Sort of, but there was a work around. Legendary weapons were exotics (ascended weapons weren't added until much later) and like almost all exotics they were soulbound on use. But the wardrobe didn't exist back then, instead you used a transmutation stone to combine two items, choosing the stats from one and the skin from another and that created a new item which was account bound at least until used. If I remember correctly whether it would soulbind on use depended on the item the stats came from. Incidentally it was pretty standard to transmute legendaries back then because they didn't have selectable stats either, and if I remember correctly they all had soldier's stats so most people would transmute the skin onto another exotic weapon to get the stats they wanted. But it still meant you had to have a spare transmutation stone and exotic weapon with the right stats to transfer a legendary to another character. Or, if you'd previously transmuted it you could use a transmutation splitter from the gem store to get back the two original items. (Also this transmutation system had several other downsides - for a start if you wanted to hold onto a skin you had to keep an item with it on in your inventory or bank. Also on more than one occasion someone lost a legendary because they transmuted it once to change the stats then, forgetting they'd done that, would put a different skin on it, and then when they used a splitter they got back the two weapons the skin and current stats came from and no legendary.) Oh wow, all that for stats and skin swap? Glad to see things have changed.