Lupini.6938 Posted March 3, 2022 Share Posted March 3, 2022 On 3/1/2022 at 5:57 PM, Raxmiga.4560 said: 1. Please add a section so we can choose our own buttons for Jade Bot functions. I've been flying with C as down on Mounts for so long now "riding" the Bot it wants me to hit V and it is just weird to learn something new for the same basic function as another game mode. The lack of customization for the jade bot movement surprised me. My key buttons are customized for me because of hand issues, I need to be able to change that. Now to my own, ArenaNet, could you please add a "tool-tip on hover" for the Jade Bot battery charges? The white number fades into the white battery area on that icon, and I am constantly hitting batteries for charges because I really can't see what the number is. The upright line of "4" just ends up looking like a "1." I know we'll have better charges on it eventually, but this is sort of a "visual" accessibility issue. Thanks. 1 Link to comment Share on other sites More sharing options...
Abraxxus.8971 Posted March 3, 2022 Share Posted March 3, 2022 Give us the "eat Noodles" that Mai Trin does at the beginning of New Kaineng as an emote please. 4 Link to comment Share on other sites More sharing options...
Jokuc.3478 Posted March 3, 2022 Share Posted March 3, 2022 Please consider adding support for multiple different cursors or at least change the color of it. There are so many times when you lose track of your cursor and have to rely on third party apps. 4 Link to comment Share on other sites More sharing options...
SoulGuardian.6203 Posted March 3, 2022 Share Posted March 3, 2022 (edited) Quick one ANet. Pretty please add infusions in dungeons vendors, just like in Fractals and WvW, so we can buy with Dungeon currencies. Thank you. Edited March 4, 2022 by SoulGuardian.6203 1 2 Link to comment Share on other sites More sharing options...
Argonil.6970 Posted March 4, 2022 Share Posted March 4, 2022 (edited) Hi. I would like to see an option to limit FPS when the program is in the background, to e.g. 30 FPS so it doesn't work too hard when it's not necessary. Additionally, I'd like an option for 144 FPS in the normal frame rate limiter so that my GPU doesn't go overboard in situations where it can. Edited March 4, 2022 by Argonil.6970 Link to comment Share on other sites More sharing options...
divineDerivative.5194 Posted March 4, 2022 Share Posted March 4, 2022 Please add all the options available on right clicking salvage kits to the research kit; salvage stack and salvage all based on quality. 1 Link to comment Share on other sites More sharing options...
Aeon.4583 Posted March 4, 2022 Share Posted March 4, 2022 (edited) Please consider to add, let's call it, Care-bot Protocol sensor array for Jade bot. With that sensor array equipped Jade bot will have two slots, one for stack of Utility and one for stack of food Food. Once player's character food and utility effect will be Diminished and Malnourished, Jade bot will use one portion of respective food and utility to refresh it's duration on player's character. Edited March 4, 2022 by Aeon.4583 Link to comment Share on other sites More sharing options...
Osmose.5893 Posted March 4, 2022 Share Posted March 4, 2022 (edited) Hi Anet, I have a suggestion to improve QOL when using Zip Lines. I think it’d be helpful to change the icon above the zip lines to show which direction you will travel once you use it. Every zip line has an upwards arrow above it currently, but that can be confusing when you go to use it and it sends you down when you’re trying to go up. I’d like to see the 1st zipline at the beginning of the route have the upwards arrow to signal that it travels upwards, and the 2nd one at the end have a downwards arrow to show you that it travels back down the route. I know a small beam of light appears briefly when you go near a zip line, but it’s very easy to miss. Please consider my suggestion and I hope it wouldn’t be too hard to implement. I really believe it’ll do a lot for zipline QOL. Thank you! - Alex Edited March 4, 2022 by Alex Fryer.3064 5 1 Link to comment Share on other sites More sharing options...
Misty Six.6587 Posted March 4, 2022 Share Posted March 4, 2022 Add a preview/inspection option please, to look at other players, would be awesome, thanks! 1 Link to comment Share on other sites More sharing options...
Zaoda.1653 Posted March 4, 2022 Share Posted March 4, 2022 (edited) >Deleted< Edited March 5, 2022 by Zaoda.1653 Link to comment Share on other sites More sharing options...
Amikeho.2105 Posted March 4, 2022 Share Posted March 4, 2022 aHi, here's my small request; to make weapon skill 4 and weapon skill 5 work on same keybind with mount ability 1 and 2. Atm, mounts need to have mount ability keybinds (default V and C) to use their skills, other, than engage. At the same time, mount engage skill have no specific keybind, and works on weapon skill 1 keybind. Then, some specific vehicles, like Charr'y tanks or recently skiffs, uses weapon skill 4 and 5 for the same skillbar slot. The problem is, we cant have same keybind for all of these skillbar slot 4 and 5. If I set mount ability 1 and 2 to button 4 and 5 (same as weapon skill), this prevents my skiff [Depth Charges] and [Turbo Boost] from being clicked, even, if there is no way both skills could be available at once. (That was barely an issue till now, just a tank in Forged Steel strike mission tbh). If I unbind mount abilitis 1 and 2, the skiff skills will work as intended, but Im losing mount skills. (I know about "Disable Conditional Mount Movement Ability Input", that's not the solution here). We could unify these keybinds or at least make them not interrupt each other. Why is this a problem? just get separate keys for them all? Then, I have some disability irl, and cant reach so many keybinds at once. For nearly 4 years (and many more other games) Im playing with up to 16 buttons (its a gamepad) for all actions, includes all skills, movements, interactions, lootings, all mounts or controlling maps. Till recently, I was ok sacrificing single FS strike skill once per week, with new fancy content, the sacrifice is too heavy. Solutions? To make skiff and other non-mount vehicles skill on slots 4-5 independent to mount ability 1 and 2, or at least to make mount abilities work with weapon skill keybinds (just like engage). (The option 1 could be better, as I could bind mount skills same as weapon skill 3-4 (making my own mess with keybinds vs skillbar slot, but its for access of a cripple). If anyone care bout the gamepad keybinds, Im using another app to rebind gamepad buttons to keyboard 1:1, its A, B, X, Y, L3, R3, start and select gamepad buttons as 1-8 + LT and RT as shift-ctrl, combo them all for up to 32 keybinds. ABXY+shift/ctrl as skills, others for other uses, dpad as wsad, LB and RB as mouse buttons, and both sticks as moving cursor. Then mess some in game keybinds and it works. That was enough for years, skiff beats me here. Thx for any help, stay safe and also thx for great job around o/ 2 Link to comment Share on other sites More sharing options...
