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SoulBeast Pew-Pew is out of hand


Straegen.2938

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@spectrito.8513 said:

@Supreme.4051 said:Most professions have a cheese 1-shot build in wvw, so stop complaining about soulbeast it's just as bad as all other profession balance in gw2.

How many can hit 10k on auto attacks tho ?

I've been hit plenty hard by hammer bolts and fireballs..Pretty much any button a warrior manages to push does massive damage..And the ranger can't do TWO of those autos, so it's really only sorta an auto.

No need to exaggerate with soulbeast, plenty of completely valid points of contention

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@Galmac.4680 said:Jep, Soulbeast is out of control... was with my necro on the borderlands, sitting on my mount, as two soulbeast appeat and shot me to death within half a second(!). That means the almost 11000 HP from my mount, plus over 28k health of my necro (with trailblaizers armor), down in a fraction of a second. That's not normal.And necros are nerfed again and again...

I had the same experience too except i was running past a soulbeast and i was shotdown from my mount to death almost instantly, like in 1 sec? I don't have time to react and press button.

This makes me wonder, could it be because our mount died from the pew pew, it instantly caused us to die too (because of the no down state), just like we will die too if our mount died from a fall? Idk.

Anyway, this makes me want to rebuild my druid to a pew-pew-u-die-soulbeast solely for wvw xD

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Lol nope the devs wont listen. I pointed this out last year and nobody listened back then. Now people are saying stuff about it, and guess what, Anet don't care. In fact when I pointed this out to people they called me a nub and said I need to get good. People don't care. Nobody cares.

https://en-forum.guildwars2.com/discussion/51744/ranger-is-way-too-strong-1v1-in-wvw#latest

There is my proof.

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The buffs soulbeast gets on himself from utilitizing the beastmaster traits is a huge issue imo, especially Sic Em! While it's amusing to pewpew someone to death from 2100 range away I dont feel like the max range class in the game should have so much burst available. I'd personally like to see longbow reworked to be more aoe less single target damage, and done in some way that actually makes ranger wanted in a zerg.At least soulbeast can dismount all the kittens wanting to pve unless theyre in a blob of 50 chasing 1 person, so theres that.

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@Dashingsteel.3410 said:

@Dashingsteel.3410 said:I don't get it... If soulbeast is sooo overtuned why isn't it the most represented profession in wvw?? I never hear anyone say leave the map and come back as a soulbeast. Nope, not once.

Its always we need fbs and scourges. If soulbeast was so overtuned and game breaking I guarantee commanders would be exploiting it.

Because not everything revolves around zergs lol.

This is like asking why you never see scourges solo roaming despite them being wanted by every commander.

I still say that soulbeast isn't the problem in wvw. It's the aoe classes.

I think mirage is just as overtuned as soulbeast.

As a Revenant roamer, I would rather fight an endless string of 1-shot soul beasts than a single mirage who's smart enough to be using staff in his kit...

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@"Celsith.2753" said:The buffs soulbeast gets on himself from utilitizing the beastmaster traits is a huge issue imo, especially Sic Em! While it's amusing to pewpew someone to death from 2100 range away I dont feel like the max range class in the game should have so much burst available. I'd personally like to see longbow reworked to be more aoe less single target damage, and done in some way that actually makes ranger wanted in a zerg.At least soulbeast can dismount all the kittens wanting to pve unless theyre in a blob of 50 chasing 1 person, so theres that.

Enough with the aoe….. That's the problem with wvw right now.... too much aoe it's turned world vs world into a "circle" jerk

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@"Celsith.2753" said:The buffs soulbeast gets on himself from utilitizing the beastmaster traits is a huge issue imo, especially Sic Em! While it's amusing to pewpew someone to death from 2100 range away I dont feel like the max range class in the game should have so much burst available. I'd personally like to see longbow reworked to be more aoe less single target damage, and done in some way that actually makes ranger wanted in a zerg.At least soulbeast can dismount all the kittens wanting to pve unless theyre in a blob of 50 chasing 1 person, so theres that.

Maybe just move rapid fire to shortbow, turning it into a condi skill to fit the weapon, and then add an "aimed shot" to longbow (similar to dragonhunter's true shot) in its place. Because I mean, longbows are the marksmanship weapon and are supposed to be slow and heavy while shortbow is more of a nimble weapon, way better suited to firing a large amount of shots in quick succession. But I dunno, we're talking about anet balance team here. The same guys who instead of introducing well-thought tradeoffs to elite specs just do lazy numeric changes and call it part of the "theme" of the spec :/.

