AreohGee.7592 Posted July 22, 2023 Share Posted July 22, 2023 On 7/8/2023 at 10:31 AM, RisenHowl.2419 said: Makes for kitten content when no one can use skills for 10s every engage Latency had improved greatly in SEA. 200ms now. Thank you Anet! 1 1 Link to comment Share on other sites More sharing options...
Camchi.1687 Posted July 26, 2023 Share Posted July 26, 2023 (edited) You bet your kitten I'm gonna make sure this post stays 1st page when I see it no longer is  Fix your servers anet Edited July 26, 2023 by Camchi.1687 3 4 1 Link to comment Share on other sites More sharing options...
Indream.3915 Posted July 26, 2023 Share Posted July 26, 2023 Have wonderful experience yesterday of 10 secs maybe even more lag. Funny enough I think most if not all were when we were fighting one faction, when we were fighting another no lags. Was thinking it was recent issue, but it goes for more then half a month? wow. 1 1 1 Link to comment Share on other sites More sharing options...
SimpleHonors.6320 Posted July 27, 2023 Share Posted July 27, 2023 The lag needs to be addressed.  ANet can you comment on this?  Would love to see this issue addressed and for the fix to NOT be limiting the number of players in the map.  The offending skills need to be adjusted accordingly.  2 1 1 Link to comment Share on other sites More sharing options...
ConorT.5396 Posted July 27, 2023 Share Posted July 27, 2023 (edited) Still at any-point over the last 3 weeks, every time I run a squad and it becomes BvB (50vs50) - the skill-lag makes the game unplayable. This is happening now, even when its just 2 blobs fighting, and not 3 map blobs. We have started running smaller groups instead, but it seems like the only options are: 1. Only run in 25vs25 groups and get rolled over by zone blobs? 2. Accept that the skills not working in a game is "Normal" and "The other team gets it too"? If aNet are unable to fix the lag issue, or if its game-engine related - they need to make changes to how squads are made / formed to discourage this kind of gameplay. For me, saying "This is unplayable" isn't just a way to cover up a loss in BvB, but its literally got to the point now where 100 people are standing on each other simply 111-ing until one sides skills eventually work. I know this is a 10 year old game, but if it can't be fixed - it is actually worthless & unplayable. Edited July 27, 2023 by ConorT.5396 1 1 Link to comment Share on other sites More sharing options...
SimpleHonors.6320 Posted July 29, 2023 Share Posted July 29, 2023 Another ridiculous reset night.  BUMP BUMP BUMP this thread. Let's get some visibility on the lag. 2 Link to comment Share on other sites More sharing options...
tails.4209 Posted July 29, 2023 Share Posted July 29, 2023 Maybe Anet's vision for WvW is just lag optimized builds 111-ing. 2 1 Link to comment Share on other sites More sharing options...
Zeesh.7286 Posted July 30, 2023 Share Posted July 30, 2023 Just came here to vent a bit. FIX YOUR kittenING GAME ANET. WE DON'T NEED ANOTHER kitten EXPANSION IF YOU CAN'T ADDRESS THE ALREADY PRESENT ISSUES. Skill lag actively KILLS the joy in wvw. Skill lag used to be an issue with 3 way omni blobs on reset nights but now it seems be to an ever present problem anytime you have 30 people in the vicinity on any map at any time. 3 Link to comment Share on other sites More sharing options...
SimpleHonors.6320 Posted August 2, 2023 Share Posted August 2, 2023 Still wondering if this is going to be addressed?!?!?  We're Waiting. 1 1 Link to comment Share on other sites More sharing options...
RisingDawn.5796 Posted August 2, 2023 Share Posted August 2, 2023 Yeah, I'm still experiencing.sone lag too. 1 1 Link to comment Share on other sites More sharing options...
Silitha The Mystical.5480 Posted August 3, 2023 Share Posted August 3, 2023 Bumping because tonight's lag was atrocious. I got kicked from WvW but my partner did not during a really bad lag spike(we are both hardwired and in the same room). The servers seemed really unstable tonight in T1. Did not help that there was atleast one group running rise, probably more on other maps. I've gone past exhausting it to ISP or other possible errors on my end. This is all an Anet issue and it needs to be addressed already. 1 1 Link to comment Share on other sites More sharing options...
SimpleHonors.6320 Posted August 4, 2023 Share Posted August 4, 2023 Still waiting.... 1 1 Link to comment Share on other sites More sharing options...
Ya Ya Yeah.7381 Posted August 4, 2023 Share Posted August 4, 2023 Lag will never be fixed. Some sort of issue that they could never fix. They worked on it seriously the first 2-3 years and eventually just messed around with the visual culling. By that time a large portion of the player base left the game out of frustration. I'm not exactly sure on the time this happened, but I do remember during one of the WvW seasons that around half the guild I was with quit the game as soon as the season was over. They were so pissed about the lag costing us valuable PPT structures because of lag luck. I just remember people saying over and over in TeamSpeak that "as soon as this F ing season is done m quitting this piece of ____ game" and around 50ish did quit. But, oh yeah, the story is that people quit the game after seasons cause of burnout. Anyway, eventually enough players left the game, and the servers didn't have such a load on them, and it has had some issues from time to time but mostly smooth now that the game is down to skeleton population of players. So, don't hold your breath waiting for them to fix it. 2 2 1 Link to comment Share on other sites More sharing options...
