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Antique Summoning Stones


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Why is there such and artificial limit on these. 5 per week? At a max it should be a daily buy. No reason to set in an artificial 20 week limit to making gen 3 a legendary, or limiting it to those rich enough to be able to pay the 1300 gold for 100 of them at current TP prices.

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Why only Antique Summoning Stones? There are also weekly mystic coins, daily quartz,  daily ascended mats, weekly raids, weekly clovers, etc. Let's remove all of these time limits just because they're "annoying", what could possibly go wrong?

Edited by Zaraki.5784
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29 minutes ago, Pinkeh.4207 said:

Gen 3s are a hassle with those kitten stones. I sell it for the gold and make gen1s. I can probably do 5x gen1 weapons in the time it takes to get one gen3 weapon. 


Considering that they’re most of the cost, and you can just buy them off the TP, how are they a hassle compared to the other generations?  Have you looked at the cost and time it would take to make a gen3 legendary vs gen1 or are you just making a hyperbole?

Edited by mythical.6315
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1 hour ago, mythical.6315 said:


Considering that they’re most of the cost, and you can just buy them off the TP, how are they a hassle compared to the other generations?  Have you looked at the cost and time it would take to make a gen3 legendary vs gen1 or are you just making a hyperbole?

 

Well I did gen1 and gen2 legendaries at the rate of one-a-month Chart I am sure there are players with far greater efficiency than me.

My next two items are Frostfang (need ~324 gold) and the Predator (need ~280 gold). Would have probably finished both by now if it wasn't for a game that sounds similar to felden ping.


 

Edited by Pinkeh.4207
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9 minutes ago, Pinkeh.4207 said:

 

Well I did gen1 and gen2 legendaries at the rate of one-a-month Chart I am sure there are players with far greater efficiency than me.

My next two items are Frostfang (need ~324 gold) and the Predator (need ~280 gold). Would have probably finished both by now if it wasn't for a game that sounds similar to felden ping.


 

Gift of fortune being 0 copper seems a bit off when estimating legendary cost. But I agree gen3 is currently more costly and time-consuming. 

This is probably intended as Anet wants new shinnies to be more prestigious when they are first released. Give it a year, you will likely see summoning stone reduce in price and gen3 being much easier to make.

Edited by Exciton.8942
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4 hours ago, Xerxez.7361 said:

Limit is actually 12 per week if you do the Daily Dragon's End Meta. It's alot better than other time-gated content as the Antique Summoning Stones are Tradeable. Just another 25 Weeks to get enough Legendary Insights to finish my Armor...

You expect people to do Dragon's End meta every day, but at the same time uses 25 weeks on something that takes 6 weeks to finish from 0. Do not know why you compare stones to armor (raid one since you use insights as currency), full set of armour is timegated to 6 weeks.

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Time gates like this are a deliberate system serving several important purposes.

  1. Encouraging high value TP transactions and therefore draining gold from the economy, reducing inflation.
  2. Helping newer or more casual players
    Rich players want these items or speculate on selling the entire legendary. Newer players can easily get 5 summoning stones and grab 70 free gold per week. Helping them catch up with gear and stuff.
  3. Long term legendary item value.
    As more people own these legendaries the demand will go down while the supply will keep going up week by week. There needs to be a gate as to not overwhelm the economy, turning summoning stones into trash tier items in a few years.
    Gemstones are arguably harder to farm. ~3 per hour of gameplay if you optimize it. Most people will do 3 or less per day. Which comes out to the equivalent of about 1.2 kitten per day. And the price is below 70s. Or ~175 gold for all of them.
    If we assume similar price development for summoning stones they already are the cheapest legendries in the game, except single runes or sigils. Coming out at ~950 gold.

Prices are similar to Amalgated Gemstones at release. They were 6g at times which comes out to ~1.5k gold. >3g for months (>750g)

Considering general gold inflation over the years summoning stones are even cheaper.

The currently high value is important for the economy and long term appeal of legendary items. It'll come down or you can farm them yourself in about 4 months. 

Edit: wow. The abbrevation of summoning stones gets turned into "kitten" by the forum. I get why. But not a great choice of an item name then. 

Edit 2: Today prices went down by 50 silver compared to last Monday. Reducing overall cost of the legendary by 50 gold. Prices will continue to drop significantly week after week.

Edited by Erise.5614
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5 hours ago, Cookiemonster.8527 said:

You expect people to do Dragon's End meta every day, but at the same time uses 25 weeks on something that takes 6 weeks to finish from 0. Do not know why you compare stones to armor (raid one since you use insights as currency), full set of armour is timegated to 6 weeks.

 

I've been able to do Dragon's End Meta everyday. No one asks for anything at all if you can support they will gladly stick you with a DPS and all you have to do is mechanics and support skills/revive downed players :D!

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7 hours ago, Pinkeh.4207 said:

 

Well I did gen1 and gen2 legendaries at the rate of one-a-month Chart I am sure there are players with far greater efficiency than me.

My next two items are Frostfang (need ~324 gold) and the Predator (need ~280 gold). Would have probably finished both by now if it wasn't for a game that sounds similar to felden ping.


 

 

First off, you can't use how much that you need for the next legendary when comparing the time and cost.  That's just misleading.  You have to use the entire cost of each legendary.  Secondly, you can craft the generation 3 legendaries at one a month as well.

