senftube.6081 Posted August 20 Share Posted August 20 Redone this. This is kitten. I got it because im a WvW Player and do not care about kittening PvE anymore and now you force me to do that kitten because for unlocking. -.- 3 5 9 Link to comment Share on other sites More sharing options...
Xanhawk.3806 Posted August 20 Share Posted August 20 They did say that for future expansions you'd have to unlock the new Relics to use them. Quote Legendary Relics in Future Expansions Legendary relics will work a bit differently than other legendary equipment, in that players will need to unlock new relic effects for future expansions in order to make use of them with their legendary relic. -https://www.guildwars2.com/en/news/legendary-relics-are-coming-soon/ 7 3 1 Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted August 20 Share Posted August 20 (edited) Anet really should tell people these things in advance. /s Edited August 20 by Sigmoid.7082 3 10 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted August 20 Share Posted August 20 (edited) Yup, we were informed that's how it will work. 14 minutes ago, senftube.6081 said: I got it because im a WvW Player and do not care about kittening PvE anymore and now you force me to do that kitten because for unlocking. Aren't they in a JW gear box from JW reward track just like it was for soto ones? Edited August 20 by Sobx.1758 8 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted August 20 Share Posted August 20 Still doesn't mean it's a good idea. Legendary lite is not really legendary. 12 2 13 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted August 20 Share Posted August 20 Makes sense though. You still have all the convenience feature. Just need to unlock it - otherwise I guess there might just be the veteran players to skip content (associated with unlocking a relic) and then complaining there is not enough content lol. 4 2 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted August 20 Share Posted August 20 20 minutes ago, Astralporing.1957 said: Still doesn't mean it's a good idea. Legendary lite is not really legendary. Maybe, but that's not what is being discussed here. Title of the thread reads as if it's something we didn't know yet or maybe some sort of bug report. Contents of OP say he doesn't want to play PVE. Meanwhile it's not a revelation, it's not a bug and OP probably doesn't need to play pve to unlock those relics the same way he could unlock soto relics through the repeatable reward track. 4 2 Link to comment Share on other sites More sharing options...
Kitty.4806 Posted August 20 Share Posted August 20 Cool. so my LEGENDARY relic isn't LEGENDARY anymore. It's just an armory for exotics that I have to unlock. SO. LAME. 10 3 13 1 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted August 20 Share Posted August 20 (edited) Honestly I had a long post expressing dislike of the idea of changing how legendaries work after launch when I realized that there have been changes made to legendaries in the past which have greatly expanded what we get for the "investment". The ability to have my legendary relic used by all characters on my account is still immensely better than the original implementation of legendaries where there would be only one Stat option and be used on only one character at a time. So I might not be delighted with the change for relics going forward but I am not inclined to complain considering the vast increase in value and utility of legendary items provided at no additional cost. Edited August 20 by Ashen.2907 7 1 Link to comment Share on other sites More sharing options...
Linken.6345 Posted August 20 Share Posted August 20 I am still pretty miffed we never got the added more core relics later during SotO. 3 1 1 Link to comment Share on other sites More sharing options...
Peter.3901 Posted August 20 Share Posted August 20 And this is why steam chart drops every day. 10 Link to comment Share on other sites More sharing options...
Atoclone.4810 Posted August 20 Share Posted August 20 4 hours ago, Sigmoid.7082 said: Anet really should tell people these things in advance. /s Anet really did tell people this thing in advance 2 2 Link to comment Share on other sites More sharing options...
Meridian.4983 Posted August 20 Share Posted August 20 3 hours ago, Kitty.4806 said: Cool. so my LEGENDARY relic isn't LEGENDARY anymore. It's just an armory for exotics that I have to unlock. SO. LAME. Sure it is, you can swap it to anything you have unlocked, any time you're out of combat. 4 1 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted August 20 Share Posted August 20 Should've complained earlier. Train has left the station, now it is how it is (spoiler, its bad). 2 4 1 Link to comment Share on other sites More sharing options...
Omega.6801 Posted August 20 Share Posted August 20 Because the Legendary Relic is not legendary. ANet changed what legendary means when they introduced a new item type 11 years into the game. 5 7 Link to comment Share on other sites More sharing options...
Alternatex.5734 Posted August 20 Share Posted August 20 I made legendary relic and I cant use new relics wtf? 3 2 6 Link to comment Share on other sites More sharing options...
Kulvar.1239 Posted August 21 Share Posted August 21 6 hours ago, Astralporing.1957 said: Still doesn't mean it's a good idea. Legendary lite is not really legendary. It's actually a very good thing though. It means having legendary doesn't let you skip content. I wish they had that idea back in HoT and we had to unlock all the prefixes for legendary gear. An achievement for each prefix. For the issue at hand in WvW, I would merely have a NPC sell cheap relics that are WvW-lock, meaning they only work in WvW. You would still be able to ignore PvE entirely in WvW if you want to, without tarnishing PvE. 4 1 7 Link to comment Share on other sites More sharing options...
