Flandre.2870 Posted October 8, 2019 Share Posted October 8, 2019 xxxxxxxxxx Link to comment Share on other sites More sharing options...
Raiden The Beast.3016 Posted October 8, 2019 Share Posted October 8, 2019 Nope, ty ... Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted October 8, 2019 Share Posted October 8, 2019 No. TY.... Link to comment Share on other sites More sharing options...
GRRRR.3521 Posted October 8, 2019 Share Posted October 8, 2019 Uh oh with the amount of cry threads about thief theres prolly more "balance" incomingI could care less about the dead garbage that is pvp, the problem is the "balance" keeps seeping into pve and impacts walking around and slapping monsters. GW1 had thousands of skills and a bazillion combinations due to the class system (and healthy pvp for a long time) but now its apparently impossible to properly balance or even just split about 50 skills of 8 or so fixed classes. Link to comment Share on other sites More sharing options...
MrAmputatoes.6031 Posted October 8, 2019 Share Posted October 8, 2019 I didnt realize thieves were an issue? Their only good role is +1, losing to a staff thief is hilariously bad and DE are 90% of the time an easy kill, unless of course you have no projectile hate, can't LOS, or can't dodge. If your dying to DE pistol whip spam it means carry a stun break and stop dodging for mobility... The amount of fights I win is hilariously high cause people always dodge roll way to early... Link to comment Share on other sites More sharing options...
Elxdark.9702 Posted October 8, 2019 Share Posted October 8, 2019 lul the only reeason why there were so many thief builds is because they decided for some reason to bring back condi thief and acro staff, both are unhealthy for the game and it has been proven that the community DOESN'T LIKE THEM AT ALL, why would they bring them back? probably because they have a hamster working in the pvp section."Deadeye thieves" literally only ddbuf played de, and sind played dp for some reason which didn't do that much. everybody else was playing condi thief and acro staff, only few were playing s/d core. Link to comment Share on other sites More sharing options...
Fractures.8267 Posted October 8, 2019 Share Posted October 8, 2019 @MrAmputatoes.6031 said:I didnt realize thieves were an issue? Their only good role is +1You can thank a certain thief for making them this way.Telling anet they should be a +1 role, then complained when they did it and left thief in the state it is now. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted October 8, 2019 Share Posted October 8, 2019 do it.nerf all the things. Link to comment Share on other sites More sharing options...
birdboy.6509 Posted October 8, 2019 Share Posted October 8, 2019 The op is upset he had to play staff thief in the monthly because his Mesmer would get farmed by Sind. Unlucky bud Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted October 8, 2019 Share Posted October 8, 2019 @"Elxdark.9702" said:lul the only reeason why there were so many thief builds is because they decided for some reason to bring back condi thief and acro staff, both are unhealthy for the game and it has been proven that the community DOESN'T LIKE THEM AT ALL, why would they bring them back? probably because they have a hamster working in the pvp section."Deadeye thieves" literally only ddbuf played de, and sind played dp for some reason which didn't do that much. everybody else was playing condi thief and acro staff, only few were playing s/d core.Maybe the brought them back cuz playing power s/d for yrs gets very boring. More viable builds the better and thief is no exception. Few are playing power s/d cuz they've been already playing that build for yrs lol Link to comment Share on other sites More sharing options...
Interpretor.3091 Posted October 8, 2019 Share Posted October 8, 2019 Acro staff is horrible. Horrible for this game. As for thief in general. It blows in solo q but is very powerful in terms of map control and overall effectiveness when used as a coordinated team. However .01% of the pvp population takes Teamplay competitive in gw2 seriously so it won’t get nerfed. Just move on Flandre Link to comment Share on other sites More sharing options...
