RisenHowl.2419 Posted March 9, 2022 Share Posted March 9, 2022 (edited) Crossing over any unblockable ground CC causes each of vindicator's dodges to fail, regardless of if you have stability. Includes line of warding, sanctuary, spectral ring, unsteady ground, and static field Edited March 10, 2022 by RisenHowl.2419 2 6 Link to comment Share on other sites More sharing options...
sess.5780 Posted March 10, 2022 Share Posted March 10, 2022 Alliance skills are switching randomly without any use of the Alliance Tactics skill. Also, current Alliance legend does not save after mounting. These only started, or I just started noticing them, after the recent update. 2 Link to comment Share on other sites More sharing options...
Prefectus.7408 Posted March 10, 2022 Share Posted March 10, 2022 (edited) I am also running into the Alliance skills flipping without using Alliance Tactics issue. Edited March 10, 2022 by Prefectus.7408 Link to comment Share on other sites More sharing options...
wayneericgouin.9371 Posted March 10, 2022 Share Posted March 10, 2022 On 3/3/2022 at 5:07 PM, troy.3257 said: Well Id use blue more but the elite kitten nears kills me when I use it. I love the urn, in fact saint Viktor is easily the more useful of the two legends 2 Link to comment Share on other sites More sharing options...
troy.3257 Posted March 10, 2022 Share Posted March 10, 2022 4 hours ago, wayneericgouin.9371 said: I love the urn, in fact saint Viktor is easily the more useful of the two legends Meh..... I just went back to renegade its better anyway, Link to comment Share on other sites More sharing options...
Virdo.1540 Posted March 10, 2022 Share Posted March 10, 2022 Disabling Player chatter doesnt disable the Alliance-Stance Chatter. Link to comment Share on other sites More sharing options...
Necro storm.1032 Posted March 11, 2022 Share Posted March 11, 2022 (edited) As posted by several other players when you dismount, waypoint, die, or most things, you switch to defense blue. When you dodge and cross a CC it fully effects you allowing players hit you in the "air" animations and Die without any control of it. I have a bug where one of my skill or abilities will pulse and eat up my energy. It will continue to do this until I activate that skill and eat more energy up. In beta the Vindicator was able to switch individual skills and that single skill would flip to the other. When you hit Alliance Tactics it would flip each skill individually making this a fun and complex class to play. Now on "full" buggy as hell release it's just another swap Legendary to the next button with 10 sec timer. Lets not mention the Dodge was more like a shadow step or port instead of that kitten that they turned it into. There is absolutely ZERO reasons to play this kitten class! Renegade is Far superior in every way( and now ANET will nerf and destroy it). The idea behind the balance of energy use and skill timers on the Revenant class was nice but ultimately ANET was unable or unwilling to put in the effort to balance it properly. It goes through energy so fast that I can't do a thing even if everything is not on cool down. What a disappointment. Edited March 11, 2022 by NecroN.8306 1 Link to comment Share on other sites More sharing options...
Marvkarov.7098 Posted March 12, 2022 Share Posted March 12, 2022 Vindicator alliance swaps after mounting and random while traveling throu the map (especially in Central Tyria) Link to comment Share on other sites More sharing options...
Sharptooth.7954 Posted March 12, 2022 Share Posted March 12, 2022 Hi, After the update, my Seeker's alliance is always set to blue when I dismount or change legends. No matter what I do, if I was on red and get on and off the mount, he's on the blue. Same when I'm in the red alliance and change the legend and then back to the blue one too, this is very annoying and so unplayable at the moment. Please fix it quickly. Thanks Link to comment Share on other sites More sharing options...
Spartacus.3192 Posted March 13, 2022 Share Posted March 13, 2022 Why are we still getting the alliance legends swapping to defense everytime i mount/dismount or come back to legend. Hope this isnt gonna be like this forever like the skills moving around stuff 1 Link to comment Share on other sites More sharing options...
Angelissa.8409 Posted March 15, 2022 Share Posted March 15, 2022 (edited) On 3/13/2022 at 11:18 PM, Spartacus.3192 said: Why are we still getting the alliance legends swapping to defense everytime i mount/dismount or come back to legend. Hope this isnt gonna be like this forever like the skills moving around stuff I have seen zero acknowledgement from Anet regarding this bug. They haven't even fixed skill bar issue with revenant for 5+ years despite countless threads / bug reports about this. The Alliance legend swap is even worse! Starting in blue is a huge dps loss. Even if you could spam F3 to swap to red on dismounting, you now have a 10 second cooldown on the swap ability, and you're probably missing the boons/endurance generation because you swapped at the beginning of the fight. Anet not fixing obvious bugs that has plagued Revenant for the better half of a decade means one of the two; They are unable to fix the bugs because it just breaks something else entirely. This means Anet is aware but ultimately choosing not to fix the Rev bugs. They are not even aware that it is buggy. Which means they cannot filter actual bug reports and/or reporting bugs is pointless. Edited March 15, 2022 by Angelissa.8409 Link to comment Share on other sites More sharing options...
