Trigarta.3841 Posted August 22, 2022 Share Posted August 22, 2022 I play on Drakkar Lake and for some weird reason the server still counts as full. We really could profit from an influx of new players that want to try out WvW. The server might seem full, due to some flawed chart or statistic but the amount of players actually playing is far from it. Other servers also won't see any new faces. I would like for ANet to take away the restrictions of not being able to join a server because it is labeled "Full" for a few weeks, to allow every server to get new players. Now people would probably argue about broken population balance, resident players flocking to the high demand servers and so but when was the last time server population was balanced anyway? I don't think this would do more harm. 3 1 3 9 Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted August 22, 2022 Share Posted August 22, 2022 TC has the same problem. When you see 5-15 people running into walls everyday/all day, we are full. When there are no wall runners, our server is open. Right now, we are heavy on wall runners so the steam launch won't help our population. 1 3 4 Link to comment Share on other sites More sharing options...
senftube.6081 Posted August 22, 2022 Share Posted August 22, 2022 (edited) 47 minutes ago, Trigarta.3841 said: I play on Drakkar Lake and for some weird reason the server still counts as full. We really could profit from an influx of new players that want to try out WvW. The server might seem full, due to some flawed chart or statistic but the amount of players actually playing is far from it. Other servers also won't see any new faces. I would like for ANet to take away the restrictions of not being able to join a server because it is labeled "Full" for a few weeks, to allow every server to get new players. Now people would probably argue about broken population balance, resident players flocking to the high demand servers and so but when was the last time server population was balanced anyway? I don't think this would do more harm. I also do not know how DL can be full either. I only see INC, Dorn, RiP, WvW and Enja and that was it. Maybe you guys have alot second account users who play 1h per week and still get counted to the max population? Edited August 22, 2022 by Yunari.9065 2 Link to comment Share on other sites More sharing options...
FunesMori.3947 Posted August 22, 2022 Share Posted August 22, 2022 58 minutes ago, Trigarta.3841 said: The server might seem full, due to some flawed chart or statistic but the amount of players actually playing is far from it. Maybe it's just like that because Drakkar is without a linking server. 1 1 Link to comment Share on other sites More sharing options...
Karagee.6830 Posted August 22, 2022 Share Posted August 22, 2022 2 minutes ago, FunesMori.3947 said: Maybe it's just like that because Drakkar is without a linking server. I've always argued that unlinked servers should NEVER be closed. 1 Link to comment Share on other sites More sharing options...
Xenesis.6389 Posted August 22, 2022 Share Posted August 22, 2022 Meanwhile TC is winning T1 against BG this week, yeah the algorithms are really off since obviously that's a T4 server full of wall runners that needs to be open! You know what steam would actually help with?...... the actual servers that are actually lower in actual population/activity than you actual full server memememememe complainers. 3 2 1 Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted August 22, 2022 Share Posted August 22, 2022 For some reason we always come back to this weird idea that some sort of mechanic to shuffle the population of worlds is needed but I have no idea why. 1 1 Link to comment Share on other sites More sharing options...
Burial.1958 Posted August 22, 2022 Share Posted August 22, 2022 1 hour ago, Yunari.9065 said: I also do not know how DL can be full either. I only see INC, Dorn, RiP, WvW and Enja and that was it. Maybe you guys have alot second account users who play 1h per week and still get counted to the max population? WvW is not on DL anymore. They transferred away. 1 Link to comment Share on other sites More sharing options...
Chaba.5410 Posted August 22, 2022 Share Posted August 22, 2022 (edited) From a guild perspective, guilds on Full servers will lose out on potential new recruits because there isn't world restructuring yet with a predictable team formation schedule at which players will be able to play with their guild. A new recruit could be stuck for months and months not being able to play with their new guild with the current system and that's a terrible experience. Now one may respond that they should just transfer off the Full server and that is always a valid option, but there are other costs associated with that (not only transfer costs) which some feel they don't want to contribute to. Guilds on Full servers are already at a disadvantage _normally_ on the recruiting front while this Steam release is a one-time thing. But I recognize also that this post wasn't made for guild recruiting or caring about guilds at all... Edited August 22, 2022 by Chaba.5410 3 Link to comment Share on other sites More sharing options...
