Future Elite spec discussion. — Guild Wars 2 Forums

Future Elite spec discussion.

Kam.4092Kam.4092 Member ✭✭✭
edited December 18, 2018 in Guardian

Just wondering what others want, or can think of. I’m kind of in the mindset that Guardian has basically been spoiled with Firebrand. It’s a well done healing, Support, and DPS elite spec. Dragonhunter is great too, and adds to the powerful feeling you’d want with being a holy warrior. These two Elites already fill the roles I’d want to see a Guardian do, and have the themes I’d want. I can’t really think of anything else to add that would be unique, and add to the holy warrior feel that the Guardian is. A dark knight like Elite might be fun though as a change of themes.

Anyone else have any ideas?

Comments

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited December 18, 2018

    Some Pistol/shield spec with stances as utilities and 3 leap virtues ????

    F1 - https://wiki.guildwars.com/wiki/Holy_Strike + with https://wiki.guildwars.com/wiki/Zealot's_Fire on landing zone as a trait.
    F2 - similiar to DH f2 but with CC and way less healing, more range and damage. (extra condis on situational targets: chill+slow KD/KB targets)
    F3 - Aplies Protection to allies on leap, on landing will cause a KB to targets with protection, and removed stability.

    For the sun god emper.... oh wait.. wrong game ._."

  • Light Sentinel

    F1- Hardlight Justice

    Passive-- Offhand abilities are X% more effective.

    Active-- Turn your mainhand weapon into a mystical weapon made of light that attacks your target and causes you to use your offhand weapon with 2H opening up 5 new abilities. Lasts X seconds, with an X second cooldown.

    F2- Hardlight Resolve

    Passive-- Healing cast on you is X% more effective.

    Active-- Root yourself in place for 6 seconds. Reduce incoming damage by X% and give barrier and regen to allies within 600 range.

    F3- Hardlight Courage

    Passive-- Toughness increased by X%

    Active-- Gain power equal to X% of your toughness, but all incoming damage is increased by X%.

    Utility skills would be like prisons of impenetrable light, projectiles of hardlight spears that blind targets, as well as walls and pathways that allow for travel to higher places.

    Elite being a hardlight explosion large aoe blind with high toughness scaled damage.


    Imagining being able to use two handed shield charge attacks and bashes and throws like captain america style...

    Probably terrible, but I was bored.

  • TheSwede.9512TheSwede.9512 Member ✭✭✭
    edited December 18, 2018

    Created the Avenger concept sometime back because I personally wanna tank on a Guardian for once, it'd be pretty cool. But beyond that, Guardian got a Point-holder/DPS with Dragonhunter and a Boon Support/Healer/Condi mix with Firebrand, so for other modes Avenger could be specced into a powerful Duelist.

    Unlike Chrono Tank, Avenger would want to tank because they'd gain access to powerful Counter-attacks when they Block or Evade incoming attacks, along with several traits that increase the power when standing face-to-face with enemies. Class mechanic would be a Dodge replacement, where they gain a Channeled Parry instead of a Dodge roll that allows them to stand their ground reliably, after which they can launch Reprisal skills depending on their equipped weapon. Utility Skills would be Stances, which affect nearby Allies as well as the Avenger and can be traited to affect up to 10 Allies as well.

  • Lonami.2987Lonami.2987 Member ✭✭✭
    edited December 30, 2018

    These are my three major guardian elite specialization ideas:

    • Vindicator: Virtues now let you transform into a sort of angelical avatar, increasing your health and boosting your damage. Polearm (two-handed longspear) is the new weapon, and glyphs are the new slot skills, with different effects depending on the status of the transformation.
    • Stormcaller: Inspired by the Ascalonian relic, virtues now let you summon Ascalonian Ghosts to fight by your side. Warhorn is the new weapon, and banners are the new slot skills, both having good synergy with the ghostly minions.
    • Chaplain: Virtues work like herald facets now, providing passive buffs to nearby allies. Fists (one-handed fist weapons) are the new weapons, and wells are the new slot skills.

    You can read more about these ideas in my guardian redesign thread, where I expand them a bit more.

  • SidewayS.3789SidewayS.3789 Member ✭✭✭

    Cough if we ... look into so call "leaks" we will get [Crusader (warhorn, banners, angelic avatar) ]. Ofc i have no idea if these leaks are true, or some of them, but its something to think.

