Discovered.9146 Posted December 12, 2018 Share Posted December 12, 2018 With the Balance Patch today, Rev sword 4 Shackling Wave received a substantial change in the sake of counterplay; Doubling its cast time from 0.5 to 1 second. This change has currently made the feel of using it terrible and easy to self interrupt. Anet please use your PvE/PvP split for shackling wave and maintain the old 0.5 cast time for PvE. I understand the change for PvP since it was a strong ability and have no issue with it in PvP. Link to comment Share on other sites More sharing options...
Bunny.9834 Posted December 12, 2018 Share Posted December 12, 2018 Yeah, this is just weird... Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted December 12, 2018 Share Posted December 12, 2018 needs to be pvp split Link to comment Share on other sites More sharing options...
Scar.1793 Posted December 12, 2018 Share Posted December 12, 2018 .Nvm wrong post 10 char Link to comment Share on other sites More sharing options...
Jarid.4952 Posted December 12, 2018 Share Posted December 12, 2018 Or atleast increase the dmg of it - 20-30% would be ok, accounting about 1-2 Autohits will be missing Link to comment Share on other sites More sharing options...
Ario.8964 Posted December 12, 2018 Share Posted December 12, 2018 Would've been better had they just reduced the damage so it wasn't a near 1 shot in pvp rather than messing with the fluidity of the entire set. Link to comment Share on other sites More sharing options...
phokus.8934 Posted December 12, 2018 Share Posted December 12, 2018 The short-sightedness of this change is so glaringly obvious.In pve it definitely screws with rotational dps output. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted December 12, 2018 Share Posted December 12, 2018 @Ario.8964 said:Would've been better had they just reduced the damage so it wasn't a near 1 shot in pvp rather than messing with the fluidity of the entire set.Reduce the damage in PvP sure, but Herald S/S has likely the worst burst of an power based build, and while I rarely play my Herald in PvE anymore, this was not a needed or welcome change for PvE players. Link to comment Share on other sites More sharing options...
meri.9187 Posted December 12, 2018 Share Posted December 12, 2018 Should have reduced the damage by reducing 20% for the initial hit and removing one of the additional hits in competitive gamemodes (it can hit well over 10k in WvW too) in addition to the animation at the start. I've wanted offhand sword damage nerfed for almost a year now but this extremely awkward cast time affects an already weak power herald build in pve and really messes with the flow of rev gameplay itself.This feels like the arc divider cast time increase that made greatsword berserker feel extremely awkward... and look where that build is. Ded. Link to comment Share on other sites More sharing options...
Master Ketsu.4569 Posted December 12, 2018 Share Posted December 12, 2018 @phokus.8934 said:The short-sightedness of this change is so glaringly obvious.In pve it definitely screws with rotational dps output.Yep.I think this is the worst part of the way they changed it.It was meant to hit PvP. But the reality is you can still hit people with shackling wave if you dodge bait them. It's also now one of the best skills to stow weapon troll with. So sword is still very viable there. Press sword 4, wait till you reach the 'swords over head' part of the animation, most people blow a dodge when they see this, stow weapons and hit them with sword 5 as their dodge ends instead. Tremendous meme. But PvE. Oh boy. Sword 4 is basically an unusable skill for PvE now. Even with quickness I just don't see any optimal spot for it to exist as part of the rotation. Mark has been fully missed. This skill will still see plenty of use in PvP and now basically zero use in PvE. Maximum Derp.Bring. Back. Duelists Prep. reeeeeeeeeeeeeeeeeeeee Link to comment Share on other sites More sharing options...
phoenixwil.6071 Posted December 12, 2018 Share Posted December 12, 2018 I just tested the cast time. Anet said they changed it to just under 1 sec. Well, it actually takes 1.25 seconds before it hits a foe, which is a longer cast time than intended. Anet needs to fix that. Link to comment Share on other sites More sharing options...
