out work? How is it making it feel more rewarding?
    You are talking about grinding daily, that's like the exact opposite of a timegate, which makes many ppl just log off for the day wihtout actually doing any more "work"

    Timegates make sense to keep stuff rare, to strech out content if you have for example a subscription based game or simply far too less content in general. It makes sense for stuff that is not having any impact on how you play the game, for example earning some extra money while you're doing something else in the game or are offline is okay, ime gating skills, classes, story, mounts, races etc. is however not

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @ZDragon.3046 said:

    @Obtena.7952 said:

    @ZDragon.3046 said:

    @Klowdy.3126 said:
    TLDR: it's a problem because people have no patience.

    Maybe you should read the email that anet sent out saying that you should come play and get your "SKYSCALE TODAY"
    its a problem because people dont like bing lied too and bamboozled

    LOL ... yeah OMG ... they are FOOLING people into playing a game they have been playing for years to come experience new content. tragic.

    i guess you missed the whole part where you cant do the following statement lol

    No, i didn't miss it ... I'm just realistic because I play GW2 for more than one day ... therefore it's not a big deal that it takes more than a day to get it. I'm not offended by some minor oversight because I play the game anyways and eventually I will get the mount /shrug

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭

    @tekhiun.8653 said:

    @ProtoGunner.4953 said:

    Okay, I am not your average player, since I did collection for 3 or 4 legendaries. Especially Aurora which took me a while only to find out, that I need the Mount Maelstrom collection which took me another 16 days (well about 20 with all the breaks). But you will get it eventually. MMOs are here for long term goals and a flying mount is rather prestige than other stuff in the game.

    Cool it's prestige, but the griffon wasn't like this at all. And frankly time gating stuff like this is just bad design for the issues many have expressed already. When you say that there will be a mount that will be related to the story, the hype is that we will unlock it during the story and pretty much the entire community thought that way and they did NOTHING to warn us about that, that it would be time gated to daily resets and it would take 5 days because of it, you are basically crushing the expectations of many players and creating frustanting moments during the gameplay. Being locked away from a collection for whole day because of 10 minutes isn't fun or engaging,. It doesn't make me look forward to what is coming specially when the first part was an incredibly boring fetch quest of 61 items.

    Remember it's gated to daily reset, so if you take your take but you finish that 61st item , guess what you can't take you r time anymore, it's just blocked content for block sake. and there is nothing we can do about it. It's an inexcusable bad design.

    They should have given us the mount DURING the story, and this whole time gated grindy and boring collection would be for something a unique mount skin for the skyscale. At least that way it would be something new and fresh and not something that makes me think if I should keep playing the game at all.

    People who complain about grind are the first ones who complain about that there is nothing to do. Well, not everyone, we had a paradigm shift in what games are; a lot of people just want a casual. rewarding, non-brainer to relax. I think differently (well it shifted as well tbh, but I was pretty hardcore back in the days). That said, it really isn't that of a grind. Imagine grinding for a legendary for a couple of months - did that about 8 times.

  • The biggest problem for me is that those timegates are actually making me RUSH. A lot. With the griffon collection I was okay It was a fun collection to do for me and I knew that I can go rest for a while when I want to, then return to the game and there was no problem. The Skyscale tho... You NEED to do collections in one day or you will be punished by another day waiting. What about people that can't do it till weekend? How long will they do it?
    And if people want to rush - let them rush, it's fine they don't disturb anyone.
    Timegating things daily is just a really bad decision

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭

    @Adenin.5973 said:

    @ProtoGunner.4953 said:

    @Marmorix.9654 said:

    @ProtoGunner.4953 said:

    @Zahme.7802 said:

    @ProtoGunner.4953 said:
    Holy dude, just go through with the 5 days and you're done. People really overexaggerate this - as if you had to climb the K2 without an oxygen flask.

    Its not 5 days if you can only play on weekends, then its 21 days ;-)

    Okay granted, but then you'll be 'slow' generally. They simply can't consider every playstyle.

    For which playstyle is the time gate a benefit?
    I only see people who doesn't care about it and people who don't like it. But I have never see a response like 'Yeahhhh time gated stufff, cheeerrs'

    Well, maybe I am a different kind, but somehow I liked the working towards something-appeal. I made a lot of legendaries though. Maybe I just like it. The feel of reward is bigger when you had to work for it a bit and sorry a 5 days isn't really a long time. For my first legendary in 2012 I grinded for about 3-4 months daily.

    How is waiting for a timer to run out work? How is it making it feel more rewarding?
    You are talking about grinding daily, that's like the exact opposite of a timegate, which makes many ppl just log off for the day wihtout actually doing any more "work"

    It's a step by step goal: do your daily thing, go out, have a beer with your friend, go out with great women/men and enjoy the day. There is more than just the game. You'll get it eventually. Why the hurry? You have the game since 7 years without this mount.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @Cristalyan.5728 said:

    @Ayakaru.6583 said:
    While I'm no fan of time gating as it feels arbitrary, i don't think it's as bad as a lot of people make it out to be.
    They're just preventing people from being done on day 1.
    I mean, even the story could be finished by in an hour.

    Exactly. One hour content + 2-3 hours map completion and some events. This is the entire episode. Delayed and delayed again. To hide this they dilluted the content on 5 separate days. Stopping your progress to the mount even if you want to spend this effort. Is this a good design?

