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Reason to quit this game - griefing [MERGED]


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a) Left click on the chest before pressing F

b) position yourself so that pressing the F key prioritizes the chest anyways

c) wait 10 seconds for the portal to disappear

 

zzz, huge problem indeed.

Edited by Sobx.1758
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2 hours ago, kharmin.7683 said:

Topic has been discussed quite a bit on the forums.  Maybe try the search feature next time?

yes but there is a need for more posts like this. If there is a problem it needs to be posted to be seen. Gw2 GMs told me to post the problem

1 hour ago, Inculpatus cedo.9234 said:

Shouldn't take 'minutes' to press the 'Next Ally' key (which brings up every interactable object in view). 

 

Also great for those times someone accidentally (or purposefully) stacks Guild Banners. 

which i already said in my post. it is a problem as someone else answered already, just because you dont have the problem so often doesnt mean other people dont have it

1 hour ago, Sobx.1758 said:

a) Left click on the chest before pressing F

b) position yourself so that pressing the F key prioritizes the chest anyways

c) wait 10 seconds for the portal to disappear

 

zzz, huge problem indeed.

yes it is a huge problem indeed. the game needs to work smoothly and this is just toxic. There are ways to fix it

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On 6/6/2021 at 11:48 PM, Neratius.7902 said:

yes it is a huge problem indeed. the game needs to work smoothly and this is just toxic. There are ways to fix it

No, it's not a huge problem, there are simple solutions which I've listed above and if you choose not to use them because you think you're too important for everyone to press your LMB then there's not much to discuss here anyways.

Edited by Sobx.1758
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1 hour ago, Neratius.7902 said:

yes but there is a need for more posts like this. If there is a problem it needs to be posted to be seen. Gw2 GMs told me to post the problem

 

I recommend that you read the ToS for posting on the forums as repeated posts on the same topic go against it.

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They could also just create deadzones for the annoying items in question around the chests/points of interest.

My most annoying portal troll was a mesmer in a Drakkar fight that waited in the wrong room and then ported us to the wrong mini boss. That one is a tricky one to patch. Because you want mesmer ports to work, but only to the active mini boss. So blanket restricting them doesn't work.

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I sympathize with the annoyance factor as a frequent Octovine combatant, but I've found I can easily bypass aviator boxes and portals by either clicking on the chest itself (if it's visible), or just waiting a moment or two for the hordes to clear before looting the chests, so I can see everything clearly. The only time I ever "fall" for it is if I have an extremely unlikely infusion on the brain.

 

I'm afraid any restrictions on using items like aviator boxes would wind up looking something like: "Congratulations! Here's your new fun festival item. Spread it around. *Do not use near chests, crates, things that look like chests, people who might be thinking about chests... or you may be banned from the game without further warning."

 

OK... a little ridiculous, but the point of these items is to spread a little light-hearted cheer. I'm sorry they stress you out the way some people are using them. If ANet were to take any real action to restrict the use of these items, I think far and away the easiest solution would be to just remove them from the game, and as much as they can be misused, I'd hate to see that happen.

 

 

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14 hours ago, Inculpatus cedo.9234 said:

Shouldn't take 'minutes' to press the 'Next Ally' key (which brings up every interactable object in view). 

 

Also great for those times someone accidentally (or purposefully) stacks Guild Banners. 

Huh, is this true? I've been playing this game since launch and I've never known this. Must try this next time somebody just dumps a bunch of banners all in the same spot.

 

But anyway, to get back to the original topic, I think probably the easiest solution is just change it so that  interactive objects go in this order: Allies (so ressing a downed ally takes priority over picking up a rock) > Chests > Other objects

Edited by Zaxares.5419
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12 hours ago, Inculpatus cedo.9234 said:

I don't see anything in your post about using the 'Next Ally' key. 

Should not take 'minutes' even if you ran through 50 allies.  Maybe 30 seconds at most? 

in my initial post i stated i know about the workaround. the thing is:

a workaround is not a solution. there needs to be a solution and not a workaround that sometimes works. as someone else stated it does not work 100% and it sometimes takes long. having a solution to the problem is way more usefull than something that "works for you". lets say it takes 30 seconds at most, worst case szenario you have to do it at alot of chests because alot of trolls in your instance. this sums up. taking 30 seconds for 10 chests is 300 secons. thats 6 minutes of wasted time just because of aviator boxes or trade merchants. if you want to follow up tarir with death branded shatterer there is a very high chance you wont get onto a map with the escort running after tarir. and that is frustrating. it needs a fix

12 hours ago, Sobx.1758 said:

No, it's not a huge problem, there are simple solutions which I've listed above and if you choose not to use them because you think you're too important for everyone to left click your LMB then there's not much to discuss here anyways.

as stated above. having a workaround is not a solution. there is alot more to discuss. if you do not think there is, why even bother taking part in the converstation about fixing a problem? we are looking for a solution not a workaround

11 hours ago, kharmin.7683 said:

I recommend that you read the ToS for posting on the forums as repeated posts on the same topic go against it.

