Paradoxoglanis.1904 Posted January 27, 2022 Share Posted January 27, 2022 If i knock someone back off a cliff, i dont want to see them travel the set distance then fall straight down. I want them to fly off into the distance like a projectile. thanks 2 6 Link to comment Share on other sites More sharing options...
Zikory.6871 Posted January 27, 2022 Share Posted January 27, 2022 11 minutes ago, Paradoxoglanis.1904 said: fly off into the distance like a projectile. "Realistic" lmfao 3 2 1 Link to comment Share on other sites More sharing options...
coro.3176 Posted January 27, 2022 Share Posted January 27, 2022 4 minutes ago, Zikory.6871 said: "Realistic" lmfao Ikr? Everyone knows you can't use projectiles in WvW 3 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted January 28, 2022 Share Posted January 28, 2022 Will he also disappear once he crosses that 2250 unit threshold like ranger long bow? 2 Link to comment Share on other sites More sharing options...
Jski.6180 Posted January 28, 2022 Share Posted January 28, 2022 I just want to see realistic or closer to realistic for skills not to track and for a player not to auto turn when they press a button to attk a target. I want to see more LOS and more flaking rewards. 1 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted January 28, 2022 Share Posted January 28, 2022 (edited) 6 hours ago, Paradoxoglanis.1904 said: If i knock someone back off a cliff, i dont want to see them travel the set distance then fall straight down. I want them to fly off into the distance like a projectile. thanks Let's just go all the way, make it so allies can push them back up with a reflect. 😛 Edited January 28, 2022 by Hannelore.8153 Link to comment Share on other sites More sharing options...
The Boz.2038 Posted January 28, 2022 Share Posted January 28, 2022 Let's go ALL the way; friendly fire, yo! 1 1 3 Link to comment Share on other sites More sharing options...
Sahne.6950 Posted January 28, 2022 Share Posted January 28, 2022 (edited) How about.... WHO CARES XD more realistic.... BRUH we have stealth... we have some flippin roots coming from the ground and holding you in place.... there is a burning field on the ground!!! BARRELROLL THRU IT AND DONT GET HURT. A GIANT ARROW IS FLYING AT YOU.... its fine cuz it will hit the magical barrier infront of you called AEGIS..... Realism is not what we need here... arguably realistic ragdolls would be cool but i dont know if it is worth the effort.... i dont even think the engine is capable of that. its a fantasy MMORPG not a Simulator. 😄 and how is that a topic for the WvW forum? Edited January 28, 2022 by Sahne.6950 1 1 1 Link to comment Share on other sites More sharing options...
GoldenPants.1870 Posted January 28, 2022 Share Posted January 28, 2022 4 hours ago, The Boz.2038 said: Let's go ALL the way; friendly fire, yo! I wish sometimes this was a thing. 3 Link to comment Share on other sites More sharing options...
Sreoom.3690 Posted January 28, 2022 Share Posted January 28, 2022 It's funny when you are above someone with a ranged weapon, only to be told that they are out of range....huh? 1 1 Link to comment Share on other sites More sharing options...
LSD.4673 Posted January 28, 2022 Share Posted January 28, 2022 14 hours ago, The Boz.2038 said: Let's go ALL the way; friendly fire, yo! Enable player clipping too, please. No more ghosts runnings through each other. Solves the zerg problem, the stacking problem, and would be utterly hilarious. 1 1 Link to comment Share on other sites More sharing options...
coro.3176 Posted January 28, 2022 Share Posted January 28, 2022 (edited) While we're on the subject of realism, when a keep lord dies, their lands should rightly pass to their eldest male heir under agnatic succession. The circle shouldn't appear until you've wiped out their entire dynasty Edited January 28, 2022 by coro.3176 6 Link to comment Share on other sites More sharing options...
SweetPotato.7456 Posted January 29, 2022 Share Posted January 29, 2022 (edited) 4 hours ago, coro.3176 said: While we're on the subject of realism, when a keep lord dies, their lands should rightly pass to their eldest male heir under agnatic succession. The circle shouldn't appear until you've wiped out their entire dynasty In the land of Tyria, female heirs get everthing. 😛 Edited January 29, 2022 by SweetPotato.7456 1 Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 29, 2022 Share Posted January 29, 2022 7 hours ago, coro.3176 said: While we're on the subject of realism, when a keep lord dies, their lands should rightly pass to their eldest male heir under agnatic succession. The circle shouldn't appear until you've wiped out their entire dynasty No keep lord has ever died. What, you never noticed they are impossible to stomp? They just fall over pretending to be dead and then get back up when you're finished play fighting. 1 Link to comment Share on other sites More sharing options...