    It's MMO design ... I don't get why this concept is so offensive to people ... I've yet to play an MMO where you don't see one of two things:

    1. Blast through new content
    2. Grind through new content

    Either way, there are people that complain about it. That says nothing of the design being good or bad. We have content in this game that spans the spectrum of both.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    @TheNecrosanct.4028 said:
    I don't get why people avoid PoF maps now. I mean, yes, I get it, but I don't understand people don't realize this will only extend the duration of the problem. Unless they're hoping for a "fix", one that might not even come, because this might be exactly how ANet planned it. There are still loads of people in Dragonfall so it's not going to send a message to ANet by way of population numbers either.

    The whole "I want it all and I want it now" attitude is not helping people. There really is no need, and what's a few days in a lifetime? Not getting spirit shards is not going to create insurmountable problems. Whatever you're using them for will have to wait a bit. I don't see anything that will impede gameplay by not getting spirit shards. Is it ideal? No. But the longer you wait, the longer the problem will persist.

    Its the idea that its wasteful really for players who already have all PoF masteries.
    Story completion xp wasted, map meta and event xp wasted, progress toward new mount and its masteries non existent for another 24 hours, 5 days, (for players who have busy lives and have limited play time possibly several weeks)
    Anet could hide the mastery and return spirit shard gain yes but over all with this mount being treated like a legendary mount when it was not announced as such or hidden as such it creates a problem for people in the general public who were looking forward to it over the other key features.

    On top of that your are forced to complete the story to even attempt to start progress unlike roller.

  • ZhangSai.1562ZhangSai.1562 Member ✭✭

    @ProtoGunner.4953 said:
    Okay granted, but then you'll be 'slow' generally. They simply can't consider every playstyle.

    why can't they? they have metrics, they see how long people log in during days and how often accounts log in during weeks, etc. what if Zahme would have had like 8 hours freetime on a sunday and he finishes the 1. collection in maybe 5 hours? do find it a good design idea to lock him out of the progression for his other 3 hours where he could have continued the 2. collection and let him feel kitten up by really bad and lazy Design choice? So if you would care about other people playing the game, you would support their point of view, because if you are one of the fortune ones to get there by sunday this week... why not let others how are weeks away from a major release seller have their mount maybe earlier?

    So a timegate is just a bad and lame design method for any game, especially in the way it is executed here.

    And excuse me for saying - but the people who are able to play like 6 hours every day are either on vacation, don't have a job, go to school or are extreamly lucky. Because the majority will sadly have a 9 to 5 job, then there is family and friends, gym days, the daily life like cleaning, houshold activities, do shopping, etc.

    but sorry dont mind us casual players getting upset for beeing forced to getting no shard progress due to a looked expbar and beeing upset about Anet forcing us to a grind we dont willing want to do but is needed because the map hard tailored for the mount.

  • Witch of Doom.5739Witch of Doom.5739 Member ✭✭✭✭

    @slasc.3260 said:

    @Obtena.7952 said:
    I think it's funny someone complains about the time gate ... I guess spending 250G is more to your liking?

    Do we have any reason to think it WON'T cost 250g? The Griffon had collections, too...

    Yes, that would be an added insult. Actually, I'm OK with the time gate for the Skyscale although not crazy about it. BUT, if at the end of however many days it takes, we're hit with a requirement that costs 100s of gold, I will be miffed. To put it mildly.

  • DirtyDan.4759DirtyDan.4759 Member ✭✭✭

    The timegate is going to keep the map populated for longer,

    I am currently not even playing the game because the time gate prevents me from progressing. So much for keeping map populated.

  • ProverbsofHell.2307ProverbsofHell.2307 Member ✭✭✭✭

    @viniebc.9568 said:
    Istan was populated for months and what anet did to it? nerfed to the ground. It's not our fault that the new maps are not interesting/not rewarding enough.

    People weren't doing the content in Istan, they were just gold farming, it's not really the same (Istan and Silverwastes, are NOT compelling content). Look at the LWS3 maps. People aren't farming them for gold like Istan, but they're full of people who are working towards Aurora. Without this, the maps would be almost unplayable.

  • ProverbsofHell.2307ProverbsofHell.2307 Member ✭✭✭✭

    @DirtyDan.4759 said:

    The timegate is going to keep the map populated for longer,

    I am currently not even playing the game because the time gate prevents me from progressing. So much for keeping map populated.

    So what would you be doing if you'd gotten the Skyscale?

  • Adenin.5973Adenin.5973 Member ✭✭✭

    @ProtoGunner.4953 said:

    @Adenin.5973 said:

    @ProtoGunner.4953 said:

    @Marmorix.9654 said:

    @ProtoGunner.4953 said:

    @Zahme.7802 said:

    @ProtoGunner.4953 said:
    Holy dude, just go through with the 5 days and you're done. People really overexaggerate this - as if you had to climb the K2 without an oxygen flask.

    Its not 5 days if you can only play on weekends, then its 21 days ;-)

    Okay granted, but then you'll be 'slow' generally. They simply can't consider every playstyle.

    For which playstyle is the time gate a benefit?
    I only see people who doesn't care about it and people who don't like it. But I have never see a response like 'Yeahhhh time gated stufff, cheeerrs'

    Well, maybe I am a different kind, but somehow I liked the working towards something-appeal. I made a lot of legendaries though. Maybe I just like it. The feel of reward is bigger when you had to work for it a bit and sorry a 5 days isn't really a long time. For my first legendary in 2012 I grinded for about 3-4 months daily.

    How is waiting for a timer to run out work? How is it making it feel more rewarding?
    You are talking about grinding daily, that's like the exact opposite of a timegate, which makes many ppl just log off for the day wihtout actually doing any more "work"

    It's a step by step goal: do your daily thing, go out, have a beer with your friend, go out with great women/men and enjoy the day. There is more than just the game. You'll get it eventually. Why the hurry? You have the game since 7 years without this mount.

