That's kinda contradictory. You want smaller doses, but then people need to rush and farm it if they want to get the rewards in time. Were it permanent, people wouldn't feel forced to focus exclusively on SAB during the festival. You could do tribulation mode at your own pace, no hurries. That's a dumb argument, you don't stop going out just because you can drink at home anyway. 55 Non-seasonal Jumping Puzzles, 4 Activities, 15 HoT Adventures, 18 PoF Griffon Adventures, 7 Non-seasonal Mount RacesThis game may be lacking a few things. Side-activities is not one of them. How many of those are replayable, hm? All of them. Every last one is replayable. We must have a different concept of what replayability is. For starters, I don't see any of those giving any meaningful rewards after the first completion. Some don't even have any meaningful rewards even in the first completion. Replayability means, by definition, the "ability" to be "played" repeatedly. Rewards for repetition are nice, I suppose, but are not necessary for something to be replayed.The great news is that even by Lonami's own definition, the developers do not need to add to SAB at this point but only add a vendor/ticket system for existing side activities.