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Warrior espec icon and weapon


faayth.2380

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18 minutes ago, Kodama.6453 said:

Does it really matter?

 

If they release spear skins for it to slap onto the staff, I think it makes no difference.

We already have a few spear skins for Staff, so people wouldn't even need to rely only on new skins for the spear fantasy.

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1 hour ago, Fueki.4753 said:

We already have a few spear skins for Staff, so people wouldn't even need to rely only on new skins for the spear fantasy.

True, but some more options to chose from wouldn't hurt either.

 

Anyway, if warrior gets a spear playstyle for staff, then they will at least add the 2 skins from the specialisation for it. So if this happens, we get 2 more spear skins minimum.

Edited by Kodama.6453
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On 8/1/2021 at 11:33 AM, Fueki.4753 said:

Why would they even change Greatsword of all weapons for a Samurai elite specialization?

A Samurai's preferred weapon was the bow, so if they would change any weapon for a Samurai theme it would be the Longbow, not the oversized clunkiness.

And their most-used melee weapons were polearms, so a Warrior's hypothetical Samurai elite specialization would mostly likely get access to Staff, with skills that world like glaives or spears. Them getting Shortbow would fit the teme as well, but we know Arenanet's opinion on ranged weapons on Warrior.

Unless they indulge in pop fiction waste, swords would hardly be of any concern for a Samurai elite specialization.

Ur right about the bow but I think they meant change the gs skills to resemble the unique style of Japanese swordsmanship. Other than gs5 no gs skill would in any ways resemble a samurai style of combat. Yes changes to bow with the addition of a spear/yari type weapon would be the way to go but having the option to use bilinda's skin with a Japanese style of sword strikes would also appease the samurai fans, possibly more than the spear even if not as historically as accurate in combat situations.

Edited by Psycoprophet.8107
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On 8/1/2021 at 11:50 AM, Lan Deathrider.5910 said:

Nah. That rev like symbol looks like a decorated samurai helmet. That and I bet they get Greatsword.

To me it looks like a mix between rev and ritualist flipped sideways. And I would have said they were gonna get ashes to hold but that'd be too similar to glint so I think they'll get ranged spirits, and I'm guessing they'll get scepter or focus or both. Neither of those weapons have been given to an elite spec yet.

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2 minutes ago, Red Haired Savage.5430 said:

To me it looks like a mix between rev and ritualist flipped sideways. And I would have said they were gonna get ashes to hold but that'd be too similar to glint so I think they'll get ranged spirits, and I'm guessing they'll get scepter or focus or both. Neither of those weapons have been given to an elite spec yet.

kitten, you're right. Scepter and Focus haven't been espec weapons yet.

Watch thief get focus 🤣

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24 minutes ago, Red Haired Savage.5430 said:

To me it looks like a mix between rev and ritualist flipped sideways. And I would have said they were gonna get ashes to hold but that'd be too similar to glint so I think they'll get ranged spirits, and I'm guessing they'll get scepter or focus or both. Neither of those weapons have been given to an elite spec yet.

 

24 minutes ago, Red Haired Savage.5430 said:

I think they'll get ranged spirits

 

24 minutes ago, Red Haired Savage.5430 said:

ranged spirits

Ever played Renegade and used Icerazor's Ire?

 

Renegade IS the spirit-summoning revenant elite spec, it just uses charr aesthetics rather than GW1 Canthan aesthetics. Don't need another one.

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20 minutes ago, Acyk.9671 said:

basically the same gameplay....

If Anet is going to introduce any more spiritual forms, Rev shouldn't be the recipient again. Give it to Necro as the new E-spec looks like Joseung Saja with pistol. Playing with souls or spirits would make sense.

Necro already has AI combatants (minions) giving them more summons wouldn't be a good move IMO.

 

Thematically it sounds good though.

Edited by Red Haired Savage.5430
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8 minutes ago, Red Haired Savage.5430 said:

Necro already has AI combatants (minions) giving them more summons wouldn't be a good move IMO.

 

Thematically it sounds good though.

Give thief some shadow creatures to summon which attack from range.

 

Thief and warrior are the classes without an AI skill type (the single skill thieves guild doesn't count).

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8 minutes ago, Acyk.9671 said:

Who get spirit aside, it can work like renegade or mesmer clones. There is no prior design for souls so Anet would be free.

If it's a ritualist elite spec I'd assume they might look similar to Guild Wars spirits.

https://wiki.guildwars.com/wiki/Spirit

I could see revenant losing its legend swap to gain the ability to summon lesser spirits with it's F-abilities and the legend you choose to have out determines the lesser spirits you summon.

 

Edited by Red Haired Savage.5430
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1 hour ago, Acyk.9671 said:

basically the same gameplay....

If Anet is going to introduce any more spiritual forms, Rev shouldn't be the recipient again. Give it to Necro as the new E-spec looks like Joseung Saja with pistol. Playing with souls or spirits would make sense.

"Appease" ? Why should they? Why should war be the samurai? Guard, Rev, Ranger and Thief could also play the part if sightly adapted!

Another thing to take into account from a "fashion/design" perspective, there already is a GS skin named Oni blade and the Samurai outfit was offered with a MH Sword and OH Dagger. I may be reaching here but I consider those as hints that samurai should be a class capable of wielding those 3 weapons if there is to be any samurai at all.

So yeah quite a lot to think about between real use of Weapons by samurai (bow, spear), the mainstream transcription (sword, dagger), which weapons are available and what it means when it comes to warrior gameplay.

 

I think the bullet is warrior's icon as the shape is similar to what we are used to. I am not an advocate of firearms in general so i would gladly trade pistols for a Short bow, a Staff/Spear or any form of GS skills replacement when playing the new e-spec. Keep in mind that a samurai cannot be a support though.

Well the expac is a Asian theme so it makes sense for warrior because samurai were the Japanese warrior class, that is if we're going with Japanese and not Chinese inspired. Thief makes sense to if ur looking at the classes similarities to shinobi of Japanese history, them more often than not being of the samurai class and with shinobi-no-jutsu (ninjutsu) being created by the samurai class. A ronin gs wielding katana hip mounted or dual wield 1h katanas could work as well and be easily themed within the thief spec especially with daredevil existing. Again if going Japanese inspired. Guards with their heavy magical influence makes little sense, same for Rev unless there's a samurai inspired spirit Rev can draw from while keeping its skills also not so heavily magic based.

Imo warrior and thief would be the only two that would fit different versions of a samurai.

Edited by Psycoprophet.8107
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33 minutes ago, Kodama.6453 said:

Give thief some shadow creatures to summon which attack from range.

 

Thief and warrior are the classes without an AI skill type (the single skill thieves guild doesn't count).

I think a lot of warrior and thief players would like to avoid AI summons like that of necros or rangers.

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6 minutes ago, Psycoprophet.8107 said:

I think a lot of warrior and thief players would like to avoid AI summons like that of necros or rangers.

If I have to suffer through having an entire absolutely unviable skill category (aka turrets), why can't they suffer a bit from that, too? 😛

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Just now, Kodama.6453 said:

If I have to suffer through having an entire absolutely unviable skill category (aka turrets), why can't they suffer a bit from that, too? 😛

Well I do agree with ur suffering u can keep ur turrets and the like thank u lol we all know any AI summon is sure to be broken at launch and nerfed into uselessness or just useless on release.

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