RedAvenged.5217 Posted July 24, 2023 Share Posted July 24, 2023 (edited) Right now with a good team that can self sustain- there is an all melee ranger class that is too good. the pull it uses from boar has no counter play because you can’t save enough stun breaks and cleanses to deal with it. remove the immobilized from it. also the maul ability on this pet has been overtuned- it sometimes hits for 10-15k depending on build Edited July 24, 2023 by RedAvenged.5217 6 2 5 3 Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted July 24, 2023 Share Posted July 24, 2023 One day a-net will rework something and will manage to tune it properly on the first try. It will be an accident, but it's bound to happen sooner or later. 6 3 1 1 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted July 24, 2023 Author Share Posted July 24, 2023 This is a pretty easy fix for the build- I get a few other things about soulbeast are annoying. But that’s just because it is one of the few counters to thief and bunkers like Warrior 1 1 2 Link to comment Share on other sites More sharing options...
Downstate.4697 Posted July 24, 2023 Share Posted July 24, 2023 The immobilize exists on more than just the pig. The problem is maul does 10k damage while one wolf pack and wh 4 each do 7k+ while sword 2 and 3 hit for 6k+ while greatsword maul hits for 5k+ plus 4 ccs. That’s without sic em. Also, free 10s superspeed on 25s cooldown so you can run from your mistakes. 4 2 3 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted July 24, 2023 Author Share Posted July 24, 2023 5 minutes ago, Downstate.4697 said: The immobilize exists on more than just the pig. The problem is maul does 10k damage while one wolf pack and wh 4 each do 7k+ while sword 2 and 3 hit for 6k+ while greatsword maul hits for 5k+ plus 4 ccs. That’s without sic em. Also, free 10s superspeed on 25s cooldown so you can run from your mistakes. Warhorn is kindof ehh on its own . This build doesn’t proc multi hit damage and well as with skirmishing. if you happen to land warhorn 4 and wolf pack and happen to get lucky it’s good damage. wolf pack is a much bigger problem on the skirmishing longbow version- however this build has bad sustain, so it will never be meta 1 Link to comment Share on other sites More sharing options...
Downstate.4697 Posted July 24, 2023 Share Posted July 24, 2023 1 minute ago, RedAvenged.5217 said: Warhorn is kindof ehh on its own . This build doesn’t proc multi hit damage and well as with skirmishing. if you happen to land warhorn 4 and wolf pack and happen to get lucky it’s good damage. wolf pack is a much bigger problem on the skirmishing longbow version- however this build has bad sustain, so it will never be meta I’ve witnessed thieves and Mesmers die to the combo by itself. It’s not really luck to land a 900 range skill used from stealth. But maybe the problem points more to skirmishing damage like you said 1 2 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted July 24, 2023 Author Share Posted July 24, 2023 Just now, Downstate.4697 said: I’ve witnessed thieves and Mesmers die to the combo by itself. It’s not really luck to land a 900 range skill used from stealth. But maybe the problem points more to skirmishing damage like you said It was probably skirmishing and you usually take mad king rune on that build. so that’s warhorn 4 + mad king birds + one wolf pack + probably sicem 2 Link to comment Share on other sites More sharing options...
Downstate.4697 Posted July 24, 2023 Share Posted July 24, 2023 Just now, RedAvenged.5217 said: It was probably skirmishing and you usually take mad king rune on that build. so that’s warhorn 4 + mad king birds + one wolf pack + probably sicem I don’t even want to argue with you anymore. 1 1 1 Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted July 25, 2023 Share Posted July 25, 2023 The whole skirmish buil is hitting like a truck, the most commom numbers are sword 2 and 3 7k, not sure how much warhorn 4 and smoke assault do, but i guess is around 7k, wordly impact 8k, maul 8k, gs leap 5.5k, boar f1 11k. 2 2 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted July 25, 2023 Author Share Posted July 25, 2023 I’m now noticing that metabattle is saying it’s always skirmishing and not marks- but I think that’s a mistake. everyone I see in high mmr plays marks with it. skirmishing only hits harder generally for warhorn 4 and rare occasions. also marks can have some insane might stacking 1 Link to comment Share on other sites More sharing options...
Barabbas.8715 Posted July 25, 2023 Share Posted July 25, 2023 Yeah, the pigs should be nerfed. 🐷🐷 3 1 3 Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted July 25, 2023 Share Posted July 25, 2023 just dodge 1 1 Link to comment Share on other sites More sharing options...
WhoWantsAHug.3186 Posted July 25, 2023 Share Posted July 25, 2023 5 hours ago, RedAvenged.5217 said: I’m now noticing that metabattle is saying it’s always skirmishing and not marks- but I think that’s a mistake. everyone I see in high mmr plays marks with it. skirmishing only hits harder generally for warhorn 4 and rare occasions. also marks can have some insane might stacking No you definitely go skirmishing with gs + sw/wh. Link to comment Share on other sites More sharing options...