GW2efficiency has the generation 1 legendaries at about 1-1.2K gold to craft.  The generation 2 legendaries are at around 1.7-1.8K gold.

https://gw2efficiency.com/crafting/legendaries

The generation 3 legendaries are 2.1K gold to craft.

https://gw2efficiency.com/crafting/calculator/a~0!b~1!c~0!d~1-95808;1-95675;1-97783;1-97165;1-97099;1-97377;1-95612;1-96356;1-96937;1-96221;1-97077;1-96028;1-95684;1-97590;1-96652;1-96203

Strange that its not the x5 that you are claiming.  About 60% of that cost is from the antique summoning stones which can be bought off the TP.

Please don't use hyperbole when comparing them.

Edited by mythical.6315
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1 hour ago, mythical.6315 said:

 

First off, you can't use how much that you need for the next legendary when comparing the time and cost.  That's just misleading.  You have to use the entire cost of each legendary.  Secondly, you can craft the generation 3 legendaries at one a month as well.

GW2efficiency has the generation 1 legendaries at about 1-1.2K gold to craft.  The generation 2 legendaries are at around 1.7-1.8K gold.

https://gw2efficiency.com/crafting/legendaries

The generation 3 legendaries are 2.1K gold to craft.

https://gw2efficiency.com/crafting/calculator/a~0!b~1!c~0!d~1-95808;1-95675;1-97783;1-97165;1-97099;1-97377;1-95612;1-96356;1-96937;1-96221;1-97077;1-96028;1-95684;1-97590;1-96652;1-96203

Strange that its not the x5 that you are claiming.  About 60% of that cost is from the antique summoning stones which can be bought off the TP.

Please don't use hyperbole when comparing them.

and if we ARE going to use hyperbole ... gen3 are so easy, you could craft like 6 a day(don't ask how to magically do map completion in 0 seconds) 😛

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16 hours ago, Pinkeh.4207 said:

Gen 3s are a hassle with those kitten stones.

Nah. What's a pain in the kitten are the later Gen 2 legendaries with their Mystic Curio and Legendary Shard crafting. That's a hassle. Buying not even a stack of Antique Summoning Stones isn't.

14 hours ago, Cookiemonster.8527 said:

You expect people to do Dragon's End meta every day, but at the same time uses 25 weeks on something that takes 6 weeks to finish from 0. Do not know why you compare stones to armor (raid one since you use insights as currency), full set of armour is timegated to 6 weeks.

...and you really think that someone who's new to the content will gain those 25 LI per week? Most new and especially also casual players doing raids are already happy if they're able to clear W 1-4. Kitten, during the time I was new to raids, I was happy if I was able to clear W4, Escort/KC and VG/Gorse and maybe Trio/Matthias - that's at most 10 LI per week.

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1 hour ago, Raizel.8175 said:

Nah. What's a pain in the kitten are the later Gen 2 legendaries with their Mystic Curio and Legendary Shard crafting. That's a hassle. Buying not even a stack of Antique Summoning Stones isn't.

That is a terrible comparison. Even for 2h weapons you only need 290 Mystic Curios which you can also buy on the TP for no more than 142g which is much cheaper than the cost of 100 summoning stones

Edited by Khisanth.2948
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20 hours ago, Inculpatus cedo.9234 said:

Since the original intention for Legendary Weapon acquisition was ~1 year, is 20 weeks not an improvement?  Truly, what is the rush?

There is no rush; especially given that it’s not even more stats. It’s literally a ‘look at me’ thing, and I’m glad to keep selling my A.S.S. until they go down in value. 

Edited by Islyn.8019
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5 minutes ago, Scratchpaw.1069 said:

 

What if they introduce the new sets for each elder dragon?

Supply still increases every week. New sets would just increase demand temporarily. So, yes. Technically it wouldn't drop significantly every single week. But economics say the price trend is downwards over time.

And also they said unlocking the variants isn't gonna be like crafting another legendary. But rather that it's a journey that isn't as material intensive. Might increase the total necessary amount of A.S.S. But not by 100 per variant. Meaning those bumps ought to be even shorter. 

That's how I read ANets statements anyway.

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3 minutes ago, Erise.5614 said:

Supply still increases every week. New sets would just increase demand temporarily. So, yes. Technically it wouldn't drop significantly every single week. But economics say the price trend is downwards over time.

And also they said unlocking the variants isn't gonna be like crafting another legendary. But rather that it's a journey that isn't as material intensive. Might increase the total necessary amount of A.S.S. But not by 100 per variant. Meaning those bumps ought to be even shorter. 

That's how I read ANets statements anyway.

So insta-sell on weekly acquire it is. Thanks!

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13 minutes ago, Scratchpaw.1069 said:

So insta-sell on weekly acquire it is. Thanks!

If you really wanna min max then not quite!

Only if you are online during the reset and immediately fill buy orders as one of the first. Since a lot of people grab their 5 on Monday that means supply increases much more on Monday than on any other day of the week. Which also means the price drops a lot on Monday, increases slightly throughout the week. Peaks sometime around Friday / Saturday (as most people play on those days and it's quite far away from the last mat drop).

Starts dropping slowly on Sunday (in anticipation of Monday). Before dropping sharply on Monday again.

At least, that's what happened the last two weeks.

Also, as quick update. We are now 2 gold below last weeks Monday! 

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On 4/4/2022 at 3:20 AM, Zaraki.5784 said:

Why only Antique Summoning Stones? There are also weekly mystic coins, daily quartz,  daily ascended mats, weekly raids, weekly clovers, etc. Let's remove all of these time limits just because they're "annoying", what could possibly go wrong?

Quartz did get adjusted, from 5 per inscription to 2. So, there is some room to make changes at least.

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