Why this type of build has ANY legitimacy to exist in the game? — Guild Wars 2 Forums

Why this type of build has ANY legitimacy to exist in the game?

Adrop.1473Adrop.1473 Member ✭✭
edited May 31, 2019 in Ranger

I know this is old. And that's the point.. why is this still existing? 30k Maul out of Invisibility on 4 second cooldown if I am correct...
gw097.jpg

Screenshot is made on 31th May 2019.

Comments

  • Auburner.6945Auburner.6945 Member ✭✭✭

    Although the SB put their life on the line for such playstyle, I believe one-shots should never exist on any class.

    Put something like a maximum damage dealt per hit that is a percentage HP of the target and not a fixed number, thus allowing players to react and counter-play, however, the sustain in this game is just as crazy as the damage values so... enjoy!

    Pull the strings. Watch them dance.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @Adrop.1473 said:
    I know this is old. And that's the point.. why is this still existing? 30k Maul out of Invisibility on 4 second cooldown if I am correct...
    gw097.jpg

    Screenshot is made on 31th May 2019.

    The real question is why are you still alive after all these hits?

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • MUDse.7623MUDse.7623 Member ✭✭✭✭

    @bOTEB.1573 said:

    @Adrop.1473 said:
    I know this is old. And that's the point.. why is this still existing? 30k Maul out of Invisibility on 4 second cooldown if I am correct...
    gw097.jpg

    Screenshot is made on 31th May 2019.

    The real question is why are you still alive after all these hits?

    after maul he is in downed state, the invuln frame absorbs 'slash'. the rest ist downedstate cleave.

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    Its ok because its not warrior.
    If warrior hits for 13k (non-stealth) then it needs nerf.
    If ranger hits for 30k (in stealth), then it needs more buff because clearly it does little damage.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • lare.5129lare.5129 Member ✭✭✭

    Agree, 30k is ok. Why not? The main concept of deadeye is critical big damage value. So we have what was planned.

  • Prinzsecond.4863Prinzsecond.4863 Member ✭✭✭

    No concern from my end:
    a) When any other class than thief goes stealth you can anticipate when they will hit as they won't be more than 3-5s in stealth. Keep your distance and wait those few seconds until stealth is over, or even better, apply stealth to yourself.
    b) most attacks have a ~0.2-0.3s forecalling even when out of stealth (e.g. deadeye judgement, mesmer spike), I have to admit I don't know how it is with mault, but if it has and you KNOW that it will happen in those 3-5s seconds, you can dodge it easily
    c) getting hit by 30k means probably, your armor is quite low (<2500). Also if you assume a spike to happen and you can't dodge it, apply some protection or hit your invul skill: protection reduces those 30k to 20k. Additionally take -10% damage Food and you are down to 18k. Having 400 more toughness reduces it further down to ~14-15k. Everything sums up and you won't be 1-hit anymore.

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited May 31, 2019

    @Solori.6025 said:

    @DeadlySynz.3471 said:
    In WvW (as this is the WvW) forum, a 30K hit on someone sitting in nearly glass isn't something to be concerned about.

    No..
    A 30k hit from anything other than a thief or mes ( or war in some cases) is ok.

    As soon as this comes from either of those two classes. The world ends and it needs to be nerfed to the ground.

    It's funny because it's true :D

    @lare.5129 said:
    Agree, 30k is ok. Why not? The main concept of deadeye is critical big damage value. So we have what was planned.

    Wh... Are you lost?

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited May 31, 2019

    @Sobx.1758 said:

    @Solori.6025 said:

    @DeadlySynz.3471 said:
    In WvW (as this is the WvW) forum, a 30K hit on someone sitting in nearly glass isn't something to be concerned about.

    No..
    A 30k hit from anything other than a thief or mes ( or war in some cases) is ok.

    As soon as this comes from either of those two classes. The world ends and it needs to be nerfed to the ground.

    It's funny because it's true :D

    @lare.5129 said:
    Agree, 30k is ok. Why not? The main concept of deadeye is critical big damage value. So we have what was planned.

    Wh... Are you lost?

    Maybe hes implying sic em soulbeast is this games dead eye.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭
    edited May 31, 2019

    Do not worry guys, ANET can clearly see that no one want rangers in their squads - it will be absurd to beat a dead horse. Nerfs won't come. Buffs may come, most likely.

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @bOTEB.1573 said:
    Do not worry guys, ANET can clearly see that no one want rangers in their squads - it will be absurd to beat a dead horse. Nerfs won't come. Buffs may come, most likely.

    PvP forum says SLB and Sic Em builds need heavy buffing for viability so maybe.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • Auburner.6945Auburner.6945 Member ✭✭✭
    edited May 31, 2019

    @RisenHowl.2419 said:

    @Auburner.6945 said:
    Although the SB put their life on the line for such playstyle, I believe one-shots should never exist on any class.

    Put something like a maximum damage dealt per hit that is a percentage HP of the target and not a fixed number, thus allowing players to react and counter-play, however, the sustain in this game is just as crazy as the damage values so... enjoy!

    They have incredible mobility and defensive cds, they put literally nothing on the line

    I tried not to go for this discussion a lot because I got lots of blaming in map chat and justifications, like "Just block" (but I am on Ele, so this came after), "Play a class that can block then" (I said but it's unblock-able), "Just dodge" (Like if dodging was the solution to everything then no one would be dying, I am not a Daredevil, even DD can't dodge forever, let alone that the attack is from stealth). This was a piece of me complaining about a 15k Winter's Bite out of stealth while running on 1700 Toughness.

    Toughness does not reduce 30k to 5k, look up how it works.

    My point is, bragging about it brings nothing really, and unless they start actually separating skills, I don't see any actual changes. Balance patches come with less change, and mostly touch stuff that has the least effect on all modes, if there were any splitting, we would have had pages to read for every mode, which I consider a patch, than a 500 words essay.

