ArenaNet Staff Fire Attunement.9835 Posted September 21, 2021 ArenaNet Staff Share Posted September 21, 2021 If something is obviously not working as intended–if skills and traits don’t work as expected from the descriptions or if they don’t interact with core traits as expected–let us know here! If you want to share feedback on how the vindicator plays, talk to us in the feedback thread! 1 Link to comment Share on other sites More sharing options...
Kitty La Boom Boom.4065 Posted September 21, 2021 Share Posted September 21, 2021 (edited) Nomad's Advance and Battle Dance are reversed. Battle dance moves you forward and Nomad's Advance moves you backward. NM...I misunderstood the icons Edited September 21, 2021 by Kitty La Boom Boom.4065 Link to comment Share on other sites More sharing options...
Lonewolf Kai.3682 Posted September 21, 2021 Share Posted September 21, 2021 (edited) The landing animation bugs out and doesn't play if you continue moving after landing. For example, pressing forward and holding it while you're in the air and continue holding it even afterwards. In order to see the landing animation, you need to stop moving right before landing. Also, this may not be a bug, but I've been CC'd out of the dodge while in the middle of the dodge, while in the air several times. I don't think that's working as intended, but I could be wrong. Edited September 21, 2021 by Lonewolf Kai.3682 1 1 Link to comment Share on other sites More sharing options...
RabbitUp.8294 Posted September 21, 2021 Share Posted September 21, 2021 The flip skill to GS 4 (block) feels bugged. Occasionally it starts the animation but nothing happens, no damage, and the skill flips back to the block. 1 Link to comment Share on other sites More sharing options...
Elan.7523 Posted September 21, 2021 Share Posted September 21, 2021 (edited) Using the Vindicator's dodge, any of them, does not remove stacks of branding. Have not tested on Chak or Karka, but likely doesn't remove stacks of chak acid or facehuggers, either. Edit: Confirmed it. Upon being hit with Chak build up or Young Karka, you cannot dodge off the status effect. You're stuck with building stacks of Chak, Karka, or Brand. Edited September 21, 2021 by Elan.7523 2 Link to comment Share on other sites More sharing options...
Justine.6351 Posted September 21, 2021 Share Posted September 21, 2021 (edited) if you use a mount dodge it eats the revs endurance rofl... its certainly the death from above trait like mentioned by elan. Edited September 21, 2021 by Justine.6351 Link to comment Share on other sites More sharing options...
Lydradon.3087 Posted September 21, 2021 Share Posted September 21, 2021 When you Dismount or Mountattack and use the "Death from Above" Grandmaster trait that increases your Endurance by 50 to 150, your energy starts at 100 instead of 150, so you cant dodge right after pulling enemies together with a raptor, for example. Link to comment Share on other sites More sharing options...
KazukoHimura.2314 Posted September 21, 2021 Share Posted September 21, 2021 Game crashes with this error when I try to paste a build template: https://prnt.sc/1t4dta2 Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 (edited) * Alliance skills won't work with Generous Abundance trait * Amnesty of Shing Jea grants both boons with Vassals of the Empire selected * Cancelling Alliance skills won't flip them over, but does put them on 10 second cooldown Edited September 21, 2021 by Randomm.2470 new bugs 1 Link to comment Share on other sites More sharing options...
LuRkEr.9462 Posted September 21, 2021 Share Posted September 21, 2021 GS skill 3 is only moving ~240 units. Says range is 900 with a cleave of 240, however the "Rush" part is not working. 6 1 Link to comment Share on other sites More sharing options...
Sarnax.8357 Posted September 21, 2021 Share Posted September 21, 2021 The Rev dodge bar is linked to the "space" bar for the mount. I hit the space bar on the raptor so my bar was half depleted but once i got off the mount my rev dodge bar was also half depleted. I tried this a couple times and every time i got this error. 1 Link to comment Share on other sites More sharing options...
hash.8462 Posted September 21, 2021 Share Posted September 21, 2021 Legendary Alliance can be used underwater, but trident skill don't have an associated additional effect for the legend. 4 1 Link to comment Share on other sites More sharing options...
