Paradoxoglanis.1904 Posted October 23, 2021 Share Posted October 23, 2021 Wtf is with hammer basically being 2 weapons? Instant pet teleports into tailswipe, an elite thats just a better version of SotP, a bunch of insane traits. Ranger is already the strongest core class that can almost do everything, and now untamed is getting boon rip, corrupts, teleports... 2 11 13 Link to comment Share on other sites More sharing options...
magic fly.2041 Posted October 23, 2021 Share Posted October 23, 2021 (edited) The hammer skill's cooldowns are shared between unleashed and normal, so it's not the equivalent of two weapons. The elite, if I remember right, was purely defensive in nature while SotP is more offensive for granting might and fury instead. They don't do the same thing besides having similar cooldowns and granting stability. ...also...it isn't even out yet. 🙂 Edited October 23, 2021 by magic fly.2041 9 Link to comment Share on other sites More sharing options...
Heimskarl Ashfiend.9582 Posted October 23, 2021 Share Posted October 23, 2021 1 hour ago, Paradoxoglanis.1904 said: Wtf is with hammer basically being 2 weapons? Instant pet teleports into tailswipe, an elite thats just a better version of SotP, a bunch of insane traits. Ranger is already the strongest core class that can almost do everything, and now untamed is getting boon rip, corrupts, teleports... IT HAS BEGUN! 2 7 Link to comment Share on other sites More sharing options...
Shrapnel.7249 Posted October 23, 2021 Share Posted October 23, 2021 This guy has a jive with Rangers altogether. Read his previous posts. Hyperbole and overreacting. Nothing to see here. 6 2 2 1 Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted October 23, 2021 Share Posted October 23, 2021 Lol. Haven't you made these posts for the other especs before they even become playable? At this point I am convinced you are memeing. 5 2 2 1 Link to comment Share on other sites More sharing options...
Zorpi.5904 Posted October 23, 2021 Share Posted October 23, 2021 Don't worry mate skills with cc do zero dmg in pvp and wvw so unless pets get massive dmg puff it won't be that great weapon 3 1 Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted October 23, 2021 Author Share Posted October 23, 2021 16 hours ago, magic fly.2041 said: The hammer skill's cooldowns are shared between unleashed and normal, so it's not the equivalent of two weapons. The elite, if I remember right, was purely defensive in nature while SotP is more offensive for granting might and fury instead. They don't do the same thing besides having similar cooldowns and granting stability. ...also...it isn't even out yet. 🙂 Where is the consistency? Why should hammer get 9 skills while every other weapon set except for elemenalist has 5? How does this make sense with other ranger weapons? Memes aside, it seems like a really weird feature for the elite spec that doesnt fit with the class whatsoever. 1 3 Link to comment Share on other sites More sharing options...
anduriell.6280 Posted October 23, 2021 Share Posted October 23, 2021 8 minutes ago, Paradoxoglanis.1904 said: Where is the consistency? Why should hammer get 9 skills while every other weapon set except for elemenalist has 5? How does this make sense with other ranger weapons? Memes aside, it seems like a really weird feature for the elite spec that doesnt fit with the class whatsoever. Actually it makes sense but not with current implementation: While one side does apply movment imparing conditions and CC the other side applies the burst damage to enemies under those effects. Keep in mind in competitive CC skills do 0 damage. Sadly the hammer is missing the movement imparing so the only tool it can use is Hammer#5 to apply the knockdown. Once it is on unleashed state no much CC is available, maybe one every 30 seconds from canines. Most skills will not get the extra damage benefit. 1 Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted October 23, 2021 Author Share Posted October 23, 2021 47 minutes ago, anduriell.6280 said: Actually it makes sense but not with current implementation: While one side does apply movment imparing conditions and CC the other side applies the burst damage to enemies under those effects. Keep in mind in competitive CC skills do 0 damage. Sadly the hammer is missing the movement imparing so the only tool it can use is Hammer#5 to apply the knockdown. Once it is on unleashed state no much CC is available, maybe one every 30 seconds from canines. Most skills will not get the extra damage benefit. yes i get that you are meant to set up combos with your pet. but why make hammer this special weapon? Im assuming the other ranger weapons dont have 9 abilities as well. No other elite spec has a weapon that stands out so much compared to their core weapons. 1 2 Link to comment Share on other sites More sharing options...
