Arken.3725 Posted September 12, 2021 Share Posted September 12, 2021 11 hours ago, McPero.3287 said: Well that depends on what build you play against it largely. And not being played in monthly doesn't mean its a joke its still very good in ranked. Yeah rune needs to be removed not just for DH but for the digusting afk ranger builds. Honestly they might as well change traps to work like marks where you see them. I'll give you that mota isn't the ultimate factor but it's something to get a idea from. All I'm saying is that while it can be a menace while left alone, it's nothing compared to meta builds that reek havoc in a more destructive fashion. Take away trapper runes? I'm all for it. However, there will be less diversity if this happens. Link to comment Share on other sites More sharing options...
Mik.3401 Posted September 13, 2021 Share Posted September 13, 2021 (edited) 8 hours ago, McPero.3287 said: Elite has 105s cd meaning it can do that very rarely compared to thief and leap is not long range and most roamers will catch up to dh and kill it. There needs to be tradeoff, not all roamers have trap dealing kitten loads of almost insta dps. You can literally kill someone with trap as you run away. Other roamers need to aim, position and to use a sequence of skills to achieve the same. 11k on this spec is not as much of an issue as 15k+ health on other specs - I’m not bitter or anything - this is just my own experience playing DH Edited September 13, 2021 by Mik.3401 1 Link to comment Share on other sites More sharing options...
De Bourgogne.9642 Posted September 13, 2021 Share Posted September 13, 2021 12 hours ago, Arken.3725 said: I'll give you that mota isn't the ultimate factor but it's something to get a idea from. All I'm saying is that while it can be a menace while left alone, it's nothing compared to meta builds that reek havoc in a more destructive fashion. Take away trapper runes? I'm all for it. However, there will be less diversity if this happens. Who is talking about mota? Mota happened before burn dh was "discovered". I mean it is more engaging to play vs "destructive" meta builds such as nade holo, herald then DH. While nades sure aren't peak design, build at least is weak to condi and cc same with Herald. I guess herald evade and block uptime are kinda annoying as well but if you are watching recent AT finals it is not fun playing Herald in teamfights. Well nobody enjoys playing against any kind of trapper build, ranger or DH, so diversity really isn't important when removing these specs. Link to comment Share on other sites More sharing options...
lightDestroyer.1265 Posted September 13, 2021 Share Posted September 13, 2021 (edited) 22 hours ago, Mik.3401 said: That’s not true, to m having 11k health is not an issue at all. You got heavy armor to endure a hit and then panic skills to get out. You just do the wings leap away, use elite skill for 3s invuln and then lay traps to run away -easy as hell Without stealth and superspeed laying down traps means nothing. But, you are absolutely right, no one can chase an 800 leap, with no swiftness in the meta. The mental gymnastics... Edited September 13, 2021 by lightDestroyer.1265 1 Link to comment Share on other sites More sharing options...
Mik.3401 Posted September 13, 2021 Share Posted September 13, 2021 18 minutes ago, lightDestroyer.1265 said: Without stealth and superspeed laying down traps means nothing. But, you are absolutely right, no one can chase an 800 leap, with no swiftness in the meta. The mental gymnastics... Kind of straw man accusation over here, it’s not only the leap that helps - traps are still here and do tremendous job. I am not bitter because I play DH myself - it’s just funny to me that people say it’s clunky while it’s not, of course it’s no thief, but it can deal with thieves chasing them pretty well. Link to comment Share on other sites More sharing options...
lightDestroyer.1265 Posted September 13, 2021 Share Posted September 13, 2021 (edited) 2 hours ago, Mik.3401 said: Kind of straw man accusation over here, it’s not only the leap that helps - traps are still here and do tremendous job. I am not bitter because I play DH myself - it’s just funny to me that people say it’s clunky while it’s not, of course it’s no thief, but it can deal with thieves chasing them pretty well. So i was talking about dh without trapper rune and you mean to say that a thief can't chase a dh without trapper rune? The mental gymnastics.... Holds true. Edited September 13, 2021 by lightDestroyer.1265 Link to comment Share on other sites More sharing options...
Exile.8160 Posted September 13, 2021 Share Posted September 13, 2021 11 hours ago, Mik.3401 said: There needs to be tradeoff, not all roamers have trap dealing kitten loads of almost insta dps. You can literally kill someone with trap as you run away. The trade off is they can just walk out of a trap literally dont even have to dodge if dont need to just walk. 1 1 Link to comment Share on other sites More sharing options...
Mik.3401 Posted September 13, 2021 Share Posted September 13, 2021 1 hour ago, lightDestroyer.1265 said: So i was talking about dh without trapper rune and you mean to say that a thief can't chase a dh without trapper rune? The mental gymnastics.... Holds true. You quoted me on my input on something else, but yes - mental gymnastics - you got it Link to comment Share on other sites More sharing options...