Elxdark.9702 Posted October 8, 2019 Share Posted October 8, 2019 @Psycoprophet.8107 said:@"Elxdark.9702" said:lul the only reeason why there were so many thief builds is because they decided for some reason to bring back condi thief and acro staff, both are unhealthy for the game and it has been proven that the community DOESN'T LIKE THEM AT ALL, why would they bring them back? probably because they have a hamster working in the pvp section."Deadeye thieves" literally only ddbuf played de, and sind played dp for some reason which didn't do that much. everybody else was playing condi thief and acro staff, only few were playing s/d core.Maybe the brought them back cuz playing power s/d for yrs gets very boring. More viable builds the better and thief is no exception. Few are playing power s/d cuz they've been already playing that build for yrs loli would rather play s/d thief forever than playing acro staff or condi thief, literally cancer.dp died for this? to play freaking 2 buttons spam builds???this community have a weird concept of more viable builds equal good balance or better balance, in paper it sounds good but when you have a clueless team like Anet doing the balance then it's not good because there's the chance of creating these abominations. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted October 8, 2019 Share Posted October 8, 2019 "you can play basically anything""most broken mechanics and survivability""most classes aren't even able to fight you""can disengage every fight for free""get rewarded for bad play"That's so much uninformed bullshit in one place that I give up in advance, have at it sheep. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted October 8, 2019 Share Posted October 8, 2019 @Elxdark.9702 said:@Psycoprophet.8107 said:@Elxdark.9702 said:lul the only reeason why there were so many thief builds is because they decided for some reason to bring back condi thief and acro staff, both are unhealthy for the game and it has been proven that the community DOESN'T LIKE THEM AT ALL, why would they bring them back? probably because they have a hamster working in the pvp section."Deadeye thieves" literally only ddbuf played de, and sind played dp for some reason which didn't do that much. everybody else was playing condi thief and acro staff, only few were playing s/d core.Maybe the brought them back cuz playing power s/d for yrs gets very boring. More viable builds the better and thief is no exception. Few are playing power s/d cuz they've been already playing that build for yrs loli would rather play s/d thief forever than playing acro staff or condi thief, literally cancer.dp died for this? to play freaking 2 buttons spam builds???this community have a weird concept of more viable builds equal good balance or better balance, in paper it sounds good but when you have a clueless team like Anet doing the balance then it's not good because there's the chance of creating these abominations.Well that's ur preference and opinion which is more than fine and needs no justification as its ur opinion. I for one am glad theres a strong-ish power s/d build, condi build and a staff build for thief that are strong enough to be considered meta although staff falls bit short on that. I myself believe power s/d, d/p and d/d are actually in need of buffs to have a decent spot in today's version if nerfing alot of the powercreep was not to happen that is. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted October 8, 2019 Share Posted October 8, 2019 @"Alatar.7364" said:"you can play basically anything""most broken mechanics and survivability""most classes aren't even able to fight you""can disengage every fight for free""get rewarded for bad play"That's so much uninformed kitten in one place that I give up in advance, have at it sheep.It's just another biased I don't like thief thread full of useless statements full of hyperbole. One of many. Link to comment Share on other sites More sharing options...
Cougre.6543 Posted October 8, 2019 Share Posted October 8, 2019 This thread has been brought to you by the mesmer gang. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted October 8, 2019 Share Posted October 8, 2019 @Cougre.6543 said:This thread has been brought to you by the mesmer gang.Haha nice! Link to comment Share on other sites More sharing options...
Kondor.2904 Posted October 8, 2019 Share Posted October 8, 2019 @birdboy.6509 said:The op is upset he had to play staff thief in the monthly because his Mesmer would get farmed by Sind. Unlucky bud Wait, but i've heard mesmer is op and wins every matchup :confusedpikachuface: Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted October 8, 2019 Share Posted October 8, 2019 I want to break this down since there are valid points in the OPs post.@"Flandre.2870" said:Relevant through every single metaThis depends on the build and who's using it. In general, not all Thief can play meta build and often tweaked to support their playstyle. This make each Thief build unique for the player instead of have a general build called meta. The reason for the tweak is proof that the Thief is not "relevant through every single meta" and there are times that Thief would be a very bad pick.with the most broken mechanics and survivability out of any class.This is simply not true. Compare to the Guardian who can save themselves and others at the same time, Thieves struggles to even save themselves.Last monthly we had 5 different thief builds in semi finals (D/p daredeveil, s/d core, deadeye s/p rifle, condi daredevil, staff daredevil). It's time to gut shortbow 5 and sword2 insane mobility so that people aren't always and forever forced to take a thief. You did it to mesmer portal, why not do it to thief? Especially since the class dominates the gamemode and is the only class where you can play basically everythign due to how stupid the class mechanics are. Most builds like revs build variety is one rune swap. Sword2 gives you insaene advanmtage, most calsses aren't able to even fight you since it's the most consistent over-the-wall skill in the game and you can force easy decaps by placing it between the points.I have to say that you have a valid point here. I, myself, do not like watching Thieves as a decap +1 profession. It's degrading to the profession to act as a gopher (errand boy). For a different reasoning from yours, I want to see Thieves more invested in team fights. Also, I do agree that something has to be done with SB#5. Shadowstep has 50s CD while SB#5 has 6s CD that can be used twice in a row at full Initiative. There was a discussion about SB#5, but I don't think there has been a solution to this issue.However, I disagree with your point about Sword#2. Infiltrator Return only last 15s thus the Thief has to find the balance to pull off what you have described. That required high level skill and experience to know where to place return and when to return. Besides, locking Sword#2 to Infiltrator's Return means that the Thief have sacrificed access to Infiltrator's Strike for a short window of tactical advantage. Also there is a risk that the Thief placed the return point on the opposite side of the map which is an acceptable trade off for what benefit the skill provides.Shortbow5 needs lots of extra initiative or you are able to disengage every fight for free and get get rewarded for yor bad play with decaps due to unmatched mobility. tldr: thief brokenAlthough I agree that SB#5 needs to be addressed, but if the Thief failed at decap, doesn't that mean you keep your node? How is that a reward for the Thief?Even though Thief has high mobility, it is by no means unmatched. IMO, seeing Thief in the matches again is a good thing. Seeing the Thief as a gopher really irritates me. The decap +1 role has to die. Link to comment Share on other sites More sharing options...