anduriell.6280 Posted October 23, 2021 Share Posted October 23, 2021 5 minutes ago, Paradoxoglanis.1904 said: yes i get that you are meant to set up combos with your pet. but why make hammer this special weapon? Im assuming the other ranger weapons dont have 9 abilities as well. No other elite spec has a weapon that stands out so much compared to their core weapons. You got a very good point there. I cannot say, maybe is because of balancing reasons and avoid any power creep. any change that impacts all the core ranger weapons can be a headache for very long time. core weapons benefit from the traits in any case and those are dependent on the ranger state, so there is some interaction in there Link to comment Share on other sites More sharing options...
Ehecatl.9172 Posted October 23, 2021 Share Posted October 23, 2021 3 minutes ago, anduriell.6280 said: You got a very good point there. I cannot say, maybe is because of balancing reasons and avoid any power creep. any change that impacts all the core ranger weapons can be a headache for very long time. core weapons benefit from the traits in any case and those are dependent on the ranger state, so there is some interaction in there According to the stream it was to avoid power creep since the other weapons weren't balanced with an Unleashed mode in mind. Initially they were considering giving all weapons' auto attack a stronger Unleashed version but realized that'd be pure power creep so refrained, but they still aren't certain they want to keep Unleashed skills to just the hammer or not. 3 Link to comment Share on other sites More sharing options...
Levetty.1279 Posted October 23, 2021 Share Posted October 23, 2021 57 minutes ago, Ehecatl.9172 said: According to the stream it was to avoid power creep since the other weapons weren't balanced with an Unleashed mode in mind. Initially they were considering giving all weapons' auto attack a stronger Unleashed version but realized that'd be pure power creep so refrained, but they still aren't certain they want to keep Unleashed skills to just the hammer or not. If buffing the Ranger's pretty weak auto attacks would be power creep I'd love to know what they think Specter and Mechanist is. 4 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted October 23, 2021 Share Posted October 23, 2021 (edited) 2 hours ago, Paradoxoglanis.1904 said: Where is the consistency? Why should hammer get 9 skills while every other weapon set except for elemenalist has 5? How does this make sense with other ranger weapons? Memes aside, it seems like a really weird feature for the elite spec that doesnt fit with the class whatsoever. It's not really 9 different skills, because cooldowns are shared. And even if there where separate skills, how would it be different from something like CA or Holo Forge or other class mechanics that replace weapon skills with different ones (other than being tied to a specific weapon, which is not an upside)? Edited October 23, 2021 by UmbraNoctis.1907 3 Link to comment Share on other sites More sharing options...
Heimskarl Ashfiend.9582 Posted October 23, 2021 Share Posted October 23, 2021 3 hours ago, Paradoxoglanis.1904 said: Where is the consistency? Why should hammer get 9 skills while every other weapon set except for elemenalist has 5? How does this make sense with other ranger weapons? Memes aside, it seems like a really weird feature for the elite spec that doesnt fit with the class whatsoever. Why does there need to be consistency? Consistency means less variety or options in this case. 4 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted October 23, 2021 Share Posted October 23, 2021 Lemme spell the words for rangers who cannot read: In both versions of the hammer the only hard CC is the knockdown in Sealed 5. That will do no dmg. All the other skills will, including the super strong Sealed Hammer 4 with the double daze. 1 3 Link to comment Share on other sites More sharing options...
Levetty.1279 Posted October 23, 2021 Share Posted October 23, 2021 2 minutes ago, Grand Marshal.4098 said: Lemme spell the words for rangers who cannot read: In both versions of the hammer the only hard CC is the knockdown in Sealed 5. That will do no dmg. All the other skills will, including the super strong Sealed Hammer 4 with the double daze. PvPers really do want every attack to only do 1 damage. 2 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted October 23, 2021 Share Posted October 23, 2021 Just now, Levetty.1279 said: PvPers really do want every attack to only do 1 damage. No one has the right to complain about CC dmg as much as warriors. I digress. Untamed is the Spellbreaker of Ranger. Embrace the salvageable design. Link to comment Share on other sites More sharing options...