1. if there are so many posts about it, there might be something to it. 

2. i get your point but its not really a solution for the problem at hand. 

3. if a gm tells me: please post the issue on the forum because the devs read it if it does get posted more often then i do so

4. if you get annoyed by people opening a topic that has been discussed in the past i am sorry. the issue is not solved since the last times someone posted about it.

22 minutes ago, Zaxares.5419 said:

Huh, is this true? I've been playing this game since launch and I've never known this. Must try this next time somebody just dumps a bunch of banners all in the same spot.

 

But anyway, to get back to the original topic, I think probably the easiest solution is just change it so that  interactive objects go in this order: Allies (so ressing a downed ally takes priority over picking up a rock) > Chests > Other objects

it is true, but does not work 100% it is a workaround. as you stated yourself, we need a fix not a workaround.

 

the best thing would be a priority from downed allies to chests to other objects as you stated or a tickbox option that allows your client to prio chests over everything.

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4 minutes ago, Neratius.7902 said:

1. if there are so many posts about it, there might be something to it. 

2. i get your point but its not really a solution for the problem at hand. 

3. if a gm tells me: please post the issue on the forum because the devs read it if it does get posted more often then i do so

4. if you get annoyed by people opening a topic that has been discussed in the past i am sorry. the issue is not solved since the last times someone posted about it.

 

 

 

1. Still, it goes against the ToS.  People should use the search function and contribute to existing threads.

2. That assumes that there is a problem.  Apparently, ANet doesn't believe so, else they would have rectified it.

3. Again, you could have used the search function to find the previous thread(s).  I doubt that the Devs have the time to cull through the forums and read multiple threads on the same topic over and over.  That's why there is a stickied QoL thread at the top of this very forum.

4. See #2

 

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13 minutes ago, kharmin.7683 said:

2. That assumes that there is a problem.  Apparently, ANet doesn't believe so, else they would have rectified it.

You honestly use that as your metric for what is a problem in the game?
So... the game permanently has no problems, it just *had* problems, but those were rectified. 

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2 minutes ago, The Boz.2038 said:

You honestly use that as your metric for what is a problem in the game?
So... the game permanently has no problems, it just *had* problems, but those were rectified. 

For things that have had multiple threads posted about them, yeah, sure.

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44 minutes ago, Neratius.7902 said:

as stated above. having a workaround is not a solution. there is alot more to discuss. if you do not think there is, why even bother taking part in the converstation about fixing a problem? we are looking for a solution not a workaround

As stated above, this is just not an actual problem.

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2 hours ago, kharmin.7683 said:

1. Still, it goes against the ToS.  People should use the search function and contribute to existing threads.

2. That assumes that there is a problem.  Apparently, ANet doesn't believe so, else they would have rectified it.

3. Again, you could have used the search function to find the previous thread(s).  I doubt that the Devs have the time to cull through the forums and read multiple threads on the same topic over and over.  That's why there is a stickied QoL thread at the top of this very forum.

4. See #2

 

it got merged. so there is this problem solved

37 minutes ago, Inculpatus cedo.9234 said:

There's an official ArenaNet statement (on the forums) that this is not an issue that warrants any action. 

 

Now, if they have changed their minds, they have not made a statement indicating that is so.  Thus, we can only refer to their last statement, and use available 'workarounds', as you term them. 

i am trying to change their mind, it is very much a reason to be enfuriated. quality of life iimprovements are always worth going for

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Let me save everyone time. If someone posts an ‘I quit!’ thread or a variation, you’ll not convince them otherwise. Someone who quits just does. They don’t post it on the forums. I’ll let my peers figure out why the poster(s) post these threads on their own.

 

Either way, can I have your stuff? 😁

Edited by Ardenwolfe.8590
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2 hours ago, Pockethole.5031 said:

Edit: I have my own reasons to quit the game and I thought this thread was about reasons to quit so whatever. I've quit already.

Then why do you keep lurking on the forum of the game you don't even play? I don't understand.

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On 5/21/2021 at 7:31 PM, Zebulous.2934 said:

personally I dislike aviator boxes far more than I dislike mesmer portals.  At least the portals are limited to how far the mesmer can travel during the duration. I can't really do anything about the T pose inflicted by an aviator box.

I'm not sure in what context you mean you can't do anything about the t-pose, since simply clicking on the aviator box again removes the effect.

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On 6/7/2021 at 12:47 PM, kharmin.7683 said:

1. Still, it goes against the ToS.  People should use the search function and contribute to existing threads.

2. That assumes that there is a problem.  Apparently, ANet doesn't believe so, else they would have rectified it.

3. Again, you could have used the search function to find the previous thread(s).  I doubt that the Devs have the time to cull through the forums and read multiple threads on the same topic over and over.  That's why there is a stickied QoL thread at the top of this very forum.

4. See #2

 

I see people post the same thing over and over, and haven't seen them being thrown ou of the forums. 

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