    Pull the strings. Watch them dance.

  • Engal.6359Engal.6359 Member ✭✭✭

    Let's be real. EVERY class on this game has some zerker build that 1shots people. Every. Single. One. This isn't a soulbeast problem or a ranger problem, the whole game is powercrept af.

    That said - yes it is kinda nuts. Personally I vote for a complete rework of WWP and possibly deleting sic' em. I dont run either and my damage is just fine. Pls anet - FIX the class dont NERF the class.

  • lare.5129lare.5129 Member ✭✭✭
    edited June 1, 2019

    @Engal.6359 said:
    Let's be real. EVERY class on this game has some zerker build that 1shots people. Every. Single. One.

    and this is not a problem, this is perfect. And I am don.t understand why fr some players this is not good.
    Don't wnt be one hit ? take protection, retaliation and aegis. Because otherwise these boons don' t have any value. Want nerf boons ?

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭

    lol, you guys, some of you, just made me laugh ...
    The BIG difference between a ranger who hits 30k and a mesmer/thief who is doing the same amount of damage in a very short period of time, is : even all 3 classes are geared with Berserk stats, only mesmer and thief can runaway safely after they land that hit (teleport, stealth etc ... that's it). If ranger didn't kill from that hit the enemy, or another enemy is with the one who was hit, then ranger will be dead in a sec. Regarding warrior ... well, he doesn't need to go stealth, because even in berserker gear, he has a huge amount of blocks, regenerates when is hit, and ofc very good disengage skills. A few days ago, someone posted few videos for each class with this kind of one shot.
    So, please stop with this complain.

  • Atticus.7194Atticus.7194 Member ✭✭✭
    edited June 10, 2019

    @Dragonzhunter.8506 said:
    lol, you guys, some of you, just made me laugh ...
    The BIG difference between a ranger who hits 30k and a mesmer/thief who is doing the same amount of damage in a very short period of time, is : even all 3 classes are geared with Berserk stats, only mesmer and thief can runaway safely after they land that hit (teleport, stealth etc ... that's it). If ranger didn't kill from that hit the enemy, or another enemy is with the one who was hit, then ranger will be dead in a sec. Regarding warrior ... well, he doesn't need to go stealth, because even in berserker gear, he has a huge amount of blocks, regenerates when is hit, and ofc very good disengage skills. A few days ago, someone posted few videos for each class with this kind of one shot.
    So, please stop with this complain.

    Um my dude, no offense but you seem to be opperating in a time loop, warriors used to be able to do all those things you mentioned now they can barely do any of them since each and every thing you mentioned has been systematically nerfed.

    he has a huge amount of blocks

    A fair amount sure, it's mostly the double endure pain that gets people but that's on a 60 sec CD

    regenerates when is hit

    Yea no, what you're referring to is healing signet and adrenal health, both have been nerfed and one requires you landing burst skills to activate and lasts 8 sec.

    very good disengage skills

    Decent sure but by no means the best, soulbeasts, mirages and thieves have far better.

    A few days ago, someone posted few videos for each class with this kind of one shot

    I can promise you having played warrior for years now and seen everything there is NO warrior skill that is going to do 30k damage and 1 shot people that's a nonsense comparison.

    @Adrop.1473 said:
    I know this is old. And that's the point.. why is this still existing? 30k Maul out of Invisibility on 4 second cooldown if I am correct...
    gw097.jpg

    Screenshot is made on 31th May 2019.

    Could be worse, could be a 30k winter's bite with 3 quick button clicks from 900 yards away, that's the insult.

  • Shadowcat.2680Shadowcat.2680 Member ✭✭✭

    @Atticus.7194
    Berserker can do just as much damage just as quickly. Let's not pretend burst builds are unique to any one profession.

  • Atticus.7194Atticus.7194 Member ✭✭✭

    @Shadowcat.2680 said:
    @Atticus.7194
    Berserker can do just as much damage just as quickly. Let's not pretend burst builds are unique to any one profession.

    I might have prior to it's arc divider nerf but it certainly cannot.

  • Shadowcat.2680Shadowcat.2680 Member ✭✭✭
    edited June 10, 2019

    @Atticus.7194 said:

    @Shadowcat.2680 said:
    @Atticus.7194
    Berserker can do just as much damage just as quickly. Let's not pretend burst builds are unique to any one profession.

    I might have prior to it's arc divider nerf but it certainly cannot.

    I've seen 30k arc dividers in WvW after the 25% nerf.

    And then there's gunflame. My own berserker for WvW (admittedly a gimmick Arms build) does 20k+ gunflames back to back with a 29k health pool.

  • Lazze.9870Lazze.9870 Member ✭✭✭
    edited June 11, 2019

    @Atticus.7194 said:

    @Shadowcat.2680 said:
    @Atticus.7194
    Berserker can do just as much damage just as quickly. Let's not pretend burst builds are unique to any one profession.

    I might have prior to it's arc divider nerf but it certainly cannot.

    Can we stop pretending the screenshot from the opening post is an everyday, normal scenario? The ranger doing that is squishy. You can't maul someone for 30k without stacking a bunch of modifiers and using squishy gear. OP is probably squishy aswell.

    A stereotypical marauder geared soulbeast with durability runes and less gimmicky trait choices is never gonna hit you for that much. Not even close. And sorry, but if you can't pin down that gimmick build just because it has an owl to merge with for disengagement you aren't much a player to begin with.

  • KeyOrion.9506KeyOrion.9506 Member ✭✭✭

    You have to understand this from a ranger's stand point. Why would you even have survived a 30k hit? Or have been completely destroyed in the second hit, which would have been beyond your own health threshold.

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