Kayowin.9217 Posted November 11, 2022 Share Posted November 11, 2022 Thanks again for the additional Scourge nerfs balance team! I can hear the boon balls everywhere cheering your name with fanfare! (all five of them) I don't know how you do it but at the rate you are going, there is bound to be many GREAT changes coming to WvW and how its played! (if at all) Keep up the absolutely SMASHUP job! 6 1 4 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 12, 2022 Share Posted November 12, 2022 (edited) It's not just scourge that gets hit. Apparently boon strip is the most op thing in WvW and must get nerfed every patch ... Edited November 12, 2022 by UmbraNoctis.1907 1 5 1 Link to comment Share on other sites More sharing options...
Alsandar.7420 Posted November 12, 2022 Share Posted November 12, 2022 What did I miss? Something new happen? Link? Link to comment Share on other sites More sharing options...
pukish.5784 Posted November 12, 2022 Share Posted November 12, 2022 https://wiki.guildwars2.com/wiki/Feed_from_Corruption This will get nerfed slightly Link to comment Share on other sites More sharing options...
Sleepwalker.1398 Posted November 12, 2022 Share Posted November 12, 2022 Also looking into fixing Mirage 2nd dodge in previous session. This session, i am just going to guess they completely forgot about it or maybe it's "on the table" somewhere. 1 Link to comment Share on other sites More sharing options...
Zepoolpe.9217 Posted November 12, 2022 Share Posted November 12, 2022 10 hours ago, UmbraNoctis.1907 said: It's not just scourge that gets hit. Apparently boon strip is the most op thing in WvW and must get nerfed every patch ... Boon strip is the work of the Devil, boon generation is the work of God. Do you really want to tarnish your soul and deny your entry to Heaven by destroying God's work? Now say 3 Ave Maria and fast for 2 days for your penance. Go in peace my son. 2 3 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted November 12, 2022 Share Posted November 12, 2022 12 hours ago, UmbraNoctis.1907 said: It's not just scourge that gets hit. Apparently boon strip is the most op thing in WvW and must get nerfed every patch ... Lets hold hands and stare at each other while the boons make everyone immortal. Just like in pve. 2 Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted November 12, 2022 Share Posted November 12, 2022 Folks with pitchforks must have missed the part where CMC stated that BOONS will be nerfed soon, not this patch but soon. Boon application is next on the chopping board, clearly said in the beginning of the preview 2 2 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 12, 2022 Share Posted November 12, 2022 (edited) 1 hour ago, Arheundel.6451 said: Folks with pitchforks must have missed the part where CMC stated that BOONS will be nerfed soon, not this patch but soon. Boon application is next on the chopping board, clearly said in the beginning of the preview Source? All i remember (and stated in the preview notes) is that they will "have another look" at boons and boon removal in WvW, which probaly means even more boon spam and nerfs to boon strip, as that's the direction they have been heading for a while now, with zero signs of a turnaround. Edited November 12, 2022 by UmbraNoctis.1907 1 3 Link to comment Share on other sites More sharing options...
Zepoolpe.9217 Posted November 12, 2022 Share Posted November 12, 2022 3 hours ago, Arheundel.6451 said: Folks with pitchforks must have missed the part where CMC stated that BOONS will be nerfed soon, not this patch but soon. Boon application is next on the chopping board, clearly said in the beginning of the preview Over the years, there are so many things for which they said they'll address that "soon" and that have not been address that either we don't have the same definition of "soon" or their statements are utter and complete tosh. When they'll really do it, I'll give them credit for it, but not a Soon™️statement. 3 Link to comment Share on other sites More sharing options...
LordHT.8297 Posted November 12, 2022 Share Posted November 12, 2022 (edited) We need huge buffs on the damage and strips in all classes to bring back the balance in the game. No nerf of any kind will affect the big blobs because their strength is in the quantity, not in the quality of the builds. Even if those big blobs were naked they will seem invincible if you are trying to kill them with skills that give 3k~4k per hit or removing 2 or 3 boons every 40s. And it doesn't matter if they are using skills that give 15k per hit or wet noodles as weaponss, they will run over whatever comes their way by the volume of skills they spam. Nerfing sustain only affects small groups that have to face those larger groups and buffing individual damage/strips is the only way to nerf large boon blobs. THE ONLY WAY. Even if they remove the boons and heals from the game it will only get things worse. Anet still hasn't realized that, they haven't even realized the problem that boom blobs are. In fact they created this problem on purpose. Edited November 12, 2022 by Tiagoht.7549 4 1 1 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 12, 2022 Share Posted November 12, 2022 Dmg buffs just lead to "oneshot" gameplay, which isn't very healtyh either (and it doesn't do much vs zergs, because downstate is still a thing). It's the sustain and boon spam that needs to get toned down. 3 1 Link to comment Share on other sites More sharing options...
