Exile.8160 Posted August 13, 2021 Share Posted August 13, 2021 (edited) Edited August 13, 2021 by Exile.8160 1 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 13, 2021 Author Share Posted August 13, 2021 Some Necros nerf!! Finally! Hope its enough so we dont have to wait months for a change. 1 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted August 14, 2021 Share Posted August 14, 2021 Wow almost thought I had missed something right before I Uninstalled, big surprise I did not haha. 4 Link to comment Share on other sites More sharing options...
JusticeRetroHunter.7684 Posted August 14, 2021 Share Posted August 14, 2021 (edited) The combo field change is very big. It makes a lot of sense to do it this way, because builds that rely on their own combo fields were neutered by overlapping fields from other players. With this change, we will see builds that can now take advantage of their own fields, and not neuter the teamwork orientation of the design, for players that don't use fields but finishers instead. Great change to fields, huge win for lots of builds About the Scourge changes...well it's another nerf on skills into obscurity. If you nerf Scourge enough into obscurity, you might as well just delete the spec at that point and just give us a different spec...it's one reason I don't like nerfs at all to any class because it just makes traits less impactful and the traits and skills associated with it to have no value. Anyway, I think the minion health trait is tied to the condition cleanse those minions do which is why MM's take that trait anyway. We will know how effective the nerf is when players either drop MM Scourge all together, or if they continue to exist because of their Condi Cleanse capability which is arguably more useful than the HP those minions have. Edited August 14, 2021 by JusticeRetroHunter.7684 2 Link to comment Share on other sites More sharing options...
crepuscular.9047 Posted August 14, 2021 Share Posted August 14, 2021 still waiting on CMC to delete the uninteractive burn guards, almost every match there's a burn guard bot 1 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 14, 2021 Author Share Posted August 14, 2021 7 hours ago, JusticeRetroHunter.7684 said: The combo field change is very big. It makes a lot of sense to do it this way, because builds that rely on their own combo fields were neutered by overlapping fields from other players. With this change, we will see builds that can now take advantage of their own fields, and not neuter the teamwork orientation of the design, for players that don't use fields but finishers instead. Great change to fields, huge win for lots of builds About the Scourge changes...well it's another nerf on skills into obscurity. If you nerf Scourge enough into obscurity, you might as well just delete the spec at that point and just give us a different spec...it's one reason I don't like nerfs at all to any class because it just makes traits less impactful and the traits and skills associated with it to have no value. Anyway, I think the minion health trait is tied to the condition cleanse those minions do which is why MM's take that trait anyway. We will know how effective the nerf is when players either drop MM Scourge all together, or if they continue to exist because of their Condi Cleanse capability which is arguably more useful than the HP those minions have. Agree with the fields change, tbh it should have been done a looooong time ago. Every spec of nec is viable right in pvp thats the only class in this game while other bearly have one. They can stand to lose a build tbh right now anet should focus on classes like war that need lots of care. 3 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted August 14, 2021 Share Posted August 14, 2021 Finally they nerf the class other than mine- forums have said this for ages and as such needed to be done Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted August 14, 2021 Share Posted August 14, 2021 14 minutes ago, JusticeRetroHunter.7684 said: We will know how effective the nerf is when players either drop MM Scourge all together, or if they continue to exist because of their Condi Cleanse capability which is arguably more useful than the HP those minions have. The minion health trait was already nerfed from 50% to 25% and it didnt change anything. MM will still be strong and probably even more common since prot holo got some minor nerfs. Overall this patch is another huge disappointment. Guess we really wont get any meaningful updates until after EoD. 3 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 14, 2021 Author Share Posted August 14, 2021 6 minutes ago, Paradoxoglanis.1904 said: The minion health trait was already nerfed from 50% to 25% and it didnt change anything. MM will still be strong and probably even more common since prot holo got some minor nerfs. Overall this patch is another huge disappointment. Guess we really wont get any meaningful updates until after EoD. It lowerd the survivability of prot holo and scourge given anets tract record I'd say this is a win for us. Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted August 14, 2021 Share Posted August 14, 2021 Just now, Exile.8160 said: It lowerd the survivability of prot holo and scourge given anets tract record I'd say this is a win for us. Id be a bit happier if it didnt take them 3 months to make such minor changes 4 1 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 14, 2021 Author Share Posted August 14, 2021 12 minutes ago, Paradoxoglanis.1904 said: Id be a bit happier if it didnt take them 3 months to make such minor changes I agree -_- 3 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted August 14, 2021 Share Posted August 14, 2021 I just hope the new combo fields won't add more particle spam than the current ones do. It's a shame that Arenanet did nothing worthwhile for warrior again. If they have no drive to fix Warrior, at least put a flat 20% damage increase on the damaging skills. 3 Link to comment Share on other sites More sharing options...