    🔥 Korvinus Baelfire 🔥
    👉 Guardian on [SFR]👈
    💥 [TLS] 💥

  • otto.5684otto.5684 Member ✭✭✭✭

    I do not have a full concept, but I think of a "light" theme, with mobility and blindness as emphasized mechanics.

    Virtues stat the same, plus a 4th virtue: Virtue if Light. Passive, improves movement speed by 25%. Active, provides 4 sec super speed and 10 sec swiftness. CD 30 secs.

    Blindness does damage and burning (reasonable amounts).

    New weapon, off hand, either axe or sword, with both power and condi.

  • Assic.2746Assic.2746 Member ✭✭✭

    I don't really think we will ever get another support based spec for Guardian.

    Firebrand is kinda all over the place:

    • Condi DPS,
    • Boon spam (Might, Fury, Quickness, Regeneration, Aegis, Stability, Retaliation, Protection & Resistance on demand),
    • Healer.

    Fortunately ANet started adjusting Firebrand and shaping it into:

    • Condi DPS +Quickness, Fury provider,

    What will the next elite spec for Guardian look like in my opinion:
    Spec focused on evasion and power damage. With core Virtues and additional profession mechanic on top of it. Wielding dagger/sword as an off-hand weapon. Very similar to Sword wielding Thief. Bonuses for evading attacks. More ways to obtain Vigor. Takes less damage from skills that are not directed at him - AoE etc. (Ranger pet mechanic). Which can allow Guardian to participate in fights unlike Thief.

  • Opopanax.1803Opopanax.1803 Member ✭✭✭✭
    edited January 1, 2019

    In sticking with blue flames theme, I'd love to see some sort of Ascalonian Defender theme.

    F1- Arcane Storm (just like the arcane aoe from Ascalonian Mage)
    F2- Arcane Pulse (pulsing condi cleanse)
    F3- Arcane Block (5 second aoe bubble block with animation like Ascalonian Warrior Shield block)

    Base Virtue passives would always be on, even if F skills are on CD.

    Heal and Utilities would be Arcane skills (same category as Elementalists Arcane family, but different skills)

  • Sorem.9157Sorem.9157 Member ✭✭✭
    edited January 3, 2019

    @SidewayS.3789 said:
    Cough if we ... look into so call "leaks" we will get [Crusader (warhorn, banners, angelic avatar) ]. Ofc i have no idea if these leaks are true, or some of them, but its something to think.

    edit: god i hope it isnt a warhorn.

  • Not sure if this makes any sense but I'd like Guardian to get physical skills, kinda like a cool modern bodyguard.

  • I just want a Sword offhand, and a focus on mobility.

  • @Lonami.2987 said:
    These are my three major guardian elite specialization ideas:

    • Vindicator: Virtues now let you transform into a sort of angelical avatar, increasing your health and boosting your damage. Polearm (two-handed longspear) is the new weapon, and glyphs are the new slot skills, with different effects depending on the status of the transformation.
    • Stormcaller: Inspired by the Ascalonian relic, virtues now let you summon Ascalonian Ghosts to fight by your side. Warhorn is the new weapon, and banners are the new slot skills, both having good synergy with the ghostly minions.
    • Chaplain: Virtues work like herald facets now, providing passive buffs to nearby allies. Fists (one-handed fist weapons) are the new weapons, and wells are the new slot skills.

    You can read more about these ideas in my guardian redesign thread, where I expand them a bit more.

    I'd love to see all of them.. I mean, I'd love to have a polearm out of water, also the Stormcaller's virtues could be as renegade's utilities

  • Arcaedus.7290Arcaedus.7290 Member ✭✭✭✭

    @SidewayS.3789 said:
    Cough if we ... look into so call "leaks" we will get [Crusader (warhorn, banners, angelic avatar) ]. Ofc i have no idea if these leaks are true, or some of them, but its something to think.

    If they do have such a spec, I hope it's very different from warrior banners... like they'll apply passive effects (not stat based) in an aoe, then act like a kit when picked up, perhaps even have excellent offensive or defensive skills on high cooldown so you don't camp the banner.

    If it's just like warrior banners but slightly different, it's going to be the most boring elite spec possible.

