Kylden Ar.3724 Posted May 4, 2021 Share Posted May 4, 2021 (edited) On 5/2/2021 at 7:07 PM, Arenir.1032 said: @Gaile Gray.6029 Are we ever going to see another update? It's been years. You know she got laid off over a year ago, right? Like most of the Devs in this 122 pages. (I noticed the new forum about doubled the page count) # Alliances When!? Edited May 4, 2021 by Kylden Ar.3724 Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted May 5, 2021 Share Posted May 5, 2021 23 hours ago, Diku.2546 said: Credibility requires critical insight & time. Can we have a Road Map? #Alliances When!? Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted May 5, 2021 Share Posted May 5, 2021 ? can we have #allianceswhen Link to comment Share on other sites More sharing options...
vier.1327 Posted May 6, 2021 Share Posted May 6, 2021 To the top 1 Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted May 7, 2021 Share Posted May 7, 2021 weekend here, #allianceswhen bc they ain't here yet 😛 2 Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted May 7, 2021 Share Posted May 7, 2021 #Alliances When!? 1 2 Link to comment Share on other sites More sharing options...
apoko.5246 Posted May 8, 2021 Share Posted May 8, 2021 On 1/31/2018 at 11:59 PM, Gaile Gray.6029 said: A message from McKenna Berdrow: I want to update everyone on the design we currently are investigating to help achieve population balance between worlds, and the goals we hope this new World Restructuring system can achieve. The goals of the World Restructuring system are: Create great matches Handle population fluctuations Balance teams Diversify WvW experiences It is important to keep in mind that we still are investigating and working on this system. It is possible that this system will continue to evolve as we develop it, and we will be constantly testing to make sure the system meets our goals and our expectations for a quality experience. This post is an opportunity to share with you our plans for the new system, and respond to questions before the system is far long in the development process. Restructuring Worlds Even though world linking has brought world populations closer together, it is impossible for us to get populations and coverage any closer because the current worlds do not give us the granularity needed to do that. For example in NA, Blackgate has decent coverage across all time zones whereas worlds like Crystal Desert have higher peak times and lower off-hour times. Because world linking isn't granular enough, we don't have the ideal link that allows Crystal Desert to have coverage that is similar to Blackgate. This is why, in the new World Restructuring system, we will remove all players from their current worlds, and make new worlds every eight weeks. This will create more granular pieces, which allow us to avoid situations like the Crystal Desert example. Since worlds will not exist any longer, the "World Selection" that currently is available in character select will be eliminated, and instead a selection for playing in either North America or Europe will replace it. World Creation The system creates new worlds and assigns them a pre-generated name at the start of each season. We use 'season' to describe the time between World Restructuring. We plan on eight-week seasons, which is similar to the current time between links. We will discuss more about seasons later. World Creation builds teams so they have similar predicted participation, skill, coverage, and language. Team assignment moves players onto teams by calculating the contribution value of a player and using that calculation to distribute players fairly. We plan to track stats like play hours in WvW, commander time and squad size, time of day, and participation levels. The exact stats have yet to be determined and we are open to suggestions of other stats to use in this system. This new system will expand upon the current calculation that uses play hours for linking. If a player has played WvW before, we will be able to use the statistics from their account to sort them into a new world. The system also makes a world assignment for players who have not played WvW before, when they first begin WvW. Ideally the system will assign a new player to a world on which their friends or guild mates play, thereby making it easier than it is at present for people to play with friends in WvW. Playing with Guild Mates We want to make sure that playing with WvW guild mates is easy in this new system. Guilds will be able to specify if they are a WvW guild. This essentially means the World Restructuring system will consider that factor at the start of each season when assigning the guild to a world. On an individual player level, once a player's guild has specified they are a WvW guild, the individual player will be able to set ONE of their guilds as their personal WvW guild. When World Restructuring happens at the start of a season, as long as you have specified your WvW guild, you will be assigned to the same world as everyone else in your WvW guild, guaranteeing you will be able to play with your guild mates. Creating Alliances We also want to make sure that existing WvW communities can play together in this new system. A WvW guild will be able to invite other WvW guilds to their WvW Alliance. WvW Alliances function as a party for guilds. When World Restructuring happens, the system assigns all members in the WvW guilds that make up the WvW alliance to the same world. These WvW alliances will have certain restrictions on them, such as a finite number of guilds or number of players. Our current plans for alliance size are somewhere between 500-1000 members, and we are still considering the technical and match-making ramifications of the number that we settle upon. World Creation Summary So to summarize world creation: at the start of every season our new World Restructuring system will use recent statistics, based on similar predicted participation, skill, and coverage, to create worlds filled with alliances, guilds, and unaffiliated players. https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2018/01/a3c5eWvW%5C_image1.png