Khaos.6479 Posted July 11, 2022 Share Posted July 11, 2022 (edited) Hi everyone. When GW2 vanilla was out, many of people (and me) was disappointing with the fight of Zhaitan, actually he is the only Elder Dragon to not be defeated by us, the players. But with the total reworked of the season 1, I think it might be good for the devs to create a proper fight with Zhaithan. It could be placed after the fight in the air and take place in the Ruined City of Arah, so you will have no others map to create and use this map. Maybe it could be like an escort to the dragon or something like that and have a proper kill. If you like this idea, then like the post and comment to show the devs that we want it. I'm sorry if there already was a subject like this. Edited July 11, 2022 by Jude Lhogora.6917 14 3 9 2 Link to comment Share on other sites More sharing options...
costepj.5120 Posted July 11, 2022 Share Posted July 11, 2022 I've done Victory or Death at least 20 times; it is fine. So that's a No from me. 7 7 Link to comment Share on other sites More sharing options...
Gajex.2386 Posted July 11, 2022 Share Posted July 11, 2022 I'm... highly doubtful that they would want or even could put in the ressources necessary to rework this poor excuse of a climactic finale. But I do agree that it was a huge letdown. 11 1 Link to comment Share on other sites More sharing options...
Farohna.6247 Posted July 11, 2022 Share Posted July 11, 2022 It's very boring, it's very dull getting to the fight even. I say leave it as a testimony to how the fights have improved. Also I highly doubt they would be interested in investing time to reworking it at this point, even with the season 1 changes. 3 Link to comment Share on other sites More sharing options...
Khaos.6479 Posted July 11, 2022 Author Share Posted July 11, 2022 It's not like they have to create it from 0. The maps of Arah exist, the skin of Zhaitan too. So, I don't think they will need a lot of ressources to create and add this kind of fight. 5 1 3 1 Link to comment Share on other sites More sharing options...
Baddxian.3851 Posted July 11, 2022 Share Posted July 11, 2022 3 hours ago, Farohna.6247 said: I say leave it as a testimony to how the fights have improved. As you no longer need a group to do the fight, I am satisfied with it the way it is now. I make all my alts go through it... 2 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted July 11, 2022 Share Posted July 11, 2022 (edited) Yes, the fight with Zhaitan needs some revisions: 1- Let the player fire the MEGA-LIT cannon at him instead of having it be automatic. 2- Make the "press 1 to win" phase on the cannons at the end more dangerous. If this is the only method we get to bring hm down, at least make it more interesting and not a snorefest. 3- After he falls to the ground, at least add an epilogue of the player stomping him like with Shadow of the Dragon and Modremoth, to drive home that we're the Dragon Slayer. 4- If possible, add a (brief) ground fight in Arah like in Claw Island and Tequatl. 5- Maybe allow us to physically collect his tail for the Priory as a sort of nod to continuity? Also, for some reason Zhaitan is also strangely missing any chatter entirely in Dragon's End, even though his minions were masters of talking kitten to the player all through the campaign. This is especially noticeable in Harvest Temple, so it'd be nice if they could fix that, too. Edited July 11, 2022 by Mariyuuna.6508 6 1 Link to comment Share on other sites More sharing options...
Zola.6197 Posted July 11, 2022 Share Posted July 11, 2022 A new map set in Orr for a future story would be cool. Maybe Zhaitan’s corpse fell there (or was moved there for some reason, maybe by Unchained or sylvari/pact folks), and it’s called something along the lines of “Dragon’s Rest.” Could give us another look at Orr post-reclamation by the sylvari, and perhaps the devs could find an excuse for residual death magic to partially reanimate Zhaitan’s mindless body as a meta event? New content that gives us what we missed out on originally. I’m reaching, but it could tie into the Risen in Raisu Palace somehow. 6 1 Link to comment Share on other sites More sharing options...
Shadowmoon.7986 Posted July 11, 2022 Share Posted July 11, 2022 Fight already made, its called the junkyard strike. It also has a cm. 5 Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted July 11, 2022 Share Posted July 11, 2022 Ground fight would be cool 4 1 Link to comment Share on other sites More sharing options...
