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morsdood.1987

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Everything posted by morsdood.1987

  1. It probably will die off a bit for the people who rely solely on lucky map joins and LFG, for organized groups the meta is still alive and well, did multiple runs myself today and it doesn't seem like it'll stop anytime soon
  2. I'm sure you can find someone who will happily carry you through it for 500mc Alternatively maybe just give it a go and you'll see it's nowhere near as hard or involved as you seem to think it is
  3. Just finished a run with an organized group that started a fresh map right after patch, we had 0 breakbars during the final fight so I guess the ''more consistent breakbars'' change is aimed exclusively at lower DPS groups Whirlpools did break much easier though
  4. Strike is easy too I wouldn't say recognizing patterns is toxic tbh
  5. Can't wait to see a bunch of whine threads about ''being forced to do open world content I don't like''
  6. Changes went live as soon as they announced them last week, no further changes were planned or promised As it should be
  7. Play Berserker or Reaper, both are braindead easy to play and still dish out more than acceptable damage for a normal mode strike
  8. Idling around in Shiro stance gave me the lines ''I can hear them. The ''heroes''. Archemorus and Viktor stopped me once, but look around! Their people are dead. My legacy lives on.'' Straight savage In New Kaineng he says ''This was not Tah's image. This is not what the Empire was supposed to become. Everything is so... bright. Loud.''
  9. Do you want more GW2? Buy Don't want more GW2? Don't buy Simple as
  10. One meta and one strike, thats it, thats all thats being asked of you, how is that something that ''turns you off from the rest of the game''? Do you just want everything handed to you as soon as you log in? Starting tomorrow you don't even have to succeed the meta anymore in order to get the turtle egg You don't even have to do much to beat this normal mode strike, there's plenty of easy yet desired roles to play and the mechanics are introduced one by one, you could also just ask ''hey anything to look out for'' and people will tell you If you absolutely refuse to do the bare minimum then yea, you may aswell leave, nobody will miss yet another 1111111111 player 500mc instead of just taking a few seconds to figure out how you could succeed.. thats sad Literally could've just played Berserker or Reaper, both among the least intensive things to play while still putting out good damage
  11. Other classes can do the same or better as Vindicator while still having 2 dodges and extra utility Eager for a rework
  12. I can only bear it in Open World tbh, it feels alright there but outside of that.. I can bench the same with another class that still gets to have 2 evades and utility instead of one ''offensive'' evade and no utility I'll just continue playing Alac in Group content, if I need to be pure DPS I'll be Renegade
  13. Probably unintentional but I wouldn't be surprised to see more Lyssa stuff in future, The Six achievement hints at it pretty heavily
  14. This is a troll post right? How could anyone sit there and think Kaineng Overlook is a ''hard mode''? Its literally the normal mode version of the fight, the CMs aren't even in the game yet Literally all you have to do is bring a half-decent build and just not stand infront of Li whenever he dashes, then you just move out of the group if you have a number above your head or a circle underneath you.. thats it, is that really too much to ask of you people? I couldn't imagine playing this game just to do nothing but 11111111111 everything in Open World, what a boring experience that would be
  15. All you have to do is not stand infront of Li while he dashes and move out of the group if you are targeted by numbers/circles Get good
  16. No, the only thing they should do is some new dialogue for Legend Shiro and have his jade corpsestatue able to be visited as a PoI/Mastery/Hero point
  17. Its the easiest its ever been right now and you're still complaining? Oof
  18. I think the Grandmaster traits should be reworked to give players the choice of which bar they want to be locked into, if you pick Archemorus's bar you get his specialized damage leap, if you pick Viktor's bar you get his specialized support leap, if you pick middle option you get whatever this current iteration is supposed to be This solves both the issue of the Grandmaster traits being very underwhelming and the issue of the whole spec feeling like a disjointed mess, they could even turn the F2 skills into something more interesting if you're locked into Archie or Viktor Two legends in one was a neat idea but I don't think its ever going to work or feel good, if people really want to play with GS then they'll just run Shiro/Jalis and forget all about this shared legend edit: fully agree on the need for a hard CC btw
  19. Rework the Grandmaster traits to give the player a choice between an Archemorus utility bar or a Viktor utility bar alongside their specialized leaps, make the mid option what the Spec currently is The two legends thing was a neat idea but it doesn't work well or feel good, the flipover skill is a waste of F2 and not at all a good enough remedy to make the spec flow nicely Honestly though.. why did it need to have Support tacked on at all? Weren't the last two Especs with a heavy focus on party support enough?
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