    If you have other stuff to do right now, great, log off and do it. But how about we let ppl play when and how long they want? I play a game 5 hrs a day sometimes and then I don't play it for a month. And I am sick of devs telling me that I can't do that, because they want me to be there when next week they release the new cash shop uipdate or whatever.

    I don't want to play next week, I want to play now and if I can't do that I am done with the game, pretty simple.

  • How exacly is this time gate helping to keep the map actively populated? Once you did 10 events in each area and unlock the merchants, you are "done" and only need to hop around from branch to cliff and find all the scales, eggs, whatever. You don't need to do the events anymore, unless you want to do the other achivements or just do the events and meta because you want to. Or of course if the final steps for the skyscale will require you to do certain events on Dragonsfall but even then, it will probably be "do event X one time".

    Unless Dragonsfall has some crazy rewards or farming that makes it worth it staying there, the map will eventually become quieter just like the other maps. A 5 day achivement is nothing compared to the amount of Exquisite Serpentite Jewels you needed to craft all the diviner's weapons and armor. Siren's Landing, Thunderhead Keep, Sandswept Islands, Kourna, Jahai Bluffs have all roughly the same population. Suprisingly, Jahai Bluffs and Sandswept Islands are noticeably more populated then the other ones. At least this is what I noticed after playing there non-stop (for achivements, dailies and fun) on all mentioned maps for the past 2 weeks. Now compare it to PoF.. people begging in chat for help to complete events that you need for the Griffon. It's heartbreaking sometimes.

    The only thing that will really keep a map REALLY alive on multiple map instances are repeatable rewards like on the HoT maps. These maps are still so alive because people farm the Almageded Gemstones, Tarir loot and try their luck on the infusions from Chak Gerent.

    TL;DR the Skyscale achivement will not make the map more populated then all the other LWS maps. It's the rewards for events or currency that keep the players actively busy on a map (and no, I wouldn't call 100 players pressing F on items across the map a healthy population that keeps the map busy)

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭

    @Adenin.5973 said:

    @ProtoGunner.4953 said:

    @Adenin.5973 said:

    @ProtoGunner.4953 said:

    @Marmorix.9654 said:

    @ProtoGunner.4953 said:

    @Zahme.7802 said:

    @ProtoGunner.4953 said:
    Holy dude, just go through with the 5 days and you're done. People really overexaggerate this - as if you had to climb the K2 without an oxygen flask.

    Its not 5 days if you can only play on weekends, then its 21 days ;-)

    Okay granted, but then you'll be 'slow' generally. They simply can't consider every playstyle.

    For which playstyle is the time gate a benefit?
    I only see people who doesn't care about it and people who don't like it. But I have never see a response like 'Yeahhhh time gated stufff, cheeerrs'

    Well, maybe I am a different kind, but somehow I liked the working towards something-appeal. I made a lot of legendaries though. Maybe I just like it. The feel of reward is bigger when you had to work for it a bit and sorry a 5 days isn't really a long time. For my first legendary in 2012 I grinded for about 3-4 months daily.

    How is waiting for a timer to run out work? How is it making it feel more rewarding?
    You are talking about grinding daily, that's like the exact opposite of a timegate, which makes many ppl just log off for the day wihtout actually doing any more "work"

    It's a step by step goal: do your daily thing, go out, have a beer with your friend, go out with great women/men and enjoy the day. There is more than just the game. You'll get it eventually. Why the hurry? You have the game since 7 years without this mount.

    If you have other stuff to do right now, great, log off and do it. But how about we let ppl play when and how long they want? I play a game 5 hrs a day sometimes and then I don't play it for a month. And I am sick of devs telling me that I can't do that, because they want me to be there when next week they release the new cash shop uipdate or whatever.

    I don't want to play next week, I want to play now and if I can't do that I am done with the game, pretty simple.

    Really? They aren't telling you or forcing you. It's a mount and not even that great of one. Play today or the next 5 days or in a month. Get the mount in 5 days or 50 as it is all your choice. To complain to the length that you have is your issue. Find another game or not.

  • tekhiun.8653tekhiun.8653 Member ✭✭✭

    @Cristalyan.5728 said:
    But I thought that the intention of the developers is to offer something enjoyable after so much waiting period and not to prevent the players to complete the content.

    Let's be honest here, they are not even doing that. People that would be done with the mount by now if it were not time gated, will definitely be done with the entire map once they unlock the mount, so all they achiev was to annoy the hell out of people with a terrible design

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    I was in WvW yesterday and didnt even start the new episode, should I just give up GW2 and go back to WoW? Because I feel like I've wasted 7000 hours due to the patch, I dont have time for this new timegate.

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭
    edited May 15, 2019

    @Obtena.7952 said:

    @ZDragon.3046 said:

    @Obtena.7952 said:

    @ZDragon.3046 said:

    @Klowdy.3126 said:
    TLDR: it's a problem because people have no patience.

