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Why do you only care about raids?


Ordin.9047

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5 minutes ago, Cyninja.2954 said:

No it won't. It never did in the last 9 years and that was and has been visible for a long time. Players don't learn kitten in open world, they never have.

 

Soo-Won was one of the ONLY reasons that even some players decided to improve their game, and even here I'd personally argue that the majority of improvement was done with the balance changes.

 

 

If you have a sensible open world build you never have to change gear ever and will outperform those 7-8k dps by a large margin. Even without a sensible build, as long as other players cover for your failures with boons, you'll be fine.

As i said with Cynz , the goal the company when calculating the HP of the boss , should be  what the general population's gear is . Each different people is experimenting with own way/gear , rather than be forced to equip Berseker and have a  cohered spec

The goal is not force people to change gear , but taught the basic mechanics .

 

People will learn boon/party composition to speed up the proccess (kill faster) , which i believe they  successfully learned ,  if  what  you said it true , that Tentaquil/HoT boss get melted .

Edited by Woof.8246
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Regarding the Soo Won discussion, it was clearly stated by Anet that this meta event was supposed to be the most difficult because it is the finale to everything before. Soo Won was not meant to be as easy as any other meta event before it.

 

So get good or avoid it until you become a better player. If you are still consistently failing it today to the point of holding a grudge against raiders, that is completely on you.

Edited by A Hamster.2580
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Another day, another thread of a certain player who's way behind skill gap for the majority of contents, coming here complaining why the game isn't centered on his own interest.

This is supposed to be a forum where players share information and guidance on contents, but instead, we wasting time on entitlement.

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43 minutes ago, Woof.8246 said:

The poster that i responded too , said that there is no need for OW legendary set .

I agreed with him and said that the OW content should not force people to change gear . Each person have chosen his own experimentation and they should continue releasing non-Soo-won bosses , but rather with the old/traditional ways as i agree with  Ashen.

Legendary gear and experimentation should stay on Instance/pvp areas

I think a lot is lost in translation here. Remember, soo won had some bugs and needed balance when it was first released. It was not meant to be so difficult to beat her. It was meant to be challenging, but still open world. With no need for legendary gear or li requirements like it was a while. (Quite a mess honestly) It’s to be expected that there are some issues with bugs and balance when new content is released. 
 

The meta event is fine now and I have not encountered any fail in a long time. Even casual squads can do this event now like any other meta event. Triple trouble has more chance of failing at this point. You do not need anything more then exotic gear in this meta. So saying “no content like soo won” when it was unbalanced and bugged is irrelevant 

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4 minutes ago, Freya.9075 said:

I think a lot is lost in translation here. Remember, soo won had some bugs and needed balance when it was first released. It was not meant to be so difficult to beat her. It was meant to be challenging, but still open world. With no need for legendary gear or li requirements like it was a while. (Quite a mess honestly) It’s to be expected that there are some issues with bugs and balance when new content is released. 
 

The meta event is fine now and I have not encountered any fail in a long time. Even casual squads can do this event now like any other meta event. Triple trouble has more chance of failing at this point. You do not need anything more then exotic gear in this meta. So saying “no content like soo won” when it was unbalanced and bugged is irrelevant 

Well said.

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14 minutes ago, Freya.9075 said:

I think a lot is lost in translation here. Remember, soo won had some bugs and needed balance when it was first released. It was not meant to be so difficult to beat her. It was meant to be challenging, but still open world. With no need for legendary gear or li requirements like it was a while. (Quite a mess honestly) It’s to be expected that there are some issues with bugs and balance when new content is released. 
 

The meta event is fine now and I have not encountered any fail in a long time. Even casual squads can do this event now like any other meta event. Triple trouble has more chance of failing at this point. You do not need anything more then exotic gear in this meta. So saying “no content like soo won” when it was unbalanced and bugged is irrelevant 

True there is not a need for OW legendary set , but we prevents the scenario as  Cyninja.2954 , said that content needs 7-8k dps to be completed , or as Cynz said that it needs a cohered spec .

Each people is doing their own experimentation atm , and should not try to limit them(force them into Berseker gear)  in order to meet those criteria  .

So from now (Soo-Won stays the same) , in order not to prevent hurting  OW people with  their experimentation (force them into  needing a blant 7-8k dps or cohered spec) , should not be repeated and Arenanet should adopt the policy that people will do the same dps as Tentaquil/HoT End boss , and what the population should learn is the basic stuff .

 

In instance content is a different thing , because they will have the tools needed  to change stat-traits on the fly or when asked by other teammates

Edited by Woof.8246
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4 minutes ago, Woof.8246 said:

Each people is doing their own experimentation atm , and should not try to limit them(force them into Berseker gear)  in order to meet those criteria  .

 

lol wtf, go play tetris if playing casual gw2 is to hard for you

Edited by Luks.4230
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To be honest, anet only caters to one group, the whales. This type of bickering remind me of trailer park where a mom and her daughter is yelling about who their live in boyfriend loves more.  The scum does not care about either of them, just how to exploit them to their limit, then throw them away.

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16 minutes ago, IAmNotMatthew.1058 said:

Your gear won't carry you through content. Having Legendary gear doesn't mean you are automatically good. 

If :

100 people have Exotic Berseker

100 ... rare Berseker

200 ... Knights

100 ... Healing gear

Then the company should find the middle ground for OW bosse's HP , or use the existing HP formula of Tentaqui/HoT End Boss .

Forcing everyone to get Berseker  Gear , limits OW creativity/experimentation .

Edited by Woof.8246
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1 hour ago, Woof.8246 said:

True there is not a need for OW legendary set , but we prevents the scenario as  Cyninja.2954 , said that content needs 7-8k dps to be completed , or as Cynz said that it needs a cohered spec .