The above graph displays an example of what makes up a world under the World Restructuring system. Keep in mind, due to the algorithm used to keep worlds balanced, the number of alliances, guilds, and individual players can be wildly different between worlds, but the participation and playtime should be relatively the same. Seasons https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2018/01/51132WvW%5C_image2.png Seasons break WvW into cycles where several matches will play out. The current design for seasons is 8 weeks, but we are open to feedback. Matches are still a week long, so there would be eight matches a season in the above scenario. During the season, we will still be using 1-up, 1-down. Stages: Season Once new worlds have been created and everyone has been sorted onto their WvW worlds, the new season has officially began. During a season players can manage their WvW guilds and alliances after reset and through the end of Week 7, but their WvW guild and WvW alliances will not be updated until the start of the next season. Ex: If you are playing WvW with Guild A this season and decide to set Guild B as your WvW guild in the middle of the season, you will not be able to play with Guild B until the next season, unless you transfer (more about that later). Season End A week before the season ends, that is, during Week 8 in the season, you no longer will be able to manage your WvW guilds or alliances. Your WvW guild and alliances will be locked down at this time. Everyone is kicked out of WvW, as they are with every reset. WvW will spin back up, as it currently does after reset, and everyone will now be sorted into their new worlds. World Creation Alliances, guilds, and individual players are sorted to be on a world. This will happen at the same time as current WvW reset. Transfers Region Transfers Transferring between regions, from NA to EU, will still exist. We have not determined the costs for transferring but a region selection will be available on the character select screen that will allow transfers. World Transfers We understand that even though this system tries to keep guilds and alliances together, there will be times during the season when people want to change teams. Because of this, there are plans to allow transfers between worlds during a season. This means that new worlds will have size restrictions on them, as they do currently. Players will be able to select worlds from the WvW panel in game. Worlds that are available for transfers will show up in the new WvW world panel. Worlds can be in these three different states: https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2018/01/dbcd7table%5C_WvW.png The cost of transfer worlds has not been determined. Transitioning to this System This system is going to take time to make. As mentioned in the WvW FAQ, part of the reason we did World Linking was because it utilized a lot of existing tech and did not require a considerable amount of time. This allowed us to address the growing population issue quickly, while also being able to address other WvW issues. This new system is going to take considerably more time to make. We do not have a release date, but this is going to require several months of work and it will share resources with any other WvW changes that we work on. Transitioning to this system is going to be slow and we want to make this transition as smooth as possible. Once this system is ready, we plan to give everyone several weeks to form their WvW guilds and alliances. We also want to give titles related to the worlds on which players currently are playing when World Restructuring goes live. If there are other transition ideas, we would love to hear them! We will continue with World Linking until World Restructuring is ready to ship. Feedback That was a lot of information and I am sure there are many questions. The team will do its best to answer them. We appreciate any feedback on this system. Your opinions of this system, as well as the community's response, will be an important part of how we tackle this project. If the reception is not great for this system, then the other alternative is most likely to continue World Linking. Even though making a choice between the two systems might seem like too drastic a change for some people, we have been exploring other designs to deal with WvW populations for years and we believe that World Restructuring or World Linking are the only solutions that meet our requirements. Simply "blowing up" worlds or removing people from the worlds on which they currently play is high risk (which is why we have avoided it for so long), and the only reason we are considering World Restructuring now is because it allows players to maintain and continue to build some of the communities they've created through the years. Will we get this before New World is released? Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted May 9, 2021 Share Posted May 9, 2021 well, there's no info at all sofar; it's very likely not coming before End of Dragons. and sofar also not announced to come at all. but only Anet can answer this question really #allianceswhen Link to comment Share on other sites More sharing options...
Custodio.6134 Posted May 10, 2021 Share Posted May 10, 2021 It is pretty sad that ANet chooses to walk on the worst path of which they can choose from. Instead of either answering our requests on status updates (i mean, every little step progressing forward would be helpful and keep the trust up to some extent) or finally saying that they cancelled the "project", they choose to stay quiet instead. ANet promised in the past to improve the communication between the devs and the players, but sadly this never happened. with the upcoming expansion they get another chance to surprise us (i mean, such a big update is a huge opportunity to introduce huge changes) and it would be a pretty good and logical point to release it at this time. but i think, as long as ANet chooses to continue walking the path they are currently on, the chances of that are close to zero... #allianceswhen Link to comment Share on other sites More sharing options...