Dayra.7405 Posted August 22, 2022 Share Posted August 22, 2022 (edited) First of all, it takes a while before brand new player reach wvw. Second as soon as other server get new player spending hours in wvw, the closed ones likely open. (As I think, the Status is computed relative to the average play-hours of all server, so if the other get more play-hours the average increases and the closed open.) Edited August 22, 2022 by Dayra.7405 2 1 Link to comment Share on other sites More sharing options...
Chaba.5410 Posted August 22, 2022 Share Posted August 22, 2022 Just now, Dayra.7405 said: First of all, it takes a while before brand new player reach wvw. While true, you have to still pick a server long before you even know what WvW is. Most of these accounts will be F2P so will have at least 1 free transfer though. 1 Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted August 22, 2022 Share Posted August 22, 2022 1 hour ago, Xenesis.6389 said: Meanwhile TC is winning T1 against BG this week, yeah the algorithms are really off since obviously that's a T4 server full of wall runners that needs to be open! You know what steam would actually help with?...... the actual servers that are actually lower in actual population/activity than you actual full server memememememe complainers. And yet, all the guilds running around are on our link. 1 Link to comment Share on other sites More sharing options...
Xenesis.6389 Posted August 22, 2022 Share Posted August 22, 2022 1 minute ago, Ubi.4136 said: And yet, all the guilds running around are on our link. And yet that link is only at High. 1 1 Link to comment Share on other sites More sharing options...
LetoII.3782 Posted August 22, 2022 Share Posted August 22, 2022 3 hours ago, Ubi.4136 said: And yet, all the guilds running around are on our link. If all the 24/7 siege operators from TC were in one guild... All those static defenses necessarily cut into your field presence. 1 Link to comment Share on other sites More sharing options...
subversiontwo.7501 Posted August 22, 2022 Share Posted August 22, 2022 (edited) 6 hours ago, Trigarta.3841 said: I play on Drakkar Lake and for some weird reason the server still counts as full. We really could profit from an influx of new players that want to try out WvW. The server might seem full, due to some flawed chart or statistic but the amount of players actually playing is far from it. Other servers also won't see any new faces. I would like for ANet to take away the restrictions of not being able to join a server because it is labeled "Full" for a few weeks, to allow every server to get new players. Now people would probably argue about broken population balance, resident players flocking to the high demand servers and so but when was the last time server population was balanced anyway? I don't think this would do more harm. As some other people have hinted at already, the biggest problem with Steam and WvW as things stand isn't necessarily that some servers will not benefit from a possible influx of players, but rather that said possible influx of players will be met with the full-server issues and everything that comes with it. For example, could Drakkar use new players that are more active and more hungry than some touristing casuals or jaded waiting-for-things veterans? Perhaps, but do you really have the infrastructure in place to receive them and get them playing with you? Because the other downside of having tourists or jaded veterans is that no one is really looking to put in the work to take care of the players who may come. The whole thing becomes some sort of fling feces at the wall and see what sticks, while the wall doesn't have much to stick on, ordeal. If servers are full, people are unhappy and too many existing players don't have the energy to fight an uphill battle against Anet's disregard for content, then that is what the new players will be met by. That's the real problem with Steam ahead of World Restructuring whereas most other stuff is just problems with any kind of World Restructuring being forever delayed. Edited August 22, 2022 by subversiontwo.7501 1 1 1 Link to comment Share on other sites More sharing options...
Moxie.2164 Posted August 23, 2022 Share Posted August 23, 2022 On 8/22/2022 at 2:13 PM, Trigarta.3841 said: I play on Drakkar Lake and for some weird reason the server still counts as full. We really could profit from an influx of new players that want to try out WvW. The server might seem full, due to some flawed chart or statistic but the amount of players actually playing is far from it. Other servers also won't see any new faces. I would like for ANet to take away the restrictions of not being able to join a server because it is labeled "Full" for a few weeks, to allow every server to get new players. Now people would probably argue about broken population balance, resident players flocking to the high demand servers and so but when was the last time server population was balanced anyway? I don't think this would do more harm. I just transferred to Drakkar last night so it's definitely open 1 Link to comment Share on other sites More sharing options...
Dayra.7405 Posted August 23, 2022 Share Posted August 23, 2022 7 minutes ago, Moxie.2164 said: I just transferred to Drakkar last night so it's definitely open Yes, a lot german server went down in population at 22.08.2022 19:45:02 (https://pop.apfelcreme.net/) Only Gandara ist full in EU now 1 Link to comment Share on other sites More sharing options...
