Kitty.4806 Posted August 20 Share Posted August 20 Should have just done the short cutscene stories like in core. 2-3 minutes of easily visualized explanation, then throw us into the expac. All this nonsense is just a waste of time Anet could have spent polishing and improving the actually expac. 23 3 40 Link to comment Share on other sites More sharing options...
Popular Post Randulf.7614 Posted August 20 Popular Post Share Posted August 20 I disagree. I found it interesting. It needed to be optional though or skippable for those not wanting story - perhaps just a waypoint or gate straight to the map I don't think it is fair or right to say we should be getting less story when many of us wanted this though. 46 8 Link to comment Share on other sites More sharing options...
Gaiawolf.8261 Posted August 20 Share Posted August 20 35 minutes ago, Kitty.4806 said: Should have just done the short cutscene stories like in core. 2-3 minutes of easily visualized explanation, then throw us into the expac. All this nonsense is just a waste of time Anet could have spent polishing and improving the actually expac. Can you expand? What nonsense? I think I missed it. The only nonsense I heard was when the Spoiler queen's pet mesmer opened her mouth. The rest has been great so far. 4 Link to comment Share on other sites More sharing options...
darkwombat.3695 Posted August 20 Share Posted August 20 Its the worst hour of gaming Ive ever experienced and Ive been gaming for a long time. 10 3 28 3 Link to comment Share on other sites More sharing options...
nobleboivin.4102 Posted August 20 Share Posted August 20 Idk I found the prologue enjoyable. Just have to do it once really unless you're grabbing all achieves 25 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted August 20 Share Posted August 20 (edited) 1 hour ago, Kitty.4806 said: Should have just done the short cutscene stories like in core. 2-3 minutes of easily visualized explanation, then throw us into the expac. All this nonsense is just a waste of time Anet could have spent polishing and improving the actually expac. Wow... That explains why today's youth barely reads books anymore: an utter lack of patience and appreciation for proper story development! 😱 It's also why many movies from the past 10-15 years feel so boring: no proper story-telling, pacing or character depth, just action scenes and tons special effects. This saddens me. Edited August 20 by Ashantara.8731 39 8 1 6 Link to comment Share on other sites More sharing options...
nobleboivin.4102 Posted August 20 Share Posted August 20 5 minutes ago, Ashantara.8731 said: Wow... That explains why today's youth barely reads books anymore: an utter lack of patience and appreciation for proper story development! 😱 It's also why many movies from the past 10-15 years feel so boring: no proper story-telling, pacing or character depth, just action scenes and tons special effects. This saddens me. Ikr. Heaven forbid something has a decent storywith plot XD 16 2 Link to comment Share on other sites More sharing options...
Linken.6345 Posted August 20 Share Posted August 20 6 minutes ago, Ashantara.8731 said: Wow... That explains why today's youth barely reads books anymore: an utter lack of patience and appreciation for proper story development! 😱 It's also why many movies from the past 10-15 years feel so boring: no proper story-telling, pacing or character depth, just action scenes and tons special effects. This saddens me. There is a reason we got tiktok and youtube shorts etc mate 9 3 2 Link to comment Share on other sites More sharing options...
RagiNagi.1802 Posted August 20 Share Posted August 20 16 minutes ago, Ashantara.8731 said: Wow... That explains why today's youth barely reads books anymore: an utter lack of patience and appreciation for proper story development! 😱 It's also why many movies from the past 10-15 years feel so boring: no proper story-telling, pacing or character depth, just action scenes and tons special effects. This saddens me. what does voiced video-game have to do with books.. As OP said they could have done a cutscene showing all that dialogue or make it skippable. The voice acting is a matter of taste of course. But I would like to have those dialogues sped up. I don't want to listen to them mumbling. I rather read the darn dialogue. Was it waste of time.. idk for my first playtrough it seemed ok'ish. for second i will probably get annoyed. 4 1 11 Link to comment Share on other sites More sharing options...
