moony.5780 Posted December 17, 2021 Share Posted December 17, 2021 (edited) Hello heros of Tyria 😄 Lets all think of ways how to enjoy the game even more with challanging content🙂 Please write your suggestions \(^-^)/ Let's all be fair 🙂 we all enjoy the game with our own unique ways. So let's accept that everyone is different and find fun things that don't exclude anyone, may it be because it's too hard or too easy or cant be dont alone or in groups. ( I did not find a similar post in the forumssearch, but even if there is one...i dont think its the end of the world to just have a healthy and fair disccussion 😉 have fun<3 ) So here are some of my suggestions i posted in another post not long time ago 🙂 (i post it another time, because i dont want answeres on the first poster but i want that everyone can join a more general discussion) * remove the powercreep by debuffs, but with a reward for it (like you suggested the food or just simply stronger downscaling, no need to be 3 lvl above mobs) + anyone can play together in the same map +adjustable for anyone. Everyone can just choose what's comfortable for her/him - easy to abuse by afk hardmode tanks and normalmode dps guys. - no reason to do this, if there is no reward * split maps in normal and hardmode maps. + real challenge, without the chance of beeing abused - can't play with friends in normal mode together * scavanger hunt mastery: player beeing able to trigger special events at will with different mechanics. Similar to bountys but with different mechanics. Not just boss fights. And it should be possible everywhere (except lvl 1-15 areas) to rediscover old maps. It could be linked to an achievement system 🙂 it even could be linked to a mastery. Beeing able to see some traces and go around the map like a scavenger hunt sounds fun! + play what you what, where you want and with whom you want + would bring some fresh gameplay in older maps - people who are randomly in the same area are involved in the event, even if they don't like it. (Well they could just go away..but still) * new repeatable achievements: *Don't die and get 1000000 exp while that. *keep your HP for a certain time above 75% while beeing in combat * any other cool idea 🙂 + can be done alone or in a group. Anywhere and everywhere. - boring after a while if the rewards are bad. - best locations might be camped by many....So there should be a way to prevent that. * the game ask every player around in non meta and non achievement events how difficult the event should be (dynamic scaling). So if more player say easy, its easy and if more player say difficult, there could be more monster and stronger ones. There is more much karma for harder events and also rewards for failing it (then like the reward for winning a normal event). +Since there start to be more and more ways to use karma that's a nice idea to collect karma while explorering older maps 🙂 +adjustable for anyone. Everyone can just choose what's comfortable for her/him. +- failing an event feels bad, but still gives the same reward as normal events (but fixing the ways to abuse it) - someone could be overvoted and often find too hard events (that's why it should not include metas and other events that are needed for critical achievements) Please forgive me for my bad english 😄 Edited December 17, 2021 by moony.5780 7 2 Link to comment Share on other sites More sharing options...
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