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Zebulous.2934

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Everything posted by Zebulous.2934

  1. Err I thought pay to win was where you buy stuff from the in game cash shop, or from that game's website, and you gain a competitive advantage over other players in that game. Does Anet sell these extra wide monitors? Do they get a commission from the manufacturer for each monitor sold? For the term "pay to win" to apply you have to be paying Anet or NCsoft for the thing that is granting you a competative advantage. The term "Pay to win" is being misused. If this were a debate I would accuse OP of equivocation.
  2. Is it that Anet doesn't want players to feel uncomfortable? I suppose major character flaws could trigger some people. Villains who actually say disturbing things or who say uncouth things to the player may also discomfort people. It is just that if you spend all of your time avoiding stepping on toes, you don't get anywhere or see anything (except the floor, you get a real good look at the flooring)
  3. I don't mind being a side character. The commander can't realistically have a "Hero's journey" anymore. We are too powerful, too socially connected, and too moral. The commander cannot improve. Sideways progression does that in a game. This wouldn't be so bad if the other characters did have character arcs. Satisfying character arcs. None of the good guys have plot relevant flaws that need to be overcome in order to advance the story. They don't fail in any substantial ways. Only vilians suffer consequences and it's usually death. Disposable vilians arent exciting. It is also rather difficult to redeem someone who never does anything actually evil on camera. Killing npcs isn't evil enough, we kill major bosses and nameless mooks all the time. I don't want WoW type progression where we are set back to zero at every expansion. That is more of a treadmill than a hero's journey. To keep lateral progression, Anet needs better characters. Hire writers who can write characters with depth and convincing flaws. I need to see my own bad points within the main cast.
  4. These sound like King Thorn's sort of people! I feel that Eparch and Mad King Thorn should meet. I feel like that would be a good time! Why not bring Thorn and his lunatic court into the mix? It's not like the story is fully taking place in Tyria anymore. The Mad Realm has to be closer to wherever the kryptis live than it is to Tyria.
  5. I prefer to think that the more fashion they add, the more likely a swimsuit adjacent item is to slip through. A gymnastics outfit, a dancers leotard, ect. The profane armor set would do if they removed all of the little fetish belts and shortened the legwarmers.
  6. My mesmer already has an elite skill that grants mass stealth. I suppose vanishing as I turn someone into a moa may be useful. But yeah if they made these relics, I expect that the devs would give the relics complicated or inconvenient triggers. I suspect that the devs don't want to make support characters redundant. "Squad leader can we recruit an alac support?" "You already have alac support at home."
  7. Do you mean the over-the-top style of 1970's rock stars? Fur, exaggerated makup, wigs, ect. Or did you just mean ball-gowns and skirts for male characters? There is a difference. We just got a kilt. It has taken forever to get simple pants for female light and heavy armor. They almost always add a skirt or a butt-flap to female pants.
  8. Ah, I wondered how they were going to balance ranged play and melee play. I guess that making bosses ignore people within melee would do it.
  9. A better way to have written that last part. The death threat at a later date, while we are currently and clearly helpless, is jarring. If it had said, "I want you to suffer." Something along the lines of "No one will know agony as you shall know it" Then he walks away. Now people can wonder why did it let us live? What is it planning to do? be intentionally vague. Then you can have everyone slowly go insane during the next story arc. No one seems able to stop it. Whispers, Like Jormag used to do. Hallucinations, where npc's are fighting each other but see cryptis. Walking through a story instance and you fall through the ground and the game cuts to you cowering in a hallway with people asking you, "What is wrong commander?" Ziatan bursting through the ground and we fight a proper battle. "What is going on? This can't be real! Zhitan is dead!" With no explanation given afterward. Basically mental torture. Edit: For that matter the commander has had mentally unstable episodes before. Perhaps the commander is becoming too unstable and needs to be confined. Or perhaps the commander is delusional and only thinks that allies are trying to imprison them. Maybe from the player's point of view we can't prove it one way or the other. Obviously we need to find the big bad, but the big bad doesn't seem to be anywhere. We are seeing things, hearing things, our new friends are chasing us, or maybe they aren't? Rifts are still occuring but dragon minions are coming out, civilians are coming out. Sometimes they drop cryptis essence, sometimes they drop the loot consistent with their appearances. Did the commander really just massacre a group of fleeing civilians? No they were monsters, monsters in disguise! I think. Cryptis don't drop cloth scraps though.