warherox.7943 Posted October 9, 2019 Share Posted October 9, 2019 @"GRRRR.3521" said:Uh oh with the amount of cry threads about thief theres prolly more "balance" incomingI could care less about the dead garbage that is pvp, the problem is the "balance" keeps seeping into pve and impacts walking around and slapping monsters. GW1 had thousands of skills and a bazillion combinations due to the class system (and healthy pvp for a long time) but now its apparently impossible to properly balance or even just split about 50 skills of 8 or so fixed classes.PvE is the reason why condis are so broken in PvP/WvW. Link to comment Share on other sites More sharing options...
Flandre.2870 Posted October 9, 2019 Author Share Posted October 9, 2019 xxxxxxxxxx Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted October 9, 2019 Share Posted October 9, 2019 Hate to say it but i dont agree. Frustration level vs Condi thief 7/10Frustration level vs Power evade/staff thief 6/10Frustration level vs Perma stealth thief 8.5/10Frustration level vs Sage mantra firebrand 10/10Frustration level vs Any form of staff / scepter mirage 12/10 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted October 9, 2019 Share Posted October 9, 2019 @ZDragon.3046 said:Hate to say it but i dont agree. Frustration level vs Condi thief 7/10Frustration level vs Power evade/staff thief 6/10Frustration level vs Perma stealth thief 8.5/10Frustration level vs Sage mantra firebrand 10/10Frustration level vs Any form of staff / scepter mirage 12/10This as far as my frustrations seems close. staff DD being OP is just lol Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted October 9, 2019 Share Posted October 9, 2019 @Psycoprophet.8107 said:@ZDragon.3046 said:Hate to say it but i dont agree. Frustration level vs Condi thief 7/10Frustration level vs Power evade/staff thief 6/10Frustration level vs Perma stealth thief 8.5/10Frustration level vs Sage mantra firebrand 10/10Frustration level vs Any form of staff / scepter mirage 12/10This as far as my frustrations seems close. staff DD being OP is just lolannoying? YesOp hardly.To be frank with you there are warriors out there who dodge almost just as much as daredevils do and can dishout more damage and hold more pressure on you while doing it with stronger cc's and abetter blocking skill to boot. We can agree to disagree ;) Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted October 9, 2019 Share Posted October 9, 2019 @ZDragon.3046 said:@Psycoprophet.8107 said:@ZDragon.3046 said:Hate to say it but i dont agree. Frustration level vs Condi thief 7/10Frustration level vs Power evade/staff thief 6/10Frustration level vs Perma stealth thief 8.5/10Frustration level vs Sage mantra firebrand 10/10Frustration level vs Any form of staff / scepter mirage 12/10This as far as my frustrations seems close. staff DD being OP is just lolannoying? YesOp hardly.To be frank with you there are warriors out there who dodge almost just as much as daredevils do and can dishout more damage and hold more pressure on you while doing it with stronger cc's and abetter blocking skill to boot. We can agree to disagree ;) I think u quoted wrong person as I was agreeing with u. Or u miss understood my post. Link to comment Share on other sites More sharing options...
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