Jump to content
  • Sign Up

Andy.5981

Members
  • Posts

    564
  • Joined

  • Last visited

Everything posted by Andy.5981

  1. Just remember you may well be projecting your own bias and overestimating the degree in which others may agree with you. BTW I played Everquest from release. TAB targetting suits me quite fine. It falls quite nicely when using ASWD keys to move
  2. Quite an impressive list of TV shows, Film and Games that she has worked on. https://en.wikipedia.org/wiki/Kimberly_Brooks
  3. To the OP, what are your thoughts on your own questions?
  4. Not sure if they are bugged as such? I got the Abaddon statuette from the Chest in the water in New Kaineng, near the bridge at Lutgardis Waypoint. The description states that it is unnaturally wet. The last one I needed was the Grenth statuette, which says on the description in the achievment that it is unnaturally cold. There are only two areas that are cold in EoD. One is the area in the North West of Seitung. The other is the point of interest in Dragons End called Icebrood's Desolation. Working on the idea that it was likely to come from a Chest near Icebrood's Desolation, I looted one chest last night, no luck. Looted another this evening near to the Poi and got the Grenth statuette and completed it. So that was two statuettes that I go that tallied with their descriptions. Sadly I cannot say where I obtained the others since I managed to obtain them by playing throught the maps and I wasn't paying much attention. Hope the above helps a few players to locate the Abaddon and Grenth statuettes.
  5. I've seens some total bollocks posted on this forum, but this is really taking total bollocks and gold plating it.
  6. Used to be very common in Everquest back in the late 90's early 2000's. You would regularly see Developer/GM lead events, quizzes, escort/protection events across massive zones like the Karanas. We once had a problem with an idiot training us with creatures in Velious. Sent a report and within 10 minutes we had a well known employee talking to us. When we asked where they were, they tolds us they were invisible and stood next to us and to keep playing normally so they could see the disruptive behaviour themselves. Sure enough the idiot did what they had been doing and ran off. He got summoned back to the spot by the Dev and perma-rooted to the ground. I suspect he got a good telling off and he then disappeared. We were told he had got a short ban from the game for his behaviour. On another occassion I was having problems staying online due to some issues. The Community Manager read my post on the Official forums and when I logged into the game took the time to interact with me directly suggesting various solutions through four or five disconnects until the problem was resolved. Cannot beat old fashioned customer service.
  7. Erm is this post in response to something posted somewhere?
  8. The problem with Cleanup duty is the graphic used for the graffiti doesn't appear in a few spots. As Silent.6137 has said above it can be achieved, even though the graphic is missing,. You should still be able to get the interact dialogue pop up [F] when you get near them. The wiki does have pictures as to where they all should appear. Ocean Fresh Sashimi - it can bug out on some maps. There are two locations Some people have reported that after doing the South event the North event pops but it only has a few seconds in which to be activated. When I managed it I did the South event first then headed to the North event location. The North event popped 10 minutes after completing South.
  9. A very useful search, thank you for finding it. The last post in that thread from Linsey Murdock was in June 2017. More significiantly in 2021 she left Anet and now works for Riot Games. So is anyone even taking a look at these issues now?
  10. Just over a week ago I made a post suggesting that Mesmer and Revenants were at a disadvantage when obtaining their EOD Specialised weapons since one part of their collection requires you to do the DE Meta. This is the thread. https://en-forum.guildwars2.com/topic/112311-end-of-dragons-specialised-collections-is-this-an-error/?tab=comments#comment-1619672 Basically Anet should alter it to the following Warrior, Engineer and Necromancer - have to do Kaineng and EchovaldThief, Guardian and Elementalist - have to do Seitung and KainengRanger, Mesmer and Revenant - have to do Seitung and Echovald
  11. Check to see if your speaker set up within your Soundcard software or Windows matches what you have. I have two speakers either side of my monitor. On occassion after soundcard driver updates I sometimes get the speaker set-up set to 5.1 surround, which obviously sounds odd on two speakers. Checking yor speaker setup matches what your soundcard is outputting to would be my first step. Secondly what have you set your Sound quality to in GW2? You can check this by pressing F11 in game, then selecting Sound Options on the left hand side of this control panel. The GW2 default for sound quality is mid way between Fastest and Highest quality. If you have moved it all the way over to Highest Quality this could be a cause of the problem. There actually isn't any need to set it that high and on machines that might struggle a bit, it can end up with stutters and sound issues. The other thing you can try within these settting is just click on the button at the bottom that says "Restore defaults" - this will reset all sound settings within GW2. Try those and see how you get on.
