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if toxicity were a condi, what would it do?


Stand The Wall.6987

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Toxicity" | Makes a player's overall performance degenerate, while dealing damage to that player's reputation.

  • In game descriptionToxicity can stack up to 1500 intensity. The effects of Toxicity can be determined by the following formula.

(0.06 Rage) + (0.25 Level) + 2 damage per stack per second, to that player's rationale & reputation.(0.06 * Rage) + 22 damage per stack per second at level 80.

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Toxicity: Puke every 3sec, interrupting anything you are currently doing (including dodge).If cleansed or ran out, it multiplies into 2 copies of random conditions, for example called "Toxicity-Bleeding" or "Toxicity-Torment". They are shown distinctively on their normal variant. If they are cleansed or run out, they multiply as well.

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