FrownyClown.8402 Posted August 14, 2021 Share Posted August 14, 2021 Hopefully this pushes scourge out enough to bring other things to the meta. 3 Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted August 14, 2021 Share Posted August 14, 2021 2 hours ago, FrownyClown.8402 said: Hopefully this pushes scourge out enough to bring other things to the meta. ye, down with prot holo! now its place will take bunker scrapper and fire weaver, PogU 1 Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted August 14, 2021 Share Posted August 14, 2021 3 hours ago, Fueki.4753 said: I just hope the new combo fields won't add more particle spam than the current ones do. It's a shame that Arenanet did nothing worthwhile for warrior again. If they have no drive to fix Warrior, at least put a flat 20% damage increase on the damaging skills. buffing stats of a stat-check class doesnt seem like a smart idea to me Link to comment Share on other sites More sharing options...
Fueki.4753 Posted August 14, 2021 Share Posted August 14, 2021 1 minute ago, Leonidrex.5649 said: buffing stats of a stat-check class doesnt seem like a smart idea to me It's better than doing nothing. And Arenanet doing nothing is the issue here. 2 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 14, 2021 Author Share Posted August 14, 2021 28 minutes ago, Leonidrex.5649 said: buffing stats of a stat-check class doesnt seem like a smart idea to me Thet thing is CMC can only change numbers and such for skills, the pve skill team are the one that can completely change a skill. 1 1 Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted August 14, 2021 Share Posted August 14, 2021 5 minutes ago, Exile.8160 said: Thet thing is CMC can only change numbers and such for skills, the pve skill team are the one that can completely change a skill. stupid excuse, there is no numbers or mechanical changes for months 3 Link to comment Share on other sites More sharing options...
Swagg.9236 Posted August 14, 2021 Share Posted August 14, 2021 One basic QoL improvement that should have been something thought about during the game's launch followed by a bunch of half-hearted or worthless changes that don't really impact the gameplay of GW2 in any way; and before anybody cries about how a Scourge nerf is good (or bad), you have to recognize that adjusting numbers up and down is not going to change how the class actually plays: you will still be pressing the same buttons to do the same exact thing; the numbers will just be slightly different now. GW2 is ruled by patch notes rather than player innovation. Link to comment Share on other sites More sharing options...
Genesis.5169 Posted August 14, 2021 Share Posted August 14, 2021 This is basically undoing the gfx nerf they did way back. Link to comment Share on other sites More sharing options...
Liewec.2896 Posted August 15, 2021 Share Posted August 15, 2021 until they revert feb 2020 nerfs it is all meaningless. these "balance" patches are a band-aid on the corpse they bludgeoned to death. 2 1 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted August 15, 2021 Share Posted August 15, 2021 it will do nothing 2 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 16, 2021 Author Share Posted August 16, 2021 10 hours ago, Stand The Wall.6987 said: it will do nothing It wont change the popularity of necro but it will make it a bit easier to kill atleast. Ill take that over not getting anything at all. 1 Link to comment Share on other sites More sharing options...
Swagg.9236 Posted August 16, 2021 Share Posted August 16, 2021 1 hour ago, Exile.8160 said: It wont change the popularity of necro but it will make it a bit easier to kill atleast. Ill take that over not getting anything at all. No gameplay will change. Why is a random sprinkle of impotence any better than literally nothing? All of your buttons are still doing exactly the same thing as before; just some are doing less numbers. Nothing is changing. 1 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted August 16, 2021 Share Posted August 16, 2021 (edited) 2 hours ago, Swagg.9236 said: No gameplay will change. Why is a random sprinkle of impotence any better than literally nothing? All of your buttons are still doing exactly the same thing as before; just some are doing less numbers. Nothing is changing. Scourges are going to be slightly easier to kill, which means they are going to be slightly less oppressive. This objectively is better than nothing, even if it's not much. Edited August 16, 2021 by Fueki.4753 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now