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THIS GAMES sPvP scene will be dead within a month!!!


TheReaper.7685

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If the devs dont do something about this alt account bs that is taking place in sPvP this game will be dead of sPvP all together. 
The Problem:  People are creating alts. They are then teaming up with a friend as you can do a party of two in ranked games as well all know. That duo partner has an alt account as well, after all, its a free to play game and requires nothing to create one. Now you have two players and two alts both in seperate parties. The players being in one and the alts in the other. They queue at the SAME TIME. Guess what? they go against each other now. The three players that are on the team with the alt accounts get the short end of the stick in the sense that the two alts on their team, owned by the two players are now afk in base running against the wall making it a 3v5. When this new trend catches on, much like the botting of gold in tournaments by having 5 alts who perma afk in the game and soak up 10G per toon, which yields 50 gold a match which in turn yields 200g a day! just for afkin in an event. If this new bs isnt addressed and these bot accounts are not banned permanently from this game, your game will die. At this point with as vocal as we have been with you all and nothing has come of it or been addressed or ANYTHING I am starting to think that you dont give a rats kitten about your community. You spend more time reprimanding and stealing accounts from players all whilst infringing upon their unalienable rights all cause some child refuses to use their mute button as that is EXACTLY what its soul purpose is youd rather infirnge upon someones rights before telling the kids who instigate the language to much that person. 
 

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5 hours ago, Dayra.7405 said:

Yeah dead within a month since years like the whole game 🤨

Nah, this isn't the usual boy cries wolf about a dead game this time around.

We have another Blizzard Titan releasing on June 6th, Diablo 4. This isn't a normal arpg like its previous titles. Its pve is largely designed like the mmo that is GW2 and it's also going to have a dedicated open world pvp mode. It's going to suck the player base out of every other arpg and mmorpg on the market, and if Blizzard doesn't fail to entertain, it will keep that player base.

A ridiculously large player base of people have rolled through GW2 and absolutely loved this game, many of them saying it was their favorite game due to the engine & mechanics both in pve and pvp. GW2 had the potential to become one of those classic go to games, where even a decade or more after release, it was fun enough to maintain playing even alongside of new titles. However, Arenanet allowed this competitive scene to fall into the absolute deepest levels of corruption possible, giving their player base absolutely no incentive to come back once they leave. If anything, they've given us incentive to never again trust their company to moderate a competitive scene.

June 6th will likely be a detrimental turning point for what's left of GW2's player base.

Edited by Trevor Boyer.6524
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6 hours ago, TheReaper.7685 said:

If the devs dont do something about this alt account bs that is taking place in sPvP this game will be dead of sPvP all together. 
The Problem:  People are creating alts. They are then teaming up with a friend as you can do a party of two in ranked games as well all know. That duo partner has an alt account as well, after all, its a free to play game and requires nothing to create one. Now you have two players and two alts both in seperate parties. The players being in one and the alts in the other. They queue at the SAME TIME. Guess what? they go against each other now. The three players that are on the team with the alt accounts get the short end of the stick in the sense that the two alts on their team, owned by the two players are now afk in base running against the wall making it a 3v5. When this new trend catches on, much like the botting of gold in tournaments by having 5 alts who perma afk in the game and soak up 10G per toon, which yields 50 gold a match which in turn yields 200g a day! just for afkin in an event. If this new bs isnt addressed and these bot accounts are not banned permanently from this game, your game will die. At this point with as vocal as we have been with you all and nothing has come of it or been addressed or ANYTHING I am starting to think that you dont give a rats kitten about your community. You spend more time reprimanding and stealing accounts from players all whilst infringing upon their unalienable rights all cause some child refuses to use their mute button as that is EXACTLY what its soul purpose is youd rather infirnge upon someones rights before telling the kids who instigate the language to much that person. 
 

 

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1 hour ago, Trevor Boyer.6524 said:

Nah, this isn't the usual boy cries wolf about a dead game this time around.

We have another Blizzard Titan releasing on June 6th, Diablo 4. This isn't a normal arpg like its previous titles. Its pve is largely designed like the mmo that is GW2 and it's also going to have a dedicated open world pvp mode. It's going to suck the player base out of every other arpg and mmorpg on the market, and if Blizzard doesn't fail to entertain, it will keep that player base.