Scavarius.6059 Posted July 12, 2022 Share Posted July 12, 2022 the thing is, every time they fiddle with the personal story something breaks. and not the "there is a chance for a stall" kind. 1 1 Link to comment Share on other sites More sharing options...
JayHog.3280 Posted July 12, 2022 Share Posted July 12, 2022 My only issue is how long it takes to finish Victory and death. The airship bit is annoying after 6 times done. 4 1 Link to comment Share on other sites More sharing options...
Labjax.2465 Posted July 12, 2022 Share Posted July 12, 2022 I would like to see something like Dragonstorm that counts for story completion at the end. The solo final mission is kind of a slog and it couldn't hurt to sneak organic group play in there as an introduction to it for someone who just beat the personal story. Optionally, of course. Something like the old Arah story mode I guess, but with the timer-based "draw people in organically" of Dragonstorm. 2 1 Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted July 12, 2022 Share Posted July 12, 2022 That final story already works pretty well with multiple people. You can really quickly get through the dragon fights with just 2 people because you can deplete It's health in one go. It just desperately needs ground combat. Let us smack his foot. 1 3 1 Link to comment Share on other sites More sharing options...
Khaos.6479 Posted July 14, 2022 Author Share Posted July 14, 2022 Well I thought many people would have loved to have this second fight, but if you're okay with it this way, then good for you ^^ 1 2 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted July 14, 2022 Share Posted July 14, 2022 (edited) Just because many (a few hundres) would like to see more ... doesnt't mean they just spend resources on this - when there is a lot of other stuff to do that is more important. A lot more people are happy with how the things are now. And the more important thign always had been - for me - the cleansing of orr with Trahearne. Such a great mission and sound and directing. You don't need to kill every dragon personally. And it is more important to introduce the characters well. S1 in fact will have a big challenge here: Not focusing on battles only. But on the dialogues after the final battle. (Afaik Taimi only got introduced in the last part ... that I did not play back then. There we need all the dialoges - even after the final mission.) Core personal story had all the the important stuff - most important: The last dialogues after returning to fort Trinity. The onyl problem we still have is that the last chapter was the story mode of the dungeon. They made it solo so you can solo the story. (Cause previous parts were soloable as well.) Some people might miss the Destiny's Edge story - not understanding about the argument Logan and Rytlock hat. (I only saw this in videos. Have not yet managed to get myself to play the story mode of the older dungeons ha ha.) Also keep in mind that Zhaitan had been weakened a lot through the previous attacks at his champions (Mouth, Eye and stuff) in the story. Well told and not as rushed as the later dragons where it felt like the writing was a lot worse and they just wanted to create a fight. It isn't always about fights only though. Edited July 14, 2022 by Luthan.5236 2 1 Link to comment Share on other sites More sharing options...
Infinity.2876 Posted July 14, 2022 Share Posted July 14, 2022 (edited) I believe all of the dragons have unique fights. Kralk: go inside his brain and kill facets Mordremoth: go inside his brain and kill your friends and his avatar Zaitan: air battle Jormag and primordus: get them to fight each other(or kill champions around the same time) (this fight was copied and pasted into a faze of the ecovald meta), Each have frustrating aspects. Most of them you don't even fight the Dragon himself Edited July 14, 2022 by Infinity.2876 Link to comment Share on other sites More sharing options...
Linken.6345 Posted July 14, 2022 Share Posted July 14, 2022 5 hours ago, Infinity.2876 said: I believe all of the dragons have unique fights. Kralk: go inside his brain and kill facets Mordremoth: go inside his brain and kill your friends and his avatar Zaitan: air battle Jormag and primordus: get them to fight each other(or kill champions around the same time) (this fight was copied and pasted into a faze of the ecovald meta), Each have frustrating aspects. Most of them you don't even fight the Dragon himself Well Kralkatorrik you go into its body to fight since I dont think dragons got their heart in the brain. Other then that a good list. Link to comment Share on other sites More sharing options...