  12. An awful lot of these puzzles where you need to pick up a box and place it into a position are bugged in that the box you need to pick up is invisble. Often wandering around in the close proximity you will get the interact [F] pop up on the screen. Number 10 was bugged for a while. It is one where the box you need to interact with is invisible. If you look at the boxes that are positioned on the floor, just to the south are a slightly larger and a smaller box which are different colours to the puzzle. Walk close to these and you should get the [F] interact dialogue. Number 13 just been there. The box you need to pick up was clearly displayed for me. It also has the interact dialogue. Picked it up and placed it at the top of the other boxes to make an arrow shape. If its not showing you should be able to get an interact dialogue near the larger of the boxes on the platform. Number 24 The place you need to interact with the box is incorrect, it isnt on the roof, its on the ground below it. The overall achievment can be done, its just that Anet really do need to get someone from their Quality Control or Playtesters to go through each of these things and sort out missing graphics etc.,
  13. What on earth is going on with this sequence of events/achievements? There are four events in the chain, the first one beginning with Gather fungal residue to stabilize Verasha, the Speaker defector https://wiki.guildwars2.com/wiki/Gather_fungal_residue_to_stabilize_Verasha,_the_Speaker_defector So far over three days I have never seen this event take place. Is it bugged? It's blocking this achievement and also getting a part for the Unchained Specialised weapon, Crushing weight. Anet is there any chance you can get some of your QC/Playtesters/Developers to take a look at this, and by taking a look I don't mean spawning the event chain with a developer command on your in house machines, but doing it on a live play server?
  14. Went back to this HP today. Still showing as repeatable on main map, mini map and on main screen. Tried interacting with it, still getting message telling me to come back tomorrow since I've gained all I can from this point... This is despite me not having touched the HP on any character for over a week.
  15. Definately not. It should be optional as to whether or not you participate in an open world event, even the Dragon's End meta. What would be a better solution to this Meta, would be for Anet to add some of the mechanics for the Soo Won fight, into the pre-events down the left, right and middle lanes. That way players who may not have encountered these types of mechanics previously will get an insight into how they work before they get to the main fight. Hopefully during the main fight they will think "Ah-ha I've seen this before and this is what you need to do..." Edit - as an example we fight two Saltspray Dragons down the Left and Right side - add in the tidal wave mechanic to their fights. I'm sure other Soo Won mechanics could be implemented into the other fights?
  16. Guess I should stop hitting the side of my monitor just in case the Ranger notes had got stuck behind something else! Hmm dont know if I should laugh cry or just be thankful that nothing was altered.
  17. Lol. I've done Dragons end' successfully twice and tried to help out on at least 15-20 occassions now. Please don't make assumptions.
  18. End of Dragons introduced Specialised weapon collections for all classes. They follow a similar pattern to previous expansions, i.e. collecting items, taking part in events etc., Two items in every collection are obtained by taking part and being successful in two Meta events. This is the list of the Metas that each class has to do. Warrior - Kaineng + Echovald Revenant - Echovald + Dragon's End Thief - Seitung + Kaineng Ranger - Seitung + Echovald Guardian - Seitung + Kaineng Elementalist - Seitung+ Kaineng Engineer - Kaineng + Echovald Necromancer - Kaineng + Echovald Mesmer - Seitung + Dragon's End It is fairly obvious that Revenants and Mesmers are at a big disadvantage here. It appears to me that there "should" be three groups, lets call them A, B and C Group A - Warrior, Engineer and Necromancer - have to do Kaineng and Echovald Group B - Thief, Guardian and Elementalist - have to do Seitung and Kaineng Group C - Ranger - has to do Seitung and Echovald (this group is missing two classes) Using a bit of logic, Mesmer and Revenant really should be in Group C, having to do Seitung and Echovald. Anet can you please take a look at this as it appears that Revenants and Mesmers are at a disadvantage doing these collections compared to other classes.
  19. The Renegade and Mechanist can still both select their Specialisation traits under water. What I was trying to explain, and I'll have that perhaps I didn't do it well, is that Renegade cannot load Kalla (the Legendary Renegade stance) or use any of the Renegade specific utility skills under water. They have to use another Legendary and hence a different set of Utilities that often don't work as well with the Renegade Specialisation. Mechanist can at least use Rectifier signet, Barrier Signet, Force Signet and Superconducting Signet underwater. The only Mechanist specific Utilies they cannot use are Shift Signet and the Elite Jade Buster Cannon. Granted the Mech is lost. Quite why I haven't got a clue, at least with Rangers and Necromancers they still keep theirs. I certainly don't like it, like anyone else. Perhaps as is often quoted in these Forums, it is a tradeoff?