Set.7461 Posted March 21, 2022 Share Posted March 21, 2022 using GS 5 and dodging before it finish casting causes the energy to be used, the skill to be cancelled(rightfully so) and the skill to go on full cooldown instead of the 4-ish cooldown when you cancel a skill(ie Glint's Chaotic Release). This bug also effect hammer 5 for as long as I can remember. Also weapon swapping before the landing(dodge animation) causes you to lose the landing effect(no damage/barrier/etc). 1 Link to comment Share on other sites More sharing options...
Set.7461 Posted March 22, 2022 Share Posted March 22, 2022 Neither Nomad's Advance nor Battle Dance are affected by Aggressive Agility. It cannot remove Immobilize. 1 1 Link to comment Share on other sites More sharing options...
Esquilax.3491 Posted March 23, 2022 Share Posted March 23, 2022 If you press the dodge button right after you dismount (typically something you'd want to do after tail swiping with raptor) you will execute a vanilla dodge roll, which will eat your entire stamina bar and obviously do no damage. Link to comment Share on other sites More sharing options...
Ophelie.2653 Posted March 26, 2022 Share Posted March 26, 2022 (edited) Switching from Vindi to any other elite or normal specialization in SPvP can disable your dodge permanently for that round, makes winning pretty impossible without a dodge. Edited March 26, 2022 by Ophelie.2653 Link to comment Share on other sites More sharing options...
Meril.1032 Posted March 29, 2022 Share Posted March 29, 2022 Phantom's Onslaught, doesnt have a real range of 900 if you use the skill at 900(when the red line under the skill disappear) the skill will stop his animation half way , you need to be probably at 800 to work properly Link to comment Share on other sites More sharing options...
Pat Rick.6850 Posted April 1, 2022 Share Posted April 1, 2022 (edited) Can be pulled while dodging. Not before, not after, right out of the air mid dodge. Edited April 1, 2022 by Pat Rick.6850 Link to comment Share on other sites More sharing options...
raubvogel.5071 Posted April 1, 2022 Share Posted April 1, 2022 don't know if intended: forerunner of death is removed once you mount Link to comment Share on other sites More sharing options...
Pat Rick.6850 Posted April 2, 2022 Share Posted April 2, 2022 Another Bug with Dodge. I am in Shiro and play with Action Cam. I am dodging turn the camera 180 and right after dodge i use reposting Shadows and instead of dodging backwards i dodge forward. SAME BUG THAT HAS HAPPEN WITH HAMMER 3 SINCE RELEASE OF REV. How can you not be aware of that? Similar also happen with Warclaw dodge. So i guess its general bug and not just Vindi Link to comment Share on other sites More sharing options...
raubvogel.5071 Posted April 3, 2022 Share Posted April 3, 2022 (edited) scavenger burst is not working properly on targeted damageable objects underwater (object: king crab south west in malchor's leap) while phase traversal does. Message is: no line of sight Edited April 3, 2022 by raubvogel.5071 Link to comment Share on other sites More sharing options...
Tekk.6789 Posted April 6, 2022 Share Posted April 6, 2022 (edited) Cairn cancels dodges during greens. Anet should just add Rev back to beta under the bug report at this point. For an elite spec where their gimmick is their unique dodge it sure is extremely buggy. Edited April 6, 2022 by nikotuck.7259 typos 1 1 Link to comment Share on other sites More sharing options...
AintGold.5128 Posted April 7, 2022 Share Posted April 7, 2022 When using mount attack (raptor, jackal, skimmer, springer, warclaw) and using dodge in the same second - vindi is doing normal dodge, which sometimes don't cost stamina, sometimes does or sometimes it stopping stamina to regen. Link to comment Share on other sites More sharing options...
Clarity.5069 Posted April 14, 2022 Share Posted April 14, 2022 For some reason Greatsword 3 gives fury, haven't been able to figure it out. I don't think it's related to any traits or sigils or runes, I've looked over every single one of them and can't figure out what the cause of it is. 1 Link to comment Share on other sites More sharing options...
medivh.4725 Posted April 20, 2022 Share Posted April 20, 2022 Spear of Archemorus didn't fire when target is ALREADY targeted. Need manually click to target AGAIN. Then only it will fire. Dodge did not send Vindicator away but expanding shadow can be seen. This is bug. Link to comment Share on other sites More sharing options...
aceofbass.2163 Posted April 21, 2022 Share Posted April 21, 2022 I don't know if it has already been posted but I know the bug is still there. When you use your mount's engage ability then immediately dodge, you'll use the regular dodge roll instead. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now