Sonderm.4639 Posted August 20 Share Posted August 20 35 minutes ago, Ashantara.8731 said: Wow... That explains why today's youth barely reads books anymore: an utter lack of patience and appreciation for proper story development! 😱 It's also why many movies from the past 10-15 years feel so boring: no proper story-telling, pacing or character depth, just action scenes and tons special effects. This saddens me. "Proper story development" - do you read anything besides Twilight? 3 5 9 Link to comment Share on other sites More sharing options...
Dami.5046 Posted August 20 Share Posted August 20 50 minutes ago, Ashantara.8731 said: Wow... That explains why today's youth barely reads books anymore: an utter lack of patience and appreciation for proper story development! 😱 It's also why many movies from the past 10-15 years feel so boring: no proper story-telling, pacing or character depth, just action scenes and tons special effects. This saddens me. For infos. My hubby who has read more books than i care to say finds points of the story, in general, too long..to the point he loss interest and left. I have tried to make him come back and he maybe lasted an hour for this x-pac He barely touched Soto. We are what you would call mature gamers now, spent years playing GW and GW2 and he agrees as i have posted in another thread. GW in my opinion did story telling better without the need for 10 minutes of chat. 3 3 7 Link to comment Share on other sites More sharing options...
Sonderm.4639 Posted August 20 Share Posted August 20 3 minutes ago, Dami.5046 said: For infos. My hubby who has read more books than i care to say finds points of the story, in general, too long..to the point he loss interest and left. I have tried to make him come back and he maybe lasted an hour for this x-pac He barely touched Soto. We are what you would call mature gamers now, spent years playing GW and GW2 and he agrees as i have posted in another thread. GW in my opinion did story telling better without the need for 10Â minutes of chat. The writers are very much in love with their own writing and there doesn't seem to be any editor who reins them in and trims the excessive bloat. 10 3 6 1 Link to comment Share on other sites More sharing options...
darksome.1697 Posted August 20 Share Posted August 20 I liked it, but what annoys me the most is that you get a big chunk of exp at the end of it, but the Mastery tracks are still locked so it goes into.... thin air? Â 13 2 Link to comment Share on other sites More sharing options...
Tachenon.5270 Posted August 20 Share Posted August 20 The intro bit with the dignitaries was bearable. Ahem. For a first time play through, anyway. Later on in bear town, though, when I saw all the kodan guys sitting around that table, each waiting for a turn to introduce themselves, well, I knew what was coming... Silly Hyperbolic Emulation of the Experience (read it like a youtube video set at 0.5 playback speed): "Oh, hi! I'm Chatty Windbag! I live here in Bear Town with my brother, Blabbermouth Ramble, and my other brother, Blabbermouth Ramble. Our father was Boring Monologue of the Bear Town Monologues. He married our mother, By The Way Off On A Tangent after they got into a fight about warclaw cubs: are they cute, or are they adorable? Never did settle it, either. Still a hot topic point of contention between them to this very day. But that's what keeps their relationship alive. They raised us on a bean farm. I love beans. But my brother, Boring Monologue, says they make him gassy. Well, duh. That's what makes them so great! My other brother, Boring Monologue, likes to eat his beans one at a time. With a toothpick. Made of old growth mahogany finished with a 'thin skin' coat of nitrocellulose lacquer. Yeah, forget about that modern day polyurethane stuff. Might as well dip it in plastic. Tone woods gotta breathe, ya know. But enough about my brothers, let me tell you more about myself. This one time, at band camp, I got my head stuck in a pickle jar..." /sleep Fortunately, that one seems like a one time and done deal. 2 8 4 Link to comment Share on other sites More sharing options...
darkwombat.3695 Posted August 20 Share Posted August 20 I am a "boomer" (54 years old) who reads books, watches movies and games and prefers a good story with interesting introduction to characters. The intro to Janthir was the worst hour Ive ever spent in media. 5 2 1 11 Link to comment Share on other sites More sharing options...
Keymaster.7362 Posted August 20 Share Posted August 20 You are only forced to listen to this prologe once in full lenght, and only if you really want this achievments. 80% of the dialogue is optional and can easily be skipped. 4 1 2 Link to comment Share on other sites More sharing options...