Mik.3401 Posted September 13, 2021 Share Posted September 13, 2021 (edited) 22 minutes ago, Exile.8160 said: The trade off is they can just walk out of a trap literally dont even have to dodge if dont need to just walk. I wouldn’t say it outweighs the fact traps are so much easier to use than landing a good burst by most other classes. For a record though - my point is not that trapper rune needs to be nerfed, maybe I wrote it in previous posts but I investigated it closer - it is clear it is just fine on DH at least. Just wanted to put it out there as you seem to try to prove it does not need a nerf. Edited September 13, 2021 by Mik.3401 Link to comment Share on other sites More sharing options...
Math.5123 Posted September 14, 2021 Share Posted September 14, 2021 On 9/10/2021 at 3:31 PM, Filip.7463 said: It has ranged weapon, longbow 2 can hit light armored classes for 10k, aa has 2k crit, lb 3 is cc, lb 5 doesnt need full cast, it crits for 4+k and it traps u if u dont have dodge. sword 2 is teleport, sword 3 projectile block + nice dmg, shield 4 is aegis, shield 5 is projectile block its heavy armored class, it has invisibility and superspeed. f1 is reveal, damage mod and pull. F2 is 3k heal, 2 condi cleanse and long range leap. F3 is block, its stunbreak and it grants multiple stacks of stab for nice duration. His heal is stealth and blind. Its 6k heal + 1200 regen. It has 2 dmg utilities, procession of blades is good cleave. Both this utilities stealth and grant superspeed. the last utility is stunbreak + convert all condi to boons his elite skill is 3s invuln and it refreshes f123 So yes, dh is trash farmable meme build compared to mesmer, sic em sb, holo and thief. I can literally make any class sound godlike by listing pros like this. You're forgetting to mention the build is solely carried by a single rune. You can literally achieve this damage on every class in the game. You're basically running the raid build for DH, doing the same with other classes would result in equal, or higher damage. The moment trapper runes go, so does DH. And trapper runes really needs to go. Not because it's overpowered in any way shape or form, but because it's unfun and it farms bad people. I would love a good dps spec for guard that doesn't revovle around a gimmick one shot. But the class unfortunately has too many flaws for that to ever be a reality outside of Willbender. It's a class without ranged weapons (outside DH LB). It has by far the lowest mobility in the game and can't ever stick to the target. This means they have to one shot or they will never kill anything as it just disengages. 1 Link to comment Share on other sites More sharing options...
Saiyan.1704 Posted September 14, 2021 Share Posted September 14, 2021 Remove trapper runes and buff DH because trapper runes are suddenly toxic? 57 minutes ago, Math.5123 said: The moment trapper runes go, so does DH. And trapper runes really needs to go. Not because it's overpowered in any way shape or form, but because it's unfun and it farms bad people. I can list so many other items that farms bad players and are "unfun" lol... this isn't even a sound argument at all. As always, the thread is full of Silver players not liking trapper runes but to be honest, i have a feeling they're going up against Gold3/Plat DH's because matchmaking is extremely bad. (why do they place silvers with plats??? this should never happen) 1 1 Link to comment Share on other sites More sharing options...
Math.5123 Posted September 14, 2021 Share Posted September 14, 2021 1 hour ago, Saiyan.1704 said: Remove trapper runes and buff DH because trapper runes are suddenly toxic? I can list so many other items that farms bad players and are "unfun" lol... this isn't even a sound argument at all. As always, the thread is full of Silver players not liking trapper runes but to be honest, i have a feeling they're going up against Gold3/Plat DH's because matchmaking is extremely bad. (why do they place silvers with plats??? this should never happen) I mean don't get me wrong. There are way worse things in the game than trapper DH, but I don't want to derail the thread. But since this build is subpar at high rating, which is where I play; I don't really care if it gets nerfed tbh. There are so many other builds far more problematic. 1 Link to comment Share on other sites More sharing options...
Disney.7826 Posted September 14, 2021 Share Posted September 14, 2021 4 hours ago, Math.5123 said: I can literally make any class sound godlike by listing pros like this. You're forgetting to mention the build is solely carried by a single rune. You can literally achieve this damage on every class in the game. You're basically running the raid build for DH, doing the same with other classes would result in equal, or higher damage. The moment trapper runes go, so does DH. And trapper runes really needs to go. Not because it's overpowered in any way shape or form, but because it's unfun and it farms bad people. I would love a good dps spec for guard that doesn't revovle around a gimmick one shot. But the class unfortunately has too many flaws for that to ever be a reality outside of Willbender. It's a class without ranged weapons (outside DH LB). It has by far the lowest mobility in the game and can't ever stick to the target. This means they have to one shot or they will never kill anything as it just disengages. dh has more sustain than other classes doing less damage. And no raid build for holo doesnt do damage in pvp, neither raid build for renegade or herald 1 1 Link to comment Share on other sites More sharing options...
