Chilli.2976 Posted December 17, 2017 Share Posted December 17, 2017 Can we have this please try it out for a week or so? Some skills, traits and runes will need to be reworked. If you die you die. Link to comment Share on other sites More sharing options...
Coolguy.8702 Posted December 17, 2017 Share Posted December 17, 2017 No ty, would just make pvp even more frustrating than it already is Link to comment Share on other sites More sharing options...
Chilli.2976 Posted December 17, 2017 Author Share Posted December 17, 2017 @Coolguy.8702 said:No ty, would just make pvp even more frustrating than it already isIts a beta where you test it. You might like it? Link to comment Share on other sites More sharing options...
jihm.2315 Posted December 17, 2017 Share Posted December 17, 2017 increase health by much and remove it why not Link to comment Share on other sites More sharing options...
Chilli.2976 Posted December 17, 2017 Author Share Posted December 17, 2017 @jihm.2315 said:increase health by much and remove it why notSounds good, or just keep the current health pools, then do another test with increased health pools. Link to comment Share on other sites More sharing options...
Swagg.9236 Posted December 17, 2017 Share Posted December 17, 2017 @jihm.2315 said:increase health by much and remove it why notI remember saying how the game should just give everyone 1000-1500 more base vitality in PvP to offset the memes. Then again, there is the distinct possibility that no one running a copy-paste meta build would ever die under such circumstances. Game's busted, yo. Link to comment Share on other sites More sharing options...
Abelisk.4527 Posted December 17, 2017 Share Posted December 17, 2017 Give everyone a base HP of 15.6k (Mesmer/Ranger/Eng/Revenant HP).I don't really support this idea, since the downed system works pretty well in its current state. If you lose a 1v1, you'll be punished by being in downstate for a long time unless you get rescued. In teamfights all the cleave will damage you more making you die faster and respawning faster (less punishment). Also, it's like a second life--just because you ran out of HP doesn't mean all hope is lost! Maybe a comeback CAN happen! But who knows, without downstate players will respawn like crazy and points will be decapped more often, but there will be less counterplay. Link to comment Share on other sites More sharing options...
Chilli.2976 Posted December 17, 2017 Author Share Posted December 17, 2017 @Abelisk.4527 said:But who knows, without downstate players will respawn like crazy and points will be decapped more often, but there will be less counterplay.Can always increase res timer by 5 seconds. Link to comment Share on other sites More sharing options...
witcher.3197 Posted December 17, 2017 Share Posted December 17, 2017 People melt in 2 seconds and you want to remove the only safety net mechanic that was implemented precisely so that people can come back from it? No thanks. Link to comment Share on other sites More sharing options...
Asur.9178 Posted December 17, 2017 Share Posted December 17, 2017 @witcher.3197 said:People melt in 2 seconds and you want to remove the only safety net mechanic that was implemented precisely so that people can come back from it? No thanks.All the passives out the ass says....no, you don't melt in 2s. Link to comment Share on other sites More sharing options...
Chilli.2976 Posted December 17, 2017 Author Share Posted December 17, 2017 @witcher.3197 said:People melt in 2 seconds and you want to remove the only safety net mechanic that was implemented precisely so that people can come back from it? No thanks.Well in that case, why would someone want to res you if you die in 2 seconds. They are just risking themselves. Link to comment Share on other sites More sharing options...
vesica tempestas.1563 Posted December 17, 2017 Share Posted December 17, 2017 downstate adds additional fight complexity, why on earth would you want to try and simplify gameplay? Link to comment Share on other sites More sharing options...
NecroSummonsMors.7816 Posted December 17, 2017 Share Posted December 17, 2017 No removing downstate would be a big mistake. It would remove the fight complexity in pvp and www, while making pve hell. Think about this: you wouldn't be able while doing pve content to get ressed by your party...In pvp/www leaving someone in downstate it's a strategic move that can let you decap a point or go help your allies while your enemies are out of 1 team member.Edit: just came to my mind that all the skill involving res would become useless as a lot of traits in many trait lines across all classes Link to comment Share on other sites More sharing options...
Abazigal.3679 Posted December 17, 2017 Share Posted December 17, 2017 @witcher.3197 said:People melt in 2 seconds and you want to remove the only safety net mechanic that was implemented precisely so that people can come back from it? No thanks.This is exaggerating, but i agree. In other metas, it might have been interesting to test out no downstate mechanic. In this one, it would make unbalanced fights even more unbalanced Link to comment Share on other sites More sharing options...
Ragion.2831 Posted December 17, 2017 Share Posted December 17, 2017 I dont know why people ask for new features that have to be created from scratch from Anet so easily. Anet isn't GGG or Blizzard. Suggestions that require something brand new to be made have like a 2 year lead time especially if it isnt something that isn't bug related.If community voted to get rid of downstate today you arent going to see it happen until like 2020. Its really only towards a major content release day that all their PR starts to come out with the classic bs line "we are listening to the players all the time".Its easier to make small very specific suggestions that just slightly alter things already in the game. Those can likely be done between balance patches.Its now after 5 years they decide to make pinned threads where they continuously talk to players about content. If they had done this before HoT expansion, they would have avoided so many problems. Link to comment Share on other sites More sharing options...