  10. Muklucks criticism seemed on point in one of his latest videos. To paraphrase:
  11. As to why Mesmer rifle doesn't create a clone when you target a player: When a clone is generated by a skill it automatically auto attacks the creature you were targeting as it was created. If rifle were to generate clones when you target a player those clones would naturally follow and target that player. If the player never dies then the clones could persist indefinitely. (If you don't shatter, if the clone doesn't take a lethal amount of damage, If you don't generate a fourth clone, and if you don't move too far away from your clone.) I could imagine two mesmers giving another player a near permanent entourage of six heal-clones. A more fun example would be ten mesmers following a guy around town and generating thirty clones. I have experienced signet of illusions generating a clone that target bits of scenery that the clone cannot reach. The signet's passive generates a clone that targets a nearby hostile entity, sometimes my staff aoe causes an object to become hostile. I have stood nearby just to see how long the clone would last. Signet clones are quite content to remain after I leave combat, in fact the clones themselves eventually also leave combat and sheath their weapon. If you are lucky the clone can spawn far enough away from the local enemy spawn that the clone just doesn't get attacked. My longest test was ten minutes. I suspect that the clone would have lasted longer, but I became bored. I don't mind rifle generating clones when players are targeted, I don't mind those clones persisting indefinitely. I am afraid that Anet would force clones to self destruct when leaving combat just to avoid clone swarms in towns. I just don't like anet adding an additional self destruct mechanic to clones. To be honest I really would like to see a player run around Lion's Arch pursued by 30 clones and 10 mesmers.
  12. Eh, just rework the meta. Don't make it such a time commitment. Shorter pre-meta, shorter meta. Longer time between refreshes if anet doesn't want the meta to be over farmed.
  13. Considering the way sylvari reproduce, and Considering that they were planned by the pale tree to mix in human culture, sylvary boobs are literally "fun bags." Plants can be soft in places. I wonder why I don't remember any human and sylvari couples?
  14. Wasn't that EoD final Metta the one where players needed to know how to play actual builds? From what I read most of the map needed to have specific roles, and be able to interact with combat mechanics. Even without the initial bugs, the Metta was constantly failing because casual pve players just didn't have the skills nessassary. Didn't Anet nerf that Metta repeatedly because the casual pve players just weren't capable enough? The raid folks insisted it wasn't that bad, that the casuals just needed to learn how to use combat mechanics. Folks really didn't like that suggestion.
  15. Interesting. Is that just a tooltip typo? Is the legendary relic still healing allies in addition to making barrier? Or are you only giving barrier to allies when you heal?
  16. Is the plot any better? From what I have read the recent writing has featured bland and safe topics with little character development. Has the story been thought provoking? Have any of the main characters had to deal with the lasting consequences of their own actions? note: Death doesn't count. A dead character doesn't deal with anything, they are simply removed from the story.
  17. Remember the only reason we have legendary relics is because the community was extremely upset about the rune changes. The threads on reddit were amazing, so full of negative emotions. Anet pushed legendary relics through as fast as they could. No time was allocated to niceties. I suppose there might have been some vague plan to release legendary relics eventually. If there had been no outrage over the rune nerf then perhaps legendary relics would have had a creation journey. I expect legendary relics would have released at least year later however. Idk, maybe Anet really is done with legendary creation quests.
  18. Has someone made a necromancer named Mastery Points?
  19. I don't recall any other gemstore utility items that have long cooldowns.
  20. If Op doesn't sell posters made with that AI. Then I don't see any infringement. Maybe isolate that profile in the generative program so that it doesn't influence projects that you intend to sell later. Generating for personal use is fine. Distribution and sales are not fine without licensing. I am not a qualified legal expert.
  21. I am not a qualified legal expert. I am fairly certain that you just can't sell things that contain actual company assets. I doubt that cosplayers would get a cease and desist. Lewd fan art and commissions are also probably safe. Difficulty might arise if someone ripped character models and posed them in another program. They would then have to try and sell the result for that to matter. AI trained from screenshots or from a ripped model poser seems more grey. Owning the derivative images should be fine. Selling and distributing those images might not be fine. Though "inspired by gw2" sounds like it would work. Selling tattoos is perfectly safe, I would place them in with hand drawn fan art. Copyright provisions are there to make sure that Anet legally retains ownership of the brand. I would think that the only major infringement would from the mass selling of content that directly used game resources. Maybe don't sell GW2 screenshots as wallpapers? Don't print screenshots onto merchandise to sell either? Owning derivative stuff without selling it should be fine. I am not a qualified legal expert.
  22. I am surprised that shaman type enemies don't drop totems. Perhaps shamans could drop an effigy salvage item that can be salvaged into random totems. Kind of like how bandits and such drop salvageable cloth that can be salvaged into cloth scraps.
  23. It is a slight issue for people used to playing mobile games. They aren't used to hovering tooltips because they have no cursor on that platform. The worst is when a mobile game gets ported to PC they add a cursor but still require the player to open separate menu screens to learn about anything. Tooltips are definitely better. A mobile game would have us go to the bank interface to tell us about each currency. Here we simply point at each currency in our wallet and wait a fraction of a second for a temporary pop-up. The mobile gaming folks will just have to learn.
  24. I am fairly sure that would require the devs to resize and reshape each existing hairstyle four times. Edit: I forgot male an female models have different head shapes. Make that resize and reshape each style nine times. That would be a great deal more work than simply adding a legendary weapon.
  25. lol that is the permanent hair style contract from the Black lion chests! You can buy them off of the trading post for a few thousand gold. I do not recommend buying keys to chase it though, the drop rate is far far too low. It is a lofty goal to save up enough gold to buy one from the TP, kinda like a legendary. Pop the permanent hairstyle kit into a shared inventory slot and all hairstyles, and colors, are available to your account.
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