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Everything posted by kharmin.7683
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PLEASE stop ramming Cantha down my throat.
kharmin.7683 replied to Jaxson.1593's topic in Guild Wars 2 Discussion
Better than blue. 🙄 -
[BUG] Wizard vault new special objectives bugged
kharmin.7683 replied to KingJoko.1625's topic in Bugs: Game, Forum, Website
FYI bug reports should go here: https://en-forum.guildwars2.com/forum/9-bugs-game-forum-website/ -
Then players wouldn't engage with the Wizard's Vault to obtain it. They wouldn't have to do dailies to gain AA. They wouldn't need to play content. I'd imagine all of these things would run counter to Anet's design choice wrt the Vault.
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Perhaps I was misunderstood and that's fine. I am not advocating that GW2 should not add new features; however, I don't think that features should be added just because some other game does it. HoT was innovative and the implementation of mounts in this game is far superior to other games. Each of these brings new content or new ways to play and engage with the game. Adding things like fishing, home instances and (now suggested) farm building don't really engage with the game system in the same way that mounts did (IN MY OPINION!). As for improvements, I don't have a specific list but just strolling through the forums you can see the many complaints about balance issues, bugs and other things in current content that have been talked about literally for years that could use some TLC. The WvW and PvP communities have been dying for improvements. I'd prefer Anet spend resources there rather than with content that, again in my opinion, probably won't bring any significant added value (nor will it drive sales and increase profits which at the end of the day is why the game exists in the first place).
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Has the GW2 design philosophy changed?
kharmin.7683 replied to Tanek.5983's topic in Guild Wars 2 Discussion
Not sure I can agree here. A clear correlation? Sure, many other games are run by subscription fees, so there could be a correlation between the number of players playing and the income revenue; however, in the case of F2P/B2P games, there are probably far more players who play than spend money -- maybe even a larger disparity in GW2 due to the ability to convert gems -> gold. There have been many posters on the forum here (which, admittedly represent a very small fraction of the playerbase) who have claimed to have never spent any money on the game other than for expansions. I can't imagine that this vocal few are the only ones. -
What mindset? If a game doesn't have a feature that some other game does have, why then should it be incorporated? I thought the same thing about fishing (and raids, too). I would much rather Anet spend their limited resources on things that will improve their game rather than mimic other ones. EDIT: Think of it this way. If Anet incorporated farm building like Stardew, then wouldn't those players stop playing that game? Perhaps, at least one would (you) for why would you log in and play that game when GW2 has everything from every other game that you enjoy?
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Has the GW2 design philosophy changed?
kharmin.7683 replied to Tanek.5983's topic in Guild Wars 2 Discussion
Precisely. We don't have the relevant data, but I can almost imagine that to remain profitable, the studio had to make changes that made the business model from 4, 6, or even 11 years ago unsustainable today. -
Has the GW2 design philosophy changed?
kharmin.7683 replied to Tanek.5983's topic in Guild Wars 2 Discussion
There is a difference between "what worked before" and "what makes enough profit for the investors" which is why I believe things are changing.- 100 replies
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How do you properly report afk bot farmers?
kharmin.7683 replied to Cynder.2509's topic in Guild Wars 2 Discussion
You have 1.1k posts on the forum. You should know the answer by now as there have been many threads on this in the past. Anet's stance is to report and move on. -
You could subscribe to this thread which often gets updated more regularly: https://en-forum.guildwars2.com/topic/90-news-gemstore-items-newreturnedsales/?do=getNewComment