Zok.4956 Posted May 10, 2021 Share Posted May 10, 2021 On 5/9/2021 at 1:19 AM, apoko.5246 said: Will we get this before New World is released? I bet a green and a few blue that New World will be released earlier. Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted May 10, 2021 Share Posted May 10, 2021 7 hours ago, Custodio.6134 said: It is pretty sad that ANet chooses to walk on the worst path of which they can choose from. Instead of either answering our requests on status updates (i mean, every little step progressing forward would be helpful and keep the trust up to some extent) or finally saying that they cancelled the "project", they choose to stay quiet instead. ANet promised in the past to improve the communication between the devs and the players, but sadly this never happened. Indeed! #Alliances When!? Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted May 10, 2021 Share Posted May 10, 2021 (edited) ROAD MAP Jan 31 2018: Alliances announced May 14 2021: World vs. World Weeklong Bonus June 18 2021: World vs. World No Downstate Event July 23 2021: World vs. World Weeklong Bonus July 27 2021: Alliances cancelled, Guild Wars 2: End of Dragons First Look! 2021-2022: Expansion release with 9 new unbalanced boon ball Elite Specializations! Edited May 10, 2021 by XenesisII.1540 3 1 Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted May 11, 2021 Share Posted May 11, 2021 We have not forgotten the lie that was promised. #Alliances When!? Link to comment Share on other sites More sharing options...
vier.1327 Posted May 11, 2021 Share Posted May 11, 2021 @Arenanet listen to us, the fire of this post will shine till the last battle of the Mist. 1 Link to comment Share on other sites More sharing options...
snh.7091 Posted May 11, 2021 Share Posted May 11, 2021 I read somewhere (Reddit I think, but cannot be sure) that this project has been scrapped and won’t be developed. After such time of silence on their end I believe this to be true. 2 Link to comment Share on other sites More sharing options...
vier.1327 Posted May 11, 2021 Share Posted May 11, 2021 8 hours ago, Inoki.6048 said: I read somewhere (Reddit I think, but cannot be sure) that this project has been scrapped and won’t be developed. After such time of silence on their end I believe this to be true. Heresy 1 Link to comment Share on other sites More sharing options...
Erze.7253 Posted May 12, 2021 Share Posted May 12, 2021 13 hours ago, Kylden Ar.3724 said: We have not forgotten the lie that was promised. #Alliances When!? Never forget. 2 Link to comment Share on other sites More sharing options...
LAX.9032 Posted May 12, 2021 Share Posted May 12, 2021 #Alliances When!? 1 Link to comment Share on other sites More sharing options...
vier.1327 Posted May 12, 2021 Share Posted May 12, 2021 Each day I see different name of players asking for #AlliancesWhen in this post, and it is great. Welcome to all of you, and thank you for helping to keeping alive the meme. 2 Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted May 12, 2021 Share Posted May 12, 2021 On 5/11/2021 at 3:53 PM, Inoki.6048 said: I read somewhere (Reddit I think, but cannot be sure) that this project has been scrapped and won’t be developed. After such time of silence on their end I believe this to be true. reddit is a weird place tho. lots of "the uncle of my brothers' girlfriend has a nephew whose daughter works at XXx and told me that" within these. from our information status... yeah, there is no information about it, lol. that's why we try to maybe get some communication going. #allianceswhen Link to comment Share on other sites More sharing options...
vier.1327 Posted May 13, 2021 Share Posted May 13, 2021 7 hours ago, kamikharzeeh.8016 said: reddit is a weird place tho. lots of "the uncle of my brothers' girlfriend has a nephew whose daughter works at XXx and told me that" within these. from our information status... yeah, there is no information about it, lol. that's why we try to maybe get some communication going. #allianceswhen They always work at Nintendo, at least in the 90... I am still looking for that Mew under the truck. Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted May 14, 2021 Share Posted May 14, 2021 @vier.1327 u know, that mew under the truck wasn't fully wrong. with enough glitching u can have things spawn everywhere... if the spaghetti code of the game doesn't go "BYE" before. i had quite some fun with the old first gen pokemon games not long ago, glitching out a ton of impossible mons that to be said #allianceswhen Link to comment Share on other sites More sharing options...
Diku.2546 Posted May 14, 2021 Share Posted May 14, 2021 (edited) On 5/5/2021 at 5:59 AM, Kylden Ar.3724 said: #Alliances When!? All good questions. And we're both still waiting for answers. Can we have a Road Map? Credibility requires critical insight & time. Edited May 14, 2021 by Diku.2546 Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted May 16, 2021 Share Posted May 16, 2021 it's sunday, time for another round of #allianceswhen Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted May 19, 2021 Share Posted May 19, 2021 On 5/16/2021 at 4:23 AM, kamikharzeeh.8016 said: it's sunday, time for another round of #allianceswhen Alliances Ever!? Communication when!? 2 Link to comment Share on other sites More sharing options...
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