Dralor.3701 Posted March 5, 2022 Share Posted March 5, 2022 Feels like QoL but feel free to move if I’m off. Really not been feeling the map design. First question most friends/guild mates have asked me about coming back is did a new movement mechanic or something get added. (Subjective) A lot of us don’t like the headache some of these maps take to traverse, the core game truly had the best map design (though I guess I liked PoF fine). If you make traveling through the map frustrating a good number of people would rather just leave. 😕 1 Link to comment Share on other sites More sharing options...
Aeon.4583 Posted March 5, 2022 Share Posted March 5, 2022 Remove Jade Bot messages about recycle and trophies find, loot scroll already gives us a hint of what jade Bot does. Disabling chat settings also disables other areas of information with Jade Bot notifications. Link to comment Share on other sites More sharing options...
Adah.8371 Posted March 5, 2022 Share Posted March 5, 2022 * All the masteries should be unlocked for the account on EOD (for the Alts) * We should be able to pass or speed up the dialogues on alts. It is super annoying. 3 Link to comment Share on other sites More sharing options...
SoulGuardian.6203 Posted March 5, 2022 Share Posted March 5, 2022 First of all, Thank you so much for that new character select screen. It's astonishing. I was so fed up of the dark orange desert background, and the extremely loud wind sfx. Now we're almost golden on this department. Except a few things that could make it perfect, ANet. ● Show character's DoB/Creation ● Show a little birthday present icon when they have an anniversary, and need to pickup their gifts. ● Even though the new background is gorgeous, you could give players the choice to select the one they want. 1 1 Link to comment Share on other sites More sharing options...
golemka.2157 Posted March 5, 2022 Share Posted March 5, 2022 lock chat size and tabs Link to comment Share on other sites More sharing options...
medivh.4725 Posted March 5, 2022 Share Posted March 5, 2022 Kill EOD Stone Trainer Link to comment Share on other sites More sharing options...
medivh.4725 Posted March 5, 2022 Share Posted March 5, 2022 Show coin icon if coins to collect from TP Show goods icon if goods to collect from TP 3 1 Link to comment Share on other sites More sharing options...
BazeDragon.3927 Posted March 5, 2022 Share Posted March 5, 2022 Add icons in the Fishing bars so we can keep track of our Bait and Lures. - As a bonus, a selection menu so we can easily equip new ones with them would be nice!Here is an example with them in the position of the Class (F1-5) positions with selection menu) 1 Link to comment Share on other sites More sharing options...
golemka.2157 Posted March 5, 2022 Share Posted March 5, 2022 also reduce the fog effect from the new ranger spec pet, even on low graphics the green poison stuff is too big 1 Link to comment Share on other sites More sharing options...
Parasite.5389 Posted March 5, 2022 Share Posted March 5, 2022 Fishing is amazing, but could we get a Tackle bag that automatically sorts and store fishing supplies(baits and lures), or give bait and lures the consumable tag so they will get sorting into a Siegemaster's satchel. 1 Link to comment Share on other sites More sharing options...
SoulGuardian.6203 Posted March 6, 2022 Share Posted March 6, 2022 (edited) Perfect Salvage Kits Please. Upgrade extractors are too hard to get a hold of and too expensive. I have to move a lot of weapons around characters when I do buy the expansion, and am already beggining the process... therefore, need to remove the upgrades safely to switch weapons between characters. The Runecrafter's Salvage-o-Matic is supposed to do this, with 100% chance to salvage upgrades, but it doesn’t. Edited March 6, 2022 by SoulGuardian.6203 1 Link to comment Share on other sites More sharing options...
Horus.8304 Posted March 7, 2022 Share Posted March 7, 2022 Add more details to harvesting tools in the Gem shops, specifically where extra materials gathered can be used if they are exclusive to paid content. Short story: I bought Unbound because I was told it was better than Volatile for trinkets and was too excited(dumb-dumb) to double-check wiki. Since I have no LW3 I just wasted my gems for nothing. 2 Link to comment Share on other sites More sharing options...
Atria.6729 Posted March 7, 2022 Share Posted March 7, 2022 "Salvage all" option. Also mordrem slivers still lacking "use all" option. 2 Link to comment Share on other sites More sharing options...
medivh.4725 Posted March 7, 2022 Share Posted March 7, 2022 (edited) Too many stairs and floors in New Kaineng City. Where is Jade powered lifts and Jade cabs for quick effortless transport? The city is high tech yet we jumping around in our mounts, climbing stairs, and hopping from floor to floor? Edited March 7, 2022 by medivh.4725 1 2 Link to comment Share on other sites More sharing options...
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