    Maybe you should read the email that anet sent out saying that you should come play and get your "SKYSCALE TODAY"
    its a problem because people dont like bing lied too and bamboozled

    LOL ... yeah OMG ... they are FOOLING people into playing a game they have been playing for years to come experience new content. tragic.

    i guess you missed the whole part where you cant do the following statement lol

    No, i didn't miss it ... I'm just realistic because I play GW2 for more than one day ... therefore it's not a big deal that it takes more than a day to get it. I'm not offended by some minor oversight because I play the game anyways and eventually I will get the mount /shrug

    Well its objective to different people
    I play generally every day and it bothers me that I can do anything to progress for 24 hours so I pretty much stopped playing the content in that map till the reset happens. Unless i just want to farm unidentified gear there is no reason for me to stay there, not because of shards or exp simply because my progress is 100% locked to something i cant control no matter how hard i want to work for the new featured mount. (im sure im not the only one who is in this situation)

    For others the spirit shards are a big deal, Maybe they use them up quite often and now cant not constantly get them, or perhaps some people simply do not like to waste anything such as exp gain. They have no control around the issue other than to play core or HoT content to not be wasteful or continue to gain spirit shards.

    I know will i still get it after a few days. Sure im still going to do it but am i not upset, sorry to say that i am upset by it. I'll probably be one of the lucky people who gets it before the week comes to an end but the sheer disappointment of all that hard work yesterday really hurts and its clearly frustrating to many people. You might think people like me and other are being selfish and or entitled and upset for no reasons and that we should wait happily. Well people like me and others think people like you are insane for not being upset and seeing an issue there is more than one perspective here. Ive seen post here that argue that it is a problem and that its not a problem. So obviously its not an issue for everyone. But I can honestly say the "its a problem post" are certainly more active than the "its not a problem ones are."

    If i was some one who took the day off (because i love the game!) to get the new mount knowing i don't have a lot of free time i would be even more upset. As some people have pointed out with their life schedule a collection that does this is going to take them weeks to finish where as the previous mounts would take a single day to get the base or a few days to unlock etc.

    Keep in mind that before you say that anet wants you to enjoy the content and not blast through it.
    You cant enjoy something you dont own.

    Having skyscales around the map to barrow was a good start if anything it was a great idea on anets part but what they can do seemingly without masteries is very limited and in most spots you have to climb to reach them. I would like to enjoy a skyscale outside of dragon fall ;) Just because you earn something quickly does not mean you stop enjoying it right away.

    Anet knows season 5 is a long way off and thats why they are preparing events in the mean time to keep players interested such as the boss rush event and the upcoming event that removes the daily cap on meta events. Things like this should be things that keep players engaged during the down times between seasons not saying come get "this thing" today "we mean 5 days from now"

  • Teratus.2859Teratus.2859 Member ✭✭✭✭
    edited May 15, 2019

    I wasn't even aware there was a timegate..

    I can understand timegates on crafting etc, at least at the begining anyway as they become completely unnecessary after a while and only serve to needlessly burden players later on and often discourage them from bothering with the timegated items.

    Putting one on a new mount.. which lets face it is one of the big feature points of this episode just feels like a sad attempt at trolling or a practical joke.

    The new mount is one thing most of us wanted to go for straight away.
    First we had to complete the story.. ok fine I can live with that.
    Then there are several collections to do.. ok fine I can live with that too and it gives me something to do.
    Now I find out I have to wait almost a whole week to complete everything for absolutely no good reason and i'm forced to do specific things daily if I want to have access to the mount asap otherwise it could take potentially weeks to obtain it?.. Yeah, i'm not so ok with that.

    Ahh well at least the rest of the patch was good, new map is probably my personal highlight considering what it's made out of.
    Enjoyed the story if not for 2 events that disappointed me, one of which I found to be due to extremely lazy writing if i'm being honest.. but that was a single case event and otherwise very good patch overall.

  • viniebc.9568viniebc.9568 Member ✭✭

    this person clearly thinks he's on twitter or some fantasy land calling everyone entitled... dude time is money, anet wants to sell skins and we want new content, it's simple. Have you ever tought about people that work and have families? how long would take to complete this collection if you only can play like 2h a day? time game for a mount is a terrible business decision.

  • Adenin.5973Adenin.5973 Member ✭✭✭

    @Jayden Reese.9542 said:

    @Adenin.5973 said:

    @ProtoGunner.4953 said:

    @Adenin.5973 said:

    @ProtoGunner.4953 said:

    @Marmorix.9654 said:

    @ProtoGunner.4953 said:

    @Zahme.7802 said:

    @ProtoGunner.4953 said:
    Holy dude, just go through with the 5 days and you're done. People really overexaggerate this - as if you had to climb the K2 without an oxygen flask.

    Its not 5 days if you can only play on weekends, then its 21 days ;-)

    Okay granted, but then you'll be 'slow' generally. They simply can't consider every playstyle.

    For which playstyle is the time gate a benefit?
    I only see people who doesn't care about it and people who don't like it. But I have never see a response like 'Yeahhhh time gated stufff, cheeerrs'

    Well, maybe I am a different kind, but somehow I liked the working towards something-appeal. I made a lot of legendaries though. Maybe I just like it. The feel of reward is bigger when you had to work for it a bit and sorry a 5 days isn't really a long time. For my first legendary in 2012 I grinded for about 3-4 months daily.

    How is waiting for a timer to run out work? How is it making it feel more rewarding?
    You are talking about grinding daily, that's like the exact opposite of a timegate, which makes many ppl just log off for the day wihtout actually doing any more "work"

    It's a step by step goal: do your daily thing, go out, have a beer with your friend, go out with great women/men and enjoy the day. There is more than just the game. You'll get it eventually. Why the hurry? You have the game since 7 years without this mount.

    If you have other stuff to do right now, great, log off and do it. But how about we let ppl play when and how long they want? I play a game 5 hrs a day sometimes and then I don't play it for a month. And I am sick of devs telling me that I can't do that, because they want me to be there when next week they release the new cash shop uipdate or whatever.

