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Everything posted by Kozumi.5816
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4 improvements the game absolutely needs
Kozumi.5816 replied to Kyzonu.7504's topic in Guild Wars 2 Discussion
Wildstar players said this - that game can no longer be played because it shut down due to lack of players. You do not want to tell people to NOT play your MMO, or our MMO might stop being there. I'm not sure why you want to have less people playing your MMO with you, that's really bad. -
4 improvements the game absolutely needs
Kozumi.5816 replied to Kyzonu.7504's topic in Guild Wars 2 Discussion
Sadly 3 and 4 are intentional dev designs due to "toxicity" but have created more "toxicity" due to their design. It'd be nice of we had a modern MMO group finder since they've turned this game into a worse version of a holy trinity game. The replies to this thread are pretty funny. You can tell the majority(all?) posters here are just extreme casuals, but that's the player base Anet wants. -
Ideas to fix necro's Death Magic for pvp
Kozumi.5816 replied to ZeftheWicked.3076's topic in Player vs. Player
All "defense" trait lines need to be deleted from the game until they're revamped. There are no tanks in GW2. -
Anyone else impatient for a Q1 2023 Road Map?
Kozumi.5816 replied to Ashantara.8731's topic in Guild Wars 2 Discussion
Whatever the road map is, it won't compare to Dragon Flights. Has been since PoF release. There hasn't been a real content update since EoD released and EoD has zero long term reward goals besides legendaries , so I disagree.- 233 replies
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What is Anet's data so far on the WvW meta?
Kozumi.5816 replied to Grand Marshal.4098's topic in World vs. World
Weird that SPvP doesn't have this issue. Yeah it's pretty obvious numbers > all is the design intent for WvW. -
Why can't we skip dialogue [Merged]
Kozumi.5816 replied to Slowpokeking.8720's topic in Guild Wars 2 Discussion
Anet has a history of listening to an extremely miniscule vocal minority. This minority complained about "cutscene dialogue' so now we go afk for 15m while npcs talk. That's now how coding works. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
It's not ok to 180 the games entire direction, actually. Especially in a game that hasn't gotten a real content update in over a year. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
IBS announcement was so underwhelming most of my friends quit. IBS turned out to be a lot better than they advertised imo. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
GW2 was always advertised and marketed as a casual open world MMO. Since alpha.- 358 replies
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Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
This is a casual OW MMO. It has the worst instanced content in the genre on the slowest instanced content update cycle in the genre. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
My mistake, it's been so long I had forgotten they added another way. There's still collections etc tied to the meta, though. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
This game is kept alive by it's casual player base who enjoys easy open world content. Dragon's End is the polar opposite.- 358 replies
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Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
I don't, and most people don't either. Hopefully the uproar of new players who can't get their turtles because no one's doing the content makes Anet finally change it.- 358 replies
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Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
I'm all for difficult content. In instances where I can choose my teammates. I absolutely do not want difficult open world content that takes 2 hours to do and rewards nearly nothing if I fail. That's masochism.- 358 replies
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Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
When Anet added templates they should have added a "recommended builds" button for each class. I'm sure random streamers would've gladly done a build for every class for FREE. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
Getting zero rewards because random people in an open world event failed at doing mechanics is the epitome of boring. Difficult content you need proper classes and organization belongs in INSTANCES, and nowhere else. You just explained why this content is a failure. The other 99% of the games open world content has nearly 100% clear rates.- 358 replies
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Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
No, that type of gameplay just doesn't belong in OW content.- 358 replies
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Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
It's been a year and they've done nothing about the rewards besides adding an A.S.S. super early on, they don't have any interest in making their game worth playing and rewarding for whatever reason.