Kidel.2057 Posted September 21, 2021 Share Posted September 21, 2021 (edited) Dodges are affected by slow in 2 ways: the animation becomes way longer and the aoe "aim" thing moves slower. A similar thing, except with a regular animation, happens with chill/cripple. My character is locked for half a second after dodging, every time. Urn of Saint Viktor says "1% damage" on the tooltip, but kills me in 20 pips, meaning it's 5% damage. Can't be double tapped as said in the stream since Drop can only be used after 1 second and has a long cast. Not sure if it's a bug but can't be intended: Urn can get interrupted, forcing you to die with your own 5% (again, not 1%) self-damage. Death Drop takes twice the time of Imperial Impact, having, in fact, less DPS despite the higher cost. And the only damage modifier of the spec is on that trait. Leviathan Strength doesn't refresh the healing skill, but you already know that. And to be honest that trait should be removed entirely. It only allows for Alliance to become a bit similar to core revenent skills that already have no cooldown. Just put a damage modifier on that. Edited September 21, 2021 by Kidel.2057 6 1 Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 The default dodge has "Boon duration increase" in it's skill facts in damage logs. Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 Going downstate resets the Allied legend state to red, while swapping it for a different legend and back doesn't. Seems really inconsistent design 4 Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 1 hour ago, hash.8462 said: Legendary Alliance can be used underwater, but trident skill don't have an associated additional effect for the legend. The fact there is no trident in the equipment box tells me they forgot about it's existence... Or forgot to update the box since last beta round when revs didnt have it yet 4 1 Link to comment Share on other sites More sharing options...
Kheron.9062 Posted September 21, 2021 Share Posted September 21, 2021 1 hour ago, LuRkEr.9462 said: GS skill 3 is only moving ~240 units. Says range is 900 with a cleave of 240, however the "Rush" part is not working. Slight correction, it is 400 units. I verified using Taco range markers. I'd assume the tooltip itself is wrong, but I'll be hopeful and assume it is supposed to be a 900 unit dash. Plz fix or, if intended to be 400, why? It's useless as a movement ability. At least make it 600 unit range if that's the case. 4 Link to comment Share on other sites More sharing options...
Kidel.2057 Posted September 21, 2021 Share Posted September 21, 2021 4 minutes ago, Randomm.2470 said: The fact there is no trident in the equipment box tells me they forgot about it's existence... Or forgot to update the box since last beta round when revs didnt have it yet They added GS to the box, so they simply forgot Rev has a trident too. Not to mention the new dodge is meh underwater. 2 Link to comment Share on other sites More sharing options...
JekthAvid.1408 Posted September 21, 2021 Share Posted September 21, 2021 When downed and rallied you get all the orange skills. I have been blinded and knocked back DURING the dodge. Dismounting procs invoking harmony Dismounting with the top trait of the final 3 will result in you not having max endurance 3 Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 Scavenger Burst underwater has no line of sight or range check.... This is the third skill rev UW has had that has had this problem 🙄 Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 Scavenger Burst and Tree Song underwater don't share a cooldown and have them independent of each other. Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 Reaver's Rage / Awakening can't be used mid-air to stun break, I think that QoL was something that was changed some time back Link to comment Share on other sites More sharing options...
Randomm.2470 Posted September 21, 2021 Share Posted September 21, 2021 Spear of Archemorus can be casted while looking at any direction, so Mr. Archemorus can perform a trick-shot and throw his spine at the foe. Probably should make him aim tho... Link to comment Share on other sites More sharing options...
Xca.9721 Posted September 21, 2021 Share Posted September 21, 2021 quickness reduces the GS 4 block duration 5 Link to comment Share on other sites More sharing options...
Sacretes.7432 Posted September 22, 2021 Share Posted September 22, 2021 can be hit by environmental traps while in dodge Link to comment Share on other sites More sharing options...
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