Math.5123 Posted September 14, 2021 Share Posted September 14, 2021 2 hours ago, Filip.7463 said: dh has more sustain than other classes doing less damage. And no raid build for holo doesnt do damage in pvp, neither raid build for renegade or herald I can't tell if you're trolling or if you're clueless or both. DH without trapper runes are free food for just about every class in the game. And both rev and engi on full on dps builds will do around equal damage. Might trade some burst for more consistent damage or vice versa. Link to comment Share on other sites More sharing options...
Valik Shin.9027 Posted September 14, 2021 Share Posted September 14, 2021 On 9/12/2021 at 11:56 AM, McPero.3287 said: Elite has 105s cd meaning it can do that very rarely compared to thief and leap is not long range and most roamers will catch up to dh and kill it. You mean you can't go full glass cannon and get away when your burst fails?!?! Wow that's terrible Link to comment Share on other sites More sharing options...
Disney.7826 Posted September 14, 2021 Share Posted September 14, 2021 (edited) 12 minutes ago, Math.5123 said: I can't tell if you're trolling or if you're clueless or both. DH without trapper runes are free food for just about every class in the game. And both rev and engi on full on dps builds will do around equal damage. Might trade some burst for more consistent damage or vice versa. Why are u saying “dh without trapper rune”? Edited September 14, 2021 by Filip.7463 1 Link to comment Share on other sites More sharing options...
Valik Shin.9027 Posted September 14, 2021 Share Posted September 14, 2021 22 hours ago, Exile.8160 said: The trade off is they can just walk out of a trap literally dont even have to dodge if dont need to just walk. Sure if your not loaded with cc and that after you take a boatload of damage Link to comment Share on other sites More sharing options...
Valik Shin.9027 Posted September 14, 2021 Share Posted September 14, 2021 (edited) On 9/12/2021 at 3:35 PM, Arken.3725 said: Take away trapper runes? I'm all for it. However, there will be less diversity if this happens. There is an entire class that isn't worth playing and your talking about making 1 build on 1 class bad? Edited September 14, 2021 by Valik Shin.9027 Link to comment Share on other sites More sharing options...
Exile.8160 Posted September 14, 2021 Share Posted September 14, 2021 52 minutes ago, Valik Shin.9027 said: Sure if your not loaded with cc and that after you take a boatload of damage The only scary cc is the f1 and if they bring the elite trap (most dont) and a dodge can make it useless. Link to comment Share on other sites More sharing options...
Math.5123 Posted September 14, 2021 Share Posted September 14, 2021 1 hour ago, Filip.7463 said: Why are u saying “dh without trapper rune”? Because as I stated in my OP that you quoted. I said the rune is the issue. Not the class. Link to comment Share on other sites More sharing options...
Valik Shin.9027 Posted September 14, 2021 Share Posted September 14, 2021 2 hours ago, Exile.8160 said: The only scary cc is the f1 and if they bring the elite trap (most dont) and a dodge can make it useless. Yes but they only need to keep you in the trap for about a second to do massive damage. Any longer and your really in trouble Link to comment Share on other sites More sharing options...
lightDestroyer.1265 Posted September 14, 2021 Share Posted September 14, 2021 (edited) On 9/13/2021 at 4:21 PM, Mik.3401 said: You quoted me on my input on something else, but yes - mental gymnastics - you got it I wrote a comment and you quoted my comment implying that you read it. Edited September 14, 2021 by lightDestroyer.1265 Link to comment Share on other sites More sharing options...
Disney.7826 Posted September 14, 2021 Share Posted September 14, 2021 10 hours ago, Math.5123 said: Because as I stated in my OP that you quoted. I said the rune is the issue. Not the class. Why are u saying im clueless then? What i wrote for current dh is true, and current dh has trapper rune. 1 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 15, 2021 Share Posted September 15, 2021 On 9/10/2021 at 9:46 AM, McPero.3287 said: Well but thief can just stealth and run away at almost every point, which DH can do to some degree as well ofc but you can chase it down. DH is much more killable then a thief, but your experience might be differnet because thief players often greed and die when they could 100% live. Does DH have 900 range spammable port, blind spam, instant cast unblockable boon steal daze ability? U should go play thief and try spamming that 900 range port u speak of, at a cost of 8 ini see if u still consider it a spamable port. 1 2 Link to comment Share on other sites More sharing options...
Albert.3574 Posted September 22, 2021 Share Posted September 22, 2021 when i see call nerf what...i always think why these ppl cant be strong Link to comment Share on other sites More sharing options...
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