    I don't want to play next week, I want to play now and if I can't do that I am done with the game, pretty simple.

    Really? They aren't telling you or forcing you. It's a mount and not even that great of one. Play today or the next 5 days or in a month. Get the mount in 5 days or 50 as it is all your choice. To complain to the length that you have is your issue. Find another game or not.

    That's the typical response: "they are not forcing you". Many ppl play games with goals in mind. They only play if they have such a goal. A goal is only set if the time and trouble and fun is balanced with the reward.

    The reward is the new mount, the fun is not there to aquire it, the time is ridiculous, for some ppl it might be 5 days but in 5 days I know I have once more lost any interest in playing the same game with the same mechanics and the same rewards and feeling. So for me it's more like months. Therefore the fun, time and trouble of getting this reward is not worth to set a goal for it.

    And looking at what else this update has brought, a new map, to farm more gold that I don't need, a new armor set that I visually don't like and that's it. So yes the mount right now was my only goal and I just found out that it's not worth going for it anymore.

    The only thing I don't understand is why ppl would actively defend or advocate for getting timegating in, as no one profits from that.

  • tekhiun.8653tekhiun.8653 Member ✭✭✭

    I like how people that simply don't care about it are just saying "get over it" . If you don't care and simply has nothing constructive to say, just stay quiet in your place and enjoy the game. Actually why are you here and not playing the timegated content you like so much ? There are plenty of design flaws here. The main factor imo is that for us, the player base, they just randomly decided to put a timegate and boring collection fetch quest to get something that has been marketed and hyped by the community for months, something that never had this sort of mechanic before. Is it really so out there to not be satisfied with it ? If you like it or are indifferent to it, good for you. You could always take the time you wanted, but guess what, other people can't play the game at their own pace and have had a pretty frustrating experience like being time locked out of content for a whole day because of 10 min. If you can play the game as much as you want , again thats great for you. Not everyone can do that, some ppl even took time of work just to work on the mount, but now they have nothing to do.

    Anet should at least have told us that. "Hey it will take 5 days at least to get the mount btw, it will be time gated to the daily reset " so ppl could schedule their play time properly and not have it completely wasted. If you enjoyed being time gated without any warning at all after collecting 61 items , great, but maybe some people won't enjoy that experience for plenty of reasons.

  • RizelStar.3724RizelStar.3724 Member ✭✭✭

    My problem with the timegate overall is the purpose of it.

    It has no purpose other than to prevent what? People getting it early?

    Again I’m certain that if it’s fine to you that it wouldn’t even be a wanted/needed thing if not implemented in the first place. People got lives outside of this game, locking one of the most hype features of the game behind a timegate is not all that good.

    They could of made it make more sense, at least group them up behind the daily resets making it two daily resets. Everybody got to put in the same work right, it’s just those who got more RL things to do have to wait longer so we’re essentially being punished. Here is one thing we don’t know, how tedious and annoying the other achievements are, because hopefully it doesn’t take a long time to do like the Newborn one. Which then it’s a little more forgivable. At least on my end.

    And again it’s cool it doesn’t bother y’all, the problem was if it was needed? The only purpose it served was to annoy people who don’t like timegated collections, sense of progression is not timegated stuff in the way it’s utilized. Even then it’s what you are doing. Collecting what? 50 plus items a day? For the base mount? Smh.

    I’d understand that achievement be for a unique skin which would be really cool, cause if you got the base mount say the first day or two then it’ll be something else to go for.

  • Tekoneiric.6817Tekoneiric.6817 Member ✭✭✭✭

    If they knew they were going to time gate it they should have made the skyscale a hidden mount.

  • tekhiun.8653tekhiun.8653 Member ✭✭✭

    @ProtoGunner.4953 said:

    People who complain about grind are the first ones who complain about that there is nothing to do.

    So that excuses terrible design like this ? Really what is your point ? If they have to do this to keep people playing there is already not much to do in the map, and everyone that would be done with the collection if it werent time gated , will definetly be done with the new map, when they get the mount, so GG in making artificially lengthy and boring content that won't solve what you are trying to avoid anyway.

    Also we all know legendary gear take time, it has been established before, no one would expect the new greatsword to be fast or easy to get. Mounts are completely different and again, most of the upsetting experience could have been avoided if Anet had been honest about it and just told us from the start. Then you guys could have had weeks to say that this is fine and people that don't have much time anyway could organize they schedules to play as efficient as possible.

  • Adenin.5973Adenin.5973 Member ✭✭✭
    edited May 15, 2019

    @Obtena.7952 said:

    @Cristalyan.5728 said:

    @Ayakaru.6583 said:
    While I'm no fan of time gating as it feels arbitrary, i don't think it's as bad as a lot of people make it out to be.
    They're just preventing people from being done on day 1.
    I mean, even the story could be finished by in an hour.

    Exactly. One hour content + 2-3 hours map completion and some events. This is the entire episode. Delayed and delayed again. To hide this they dilluted the content on 5 separate days. Stopping your progress to the mount even if you want to spend this effort. Is this a good design?

    It's MMO design ... I don't get why this concept is so offensive to people ... I've yet to play an MMO where you don't see one of two things:

    1. Blast through new content
    2. Grind through new content

    Either way, there are people that complain about it. That says nothing of the design being good or bad. We have content in this game that spans the spectrum of both.

