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perilisk.1874

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Everything posted by perilisk.1874

  1. Wasn't it said that Glint's lair was located inside a single grain of sand? Maybe it's just a Crystal Dragon thing -- we just got really small when we went inside Kraalk. His heart is actually really, really tiny, like the Grinch but more physiologically improbable.
  2. It seems like they might have handwaved that away with the whole "Aurene can juggle multiple types of magic with no ill effect" thing. Aurene is on her way to becoming a Prismatic Crystal Dragon, or Thyria [hypothetical original singular Elder Dragon] reborn.
  3. No, no, no. As the Claw of Aurene, we now must spin around very very very fast as we travel from one end of the map to another. Dr. Claw of Aurene. I didn't go the College of Synergetics for six years to be called "the".
  4. Or, there could just be an earlier Elder Dragon before the 6 we have today. Maybe she was more like Aurene, but went bad, and past events will become relevant in the future as we try to ensure it doesn't happen again.
  5. unlikely, menzies would be better suited as raid material then carry an entire LW season There' s still one left this season, right?
  6. Maybe we should call Kraalkatorik "Amethyst WEAPON"? Or Ruby I guess, since he lived in the desert.
  7. Also, maps were designed to be traversed on foot, not using abilities that are inaccessible until you can find a way to get out of combat.
  8. Considering how many people predicted some of the major plot beats (who lives, who dies, etc.), I'm wondering if the story team had expected it to be a surprise or were foreshadowing it enough that they expected people to figure it out.
  9. Different but related question -- how does his size on the world map compare to his size on the world map in GW1?
  10. Because the meta is on an endless loop. And we kill Shadow Army, which makes us honorary Eternals. Anyway, I guess the canon reason is whatever Zaishen holy verses were in the trailer, and I think that A and Z mentioned in the first instance.
  11. Who says she can't? She won't, for the same reason she won't control Caithe. Would an Elder Dragon actually be able to do that? Ep6 suggests that Elder Dragons (not Elder Dragon 2.0 like Aurene) have poor self-control and are driven by greed and something akin to metaphysical narcissim (the desire to turn reality into a reflection of themselves). If it's lesser magic, the Dragon would destroy and absorb it, not because it was smart, but because it's a slave to its hunger and would rather eat the golden goose than wait patiently for the eggs. If it's greater magic, the Dragon would have trouble accessing and utilizing it, because it is Alien magic and 1.0 Dragons struggle with balancing those forces internally, apparently.
  12. Didn't Balthazar pillage the ranks of the Eternals to create the Forged? But it wouldn't make sense to fight them, and adding them as allies would probably complicate things too much.
  13. I feel like we've bought ourselves at least a one-season reprieve from Elder Dragon antagonists, so let's just enjoy it, please? Maybe have some fun, the occasional monster of the week episode, tie up some loose ends.
  14. Aurene is "the first of her kind", so maybe she follows new rules -- possibly the same thing that allows her to keep magic energies in balance inside herself (unlike K and presumably the other Elder Dragons) also allows her to preserve lesser magics she absorbs, if she so desires. Regardless, Joko's lich magic can reanimate dragon minions -- I've don't recall any indication that ordinary necromancy can do such a thing. We don't know the origin or nature of Joko's magic, but it could be a "greater" magic that the opportunistic weasel managed to steal for himself somehow.
  15. I suppose it's due to her bond with the commander? Actually, seeing what was going on with Kraalkatorik puts a lot of what Glint said in the first instance of Ep5 in context. But I still don't know what Ascension has to do with it. Clearly not related to dying, since Sweet Baby Aurene apparently only ever got to Mostly Dead. Maybe it's LS5 stuff.
  16. If there is a MOAD, I wonder if it will be called Thyria?
  17. Uh, we killed three already? But yeah, I could see this being a good opportunity for an antagonist PC analog.
  18. That spear really hurt, but he got cut off before he could finish saying something that could jeopardize their T rating.
  19. So, everything is crap and we're all gonna die, also we're about to undergo a renaissance. Since I won't be playing until tonight, I can't say if this is a case of spoilers (like they're really going to leave A... nevermind) or just a very out-of-place backstory. But, maybe it should be different?
  20. I'd actually just like to see another pass on combat, since it's the main part of gameplay. For whatever reason, it's wearing thin to me lately. Doing the same thing in a new place is still doing the same thing. The main gameplay challenge is seeing through the massive blur of effects to find the 5% of the screen that isn't covered in orange circles. Other than that, though, positioning isn't well-utilized due to most AoE skills being simple circles. Too much emphasis on gimmick mechanics that are walled off from core build mechanics, rather than having a strong integration between the two, which would encourage more variety in tactics and builds. PvE needs more emphasis on tactical reaction, and less on rotation. OW and story encounter design is based on solo biffing or mindless zerging, mostly. Even though they are the most accessible means of teaching players, it's never well-utilized for, e.g., teaching non-DPS builds or things that will help players function better in the more challenging game modes. More thought should be given to having mechanics that scale better from solo(ish) to party to raid-squad to zerg, without being shallow or trivialized at any level.
  21. I liked old femcharr PC. But maybe I will like the new one too.
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