Zepoolpe.9217 Posted January 29, 2022 Share Posted January 29, 2022 On 1/28/2022 at 12:21 AM, Paradoxoglanis.1904 said: If i knock someone back off a cliff, i dont want to see them travel the set distance then fall straight down. I want them to fly off into the distance like a projectile. thanks Yes, let's introduce an additional way for aNet to mess up and release bugs! 1 Link to comment Share on other sites More sharing options...
Ronin.4501 Posted January 29, 2022 Share Posted January 29, 2022 I'm all for this...as long as we can make it "realistic" when a ranger attacks a catapult, trebuchet, or golem with tiny little pointy sticks...instead of destroying the siege in 10-15 seconds, it takes them hours if not days to kill the catapult/trebuchet...and months to take down a mechanical, metal bodysuit. 🤣 Link to comment Share on other sites More sharing options...
GoldenPants.1870 Posted January 29, 2022 Share Posted January 29, 2022 4 hours ago, Dawdler.8521 said: No keep lord has ever died. What, you never noticed they are impossible to stomp? Imagine if this was a gameplay mechanic, lord goes down ? R E Z U T I L I T Y. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 29, 2022 Share Posted January 29, 2022 22 minutes ago, GoldenPants.1870 said: Imagine if this was a gameplay mechanic, lord goes down ? R E Z U T I L I T Y. Yeah... uuuh... imagine... Pepperidge farms remembers. Link to comment Share on other sites More sharing options...
GoldenPants.1870 Posted January 29, 2022 Share Posted January 29, 2022 4 hours ago, Dawdler.8521 said: Yeah... uuuh... imagine... Pepperidge farms remembers. Sounds like boomer talk innit. But did it used to work like that ? 🤔 Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 29, 2022 Share Posted January 29, 2022 31 minutes ago, GoldenPants.1870 said: Sounds like boomer talk innit. But did it used to work like that ? 🤔 I remember shortly after release when we ended up in literally a ~2h fight over an enemy garrison. Just one continous fight. The lord was ressed like 30+ times by banner warriors. And every 3m of course ewp "popped" since waypoints opened for a couple of seconds between contests. Ultimately we stopped more due to exhaustion than actually loosing. Link to comment Share on other sites More sharing options...
GoldenPants.1870 Posted January 29, 2022 Share Posted January 29, 2022 4 minutes ago, Dawdler.8521 said: I remember shortly after release when we ended up in literally a ~2h fight over an enemy garrison. Just one continous fight. The lord was ressed like 30+ times by banner warriors. And every 3m of course ewp "popped" since waypoints opened for a couple of seconds between contests. Ultimately we stopped more due to exhaustion than actually loosing. Sheesh, that 2 hour fight does sound pretty fun though... Link to comment Share on other sites More sharing options...
Zikory.6871 Posted January 29, 2022 Share Posted January 29, 2022 1 minute ago, Dawdler.8521 said: I remember shortly after release when we ended up in literally a ~2h fight over an enemy garrison. Just one continous fight. The lord was ressed like 30+ times by banner warriors. And every 3m of course ewp "popped" since waypoints opened for a couple of seconds between contests. Ultimately we stopped more due to exhaustion than actually loosing. During the first tournament, there was a reset were both servers were attacking Blackgates garrison for 3 time zones. All the wall/gates down, get a 6+ hour fight in lords room. It was actually nuts. Different time. I also remember groups being fine trebbing a keep for their entire 3 hour rally just to open the keep for the next time zone. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted January 29, 2022 Share Posted January 29, 2022 27 minutes ago, GoldenPants.1870 said: Sheesh, that 2 hour fight does sound pretty fun though... It was pure gold. Link to comment Share on other sites More sharing options...
GoldenPants.1870 Posted January 29, 2022 Share Posted January 29, 2022 23 minutes ago, Strider Pj.2193 said: It was pure gold. If stories are to be believed it costed gold too. Link to comment Share on other sites More sharing options...
Zikory.6871 Posted January 29, 2022 Share Posted January 29, 2022 9 minutes ago, GoldenPants.1870 said: If stories are to be believed it costed gold too. https://wiki.guildwars2.com/wiki/Structure_upgrade How it used to be pre-HoT. Link to comment Share on other sites More sharing options...
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