  • Assic.2746Assic.2746 Member ✭✭✭
    edited January 20, 2019

    I would really like the next elite spec to maintain the core virtues. I like DH's ones which are more skill based than tomes which are more about spamming your skills. I think 4th virtue or additonal mechanic on top of virtues would be nice.

    We already have:

    • Core Power Guardian,
    • Core Condition Guardian,
    • Power Dragonhunter,
    • Condition Firebrand + Quickness,
    • Healer Firebrand.

    To think of it Guardian has really high build diversity. It lacks only a proper evasive/thief-like elite spec. I would also like to see something that replaces meditations in competitive scenerios. Almost every Guardian build uses them because of short cooldowns, utility, potent healing capabilities and condition cleanse.

    UNLESS devs come up with something fresh like boon hate for Warrior. Perhaps high vitality spec or a permament companion (similar to ranger's pet).

  • derd.6413derd.6413 Member ✭✭✭✭
    edited January 20, 2019

    @SidewayS.3789 said:
    Cough if we ... look into so call "leaks" we will get [Crusader (warhorn, banners, angelic avatar) ]. Ofc i have no idea if these leaks are true, or some of them, but its something to think.

    what leaks?

    or are you talking about ppl's "fan creations" that they called leaks in a misguided attempt at having ppl on the internet would take them slightly more serious

    I Have No friends, so I Must pug

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    I'm still rooting for Shield/Shield puntmaster

    [HUNT] the predatory instinct

  • Yannir.4132Yannir.4132 Member ✭✭✭✭
    edited January 25, 2019

    I'm working on a topic/suggestion for a stance-based, polearm-wielding mobile bruiser spec. Don't expect to see it too soon though.

    The basic idea would be to turn Virtues into Stances you can only use one at a time, but empowering them with passive/on-enter bonuses. The Utility skills would be Glyphs that have an effect+an additional effect based on what Stance you are in. I don't intend to add much in the way of party buffs, maybe one or two offensive ones+a symbol obviously, instead it would be more geared towards "holding the line" on its own. A bruiser/bunker/duelist type of ESpec.

  • JDub.1530JDub.1530 Member ✭✭✭

    I never really fleshed out this idea, but I was thinking some sort of Dark Guardian spec ("Justice at any cost"). Offhand dagger. Designed around single target damage. Either F1 or a new F4 ability puts a mark on a target, which buff you virtues, damage and utility against that target. Like lifesteal, or teleport to marked target. Or maybe attacks against the target grant 1s swiftness.

    @TheSwede.9512 said:
    Created the Avenger concept sometime back because I personally wanna tank on a Guardian for once, it'd be pretty cool. But beyond that, Guardian got a Point-holder/DPS with Dragonhunter and a Boon Support/Healer/Condi mix with Firebrand, so for other modes Avenger could be specced into a powerful Duelist.

    Unlike Chrono Tank, Avenger would want to tank because they'd gain access to powerful Counter-attacks when they Block or Evade incoming attacks, along with several traits that increase the power when standing face-to-face with enemies. Class mechanic would be a Dodge replacement, where they gain a Channeled Parry instead of a Dodge roll that allows them to stand their ground reliably, after which they can launch Reprisal skills depending on their equipped weapon. Utility Skills would be Stances, which affect nearby Allies as well as the Avenger and can be traited to affect up to 10 Allies as well.

    This has the potential to be a lot of fun.

  • we've been given a new 2 hand and a new mainhand. next spec will have a new offhand. probably warhorn or offhand sword. i'd like to see stances.

    Xterra/Marqeese[Ark]

  • JDub.1530JDub.1530 Member ✭✭✭

    @Xterra.6172 said:
    we've been given a new 2 hand and a new mainhand. next spec will have a new offhand. probably warhorn or offhand sword. i'd like to see stances.

    Quite possibly, but I don't think we can assume anything. Last time Warrior got main hand AND offhand. Unless that will count as a de facto "2 hand"

  • Arcaedus.7290Arcaedus.7290 Member ✭✭✭✭

    @Yannir.4132 said:
    I'm working on a topic/suggestion for a stance-based, polearm-wielding mobile bruiser spec. Don't expect to see it too soon though.

