With bags now changed to unident gear, raiding has become even less profitable. Where before you could at least open them on a lower level toon for a bit extra gold, now we get worthless t5 mats.
Repeating raids - to help others for example - is now the biggest waste of time in the game. This will hurt the raiding community hugely. With more and more raiders already having left due to the easy nature and long release cadence of "raids" in gw2, making repeating raids worthless now removes pretty much all incentive for experienced raiders to help train those new to raiding.
So, is this intentional to kill of the raids like you killed dungeons? Seeing the similarities there afterall. Or will this get fixed and finally repeating raids made worthwhile - at least on the level of running around on empty maps with a mount and pressing 'f' every 10 seconds or so?