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kharmin.7683

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Everything posted by kharmin.7683

  1. Why do I need to come up with any suggestions at all? I find the game is working well enough for me that suggestions like this one aren't necessary which is why I would prefer resources be spent elsewhere.
  2. Yes, I realize that. The point was asking for opinions when they've already been given doesn't really need a new thread. What further discussion on the topic needs to be had? /shrug
  3. There are many threads on this type of topic already. You might want to scan through here to read those opinions: https://en-forum.guildwars2.com/forum/70-end-of-dragons-discussion-archived/
  4. I'm entitled to my opinion. I believe Anet has finite, limited resources. I would prefer them to be spent on something other than this request which, in my opinion, would not benefit a large enough population of the player base to justify spending those resources. Idle resources? Yeah, ANet has devs just sitting around waiting for suggestions like these. 🙄
  5. So, Anet should discount the product by what... 70%? 85%? 90%? The deeper the discount, the more money they'll make, right?
  6. Maybe check this thread as there is a discussion about how to link existing accounts https://en-forum.guildwars2.com/topic/120036-can-you-link-your-existing-account-to-steam-if-you-pay-for-the-game-again/page/2/
  7. The design and implementation of PoF and EoD should tell you all you need to know about how Anet views whatever level of success HoT had on their bottom line. Some very vocal players loved the challenge (even post-nerf, to a point) but Anet's statistics probably show a much clearer picture which is probably why PoF/EoD were nowhere near HoT.
  8. Who runs to vendors? Just open trading post from anywhere in the world. Auto-deposit materials with a single click.
  9. The mail block is to prevent gold sellers. The bots? Report and move on.
  10. Right. And resources would have to be spent to code the game to know the difference and to ensure that players who chose the appropriate option are deposited on the appropriate map. This would also split some of the player population which, again, I believe would run counter to Anet's original design. If you think that this proposal has merit, then you might need to show how Anet would profit or benefit from such in a manner that makes good business sense for them. Good luck!
  11. Maybe. I don't think that's how the mega server system works, though. From what I understand, this system creates a new map instance when population hits a certain cap and likewise closes instances when populations drop below a specific threshold. It isn't like there are empty maps just sitting there waiting to be used.
  12. Then, they would have to re-vamp the entire mega-server so that less populated maps wouldn't close and then toss these new players into maps with others.
  13. Right, but how would they code that to ensure that players who choose to be in these maps are placed there and not with other, active players who did not make that choice?
  14. I don't think that Anet intended there to be instanced content other than dungeons and personal story. They wanted a more open, free-form MMO than GW1 (which technically wasn't an MMO due to the instanced content design). It might be a waste of resources, especially 10 years in, to develop a separate, instanced starter area regardless of whether or not it would be forced or optional.
  15. Yet another "be careful what you wish for from Anet" thing. Seems like some players pine for certain things in game and when Anet deigns to produce them, they're never what the players wanted.
  16. Sorta like GW1? Good idea perhaps, but I think it runs counter to ANet's intended design of GW2. Not sure they are willing to make a dramatic change in this regard.
  17. Good luck. I saw two players in Queensdale with mentor tags up posting in map chat that the game was dead and was in maintenance mode. Often.
  18. Not sure what's confusing? https://www.guildwars2.com/en/news/studio-update-guild-wars-2-tenth-anniversary-and-steam-launch-on-august-23/ Steam players will be able to experience the core Guild Wars 2 game for free (with the same restrictions applied to free accounts created on GuildWars2.com), with options to upgrade to Guild Wars 2: Heart of Thorns™, Guild Wars 2: Path of Fire™, and Guild Wars 2: End of Dragons™ from day one. We’ve heard your feedback that Living World unlocks should be better communicated to prospective players, so we’ll also be creating a Complete Collection bundle that includes Guild Wars 2: Heart of Thorns, Guild Wars 2: Path of Fire, Guild Wars 2: End of Dragons, and Living World Seasons 2 through 5 (Living World Season 1 is free for everyone).
  19. Maybe https://en-forum.guildwars2.com/topic/120050-new-player-welcome-packet/?do=getNewComment
  20. Comparing B2P game with a subscription game and complaining about lack of preferred content. /smh
  21. Or, don't name characters with very similar names to avoid confusion?
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