LordHT.8297 Posted November 12, 2022 Share Posted November 12, 2022 (edited) 12 minutes ago, UmbraNoctis.1907 said: Dmg buffs just lead to "oneshot" gameplay, which isn't very healtyh either (and it doesn't do much vs zergs, because downstate is still a thing). It's the sustain and boon spam that needs to get toned down. A 60 man group will 1 shot you anyways. Buff damage is a way to indirect nerfing the sustain without penalizing the player individually. There was a reason why CoR used to give 10k+ damage with 4s of cd, there was a reason. Edited November 12, 2022 by Tiagoht.7549 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 12, 2022 Share Posted November 12, 2022 There is also a reason why that nonsense got nerfed ... 4 1 Link to comment Share on other sites More sharing options...
LordHT.8297 Posted November 12, 2022 Share Posted November 12, 2022 Wel, good luck trying to survive time enough to kill a 60 man group with a patetic damage and 25 players after they nerf sustain/boons Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted November 12, 2022 Share Posted November 12, 2022 4 hours ago, UmbraNoctis.1907 said: Dmg buffs just lead to "oneshot" gameplay, which isn't very healtyh either (and it doesn't do much vs zergs, because downstate is still a thing). It's the sustain and boon spam that needs to get toned down. do u even read? numbers will oneshot u anyways. 10 ppl putting dmg down, 1 guy walking in = 1 guy dead. got it now? if u get unlucky, your ranger/thief/mecha builds get boonreduced also and cannot freecast for eternity without risk anymore 3 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 12, 2022 Share Posted November 12, 2022 (edited) Uhm yea, so no need to buff dmg since you can oneshot players already ... Edited November 12, 2022 by UmbraNoctis.1907 Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted November 13, 2022 Share Posted November 13, 2022 the point is, roamerbuilds have access to "oneshot" over 3 seconds still, while a single part of a bomb of largescale specs doesn't do anything remotely close if u get spiked by a zerg its often your fault/your supports fault, depending who messed up smaller groups need dmg and sustain to kill larger groups. groups are never on equal player quality anyways. we killed countless blobs with barely zergsize, which is 20-30 players difference, but this sh#t got harder to pull off every single update which means, the balance is actually toxic and negative. and a big part till now was that scourges can effectively break the boon-walls with a coordinated bomb 2 2 Link to comment Share on other sites More sharing options...
Zikory.6871 Posted November 13, 2022 Share Posted November 13, 2022 Scourge has been the dominate Necro spec since its release. We finally get devs doing stuff for balance after years of being ignored and people are mad "their" class got changed. Kitten Joke. Scourge is still going to be one of the top boon strip classes. Get better or play a different class. 1 3 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 13, 2022 Share Posted November 13, 2022 3 hours ago, kamikharzeeh.8016 said: the point is, roamerbuilds have access to "oneshot" over 3 seconds still, while a single part of a bomb of largescale specs doesn't do anything remotely close Shocking news, zerg builds aren't designed to do a whole lot on their own. Also it is hardly a "oneshot" if it takes 3s to kill an (afk) player. But feel free to stack those op roaming builds instead of zerg builds, and see how well that goes ... Link to comment Share on other sites More sharing options...
God.2708 Posted November 13, 2022 Share Posted November 13, 2022 Anet nerfs boon generation and improves boon strips of necro Forums whine about boon balls getting stronger ???? 1 3 Link to comment Share on other sites More sharing options...
Brandon Uzumaki.1524 Posted November 13, 2022 Share Posted November 13, 2022 Just buffing damage won't solve the problem, you buff the individual, you buff the group even more, while your CoR will be doing 10k damage to the zerg, their CoR will be doing 20k to you and the other people that aren't on a zerg of their own. And boon strip could be reworked or something, like people already mentioned, you just can't outstrip zergs, unless you are in a zerg too, maybe they could put a debuff on the player after a boon get corrupetd, and that person cannot receive that same boon again for a few seconds, or if that's too op, the debuff would weaken the next boon the person receives, either the effectiveness, or the duration, or the stacks. 1 1 1 Link to comment Share on other sites More sharing options...
Abjurer.9302 Posted November 14, 2022 Share Posted November 14, 2022 21 hours ago, God.2708 said: Anet nerfs boon generation and improves boon strips of necro Forums whine about boon balls getting stronger ???? The sigil of absorption change affects all professions that were focused on removing boons. Link to comment Share on other sites More sharing options...
God.2708 Posted November 14, 2022 Share Posted November 14, 2022 24 minutes ago, Abjurer.9302 said: The sigil of absorption change affects all professions that were focused on removing boons. All professions* Sure, but that's not what the topic was about. 1 Link to comment Share on other sites More sharing options...
Riba.3271 Posted November 14, 2022 Share Posted November 14, 2022 (edited) I agree with their current balance philosophy of reducing amount of conditions and cleanses in the game. Next they need to extend it to boon application and removal. Great start would be nerfing Concentration stat in WvW to attack both problematic cele and minstrel stats. Do note that if there are less boons in the game, the remaining boons are more crucial, so in a way scourge gets buffed anytime they nerf boons on another class. Since scrapper and firebrand got nerfed, scourge got indirectly buffed. Also real chads play Reaper. Edited November 14, 2022 by Riba.3271 1 Link to comment Share on other sites More sharing options...
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