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@Mil.3562 said:

@Galmac.4680 said:Jep, Soulbeast is out of control... was with my necro on the borderlands, sitting on my mount, as two soulbeast appeat and shot me to death within half a second(!). That means the almost 11000 HP from my mount, plus over 28k health of my necro (with trailblaizers armor), down in a fraction of a second. That's not normal.And necros are nerfed again and again...

I had the same experience too except i was running past a soulbeast and i was shotdown from my mount to death almost instantly, like in 1 sec? I don't have time to react and press button.

This makes me wonder, could it be because our mount died from the pew pew, it instantly caused us to die too (because of the no down state), just like we will die too if our mount died from a fall? Idk.

Anyway, this makes me want to rebuild my druid to a pew-pew-u-die-soulbeast solely for wvw xD

Fall damage, just enough to kill the mount while its hp was low :lol: seen it happen.

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@Creaitov.6328 said:

@"Celsith.2753" said:The buffs soulbeast gets on himself from utilitizing the beastmaster traits is a huge issue imo, especially Sic Em! While it's amusing to pewpew someone to death from 2100 range away I dont feel like the max range class in the game should have so much burst available. I'd personally like to see longbow reworked to be more aoe less single target damage, and done in some way that actually makes ranger wanted in a zerg.At least soulbeast can dismount all the kittens wanting to pve unless theyre in a blob of 50 chasing 1 person, so theres that.

Maybe just move rapid fire to shortbow, turning it into a condi skill to fit the weapon, and then add an "aimed shot" to longbow (similar to dragonhunter's true shot) in its place. Because I mean, longbows are the marksmanship weapon and are supposed to be slow and heavy while shortbow is more of a nimble weapon, way better suited to firing a large amount of shots in quick succession. But I dunno, we're talking about anet balance team here. The same guys who instead of introducing well-thought tradeoffs to elite specs just do lazy numeric changes and call it part of the "theme" of the spec :/.With the power and modifiers the soulbeast can reach, such a skill would unquestionably hit for maybe 40-50K at 1800 range.

Not sure if its better.

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@Inoki.6048 said:

@"Balthazzarr.1349" said:

@"SpellOfIniquity.1780" said:All that needs to be done is to have the damage modifier from "Sic 'Em!" reduced either to 5% or 10%. Ranger in general has enough damage modifiers as is. It really does not need +40% on a single skill.

when I mentioned this earlier people were like "what are you talking about, bruh".

but it's not just Sic'Em that is the problem. Multiple traits that allow the Soulbeast to reach without Sic'Em over 4k power, 260% ferocity and 70% accuracy. that is the real issue.

r9o5o0M.png

this here is my soulbeast with bloodlust sigil, not ruins, without might stacks and Sic'Em, enjoy.

btw, we need a new mount.

what gear/specs are you running? you say you're not running runes but that doesn't make much sense... I could edit an image as well... but if this is legit then seeing the information that gives this would be helpful. I run very close to that with marauders etc but not without using runes.

. Just enter Beast Mode and give yourself +25 stacks of Bloodlust.

As you can see even from the build editor, ferocity is the same without actually wielding an axe. Stats always slightly differ in the editor than in game, but in game you should get the same stats as me in the screenshot.

The screenshot of your soulbeast's stats was taken with your character receiving the stat bonuses from both a Guild Aura and Presence of the Keep. You've made that pretty obvious now that you've provided a build link as the build is short exactly 230 (200 from Guild Aura + Presence of the Keep/30 from ruins bloodlust) toughness, vitality, and precision when compared to the screenshot.

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Honestly it's a bit silly. Having 3/4 or more of ur health deleted by one skill due to OP modifiers as well as often being unblockable needs to be looked at and fast. What makes it worse is that it's done from 1500 + range lmao. Things arenanet nerf and the things they dont are baffling

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@Psycoprophet.8107 said:Honestly it's a bit silly. Having 3/4 or more of ur health deleted by one skill due to OP modifiers as well as often being unblockable needs to be looked at and fast. What makes it worse is that it's done from 1500 + range lmao. Things arenanet nerf and the things they dont are baffling

Because it is not a very big problem in WvW, if you compare the SB to the rest of the server in stats you would not even notice them.I'd love to see how many SB kills there were compared to the arc divider berserker in the no downstate week.

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@LetoII.3782 said:

I'd love to see how many SB kills there were compared to the arc divider berserker in the no downstate week.

Ikr?Berserker got that, Dragonhunter got a spirit weapon buff, teef got nerfed again. xD

Well you might be on to something, because when I first joined WvW it was Thieves that kept the rangers(or ranged in general) in check. Ok there was no soulbeast back then but the pew pew was there. Perhaps it is time to give them some power back, and no more stealth, but a bit more oomph.