SimpleHonors.6320 Posted August 4, 2023 Share Posted August 4, 2023 1 hour ago, Crazy.6029 said: Lag will never be fixed. Some sort of issue that they could never fix. They worked on it seriously the first 2-3 years and eventually just messed around with the visual culling. By that time a large portion of the player base left the game out of frustration. I'm not exactly sure on the time this happened, but I do remember during one of the WvW seasons that around half the guild I was with quit the game as soon as the season was over. They were so pissed about the lag costing us valuable PPT structures because of lag luck. I just remember people saying over and over in TeamSpeak that "as soon as this F ing season is done m quitting this piece of ____ game" and around 50ish did quit. But, oh yeah, the story is that people quit the game after seasons cause of burnout. Anyway, eventually enough players left the game, and the servers didn't have such a load on them, and it has had some issues from time to time but mostly smooth now that the game is down to skeleton population of players. So, don't hold your breath waiting for them to fix it. This isn't your father's lag. lol. It's not the same ole' lag we've dealt with.  It is caused by just a few specific skill/trait interactions. I think we're all accustomed to some level of lag, it's just a part of the game. This is literally game-breaking stuff we're experiencing. 6 1 Link to comment Share on other sites More sharing options...
DarlingUnderdog.7235 Posted August 6, 2023 Share Posted August 6, 2023 The lag really has become absurd. When playing with guildmates, one of them the issue at least twice in which she couldn't use skills at all, and relogging did nothing. So she gave up and stopped playing for the day. One could blame her connection, but we live in the same house. So clearly it's not that. 1 1 1 Link to comment Share on other sites More sharing options...
Biermeister.4678 Posted August 9, 2023 Share Posted August 9, 2023 Game is broken was ran over by an enemy zerg that did not render until10 seconds after my glorious death. It is hard to follow squad when you can not see them 2 Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted August 9, 2023 Share Posted August 9, 2023 What's really fun is when you get a giant 3 way in SMC. Two of the three sides have tremendous skill lag. So much so even the auto attacks are barely working. So two zergs staring at each other, trying to press 1, waiting for the servers to work. The third server finally decides to fight, and they can use every skill, full rotations on the other two, who still can't get ANY skills to work. So, 1 entire server playing with no lag while the 2 other servers just run around with their skill bars flashing. 1 2 Link to comment Share on other sites More sharing options...
Chaba.5410 Posted August 9, 2023 Share Posted August 9, 2023 8 hours ago, MedievalThings.5417 said: What's really fun is when you get a giant 3 way in SMC. Two of the three sides have tremendous skill lag. So much so even the auto attacks are barely working. So two zergs staring at each other, trying to press 1, waiting for the servers to work. The third server finally decides to fight, and they can use every skill, full rotations on the other two, who still can't get ANY skills to work. So, 1 entire server playing with no lag while the 2 other servers just run around with their skill bars flashing. Since launch this effect has been referred to as "server priority" where, when a server gets overwhelmed, only one side at a time gets a turn at casting. The best old commanders used to time their pushes with when it was their side's turn and then back off of a fight again until the next turn. Think of is as another type of cooldown that needs managing. 2 1 Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted August 9, 2023 Share Posted August 9, 2023 On 8/6/2023 at 7:44 AM, DarlingUnderdog.7235 said: The lag really has become absurd. When playing with guildmates, one of them the issue at least twice in which she couldn't use skills at all, and relogging did nothing. So she gave up and stopped playing for the day. One could blame her connection, but we live in the same house. So clearly it's not that. You bring a good example, can you share any details in the video cards between the two systems using the same connection? Link to comment Share on other sites More sharing options...
Silitha The Mystical.5480 Posted August 9, 2023 Share Posted August 9, 2023 Don't really need to explain this other than blue(FC/SF) were using Rise! builds while fighting red(FA/IoJ) on Monday(8/7). When done right, the server completely craps itself. R value was in red the whole time. What other proof does Anet need? 🤔  1 2 1 Link to comment Share on other sites More sharing options...
DarlingUnderdog.7235 Posted August 9, 2023 Share Posted August 9, 2023 7 hours ago, TheGrimm.5624 said: You bring a good example, can you share any details in the video cards between the two systems using the same connection? That's a good point that I hadn't considered. I'm not sure about her graphics card, if I'm honest. Mine is a NVIDIA GeForce GTX 1660 Ti . I know hers is definitely a lower spec by comparison (but not low enough to fail to meet GW2's requirements). I suppose it may be related to that? Link to comment Share on other sites More sharing options...
AreohGee.7592 Posted August 10, 2023 Share Posted August 10, 2023 On 7/28/2023 at 4:00 AM, ConorT.5396 said: Still at any-point over the last 3 weeks, every time I run a squad and it becomes BvB (50vs50) - the skill-lag makes the game unplayable. This is happening now, even when its just 2 blobs fighting, and not 3 map blobs. We have started running smaller groups instead, but it seems like the only options are: 1. Only run in 25vs25 groups and get rolled over by zone blobs? 2. Accept that the skills not working in a game is "Normal" and "The other team gets it too"? If aNet are unable to fix the lag issue, or if its game-engine related - they need to make changes to how squads are made / formed to discourage this kind of gameplay. For me, saying "This is unplayable" isn't just a way to cover up a loss in BvB, but its literally got to the point now where 100 people are standing on each other simply 111-ing until one sides skills eventually work. I know this is a 10 year old game, but if it can't be fixed - it is actually worthless & unplayable. I believe they use AWS now. Link to comment Share on other sites More sharing options...
SimpleHonors.6320 Posted August 12, 2023 Share Posted August 12, 2023 Another laggy reset night 😞 1 1 Link to comment Share on other sites More sharing options...
SimpleHonors.6320 Posted August 12, 2023 Share Posted August 12, 2023 Feels bad man 1 1 Link to comment Share on other sites More sharing options...
Zenriwko.2105 Posted August 15, 2023 Share Posted August 15, 2023 . 1 Link to comment Share on other sites More sharing options...
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