    Because you seem to forget what most MMOs offer with new updates. They offer a set of rewards that then can be aquired through new game modes or new mechanics, new character progression etc. If all you have after 7 years is the base game unchanged with a few new classes and then you throw every 4 months a new map in that ppl play for 3 hrs then that's not good game design.

    The mounts offer new game mechanics, at least in the way you move around in the game. They offer new customization etc. That's why ppl got so excited, not only about the mount but about the episode itself. Having the mount behind a timer that is longer than the time many ppl can bear running around and doing the same year old gameloop in yet another map.

    And having the most tedious and soulless and unfun collections on top of the time gating is not making it any better.

    So why are you here defending something like timegating? We all already know it's a game. We are here to tell anet that what they implemented sucks and we want them to make it better. We're not here because our lives ended and we're falling into depression. If you think we're only crying then I don't honestly know why you are going to the one place where ppl criticize and give feedback for the devs.

  • RizelStar.3724RizelStar.3724 Member ✭✭✭

    @Ghostrider.6879 said:
    I had little to no reason to login in the past few months because nothing is really happening and I don't like SAB stuff.
    Now that they gave me a little bit of incentive to login and a goal to work towards. I am actually quite happy that.
    That said I've been playing quite a lot of warframe lately, which took "timegate" and "grinding" to a whole new level.

    Warframe made it a norm and you can use plat to skip most of the timegated stuff. So there where options. Which to me is very important.

  • VDAC.2137VDAC.2137 Member ✭✭✭

    So once you’ve completed all masteries of a particular type, the XP goes to shards?! I had no idea! I’ve been wasting my life, LOL! XD I hadn’t bothered to hunt down final mastery points to fully unlock legendary crafting because until I had any desire to craft one, why bother? Well now I know my next objective!

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    Here is way i say it again gates are ok for games but gates should never slow progress by 100%

    Lets look at legendaries as an example

    When making a legendary there are several gifts and masteries items you need to make
    During this process you know you also need to max the required crafting profession based on what you are making
    During the process you know you will need to save lots of mats and gold
    Even if say you have completed fractals for the day bought your 2 clovers you can still work to finishing masteries and gifts of other types. Other methods don't stop you from collecting or buying mats or saving gold. Generally so much work goes into a legendary that you are always are progressing in some way or fashion even if the overall process takes you a few months your progress is rarely stopped to 0% (granted you know what you are doing)

    In the case of roller mount the gates for the collection were world bosses (mostly) I managed to finish it in 1 day (i got lucky with my world boss timing so it took overall 2-3 hours)

    In the case of warclaw the gate was mostly the reward track (im not a wvw main) I simply played on borderlands for roughly 2.5 hours and got the base mount unlocked (i still dont have all its masteries but at least im able to enjoy it and use it when i pop into wvw)

    These gates above slowed your progress to getting the mounts and didn't allow you to obtain them instantly but never were you fully stopped from making progress for a dead drop long period of time. Even players who cant play very much or every day with some help from friends or other players could make significant progress in their limited time to at least gain the base mounts that released in the past.

    This is THE FIRST mount anet has gated through a 24 hour lockdown in which 0% progress can be made toward it this will happen 5 different times and the following 3 or 4 collections that we cant see we have no idea what will be required to complete them. Remember it could even be more than 3-4 collections as the first part was 4 separate collections that completed 1 collection. If the following ones are also like this it could mean that some of them could not reasonable be done within a days time extending that 5 day minimum.

    Anet could have gated the mount and i would have been ok so long as i could still progress if I was willing to play and work hard for it. Even if it took me some one who plays every day for several hours days to complete it i would be ok with it (maybe mildly grumpy at most). Ill be lucky to get it by sunday if i complete each required collection per day before reset as it stands right now and im still very upset by it because the mount was probably a solid 70% of the main attraction of this update for me. The story was not bad but it was not good either the fights were actually nice (not over complexed) I would and am going to totally replay them because overall the story had me hype as far as the play through goes. The writing was meh though... i didn't like some key points (i wont name them here) but overall not bad it did feel rushed. I was at least expecting as much story as the previous episode (took 2 hours to play through) i was surprised this one was only an hour and i was not even rushing.

  • MokahTGS.7850MokahTGS.7850 Member ✭✭✭

    The reason people are upset is that with PoF, ANet ALREADY HAD A DESIGN to introduce mounts that didn't waste experience, and wasn't artificially gated. WHY couldn't they just have introduced the mount as part of the story like the raptor, bunny, skimmer, and doggo. It's like they don't even play their own game sometimes.

  • Witch of Doom.5739Witch of Doom.5739 Member ✭✭✭✭

    My guess is that its purpose is to keep people in the map longer than the first day. Look at some of the older LS maps -- deader than the proverbial doornails. IMO if they didn't have so many different kinds of currency, all maps would/might be more active.

  • Excursion.9752Excursion.9752 Member ✭✭✭

    I think that the mount should require a good amount of work to get but not time gated.

    Lets be honest the mount is cool in all but the handling feels super kludgy and while its a cool gimmicky mount I don't see my self using it that often. Maybe like city sitting or when I need to go AFK in the middle of a map. In my mind I thought this mount would be a game changer but after taking for a test drive. I have changed my mind. If it were a vehicle I would return to the dealer because it needs work. Maybe it will get better once I actually have the mount with all the masteries it may get a tad better but not much. The skills you get from masteries from what I remember from the video is being able to mount while in the air. This is great in all but does not change the feel of the mount. Dashing forward/evading this could help with the mobility issue that I feel while I'm using it. Wall Grip which allows you to recharge your "Flying Juice". This may help a tad but I don't see this being super helpful because you are not always near something you can grip on to.