Keymaster.7362 Posted August 20 Share Posted August 20 (edited) 6 minutes ago, darkwombat.3695 said: LOL You are not forced to speak with Jennah, Braham or the others. You can ignore them all and go directly to the podium. You are not forced to ask about Bangar, the pale tree or the rivalry of Cantha and the Asuras. You can ignore them all and directly get to the point of this meeting. Yes, I am pretty sure you can skipp 80% of the dialogues if you really want. Edited August 20 by Keymaster.7362 13 2 Link to comment Share on other sites More sharing options...
Raven Paradox.1860 Posted August 20 Share Posted August 20 Game of Thrones season 8 was better than the first 50 minutes of Janthir 1 7 7 Link to comment Share on other sites More sharing options...
Cuks.8241 Posted August 20 Share Posted August 20 1 hour ago, Ashantara.8731 said: Wow... That explains why today's youth barely reads books anymore: an utter lack of patience and appreciation for proper story development! 😱 It's also why many movies from the past 10-15 years feel so boring: no proper story-telling, pacing or character depth, just action scenes and tons special effects. This saddens me. There is not much to appreciate in there. In the first part of intro, the lines are pretty much on the Soto level and sometimes kitten right stupid and again inconsistent (or maybe sarcasm was lost on me). The delivery and pacing puts you to sleep. And if you somehow manage to stay awake until you meet the bears. Well instead of a fierce tribe of bears that live in hostile lands and are more likely to eat you (this would be my personal preference), you are greeted by the slowest talking sloth in the whole Janthir pretending to be bear that leads you to a council of sloths that really like to talk. And then you can play some Farmville if you wish. 2 6 Link to comment Share on other sites More sharing options...
Varis.5467 Posted August 20 Share Posted August 20 1 hour ago, nobleboivin.4102 said: Ikr. Heaven forbid something has a decent storywith plot XD Haven forbids something tries to tell a story at all lol 6 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted August 20 Share Posted August 20 (edited) Well how much dev time was really wasted, when you think about it. Out of the 30 min of text bubbles, very little was NPC scripting. Most was just stationary NPCs talking. Voice actor and story department time, sure, but not much else. For the players time, have to agree. I'm happy for the players who like this type of nonsense, but it really should be skippable. For me its another boring story I'll read/listen nothing of, just waiting and waiting and waiting for the NPCs to go away so I can finally fight something. Edited August 21 by Hotride.2187 3 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted August 20 Share Posted August 20 I found it good. The mission after that felt a bit too lengthy for my taste though. Could easily have been split into two: Talking with the people in the Moon Camp (trying to do everything for achievementhing though there is not much and one item is broken for the reading thingy) then exploring. And then the village of the Kodan. If at least the Warclaw would not stop to fight that often. How often did it happen? Like 4 or 5 times (at least 4). Once or twice would have been enough lol. 2 Link to comment Share on other sites More sharing options...
Blade Syphon.4325 Posted August 20 Share Posted August 20 Twenty minutes of semi-interactable dialogue designed to catch players up with story elements that have been going on over the past ten years isn't the worst way to introduce a new expansion, especially compared to, oh, say a certain other MMO that has the player spend over five hours watching cutscenes before being allowed to enter their first explorable zone. The prologue was fine - it took just as long as needed to catch us back up to speed with what's going on, set the stage for the current expansion destination, and then cut us loose in an open map to go play. 13 1 Link to comment Share on other sites More sharing options...
Smurfiness.3714 Posted August 20 Share Posted August 20 The solution for those who don't care for story is very simple. Go LFG and look for someone leading a group doing events in the new map. Port over and explore as much as you want. Of course you'd lose out on Mastery Points that come with completing stories. 1 Link to comment Share on other sites More sharing options...
NyxLiuhn.9723 Posted August 20 Share Posted August 20 Definitely disagree, I found the prologue very good and I'm glad it was added. I like the fact that we see a lot of characters and we're given context 13 4 1 1 Link to comment Share on other sites More sharing options...
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