    The basic idea would be to turn Virtues into Stances you can only use one at a time, but empowering them with passive/on-enter bonuses. The Utility skills would be Glyphs that have an effect+an additional effect based on what Stance you are in. I don't intend to add much in the way of party buffs, maybe one or two offensive ones+a symbol obviously, instead it would be more geared towards "holding the line" on its own. A bruiser/bunker/duelist type of ESpec.

    Would love this. Anything that gets polearms into this game is a welcome suggestion imo.

  • GW1 monks or I'll reeeee

  • otto.5684otto.5684 Member ✭✭✭✭

    @InFamouz.4097 said:
    I just want a Sword offhand, and a focus on mobility.

    Double on that. Seriously, I do not want more support and no changes to core virtues.

  • Derm.4932Derm.4932 Member ✭✭✭

    If it's a main hand or 2H, all I want is it to NOT have a symbol occupy a weapon slot unless said symbol is secondary to some other mechanic on the skill, like Sword 2. Having a symbol that's only purpose is to be plopped down on your feet is super boring and is something we've been doing for ages since all of our mainhand/2H weapons have them. I'd like to see something more fresh and new.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited February 4, 2019

    Radiant shaman or radiant monk.gets staff somewhat similar to DD staff skills. F1 skills add a damage type burning condition to each skill,different effect on each skill. F2 defensive bonus added to each skill,f3 adds healing effect to each skill. Every skill gets a different effect added. Than have all three F skills add a baseline effect onto each skill of the non elite weapons,f1 causes stacks for 6 sec on all attacks,f2 causes aoe damage 10% reduction to player and ally’s. F3 causes aoe healing etc. Be kinda cool lol or not

  • I would love to get a gunslaying purifier elite spec with duel pistols, similar thematics to lucian in lol. The gameplay could fit a guardian theme by designing skills/mechanics that target "weak points" of the enemy that the spec essentially cleanses/purifies as it does damage. The blue flames of the guardian spec devouring a white pistol would be a great design to go along with such a spec.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Razem.4513 said:
    I would love to get a gunslaying purifier elite spec with duel pistols, similar thematics to lucian in lol. The gameplay could fit a guardian theme by designing skills/mechanics that target "weak points" of the enemy that the spec essentially cleanses/purifies as it does damage. The blue flames of the guardian spec devouring a white pistol would be a great design to go along with such a spec.

    Well after reading ur suggestion it becomes very apparent that my idea does infact suck lol. This would be sweet!

  • It is just a shame that Anet has not added any new weapons to the game. Also they have things like spear which could be brought into terrestrial fighting... Like paragon anyone GW1?

  • Klowdy.3126Klowdy.3126 Member ✭✭✭

    Another one I came up with (slight necroing), a destroyer, a warrior with a GS in the OH. The MH would use the first three skills of 2h you choose to use, or just the regular abilities with a 1h.

  • Xaylin.1860Xaylin.1860 Member ✭✭✭

    There are three dedicated 'arche-types' I'm missing on Guardian.

    • Rogue-like
    • Tank (a real one... :p )
    • Ranged Caster (partly covered by FB)

    Rogue

    • Capabilities: Mobility (e.g. Blinks), (area) boon removal, hybrid damage (good ranged single target, low to average area dmg)
    • Class mechanic: 'Stealth'-attacks (e.g. Ambushes, could affect either AA, Virtues actives or Symbols)
    • Weapon: Dual Pistols
    • Virtues: F1 = Boon removal, F2 = Mobility, F3 = CC instead of defense (e.g. pbae knock down)
    • Utilities: Manipulations, Deceptions or Tricks

    Tank

    • Capabilities: High Thoughness/Vitality, Wards and hard CC in melee, moderate but not high melee damage, average group healing
    • Class mechanic: Not sure . Either something like Berserker or Adrenaline could work.
    • Weapon: OH Mace
    • Virtues: Create Wards and/or Symbols on use.
    • Utilities: Stances (mainly selfish)

    Caster

    • Capabilities: Ranged damage and debuffs (Weakness, Blinds, Vulnerability, Chill)
    • Class mechanic: Attunement swapping (Virtues)
    • Weapon: WH or new Staff-skills (= Staff skills change when equipping the traitline)
    • Virtues: Act like Attunements and amplify your respective abilities while attuned to them.
    • Utilities: Glyphs
  • Rodzynald.5897Rodzynald.5897 Member ✭✭✭
    edited April 7, 2019