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@aspirine.6852 said:

@Psycoprophet.8107 said:Honestly it's a bit silly. Having 3/4 or more of ur health deleted by one skill due to OP modifiers as well as often being unblockable needs to be looked at and fast. What makes it worse is that it's done from 1500 + range lmao. Things arenanet nerf and the things they dont are baffling

Because it is not a very big problem in WvW, if you compare the SB to the rest of the server in stats you would not even notice them.I'd love to see how many SB kills there were compared to the arc divider berserker in the no downstate week.

Seriously? Lol I am constantly see people being deleted by sic em rangers on walls or a group of them pew pewing down people keeping groups at bay. Maybe the rangers on ur server arnt good lol. Literally every third player i see in wvw is soulbeast now and it's not because it's a good zerging class lol it's because u can no skill delete people from 1500+ range with unblockable sic em rapid fire,often times killing squishier classes in one burst. Seriously who u trying to fool?

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@Psycoprophet.8107 said:

@Psycoprophet.8107 said:Honestly it's a bit silly. Having 3/4 or more of ur health deleted by one skill due to OP modifiers as well as often being unblockable needs to be looked at and fast. What makes it worse is that it's done from 1500 + range lmao. Things arenanet nerf and the things they dont are baffling

Because it is not a very big problem in WvW, if you compare the SB to the rest of the server in stats you would not even notice them.I'd love to see how many SB kills there were compared to the arc divider berserker in the no downstate week.

Seriously? Lol I am constantly see people being deleted by sic em rangers on walls or a group of them pew pewing down people keeping groups at bay. Maybe the rangers on ur server arnt good lol. Literally every third player i see in wvw is soulbeast now and it's not because it's a good merging class lol it's because u can no skill delete people from 1500+ range with unblockable sic em rapid fire,often times killing squishier classes in one burst. Seriously who u trying to fool?

I wish you the best of luck playing with your ranger against servers like wsr or ros.

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@aspirine.6852 said:

@Psycoprophet.8107 said:Honestly it's a bit silly. Having 3/4 or more of ur health deleted by one skill due to OP modifiers as well as often being unblockable needs to be looked at and fast. What makes it worse is that it's done from 1500 + range lmao. Things arenanet nerf and the things they dont are baffling

Because it is not a very big problem in WvW, if you compare the SB to the rest of the server in stats you would not even notice them.I'd love to see how many SB kills there were compared to the arc divider berserker in the no downstate week.

Seriously? Lol I am constantly see people being deleted by sic em rangers on walls or a group of them pew pewing down people keeping groups at bay. Maybe the rangers on ur server arnt good lol. Literally every third player i see in wvw is soulbeast now and it's not because it's a good merging class lol it's because u can no skill delete people from 1500+ range with unblockable sic em rapid fire,often times killing squishier classes in one burst. Seriously who u trying to fool?

I wish you the best of luck playing with your ranger against servers like wsr or ros.

I am in no way implying that rangers are a good class for zergs as I said previously. What I am saying is that it funny that a class that isn't great at zerging seems to be the class I see most of by far and I'm implying that is due to how brain dead easy op it is to get alot of downsjust running around pew pewing people withe thesis em build. Yeah they arent a big factor in zergs,no oneis saying they are

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@Dashingsteel.3410 said:

@"Celsith.2753" said:The buffs soulbeast gets on himself from utilitizing the beastmaster traits is a huge issue imo, especially Sic Em! While it's amusing to pewpew someone to death from 2100 range away I dont feel like the max range class in the game should have so much burst available. I'd personally like to see longbow reworked to be more aoe less single target damage, and done in some way that actually makes ranger wanted in a zerg.At least soulbeast can dismount all the kittens wanting to pve unless theyre in a blob of 50 chasing 1 person, so theres that.

Enough with the aoe….. That's the problem with wvw right now.... too much aoe it's turned world vs world into a "circle" jerk

True, i'd also like to see all the ranged ground floor spam reduced to Barrage type damage numbers, because I don't think range or aoe should do as much damage as melee single target burst.I like that Barrage has its niche of being able to be used in places other aoe cant, shame there's only 2 or 3 rangers per server that seem to know how to do it lol :/

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@LetoII.3782 said:And the ranger can't do TWO of those autos, so it's really only sorta an auto.

false, its 4+ depending on if youre running strength runes or not, and if you're using quickness on pet swap. it could jump to quite a lot if you grabbed the two quickness sigils as well, dunno what that would do to dps, but you could still hit 10k probably since these are pve stats we're talking about.

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