Shagie.7612 Posted July 25, 2023 Share Posted July 25, 2023 i know that not everything necessarily needed a coefficient split in the 2020 patch but 2.2 on a half second cast? and it comes bundled with the quarter second cast of prelude lash? and all the other damage and CC the build's pumping now? maaaybe it should have gotten one too i don't mind damage getting back to where it was prior to the split but dang lemme cash in on that too lol 1 Link to comment Share on other sites More sharing options...
Dante.1508 Posted July 25, 2023 Share Posted July 25, 2023 I'm confused, Pigs and no counters? uhh is the Pig got great op Ai or am i missing something, should i be using pigs in pve? This is all so confusing. 1 1 1 Link to comment Share on other sites More sharing options...
Szymon.5369 Posted July 25, 2023 Share Posted July 25, 2023 (edited) Doubly confusing because this skill has gotten zero changes since 2020, and now it's somehow obviously crazy op. How did this stay undercover that long and why did it surface now?... Edited July 25, 2023 by Szymon.5369 3 3 1 1 1 Link to comment Share on other sites More sharing options...
Flowki.7194 Posted July 25, 2023 Share Posted July 25, 2023 (edited) Maybe this playerbase is desensitised by now? but specs putting out a full hp pool of damage in 2 seconds, many doing twise the average hp pool in under 10 seconds.. I've played FPS games that had longer kill times. Dodge is a very good feature, however , it is used way to much in justifying the amount of poor balancing in this game, meta completely aside. Its almost like a person in an abusive relationship ''just leave'', only a child thinks its that simple. In ways I hope all of ele is nerfed into oblivion, just so we can see how it kept many toxic specs in check, while also having a higher skill floor while at it. From what I have seen of the recent history of this game, all of the more complicated specs (like engi) have been nerfed into submission, while 5 button do all hero specs are being buffed, and defended as ''high skill'', becuase if you mess up the burst you die.. the amount of gasslighting that has went on in this playerbase to continually merge the lines of class difficulty with class effectiveness, I've seen nothing like it. Edited July 25, 2023 by Flowki.7194 1 2 1 3 Link to comment Share on other sites More sharing options...
semak.7481 Posted July 25, 2023 Share Posted July 25, 2023 For the ultra confused ones - OP means the soulbeast merge skills 2 1 1 Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted July 25, 2023 Share Posted July 25, 2023 55 minutes ago, Szymon.5369 said: Doubly confusing because this skill has gotten zero changes since 2020, and now it's somehow obviously crazy op. How did this stay undercover that long and why did it surface now?... boyce started playing it, mostly because sword rework and also ppl were not playing soulbeast cuz the you had to run gs + ranged, either axe or lb and there were 2 catas and a tempest every game making borderline impossible to play anything ranged 4 4 Link to comment Share on other sites More sharing options...
Shagie.7612 Posted July 25, 2023 Share Posted July 25, 2023 7 minutes ago, Khalisto.5780 said: boyce started playing it, mostly because sword rework and also ppl were not playing soulbeast cuz the you had to run gs + ranged, either axe or lb and there were 2 catas and a tempest every game making borderline impossible to play anything ranged it's not just that, it also got, in no particular order: a buff recently on warhorn, 20% more dam on birds, 2 more might on the 5 strider's strength for 240 extra power on sword it gained pet swap back (that's not exactly recent, but it is relatively recent since the 2020 patch) an extra leap finisher on sword, or at least a more guaranteed and reliable one over hornet sting resets both new sword skills kinda hit like a mack truck the pig maul's always hit ridiculously hard honestly, was a guy playing it a couple seasons back as sic em on NA, pretty much anything would die if he landed the lash+maul it just wasn't on top of everything that's been changed since then so it wasn't really a big deal 2 1 1 Link to comment Share on other sites More sharing options...
Dante.1508 Posted July 25, 2023 Share Posted July 25, 2023 2 hours ago, semak.7481 said: For the ultra confused ones - OP means the soulbeast merge skills So this is basically Ranger killed me - Nerf Rangers? ( i can't believe thats even possible these days) 3 1 3 1 Link to comment Share on other sites More sharing options...
Lighter.5631 Posted July 25, 2023 Share Posted July 25, 2023 18 minutes ago, Dante.1508 said: So this is basically Ranger killed me - Nerf Rangers? ( i can't believe thats even possible these days) everybody knows OP is a ranger main lol. 1 Link to comment Share on other sites More sharing options...
Stalima.5490 Posted July 25, 2023 Share Posted July 25, 2023 1 5 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted July 25, 2023 Share Posted July 25, 2023 (edited) Lmao now pig pets are op, month from now few people will die to a ranger using stealth from smokescale and there will be a thread saying smokescales op, or gazelle cc is op after few people die from its cc. Than lb will be op cuz few players died to knock back rapid fire combo, than itl be somthing else lol. This applies to many clasees as well, good ol gw2 forums. Edited July 25, 2023 by Psycoprophet.8107 2 2 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted July 25, 2023 Author Share Posted July 25, 2023 5 hours ago, WhoWantsAHug.3186 said: No you definitely go skirmishing with gs + sw/wh. you can definitely play either But I think it’s a mistake- marks hits harder even with out might stacking. if you take the might stacking trait you can get almost instant 25 might. I would never use skirmishing unless I’m longbow 1 Link to comment Share on other sites More sharing options...
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