Trigarta.3841 Posted August 23, 2022 Author Share Posted August 23, 2022 (edited) 27 minutes ago, Moxie.2164 said: I just transferred to Drakkar last night so it's definitely open Last time I checked it wasn't so that's a good thing, although "very high" probably will fill up rather quickly. Edited August 23, 2022 by Trigarta.3841 1 Link to comment Share on other sites More sharing options...
Kayowin.9217 Posted August 24, 2022 Share Posted August 24, 2022 On 8/22/2022 at 10:19 AM, Xenesis.6389 said: Meanwhile TC is winning T1 against BG this week, yeah the algorithms are really off since obviously that's a T4 server full of wall runners that needs to be open! Getting farmed by BG in T1 is not something that should be considered "winning"..... (Unless you are BG) 1 Link to comment Share on other sites More sharing options...
Riba.3271 Posted August 24, 2022 Share Posted August 24, 2022 (edited) It is how the WvW infrastructure is flawed due to keeping temporary system around too long. You can't have guilds + pugs on same server anymore since links took 40% of population capacity of main servers as people transferred to them over time. And why wouldn't they, it was cheaper and allowed you same matchups. Just delete link servers to fix the population caps. Edited August 24, 2022 by Riba.3271 2 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted August 24, 2022 Share Posted August 24, 2022 (edited) 10 hours ago, Kayowin.9217 said: Getting farmed by BG in T1 is not something that should be considered "winning"..... (Unless you are BG) Edited August 24, 2022 by Strider Pj.2193 1 Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted August 24, 2022 Share Posted August 24, 2022 (edited) 2 hours ago, Strider Pj.2193 said: They role play win situations. note: isnt tc the role player server? I dont get this thread topic, arent servers still selected by the new players, if server is full wont get more influx and get stated has locked ? Meanwhile the amount of steam users not all will be playing wvw nor all will stay and it will take time for them to apear in wvw still i doubt that will be that of a increase in wvw players. Edited August 24, 2022 by Aeolus.3615 1 Link to comment Share on other sites More sharing options...
Karagee.6830 Posted August 24, 2022 Share Posted August 24, 2022 (edited) On 8/22/2022 at 4:47 PM, Dayra.7405 said: First of all, it takes a while before brand new player reach wvw. Second as soon as other server get new player spending hours in wvw, the closed ones likely open. (As I think, the Status is computed relative to the average play-hours of all server, so if the other get more play-hours the average increases and the closed open.) Second counterpoint: Gandara is been full and locked for stints of approximately a year (it would have been more without player boycotts) Edited August 25, 2022 by Karagee.6830 1 Link to comment Share on other sites More sharing options...
Karagee.6830 Posted August 24, 2022 Share Posted August 24, 2022 (edited) On 8/23/2022 at 4:19 PM, Dayra.7405 said: Yes, a lot german server went down in population at 22.08.2022 19:45:02 (https://pop.apfelcreme.net/) Only Gandara ist full in EU now What a surprise. And when we went on strike on Gandara the full servers on EU suddenly doubled. Odd coincidence isn't it? Edited August 24, 2022 by Karagee.6830 1 Link to comment Share on other sites More sharing options...
Ronin.4501 Posted August 24, 2022 Share Posted August 24, 2022 On 8/22/2022 at 11:22 AM, Chaba.5410 said: From a guild perspective, guilds on Full servers will lose out on potential new recruits because there isn't world restructuring yet with a predictable team formation schedule at which players will be able to play with their guild. A new recruit could be stuck for months and months not being able to play with their new guild with the current system and that's a terrible experience. Now one may respond that they should just transfer off the Full server and that is always a valid option, but there are other costs associated with that (not only transfer costs) which some feel they don't want to contribute to. Guilds on Full servers are already at a disadvantage _normally_ on the recruiting front while this Steam release is a one-time thing. But I recognize also that this post wasn't made for guild recruiting or caring about guilds at all... I suppose it all depends on which full server your guild is on. If it's a server that just recently became full, I suppose I can sympathize. But if it's a guild that's been on Mag or BG, servers that have been full for YEARS, it's hard to feel any sympathy at all. Those guilds CHOSE to play on stacked servers, and if they didn't choose this, they've had ample time to save up gold/gems to move to another server. It's not as though this STEAM release was just announced yesterday. I'm really not going to feel sorry for the players who want it both ways; they want to play on the stacked servers rolling over their opponents week after week, but also want the ability to recruit new players?? LOL!! As the saying goes, "You reap what you sow". 2 1 Link to comment Share on other sites More sharing options...
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