Rezzet.3614 Posted December 17, 2017 Share Posted December 17, 2017 All we need is to have downstate skills removed , downstate sucks now cuz some are better than other , necro flat out deals more damage than while alive while healing Link to comment Share on other sites More sharing options...
NuhDah.9812 Posted December 17, 2017 Share Posted December 17, 2017 @"Rezzet.3614" said:All we need is to have downstate skills removed , downstate sucks now cuz some are better than other , necro flat out deals more damage than while alive while healingor you can just account for down states before you enter a duel. downstates are part of the game, and if nothing else it gives gw2 it's combat flavor. I understand might they feel unfair due to balance disparities, but isn't that the same issue with "alive" states? Some builds and professions will always be better duelists than others. You only need to account in your fights that there is this thing "downsatate" which is another/second phase of the battle and be prepared that it might be able to turn the tides if it catches you off guard. Link to comment Share on other sites More sharing options...
Sobx.1758 Posted December 17, 2017 Share Posted December 17, 2017 What's the point of "never going to happen" answer? Do you count it as "yes, but won't happen"? Is it an empty vote (like "maybe"?)? It's just skewing the results, not sure why you included it here at all ;) Link to comment Share on other sites More sharing options...
Ragmon.6350 Posted December 17, 2017 Share Posted December 17, 2017 Doesen't hurt to try some variations on how we play PvP, if we don't like it we wont use it. Link to comment Share on other sites More sharing options...
Dahkeus.8243 Posted December 17, 2017 Share Posted December 17, 2017 Hell no. Down state is one of the best mechanics in GW2's PvP. It's one of the few very clear mechanics that is very visible and adds to gameplay depth. Link to comment Share on other sites More sharing options...
Rezzet.3614 Posted December 17, 2017 Share Posted December 17, 2017 all of support specs and skills an traits would need a super overhaul if down state was removed , the simple option is remove downstate skills Link to comment Share on other sites More sharing options...
Zintrothen.1056 Posted December 17, 2017 Share Posted December 17, 2017 Only if we dramatically increase health pools. Link to comment Share on other sites More sharing options...
Morwath.9817 Posted December 17, 2017 Share Posted December 17, 2017 Quaggan dislikes downed state, but there are way more important things to "fix". Link to comment Share on other sites More sharing options...
Sobx.1758 Posted December 17, 2017 Share Posted December 17, 2017 @Rezzet.3614 said:all of support specs and skills an traits would need a super overhaul if down state was removedThat's just not true lmao. Link to comment Share on other sites More sharing options...
Chaith.8256 Posted December 17, 2017 Share Posted December 17, 2017 @Sobx.1758 said:@"Rezzet.3614" said:all of support specs and skills an traits would need a super overhaul if down state was removedThat's just not true lmao.Many revive traits and revive utilities, how is it not true these would need to be reworked?Edit:Skillshttps://wiki.guildwars2.com/wiki/Signet_of_Mercyhttps://wiki.guildwars2.com/wiki/"Search_and_Rescue!"https://wiki.guildwars2.com/wiki/Glyph_of_Renewalhttps://wiki.guildwars2.com/wiki/Illusion_of_Lifehttps://wiki.guildwars2.com/wiki/Signet_of_Undeathhttps://wiki.guildwars2.com/wiki/Battle_Standardhttps://wiki.guildwars2.com/wiki/Nature%27s_RenewalTraitshttps://wiki.guildwars2.com/wiki/Function_Gyrohttps://wiki.guildwars2.com/wiki/Allies%27_Aidhttps://wiki.guildwars2.com/wiki/Transfusionhttps://wiki.guildwars2.com/wiki/Life_from_Deathhttps://wiki.guildwars2.com/wiki/Protective_Reviverhttps://wiki.guildwars2.com/wiki/Radiant_Revivalhttps://wiki.guildwars2.com/wiki/Merciful_Ambushhttps://wiki.guildwars2.com/wiki/Medic%27s_Feedbackhttps://wiki.guildwars2.com/wiki/Ritual_of_Lifehttps://wiki.guildwars2.com/wiki/Reviver%27s_Mighthttps://wiki.guildwars2.com/wiki/Protective_Reviverhttps://wiki.guildwars2.com/wiki/Courageous_Returnhttps://wiki.guildwars2.com/wiki/Decisive_Renownhttps://wiki.guildwars2.com/wiki/Arcane_Resurrectionhttps://wiki.guildwars2.com/wiki/Courageous_Returnxd Link to comment Share on other sites More sharing options...
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