  20. Just pretend you are a Renegade. Their elite specialisation cannot be used underwater at all... (and yes I play Engineer and Revenant so I understand the issues)
  21. This is the age old "disconnect in the cutscene" bug. It isn't specific to the Darkrime Delves instance. There have been numerous posts on it over the years. The following thread starts in 2017 and although repeatedly merged now contains 833 posts, most from people reporting the same issue.! https://en-forum.guildwars2.com/topic/6213-storyline-disconnects-merged/ Some people are affected by it, others aren't. Anet don't seem capable of working out why this is happening. Going forward, if there is one thing that will cause negative reviews on Steam and if fixed would be a massive quality of life improvement for a lot of players, fixing why this happens would be it. I regularly play with a guildmate. We had this issue twice in one night at the same point as you. Disconnect during cutscene has been a problem for them for a number of years. There is no pattern to when it is likely to happen. One of the suggestions within the numerous threads on this issue, is to clear the GW2 Cache. For my Guildmate, it usually does the trick. In the case of their two crashes at exactly the same place as you encountered, the following night, they had no problem at all. I never get disconnects, other than when they get removed from the instance and I then get the "the instance owner has left you will be retutned to...." message. It even happens when I'm the instance owner. I can remain connected and my guildmate disappears during the cutscenes. Again, it can be pot luck as to when this happens. Good luck on finding a solution.
  22. I suspect any Developer reading "Old bell shrine HP" is probably groaning and saying "not this HP again...." We all know the issues that this HP had with the Kirin not spawning properly, but I've not been able to find any posts about this issue. The Shrine is situated in the Haiju plains area. On the main map, the mini map and at the HP itself, the icon shows a repeatable HP. If you hover your cursor over it, it even says that the HP is repeatable. Except it isn't. I've tried on two different characters today to activate it and got the message that I need to come back tomorrow. Weirdly I've not done this HP for some time on any character. One of my Guildmates also tried to activate it and got the same message. Again they haven't done this HP for some time. So Developers, is it supposed to be repeatable or is this a bug?
  23. You have gotten better at Communication (1) You now have 10 points to spend in this attribute. See that wasn't so hard was it 😉 Thank you for the update.
  24. Decided to come back to this thread after my earlier post, to say thank you to the Squad that did the DE meta this afternoon (UK time). The Commander clearly knew their stuff giving instructions in chat and I basically stayed at their side. I'd adapted my Mesmer build to a raid build with lots of boons, made sure I had done 10 events in the zone and gone round repeatedly syphoning all the Jade batteries to enable me to take the buffs from the Offensive and Defensive turrets giving me over 1 hours worth of buffs from these things alone. These three things alone a shed load of stat boosts before applying any other buffs. Well worth doing for those who may not know about them. Think I was up to 1hour 25mins worth of offensive and defensive buffs! I stayed alongside the Commander and moved where they moved and amazingly only died twice. We absolutely decimated Soo-Won and I got my reward! Think there was about 6 or 7 minutes left on the timer. I just wish I could remember the name of the Commander!! Thank you guys.
  25. And I felt hard done by with 8 attempts and 8 fails! 25 and I think my footkey would be going straight through my monitor. This is my opinion on it. The actual meta is pretty good. It has a lot of mechanics that are interesting. However it is clearly overtuned. I don't think anyone wants a meta where you can just press 1 and win. It is a meta event and work is required to complete it. However make a mistake and it is far too punishing. There needs to be a chance during the encounter to make good a failed breakbar or mechanic. If you fail to rectify the fault during this "window" by all means punish. During the 8 attempts I've tried all but one got to about 2-4% heatlh on Soo-Won.Those weren't cases of people slacking, those were people having a kitten good go at it and trying their best. People were genuinely disheartened by the experience. Sure at some point given the same people we may have got it, but thats just it. No-one is going to sit around and wait 2 hours on the offchance that everyone has learnt from their mistakes and is willing to give it another go. This is an open world map where anyone can turn up, from a new player boosted to level 80 and a Port to friend to someone who regularly does raids in full Legendary who can probably hit a perfect rotation all day long. Anet need to take this into account and I dont think they have. I just hope that Anet are doing some number crunching and working out what the win/fail rate is along with time taken and the amount of damage output and come to a sensible solution where if players are trying their best they can win. At the moment people are getting alienated from a game they love, Commanders are getting burnt out, the "Community" is fracturing and to be honest I feel like I'm fighting a countdown timer rather than Soo-Won.
×
×
  • Create New...