A ridiculously large player base of people have rolled through GW2 and absolutely loved this game, many of them saying it was their favorite game due to the engine & mechanics both in pve and pvp. GW2 had the potential to become one of those classic go to games, where even a decade or more after release, it was fun enough to maintain playing even alongside of new titles. However, Arenanet allowed this competitive scene to fall into the absolute deepest levels of corruption possible, giving their player base absolutely no incentive to come back once they leave. If anything, they've given us incentive to never again trust their company to moderate a competitive scene.

June 6th will likely be a detrimental turning point for what's left of GW2's player base.

I didn't know about the mechanics part. Blizzard left a sour taste in my mouth with the whole Diablo immortal debacle (the cosby suite did them no favors either). But maybe I need to actually look into the gameplay of Diablo 4. I just saw the Lillith trailer last year and that was it.

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13 minutes ago, Dr Meta.3158 said:

I didn't know about the mechanics part. Blizzard left a sour taste in my mouth with the whole Diablo immortal debacle (the cosby suite did them no favors either). But maybe I need to actually look into the gameplay of Diablo 4. I just saw the Lillith trailer last year and that was it.

Yeah it was very nasty publicity from both the scandal and immortal. But in the case of immortal, I often wonder if it wasn't a well calculated ploy to 1) Draw in what would normally be people who only played phone apps into the Diablo franchise, and 2) to create a strangely reverse impact hype to make people want a Diablo 4 more than they already did.

Regardless, Blizzard was the original PC titan, and their releases often come with these paleolithic into neolithic types of gaming era changes. If Diablo 4 is good, a lot of smaller companies & their games are going to be in trouble on June 6th.

I wish nothing negative on these companies, but this is unfortunately true.

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1 hour ago, Trevor Boyer.6524 said:

Yeah it was very nasty publicity from both the scandal and immortal. But in the case of immortal, I often wonder if it wasn't a well calculated ploy to 1) Draw in what would normally be people who only played phone apps into the Diablo franchise, and 2) to create a strangely reverse impact hype to make people want a Diablo 4 more than they already did.

Regardless, Blizzard was the original PC titan, and their releases often come with these paleolithic into neolithic types of gaming era changes. If Diablo 4 is good, a lot of smaller companies & their games are going to be in trouble on June 6th.

I wish nothing negative on these companies, but this is unfortunately true.

Yeah I played the original starcraft and warcraft 3. A lot of those guys that made those games left and some joined together to make an ttrpg company. So its definitely a different company now tether back when it was just straight blizzard north.

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I mean sure it will be dead a month in the future... is it alive now though? PvP used to be an awesome, populated and competetive gamemode. The ladder only consisting of the top 250 seemed like a weird decision, as plat 3 could barely get on it, it was basicly legend exclusive. Queue-ing with/against your friends was impossible, which meant virtually no match manipulation.
This was 2017 btw(Maybe even until 2018 spring/summer). PvP got no significant updates/rewards/promises since so the gamemode started bleeding players, and it's hard to pinpoint where the population became too low for matchmaking to function - but it's clear that it wasn't this year or the one before. PvP has been dead for a long time my dude. Cornerstone gamemode my a**.

Edited by Bazsi.2734
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7 hours ago, Trevor Boyer.6524 said:

Nah, this isn't the usual boy cries wolf about a dead game this time around.

We have another Blizzard Titan releasing on June 6th, Diablo 4. This isn't a normal arpg like its previous titles. Its pve is largely designed like the mmo that is GW2 and it's also going to have a dedicated open world pvp mode. It's going to suck the player base out of every other arpg and mmorpg on the market, and if Blizzard doesn't fail to entertain, it will keep that player base.

A ridiculously large player base of people have rolled through GW2 and absolutely loved this game, many of them saying it was their favorite game due to the engine & mechanics both in pve and pvp. GW2 had the potential to become one of those classic go to games, where even a decade or more after release, it was fun enough to maintain playing even alongside of new titles. However, Arenanet allowed this competitive scene to fall into the absolute deepest levels of corruption possible, giving their player base absolutely no incentive to come back once they leave. If anything, they've given us incentive to never again trust their company to moderate a competitive scene.

June 6th will likely be a detrimental turning point for what's left of GW2's player base.

 

Bro wake up, blizzard has never released a competitive game, been playing arena on wow since the S1, the game never was balanced, the pvp scene is rather small when you compare it to other games like League of legends or valorant. The real titans  are RIOT GAMES, they are the ONLY entity that released competitive game, and it's  all about FACTS, they have way bigger prizepool in competition for their games, they have wayyyy more people streaming  their games, wayyy more people playing their game.

