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Everything posted by Kozumi.5816
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The only people who like boonblobs are the people playing them. If boonballs are having fun, no one else is. When will Anet finally listen?
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Next Flavor of the Month Curtesy of Anet Unbalancing
Kozumi.5816 replied to Xenesis.6389's topic in World vs. World
Why balance the game when you can just give every spec a spot in the sunlight for periods of time? -
What Would You Want To See In An Expansion?
Kozumi.5816 replied to Akisohida.8963's topic in Guild Wars 2 Discussion
I don't want any of that. I want proper reward systems and meaty, challenging, fun content to play until the next expac. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
Look up what the word factual means. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
So 1 out of the dozens of metas created since the games release doesn't have a 100% success rate. Makes sense. -
Dragon's End is still massively overtuned and random
Kozumi.5816 replied to Hauwlyn.8051's topic in Guild Wars 2 Discussion
If your players need to premade and organize open world content with specific builds to succeed, the content is a failure. Content like this belongs in instances, not open world.- 358 replies
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They made masteries too easy and free. For example, I finished progressing fishing before I fished a single time, that's wrong. They do add cosmetics waaay too slow even in the cash shop only. Overall, even including the cash shop, there's so few rewards added since EoD that the game feels like a one and done single player game. FF11 had horizontal for 15 years and gear was fun and there was never an end. Anet just failed at the concept.
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Festival foods ruined cooking. It's about time they were deleted.
- 117 replies
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Passive Aggressive Emoji's plaguing the forums
Kozumi.5816 replied to Charall.4710's topic in Guild Wars 2 Discussion
I just assume all the confused faces are people who can't comprehend basic english.- 185 replies
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Please Stop Nerfing Stability Access
Kozumi.5816 replied to Overedge.2435's topic in World vs. World
I have assumed everyone has perma stab for years now and it's generally true. Stability shouldn't exist and CC should have DRs. -
No one is playing
Kozumi.5816 replied to Eventine.8024's topic in WvW World Restructuring Beta Feedback
You've summed up everything added since EoD release. They have abandoned the idea of rewards for whatever reason. -
It doesn't it's just 1-5 minstrel supports boring people to death.
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Is engineer going to start to be funneled into degenerate pvp builds
Kozumi.5816 replied to Stalima.5490's topic in Engineer
That's all Eng has ever been. -
Power creep since PoF has made everything not the current content extremely easy - exactly like a modern themepark. Content creators keep advertising this is a horizontal progression game but it's 100% not. Chak Garent dies in a single phase 100% of the time now, for example. All old content is really boring and easy, and this game absolutely does not get enough new content quick enough to warrant making all the old so easy. Even FF14 and WoW are better about preserving difficulty in old content with ilvl sync and timewalking. GW2 is now the worst modern MMO at keeping old content challenging, which is funny. Looks like there's no end to this power creep as the most recent balance patch was just flat out buffs to nearly every spec. Full mobile autobattler mode choochoo.
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I'm looking for a good reason to come back
Kozumi.5816 replied to manu.7539's topic in World vs. World
WvW has been melee blobs for like 5 years now. -
CC in PvE is just a mechanic you ignore by bringing a buffer with stab. They're both badly balanced against eachother.