    Anet stated that they like for elite specs to change the way you play a class. Based on this, I would love for the next spec to fill in the gap of what guardian lacks the most. Mobility and bruiser-like utility. We have it all, you either go one way or another with guardian, but if you try to do a hybrid, you won't be that good at anything, while other classes tend to exceed themselves even more with a jack-of-all-trades approach. But putting that aside, let's just focus on mobility. A polearms as a two-handed melee weapon with lots of engage and disengage mobility to give guardians some zealous-aggressive playstyle, while being a damage-based support. The more power-ferocity-precision, the greater the healing %/boons to allies and to the guardian him/herself (that way healing stats make it pretty redundant). They have to stay active in combat for it to pay-off, relentless chasers who pin down their enemies with leaps, impaling them on their polearms. As for utility? I suppose glyphs would be nice, or a new symbol mechanic with ammo count which drops symbol-like fields which follow the guardian. Or perhaps "hands" - like some sort of monastic techniques of applying a touch to an ally or enemy to grant a boon/healing or debuff/damage.
    As for virtues, the attunement mechanic sounds quite good, perhaps some extra boons/debuff pulsing in intervals once in combat?

    TL;DR
    More in-combat and out of combat mobility for guardians

    Casual friendly and quality pvp - these two do not work well together.

  • Genesis.8572Genesis.8572 Member ✭✭✭

    Guardians are probably gonna get the warhorn. Not because of leaks. But because it's one of the last "martial" weapons that Guardians do not have. And it will be a massive disappointment with little conceptual fanfare or solid class fantasy, much like the Dragonhunter.

  • Blue.1207Blue.1207 Member ✭✭✭

    Dual shields.

  • Klipso.8653Klipso.8653 Member ✭✭✭✭

    A rifle build could be cool

    -Balwarc [ICoa]

  • Assic.2746Assic.2746 Member ✭✭✭

    Whatever will it be I would really like the new elite spec to retain the core virtues. No more alternative versions.

    4th virtue could be interesting.

    Spirit companion which would be like a pet for ranger. You could choose 1 of 3 by picking a different grandmaster trait. Kinda like daredevil does it.

  • derd.6413derd.6413 Member ✭✭✭✭

    @Assic.2746 said:
    Whatever will it be I would really like the new elite spec to retain the core virtues. No more alternative versions.

    4th virtue could be interesting.

    Spirit companion which would be like a pet for ranger. You could choose 1 of 3 by picking a different grandmaster trait. Kinda like daredevil does it.

    given their recent trade-off comment, not gonna happen

    I Have No friends, so I Must pug

  • Mysticjedi.6053Mysticjedi.6053 Member ✭✭✭
    edited April 22, 2019

    Off-hand dagger would be cool to see with a condition emphasis.

  • crazyhusky.2985crazyhusky.2985 Member ✭✭✭
    edited April 23, 2019

    Hows this for a spec.

    The Heretic
    Guardians that have lost their way and gone against the principal of what it means to be a guardian and protector of justice.
    They practice dark arts using pillars of darkness rather than light, They use corruptions to boon strip and terrioze foes.
    They've rejected their Virtue training and forgot their virtues and instead have set new "Charters" instead.
    Focusing more damage, conditions and boon striping making it the anti-guardian.

    It would get

    • Two pistols, (spellbreaker got two dagger for its spec)
    • Power/condition focused depending on triats.
    • Corruptions for the ulities. (unlike Necro ones they don't debuff you)
    • Poison replaces the passive burn. Traits that activate with burning or stacks of burning activate/apply with poison as well, So the spec can work other guardian traitlines. Example Amplified Wrath would make Posion deal increased damage and make posion last longer from the passive instead of burning.

    Charters replace Virtues pretty much the same but strip foes of their boons.
    F1 - Charter of Infection
    Passive - Poisons foes every few attacks.
    Activate - Summon of Pillar of darkness on Foes, Enemies struck get 2-3 boons removed and receive conditions periodically.

    F2 - Charter of Mutation
    Passive - Regenerates health.
    Activate: Summon a dark vortex that heals allies in the area and coverts 2 conditions into boons.
    Any foes within the vortex's range will have 2 boon's striped and transferred to the caster.