Chips.7968 Posted October 25, 2021 Share Posted October 25, 2021 (edited) On 10/23/2021 at 3:13 AM, Paradoxoglanis.1904 said: Wtf is with hammer basically being 2 weapons? Instant pet teleports into tailswipe, an elite thats just a better version of SotP, a bunch of insane traits. Ranger is already the strongest core class that can almost do everything, and now untamed is getting boon rip, corrupts, teleports... Whether or not your complaints are accurate or valid, ever think its in anet's best interest to give stronk new stuff so people playing any game mode are motivated to buy it and splash the cash? Why would anyone who only plays competitive game modes buy it unless... Edited October 25, 2021 by Chips.7968 Link to comment Share on other sites More sharing options...
HotHit.6783 Posted October 25, 2021 Share Posted October 25, 2021 On 10/23/2021 at 9:09 PM, Paradoxoglanis.1904 said: yes i get that you are meant to set up combos with your pet. but why make hammer this special weapon? Im assuming the other ranger weapons dont have 9 abilities as well. No other elite spec has a weapon that stands out so much compared to their core weapons. Off the top of my head? Deadeye's Rifle has 11 skills if following the same metric. 3 Link to comment Share on other sites More sharing options...
mistsim.2748 Posted October 25, 2021 Share Posted October 25, 2021 (edited) Depends on the damage coefficients in PvP. It will absolutely dominate in spvp with its current kit, and possibly challenge the DPS meta in WvW. Edited October 25, 2021 by mistsim.2748 2 Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted October 25, 2021 Author Share Posted October 25, 2021 8 hours ago, HotHit.6783 said: Off the top of my head? Deadeye's Rifle has 11 skills if following the same metric. i honestly forgot deadeye existed 2 Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted October 26, 2021 Share Posted October 26, 2021 (edited) 11 hours ago, mistsim.2748 said: Depends on the damage coefficients in PvP. It will absolutely dominate in spvp with its current kit, and possibly challenge the DPS meta in WvW. I think people might be overblowing the hammer, all the "aoe" it had, is 120-180 range on the first hits, which is aoe in all but name, and the skill follow-ups looked stantionary cast too, I think people just might be able to walk away from the aoe. It might lead to some clown, running in circles on a node gameplay lol EDIT what I ment with stationary is something like holo shockwave ( but with 180 and not 300 range ) And its not all that easy to land, right holo players? Edited October 26, 2021 by Leonidrex.5649 2 Link to comment Share on other sites More sharing options...
Puck.3697 Posted October 26, 2021 Share Posted October 26, 2021 On 10/23/2021 at 3:13 AM, Paradoxoglanis.1904 said: Wtf is with hammer basically being 2 weapons? Instant pet teleports into tailswipe, an elite thats just a better version of SotP, a bunch of insane traits. Ranger is already the strongest core class that can almost do everything, and now untamed is getting boon rip, corrupts, teleports... Do u remember when we said this about Willbender? Lmfao. Ranger isnt the strongest core proffession... lol 2 Link to comment Share on other sites More sharing options...
LughLongArm.5460 Posted October 26, 2021 Share Posted October 26, 2021 Just look at what happened to both druid and soulbeast over the years. Both had very strong release, both got nerfed to oblivion over time. new spec is unfinished product, we don't even know the spec trade-off(and it will have one for sure). Link to comment Share on other sites More sharing options...
nosleepdemon.1368 Posted October 26, 2021 Share Posted October 26, 2021 Hi there! I am a Revenant main. I came here to see if anyone would be complaining about Rangers yet. In this uncertain time I needed something familiar, something comforting. I am glad that I have found it in this thread. 1 Link to comment Share on other sites More sharing options...
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