    TLDR:
    Mount is not good enough to actually get me to absolutely need it promptly so I am in no rush.

                                                              There is a 50% chance you will not agree with me and a 50% chance I will not agree with you
    
  • Adenin.5973Adenin.5973 Member ✭✭✭

    @RizelStar.3724 said:

    @Ghostrider.6879 said:
    I had little to no reason to login in the past few months because nothing is really happening and I don't like SAB stuff.
    Now that they gave me a little bit of incentive to login and a goal to work towards. I am actually quite happy that.
    That said I've been playing quite a lot of warframe lately, which took "timegate" and "grinding" to a whole new level.

    Warframe made it a norm and you can use plat to skip most of the timegated stuff. So there where options. Which to me is very important.

    Also, warframe releases in their major updates more than Anet releases in terms of new features/mechanics etc in an entire year or more, so even if you hve tons of timegated stuff in Warframe, the amount of content and goals you can set yourself while the timer is running is in no comparison to GW2, where you can count the amount of goals, as a longterm player at least, that comes into the game with a new update after 4 months with one single hand.

    And what do you do if the one goal you have set for yourself is timegated? In many cases this will mean that you will log off or stop pursuing that goal and at the end stop playing the game

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @Adenin.5973 said:

    @Obtena.7952 said:

    @Cristalyan.5728 said:

    @Ayakaru.6583 said:
    While I'm no fan of time gating as it feels arbitrary, i don't think it's as bad as a lot of people make it out to be.
    They're just preventing people from being done on day 1.
    I mean, even the story could be finished by in an hour.

    Exactly. One hour content + 2-3 hours map completion and some events. This is the entire episode. Delayed and delayed again. To hide this they dilluted the content on 5 separate days. Stopping your progress to the mount even if you want to spend this effort. Is this a good design?

    It's MMO design ... I don't get why this concept is so offensive to people ... I've yet to play an MMO where you don't see one of two things:

    1. Blast through new content
    2. Grind through new content

    Either way, there are people that complain about it. That says nothing of the design being good or bad. We have content in this game that spans the spectrum of both.

    Because you seem to forget what most MMOs offer with new updates. They offer a set of rewards that then can be aquired through new game modes or new mechanics, new character progression etc. If all you have after 7 years is the base game unchanged with a few new classes and then you throw every 4 months a new map in that ppl play for 3 hrs then that's not good game design.

    That has nothing to do with time gating.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • I am 1000% fine with the timegate. All people seem to want to do anymore is rush through content so they can get that first reaction and then kitten and whine about not having anything to do for the next 3-4 months. Take your time and enjoy the time and effort the devs put in rather than speeding through.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited May 15, 2019

    @ZDragon.3046 said:

    @Obtena.7952 said:

    @ZDragon.3046 said:

    @Obtena.7952 said:

    @ZDragon.3046 said:

    @Klowdy.3126 said:
    TLDR: it's a problem because people have no patience.

    Maybe you should read the email that anet sent out saying that you should come play and get your "SKYSCALE TODAY"
    its a problem because people dont like bing lied too and bamboozled

    LOL ... yeah OMG ... they are FOOLING people into playing a game they have been playing for years to come experience new content. tragic.

    i guess you missed the whole part where you cant do the following statement lol

    No, i didn't miss it ... I'm just realistic because I play GW2 for more than one day ... therefore it's not a big deal that it takes more than a day to get it. I'm not offended by some minor oversight because I play the game anyways and eventually I will get the mount /shrug

    Well its objective to different people
    I play generally every day and it bothers me that I can do anything to progress for 24 hours so I pretty much stopped playing the content in that map till the reset happens.

    Then the design of the map is successful ... because Anet want people to do some, come back, etc ... that's why time gating exists. And that's not unreasonable ... because it's not designed so that you get everything done in one day then wonder why we don't have new content more often. It's all related and it's how any MMO works ... somehow you pay. And that somehow is what keeps you coming back and playing.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Ensign.2189Ensign.2189 Member ✭✭✭

    Look I am not going to say they shouldn't have hidden the Mastery track, they should have, but are you seriously avoiding playing arguably the best meta event - one that is absurdly rewarding and showering everyone with piles of rare gear - because you aren't getting spirit shards?

  • Wow I have to wait 5 whole days God kitten, that's like half my entire life oh no I just can't do this guys.

  • tekhiun.8653tekhiun.8653 Member ✭✭✭

    @Obtena.7952 said:

    Then the design of the map is successful ... because Anet want people to do some, come back, etc ... that's why time gating exists. And that's not unreasonable ... because it's not designed so that you get everything done in one day then wonder why we don't have new content more often. It's all related and it's how any MMO works ... somehow you pay. And that somehow is what keeps you coming back and playing.

    People are already nearly done with the map lol. Everything else can be done quite easily, with no timegate, except the one of the main features , which is the mount. Really it seems that you didnt even play the game. The only thing time locked is the mount. If they want people can be done with the map before they get the skygated mount.

  • RizelStar.3724RizelStar.3724 Member ✭✭✭

    V> @TempestMoon.5403 said:

    I am 1000% fine with the timegate. All people seem to want to do anymore is rush through content so they can get that first reaction and then kitten and whine about not having anything to do for the next 3-4 months. Take your time and enjoy the time and effort the devs put in rather than speeding through.

    Yea but that’s done by force...by the devs, people who claim there is nothing to do then that’s on them. Forcing people who don’t like timegates but wold still take their time anyways is not a good thing(I’ll say imo).