    F3 - Charter of Quarantine
    Passive - Grants aegis periodically. When Aegis shatter's gain a barrier (cooldown for passive barrier is 40 sec, so you can't abuse it by having tons of aegis skills)
    Activate: Create a dome that blocks ranged attacks and grants Aegis and Barrier to you and nearby allies.

    What do you think?
    Boon striping Poison focused Guardian with dual pistols.

  • Thornwolf.9721Thornwolf.9721 Member ✭✭✭✭

    Why not the ritualist as they are kind of already there?

    Channel the power of the ancestors to lead and guide you, as their ashes surround you and do damage to foes while smiting conditions and healing allies. Give them up-keep like skills that vary based on the amount of ashes you have, give them the ability to grant alacrity and heal as well use their healing as damage? Summon spirits to aid in your endeavors for a short time and then when they die, they do special effects? I mean the theme is loosely there already for a Ritualist and the color scheme is right on the money; Why not just give us what we want since we know it wont ever come as its own class?

    Could do a monk too....

  • Balsa.3951Balsa.3951 Member ✭✭✭
    edited April 23, 2019

    War horn and angels would make sense. Angelic avatar makes me fear we didn’t saw true blinding light effects yet.

  • Assic.2746Assic.2746 Member ✭✭✭

    Why are you guys so excited about the alternative virtues?! We already have alternative ones for Dragonhunter and same for Firebrand. Don't you want something fresh? You want 3rd elite spec which does the same thing - replaces core virtues with alternative ones? C'mon

  • derd.6413derd.6413 Member ✭✭✭✭

    @Assic.2746 said:
    Why are you guys so excited about the alternative virtues?! We already have alternative ones for Dragonhunter and same for Firebrand. Don't you want something fresh? You want 3rd elite spec which does the same thing - replaces core virtues with alternative ones? C'mon

    what do you have in mind then?

    I Have No friends, so I Must pug

  • Phyrak.7260Phyrak.7260 Member ✭✭
    edited April 25, 2019

    A mounted spec would be my dream
    Speed like that of the Warclaw - F1-3 associated with each beast.

    Maybe stat buffs similar to soulbeast.
    New 1-5 based on mount

    F1: Drake, Wyvern or Hydra - damage
    F2: Dolyak, Skelk or Treat - healing/tank
    F3: Canine, Cave beast or Gryphon - CC

    Utilities: meditation or tricks

    Weapon: rifle or main hand focus.

    Name: Outrider or Sanctifier are all I can think of

    Play style:
    Aggressive, agile and building barrier to reduce damage as they harry at their chosen for

    Edit: added bits

  • Worlds.7530Worlds.7530 Member ✭✭

    I'm still need guardian can use "spear" + "shield" on the ground

    IMO new elite spec should focus playstyle on tanky + support or attacker example: aegis can be stack (max limit as 3) and chance parry when you wear a shield.
    For elite skill is transform you into valkyrie form. when you stay valkyrie form your allie get aegis and resistance boon for some sec.

  • Bleyd.9470Bleyd.9470 Member ✭✭

    Ritualist.
    Virtues are replaced by spirits and uses glyphs.

  • Klowdy.3126Klowdy.3126 Member ✭✭✭

    @Assic.2746 said:
    Why are you guys so excited about the alternative virtues?! We already have alternative ones for Dragonhunter and same for Firebrand. Don't you want something fresh? You want 3rd elite spec which does the same thing - replaces core virtues with alternative ones? C'mon

    Lol, because that changes the way the class is played. It's not as if they are getting the warrior treatment, literally just adding a different attack. They are very different from the core virtues, and we are interested to see how the class will play with new ones. I fail to see how change is the same as always

  • Balsa.3951Balsa.3951 Member ✭✭✭
    edited April 27, 2019

    A extreme cc and evasive class is the only way to go. Speed is the only thing guards are missing now.

    Support and dmg as well range we have it all now.

    Or a pet based guardian spirit beast companion like I was thinking we will get with POF

  • Kulvar.1239Kulvar.1239 Member ✭✭✭

    @Balsa.3951 said:
    A extreme cc and evasive class is the only way to go. Speed is the only thing guards are missing now.

    Support and dmg as well range we have it all now.

    Or a pet based guardian spirit beast companion like I was thinking we will get with POF

    With twin daggers !

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