ParanoidKami.2867 Posted December 12, 2018 Share Posted December 12, 2018 Nerf Herald if you want to lower Herald dps. Don't nerf offhand sword that any other spec could use. Link to comment Share on other sites More sharing options...
vyncius.6105 Posted December 13, 2018 Share Posted December 13, 2018 @ParanoidKami.2867 said:Nerf Herald if you want to lower Herald dps. Don't nerf offhand sword that any other spec could use.anet stated that herald is underperforming nerfs are not needed to class that is not much played outside of pvp. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted December 13, 2018 Share Posted December 13, 2018 Tested it out myself. Doesn't really flow well. Guess my Herald will now spend 100% of his time in WvW. I guess ill go back to leveling my Warrior...oh wait... Link to comment Share on other sites More sharing options...
Discovered.9146 Posted December 13, 2018 Author Share Posted December 13, 2018 Doesn't really flow well.Yeah, now it just feels like ass trying to weave S4 into anything, Iv resorted to switching to Axe to even try to keep any semblance of smoothness Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted December 13, 2018 Share Posted December 13, 2018 Starting to think axe may be the only alternative now. Shield is still even more useless. Link to comment Share on other sites More sharing options...
Catchyfx.5768 Posted December 14, 2018 Share Posted December 14, 2018 I think sword have still upperhand in this. Range of S4 is still good. In some situatuins its good. Link to comment Share on other sites More sharing options...
Aigleborgne.2981 Posted December 14, 2018 Share Posted December 14, 2018 At least now we can enjoy animation! ? Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted December 14, 2018 Share Posted December 14, 2018 @LucianDK.8615 said:Starting to think axe may be the only alternative now. Shield is still even more useless.I object to this idea solely because with Rev I finally found a profession that allowed me to dual-wield identical weapons and not suck at killing things. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted December 14, 2018 Share Posted December 14, 2018 @Turkeyspit.3965 said:@LucianDK.8615 said:Starting to think axe may be the only alternative now. Shield is still even more useless.I object to this idea solely because with Rev I finally found a profession that allowed me to dual-wield identical weapons and not suck at killing things.I have to agree, but shackling wave is just terrible now Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted December 14, 2018 Share Posted December 14, 2018 @LucianDK.8615 said:@Turkeyspit.3965 said:@LucianDK.8615 said:Starting to think axe may be the only alternative now. Shield is still even more useless.I object to this idea solely because with Rev I finally found a profession that allowed me to dual-wield identical weapons and not suck at killing things.I have to agree, but shackling wave is just terrible nowI agree with your agreement. Fortunately (I guess?) I've found so much enjoyment on my Rev in WvW that I rarely use him for anything PvE except perhaps the odd meta, and while in WvW I'm running Hammer Backline (not roaming) so I can easily see myself not using OH sword much in the near future.Still sucks though.... Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted December 14, 2018 Share Posted December 14, 2018 Just did some testing. I notice that with a slight shuffle side to side against NPC Shackling Wave can miss with its additional attacks and only land one hit. This may be a bug though. But the delay seem to be stacked on top of the cast time Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted December 14, 2018 Share Posted December 14, 2018 Hopefully Offhand sword stay bad so Staff can get a buff. I want to rock a two handers melee weapon and GS is never going to happen since it's too OP. Link to comment Share on other sites More sharing options...
MachineManXX.9746 Posted December 14, 2018 Share Posted December 14, 2018 @Knighthonor.4061 said:Hopefully Offhand sword stay bad so Staff can get a buff. I want to rock a two handers melee weapon and GS is never going to happen since it's too OP.Lol, what does it even mean that GS is too OP? Since it doesn't exist, it could be made to be anything. Link to comment Share on other sites More sharing options...
idolin.2831 Posted December 14, 2018 Share Posted December 14, 2018 I've had more success running axe OH in WvW. It's less predictable (axe 4 surprised a good amount of people), has a good CC (gotta bait dodges first though, axe 5 is fairly obvious), and in general is just way faster and more fluid and allows me to kite better.Given that the cast time of Shackling Wave is 1s now, it's fairly easy to just move out of the way, dodge, or interrupt, or even deal damage then dodge - especially in fights against warriors (with the amount of CC they have), holo (quickness + any holo skills), thieves (core s/d most notably with sword 2), since in those fights I usually have to be quick and precise in landing the bursts, and it's much harder with the new Shackling Wave. That window of 1s makes revs too vulnerable. Link to comment Share on other sites More sharing options...
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