If you have trouble with getting 7-8k dps or having a coherent build, it's an l2p issue, not a problem with a game.

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12 minutes ago, Woof.8246 said:

If :

100 people have Exotic Berseker

100 ... rare Berseker

200 ... Knights

100 ... Healing gear

Then the company should find the middle ground for OW bosse's HP , or use the existing HP formula of Tentaqui/HoT End Boss .

Forcing everyone to get Berseker  Gear , limits OW creativity/experimentation .

If you still run around in below exotic gear reaching soo won meta, you can't be helped. 

You would need to actively avoid gear upgrades, learning about the game, improving during the journey. If it's fun for some people that is fine. But no reason to balance around. 

Current soo won is fine and doable. Fails mostly do not occur due to low damage but players losing damage uptime due to death or failed mechanics/positioning. 

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17 minutes ago, Woof.8246 said:

If :

100 people have Exotic Berseker

100 ... rare Berseker

200 ... Knights

100 ... Healing gear

Then the company should find the middle ground for OW bosse's HP , or use the existing HP formula of Tentaqui/HoT End Boss .

Forcing everyone to get Berseker  Gear , limits OW creativity/experimentation .

If in CS 20 players out of 20 spawn with pistols, that fps game should be balanced around players running with pistols 24/7.

If players spawn in queensdale, they shouldn't be required to level up or to move out of the zone at any point of the game since they should be able to expereince entirity of the game by standing still.

If players want every reward given to them by stimply standing in a city map, the game should be balanced around those players' wishes.

 

No, it shouldn't and that's not how balancing the game works. If you don't want to move forward, you're free to stay where you are.

Edited by Sobx.1758
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23 minutes ago, Woof.8246 said:

limits OW creativity/experimentation .

You've just stopped repeating that OW shouldn't be based on creativity/experimentation. Pick your lane already.  (luckily specifically berserker gear also isn't required, it's just yet another example of options being easly available to the player. It's hilarious that whenever you read about easy options, you instantly try to grab them and claim "THEY SHOULDN'T BE REQUIRED" 🤦‍♂️)

Edited by Sobx.1758
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6 minutes ago, Sobx.1758 said:

You've just stopped repeating that OW shouldn't be based on creativity/experimentation. Pick your lane already.  (luckily specifically berserker gear also isn't required, it's just yet another example of options being easly available to the player. It's hilarious that whenever you read about easy options, you instantly try to grab them and claim "THEY SHOULDN'T BE REQUIRED" 🤦‍♂️)

Like you said , if people need to to buy cheap exotic Berseker  gear and have a cohered spec for Soo-won , then that limits the creativity/experimentation of the OW population . From now one we must respect their choises and not create content like Soo-won .

 

Instance/pvp community that have access to legendary gear , we don't have to worry about that issue

Edited by Woof.8246
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5 minutes ago, Woof.8246 said:

Like you said , if people need to to buy cheap exotic Berseker  gear and have a cohered spec for Soo-won , then that limits the creativity/experimentation of the OW population . From now one we must respect their choises and not create content like Soo-won .

Again, they don't need to, but if they want to, it's one of the extremely easy options. Being an option doesn't make it a requirement. Having a coherent build and using game's mechanics shouldn't be surprising for anyone.

Just because you have an option to use berserker gear, it in no way "limits creativity/experimentation", what are you even talking about again?

And agin: you've just stopped repeating that people in ow shouldn't be experimenting, now apparently they should be, lmao, how hard can one wiggle back and fort on their own ""opinions"".

5 minutes ago, Woof.8246 said:

Instance/pvp community that have access to legendary gear , we don't have to worry about that issue

Nobody randomly enters pvp/wvw/raids in legendary gear. People also experimented long before legendaries were what they're today. People are also experimenting without legendaries nowawadays. What you're saying here is baseless.

Edited by Sobx.1758
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29 minutes ago, Woof.8246 said:

If :

100 people have Exotic Berseker

100 ... rare Berseker

200 ... Knights

100 ... Healing gear

Then the company should find the middle ground for OW bosse's HP , or use the existing HP formula of Tentaqui/HoT End Boss .

Forcing everyone to get Berseker  Gear , limits OW creativity/experimentation .

You aren't forced to run Berserker anywhere in OW. 

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2 minutes ago, Sobx.1758 said:

Again, they don't need to, but if they want to, it's one of the extremely easy options. Being an option doesn't make it a requirement. Having a coherent build and using game's mechanics shouldn't be surprising for anyone.

Just because you have an option to use berserker gear, it in no way "limits creativity/experimentation", what are you even talking about again?

And agin: you've just stopped repeating that people in ow shouldn't be experimenting, now apparently they should be, lmao, how hard can one wiggle back and fort on their own ""opinions"".

Yeah , i am trying to ensure that future content like Soo-Won don't become a requirement to get Berseker gear , plus have a cohered spec ., thankfully we came in an understanding .

 

 

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12 minutes ago, Woof.8246 said:

Yeah , i am trying to ensure that future content like Soo-Won don't become a requirement to get Berseker gear , plus have a cohered spec ., thankfully we came in an understanding .

 

 

You don't need berserker gear, but you should have a coherent build. There should be a baseline for competence in people's ability to do certain content, yes even in OW. There are builds that are objectively bad such as trying to dps in clerics and no amount of creativity will make it work. The gap between decent and literally terrible is gigantic that trying to find the balance in between will appeal to no one. Better to just set a standard depending on the content and let it be. Also no, the standard should not take in factor of builds that make no sense.

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