Rose.2593 Posted August 21 Share Posted August 21 (edited) They said right at the start when they first made the legendary relic that any new relics not already included would need to be unlocked somehow, either reward tracks or story I guess, its not news! So it might be annoying, but its not something they hid or didnt tell people about, all the way back in January it was already how it was going to be! https://wiki.guildwars2.com/wiki/Legendary_Relic https://www.guildwars2.com/en/news/legendary-relics-are-coming-soon/?fbclid=IwY2xjawEyD9tleHRuA2FlbQIxMAABHShD2TyxBv7RCOet8Nn8YHNLpIDzggOP9PPUbo593gATaAnOi2qsU9hV0Q_aem_2_Jm7brIjPLTF7G6dWaFbw Legendary Relics in Future Expansions Legendary relics will work a bit differently than other legendary equipment, in that players will need to unlock new relic effects for future expansions in order to make use of them with their legendary relic. All other legendary equipment components like runes, armor, and weapons are automatically updated with new attribute combination choices as those combinations become available. Edited August 21 by Rose.2593 2 1 3 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted August 21 Share Posted August 21 6 hours ago, Kulvar.1239 said: It's actually a very good thing though. It means having legendary doesn't let you skip content. I wish they had that idea back in HoT and we had to unlock all the prefixes for legendary gear. An achievement for each prefix. It's one thing if they did it originally, but changing how legendary gear works after 10 years of it working differently was not a good idea. Especially when it's coupled in them visibly trying to push new methods of introducing gear grind into the game that was built on the foundation of no gear grind. It's also a change in gameplay design. Again, originally the whole game was the endgame. Meaning, you were supposed to be able to pick and choose which parts of the game interest you and which do not. There's a reason why for a long time story was pretty much optional. And why, even if entry on new maps is often locked behind story, there are also available some trivially easy ways to bypass that lock. Now, recently they seem to be moving back from that original idea, with having actual mechanics locked behind story (and not initial chapter either). Weapon mastery, spears, relics... those are not things that should be restricted in this way. Encroachment on Legendaries being a surety against possible meta changes is just a small piece of much bigger changes in game design. And you don't just push those kind of changes on the 10-year old established core principles. 3 2 6 Link to comment Share on other sites More sharing options...
yoni.7015 Posted August 21 Share Posted August 21 2 minutes ago, Astralporing.1957 said: Now, recently they seem to be moving back from that original idea, with having actual mechanics locked behind story (and not initial chapter either). Weapon mastery, spears, relics... those are not things that should be restricted in this way. They are not locked behind story. You can get them in WvW without having to play story. That’s what I did. 2 1 Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted August 21 Share Posted August 21 1 minute ago, Astralporing.1957 said: It's one thing if they did it originally, but changing how legendary gear works after 10 years of it working differently was not a good idea. Especially when it's coupled in them visibly trying to push new methods of introducing gear grind into the game that was built on the foundation of no gear grind. It's also a change in gameplay design. Again, originally the whole game was the endgame. Meaning, you were supposed to be able to pick and choose which parts of the game interest you and which do not. There's a reason why for a long time story was pretty much optional. And why, even if entry on new maps is often locked behind story, there are also available some trivially easy ways to bypass that lock. Now, recently they seem to be moving back from that original idea, with having actual mechanics locked behind story (and not initial chapter either). Weapon mastery, spears, relics... those are not things that should be restricted in this way. Encroachment on Legendaries being a surety against possible meta changes is just a small piece of much bigger changes in game design. And you don't just push those kind of changes on the 10-year old established core principles. This is vastly exaggerated. First off, the "established" principle was not so established until the legendary changes and legendary armory, which are far more recent changes than 10 years. These current changes are reactions and results of those former changes. Legendary items were never meant to be "get 1, have it on all your characters". In fact the original implementation did not even allow for proper stat selection and required sacrificing the legendary to a regular exotic with the correct stats. Yes, the developers are reacting to how RECENT changes affect the game, and some of those adjustments might include increasing necessity to play the game. For WvW players there still remains no need to PvE, given there are reward tracks which can unlock the relics and those reward tracks are WvW accessible. Topic creator seems to have forgotten to check one of the main reward mechanisms of his preferred game mode. 3 4 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted August 21 Share Posted August 21 2 minutes ago, yoni.7015 said: They are not locked behind story. You can get them in WvW without having to play story. That’s what I did. Yeah, sure, WvW. Remember, when they originally made elite specs, and it was designed so you were pretty much done with the initial story and exploration of the expansion before you unlocked it? Do you remember why it was so unpopular? And why they changed it to a much easier acquisition system, even though there was a WvW bypass available? It's the same situation again. 1 1 6 Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted August 21 Share Posted August 21 (edited) 4 minutes ago, Astralporing.1957 said: Yeah, sure, WvW. Remember, when they originally made elite specs, and it was designed so you were pretty much done with the initial story and exploration of the expansion before you unlocked it? Do you remember why it was so unpopular? And why they changed it to a much easier acquisition system, even though there was a WvW bypass available? It's the same situation again. and they adjusted on that design after noticing that it did not work as they intended. Almost as though they are now adjusting to their changes on legendary gear, which might have been designed a bit short sighted during a period where the game was in danger of being shut down. There was no WvW bypass available on launch of elite specializations. That came later, and yes, that too was a rework of a design which needed to be done retroactively. Edited August 21 by Cyninja.2954 3 1 Link to comment Share on other sites More sharing options...
yoni.7015 Posted August 21 Share Posted August 21 1 minute ago, Astralporing.1957 said: Yeah, sure, WvW. Remember, when they originally made elite specs, and it was designed so you were pretty much done with the initial story and exploration of the expansion before you unlocked it? Do you remember why it was so unpopular? And why they changed it to a much easier acquisition system, even though there was a WvW bypass available? It's the same situation again. Please explain how they are locked behind story if you can get them without playing the story. 5 3 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted August 21 Share Posted August 21 10 hours ago, Atoclone.4810 said: Anet really did tell people this thing in advance Hence the person you replied to using the "/s" at the end of their post, which stands for "sarcasm". 😉 4 1 Link to comment Share on other sites More sharing options...
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