 

And guess what, in a few years their MMO will be out,  and the same thing will happens for this game : everyone will play it, it will be competitive, they'll be dedicated about it and how it needs to evolve, because they have the financial means, a huge team  and  a huge community that will play it.

 

Wow is bs rn, it's  been the same old same thing for quit some time, nothing's changed, blizzard mentality is extremly bad, and the PVP is based on the PVE, wich means the PVP will always suffer from their PVE change. 90% of the people that plays wow play it for the PVE, that's where blizzard make their money, not the PVP sadly

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53 minutes ago, Macmoarning.3208 said:

Bro wake up, blizzard has never released a competitive game

You must be younger.

In a time before streaming & esports, Diablo 2 was being played by millions of people around the world for its pvp. There were literally hundreds and hundreds of public game postings at any time of day, dedicated to duel games, which each game could fit 8 players for the pvp. People loved that game's pvp. Diablo 2 maintained a vicious fan base for its pvp through d2jsp for 23 years now, until D2resurrected botched the remaster designed by activision, which ruined the original pvp mechanics. If streaming had been a thing during the D2 era, many primordial streaming legends would have risen from it. But back then, all we had were forums, and all competitive money tournaments were organized through these forums by non profit community organizers who were not hell bent on ad cents revenue commercialism, which is why you've never heard of the competitive Diablo 2 scene. Not only was there a competitive D2 scene, but there was A LOT of illegal money transaction concerning turning forum gold into USD via paypal. All the guys who are like 40 years old now, were hustling and making USD through duels in D2 looong before streaming & esports. Not only did Diablo 2 have a competitive scene, but it may have been the first very competitive pvp scene through internet gaming because there was a lot of USD involved in it, due to d2jsp and paypal.

Point being is that the older Blizzard fan base has been waiting for a successor to D2 pvp. They failed us with Diablo 3, which didn't even release with pvp and we had to wait like 2 years after release for them to add a small area to pvp in. They never once cared to balance the game mechanics for pvp so it was just terrible imbalanced garbage and no one played it. You may not understand the desire to play arpg styled pvp, but older fan base between ages 30-40+, these are the games they grew up with and they love that style of a competitive scene, where things feel more like the wild west than a regulated league.

If Diablo 4 delivers what it is promising, a game with incredibly deep build versatility and patches to make sure the competitive scene is balanced, it will accrue an enormous player base, likely as large as WoW on its initial release.

The Diablo fan base, will create a competitive scene from this game, whether Blizzard adds leaderboard to it or not. They've been doing this for 23 years already with Diablo 2. > Legit Dueling - d2jsp

And you thought this game did not have a competitive scene because there weren't 20 year olds streaming it ^^

Edited by Trevor Boyer.6524
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21 minutes ago, Trevor Boyer.6524 said:

You must be younger.

I said i was playing since the first season of wow in arena, so vanilla BC, just make the calculation. 

 

Diablo is a pve game, there is no need to compare it with a MMORPG or any competitive game, it's like comparing  a monkey with an apple : there is no point. I'am not saying blizzard didn't get any attention on their game, and at some point they were the kings. But nowadays if you look at the stats  ( what game are the most streamed, most played ) RIOT are far ahead of blizzard

Edited by Macmoarning.3208
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Sounds like MMO companies just don't focus on competitive PvP. So they don't care about their PvP scenes. Been seeing this trend for years now across the genre. 

 

It seems these days if you want competitive PvP. Then you are GOING to have to play a eSport title that has completely and utterly monetize PvP as their selling point. 

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GW2 is about....I don't know what they are about tbh lol. I saw they changed both logo to MCMP but other than that...I don't know where the game is going. But, I am confident that it is NOT GOING to develop pvp. So...you need to ask yourself what you want, what you want from a game, and who can give it to you. Cutting losses hurts...FO SHO...but..it is a part of life.

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This has been going on since season one. You can't stop the creation of new accounts by anyone. That will stop the growth of the game. It's not something any developer wants to do. In all honesty bots are healthy for game activity. Some games are driven by bot farming these days.

Edited by Eddbopkins.2630
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21 hours ago, Leonidrex.5649 said:

Mincraft pvp is more popular then gw2 pvp, thinking its not dead is copium

Well of course, Minecraft is the game that sold the most out of every game. Minecraft is a game that my generation grew up with and the next one is growing up with it as well.

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