    So you’re fine for it not being a problem for you there is nothing wrong with that, but something I’ve yet to see is why it’s a good/needed addition. So far it’s just their to do nothing or to annoy people.

    As an above person said it could be to keep people on the map longer which is a fair conclusion, yet the map itself is good IMO, it didn’t need a timegate to keep me and people who actually like the game to stay longer in it.

  • Adenin.5973Adenin.5973 Member ✭✭✭

    @Obtena.7952 said:

    @Adenin.5973 said:

    @Obtena.7952 said:

    @Cristalyan.5728 said:

    @Ayakaru.6583 said:
    While I'm no fan of time gating as it feels arbitrary, i don't think it's as bad as a lot of people make it out to be.
    They're just preventing people from being done on day 1.
    I mean, even the story could be finished by in an hour.

    Exactly. One hour content + 2-3 hours map completion and some events. This is the entire episode. Delayed and delayed again. To hide this they dilluted the content on 5 separate days. Stopping your progress to the mount even if you want to spend this effort. Is this a good design?

    It's MMO design ... I don't get why this concept is so offensive to people ... I've yet to play an MMO where you don't see one of two things:

    1. Blast through new content
    2. Grind through new content

    Either way, there are people that complain about it. That says nothing of the design being good or bad. We have content in this game that spans the spectrum of both.

    Because you seem to forget what most MMOs offer with new updates. They offer a set of rewards that then can be aquired through new game modes or new mechanics, new character progression etc. If all you have after 7 years is the base game unchanged with a few new classes and then you throw every 4 months a new map in that ppl play for 3 hrs then that's not good game design.

    That has nothing to do with time gating.

    It has. Look at other games like Warframe. Pretty much every single thing you do there is timegated. Why is that not a problem.

    • You can pay RL cash to have it instantly
    • The amount of other goals you can set for yourself while the timer is running is in no comparison to GW2

    Warframe releases so incredibly much more new features, mechanics, weapons, mods + overhauls tons of existing stuff with each of their major patches. So if you look forawrd to the newest warframe update where a new warframe gets released and the thing is timegated behind a grindfest and then also behind a 24-48hr timer, then that's not a problem because:

    • New weapons with entirely new mechanics behind them
    • New mods
    • New factions, with new mods and new weapons with new mechanics
    • Complete feature overhauls
    • New features
      And so much more.

    So while in GW2 as a longterm player, you had like 1-2 goals coming with this patch and 1 was finished pretty quickly and the other is timegated, there's nothing exciting for you to do. You now have to pretty much wait for a timer to run out.

    While in Warframe for example the grind for the new goal is exciting due to overhauls and new mods and weapons and there might be new game modes to grind in and then when you wait there are 10 other things you want to have, that just got released.

    So yes, amount of content, new feature, game modes etc. are absolutely what can make or break something like timegating.

    However timegating is a methof for the studio to earn more money. Warframe devs do it but they do it right. GW2 devs also do it but iomo it's done completely wrong and it doesn't suit their game and content.

  • TempestMoon.5403TempestMoon.5403 Member ✭✭
    edited May 15, 2019

    @RizelStar.3724 said:
    V> @TempestMoon.5403 said:

    I am 1000% fine with the timegate. All people seem to want to do anymore is rush through content so they can get that first reaction and then kitten and whine about not having anything to do for the next 3-4 months. Take your time and enjoy the time and effort the devs put in rather than speeding through.

    Yea but that’s done by force...by the devs, people who claim there is nothing to do then that’s on them. Forcing people who don’t like timegates but wold still take their time anyways is not a good thing(I’ll say imo).

    So you’re fine for it not being a problem for you there is nothing wrong with that, but something I’ve yet to see is why it’s a good/needed addition. So far it’s just their to do nothing or to annoy people.

    As an above person said it could be to keep people on the map longer which is a fair conclusion, yet the map itself is good IMO, it didn’t need a timegate to keep me and people who actually like the game to stay longer in it.

    The mount itself is not a required aspect of the game. You're not forced to unlock it so you can progress the story or even do the map. So what purpose does it serve to make players feel as though they have to have the mount on the first day? If that were the case then I could see the argument for hindering progress but as it is its an unnecessary perk.

  • RizelStar.3724RizelStar.3724 Member ✭✭✭

    @Adenin.5973 said:

    @RizelStar.3724 said:

    @Ghostrider.6879 said:
    I had little to no reason to login in the past few months because nothing is really happening and I don't like SAB stuff.
    Now that they gave me a little bit of incentive to login and a goal to work towards. I am actually quite happy that.
    That said I've been playing quite a lot of warframe lately, which took "timegate" and "grinding" to a whole new level.

    Warframe made it a norm and you can use plat to skip most of the timegated stuff. So there where options. Which to me is very important.

    Also, warframe releases in their major updates more than Anet releases in terms of new features/mechanics etc in an entire year or more, so even if you hve tons of timegated stuff in Warframe, the amount of content and goals you can set yourself while the timer is running is in no comparison to GW2, where you can count the amount of goals, as a longterm player at least, that comes into the game with a new update after 4 months with one single hand.

    And what do you do if the one goal you have set for yourself is timegated? In many cases this will mean that you will log off or stop pursuing that goal and at the end stop playing the game

    I agree, that and it was believable in game to know that getting a blueprint to manifest in a machine would take hours/days.

    So the timegate there served an actual purpose not to keep you in game longer, in fact it built while offline and not to keep the game populated. That’s with it being optional. And not dependent on a daily reset either.

This discussion has been closed.
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