Khaos.6479 Posted July 14, 2022 Author Share Posted July 14, 2022 6 hours ago, Infinity.2876 said: I believe all of the dragons have unique fights. Kralk: go inside his brain and kill facets Mordremoth: go inside his brain and kill your friends and his avatar Zaitan: air battle Jormag and primordus: get them to fight each other(or kill champions around the same time) (this fight was copied and pasted into a faze of the ecovald meta), Each have frustrating aspects. Most of them you don't even fight the Dragon himself Actually I always thought that you need two fights to kill a dragon : Mordremoth : into the dream and the Meta. Kralkatorrik : kill his heart and the Meta. Jormag/Primordius : Kill the champions/ they killed eachothers Soo Won : the Meta and then kill her. Only Zhaitan have one fight and 0 meta, when we could have both. 1 Link to comment Share on other sites More sharing options...
akipappi.3917 Posted July 15, 2022 Share Posted July 15, 2022 im sure it could be easily fixed by copying a boss from ffxiv since dragons end final boss is copy paste of leviathan 2 1 Link to comment Share on other sites More sharing options...
Myror.7521 Posted July 15, 2022 Share Posted July 15, 2022 The only difference between zhaitan and the newer dragons are. All New ones get 2 fights. One Story and one Open World. Meanwhile Zhaitan get only the Story one. Would be decent to be able to battle him also in the open World 2 1 1 Link to comment Share on other sites More sharing options...
Voyant.1327 Posted July 15, 2022 Share Posted July 15, 2022 Will say as a newer player the initial story end was indeed not at all exciting, felt like I was playing a mini game for the final boss instead of fighting em. So I concur anything to make that fight interesting or good would be cool! 2 1 Link to comment Share on other sites More sharing options...
Chicken Fro.6953 Posted July 15, 2022 Share Posted July 15, 2022 (edited) Updating Zhaitan would be particularly valuable *before* the Steam release, showing newcomers a more realistic view of how amazing and epic GW2 boss encounters can be, and more likely guaranteeing continued play by said players. When I first bought this game (after also being a long-time GW1 player) I saw this: Though the trailer was an unexpected style, it previewed to me what I thought was going to be an encounter that was radically... Better. The setting was outstanding and looked legendary. Improving the encounter, and maybe even the rewards (to, say, at least an exotic--because you just killed the first freaking elder dragon) would keep newcomers playing longer and better reflect the epic encounters that GW2 has to offer in future gameplay. I also strongly believe it would show a massive return to old content by veterans, be it for the gameplay experience, reward, or both. As it stands, I know many a player that has left the game after Zhaitan because it was just... A letdown, especially compared to the rest of the amazing content ANet has released that has kept me playing for ten years. Edited July 15, 2022 by Chicken Fro.6953 2 1 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted July 15, 2022 Share Posted July 15, 2022 (edited) I was always disappointed that we fought and defeated him directly as we did. Eldritch horrors of a scope as vast and alien as elder dragons were originally hinted to be should never be something you kill with a big gun or guns. They should be defeated by preventing their full awakening, by defeating their champions bent on waking them, so that they can drift back into their ages long slumber. Defeating an elder being like this should be about delaying the inevitable moment when they roar their presence into the world signalling the end of an age. Edited July 15, 2022 by Ashen.2907 1 1 1 Link to comment Share on other sites More sharing options...
Draygo.9473 Posted July 15, 2022 Share Posted July 15, 2022 (edited) I would agree that Zhaitan needs an update. And perhaps a strike mission/cm ;). The biggest issues is that Zhaitan needs the ability to win the fight. Its the final boss of the core game, while it doesnt need to be super challenging, it needs to be able to win. A really soft DPS check so the airship or all its guns can be destroyed (and a continue button to reset the fight) would help it. Plus having mechanics that use the AoE indicators seen in future fights, (again not tough mechanics). It doesnt need to be super tough, you just need the ability to fail. I also think there should be strikes/cms added to pretty much all major story beats in the game, this way players are introduced and constantly reinforced on the strike/cm idea. Were getting a strike for LS1, then the next strike you get is in 2 expansions and 3 LW seasons later, a huge gap. We should have a Strike for Zhaitan fight, LWS1 finale, LSW2 (mord's dragon minion?), HoT finale, LWS3 caudacus fight? or defending the egg? or draconis mons finale?, PoF finale, and LS4 kralk fight. Doing this will better reinforce the 'endgame' of gw2 earlier and get more people into endgame content. Edited July 15, 2022 by Draygo.9473 1 1 Link to comment Share on other sites More sharing options...
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