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[Suggestions]QoL (Quality of Life) Ideas [Merged]


ginryu.3026

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Um, don't you have stacks of those experience books? https://i.postimg.cc/5tmd696w/gw430.jpg

Create a char -> spam click the books -> lvl 80
(no unlocked waypoints and no lvl 80 celestial equipment though but veterans have excess of armor anyway and the rest you can get from the wvw dude)
For armor of my choice -> https://i.postimg.cc/ZRWpsntm/gw431.jpg
For everything of choice -> https://i.postimg.cc/zGMgb5HP/gw432.jpg
Not to forget the AA Rewards you can choose for ascended gear.
For fast HPs -> https://i.postimg.cc/LXCK2HsN/gw441.jpg

ANet has made things way easier already.
If you're not a newbie.
A newbie has to plan ahead and prepare.
Like I do certain rewards tracks on my latest account, as preparation for ascended gear from a npc. Takes time but no grind and no extra effort (for me). https://i.postimg.cc/NFyQ9y9K/gw442.jpg (and it is the first step for a legendary)

 

Edited by Lucy.3728
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Suggestion: have a searchbox on the map to find areas. I can never remember where anything is at. e.g: being able to type in "lake" and have lake doric be highlighted or zoomed in on would be handy.

Edited by Watt.6420
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32 minutes ago, Liewec.2896 said:

... it would be GREAT if we had more access to lv 80 boosts.

I have great news for you! You can just go out to the gem store and buy one!

My car is 10 years old. I wish Kia would just give me a new one, I'll even give them my old one.

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Suggestion: List watched achievements in the UI based on current zone. I have 20+ achievements I've added to my UI to be able to track, but only one from the current zone is showing.

The ones I'm tracking are all for the return to achievements. The UI should list the ones I can complete in the current zone before ones from other zones.

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On 2/6/2024 at 4:56 PM, Inculpatus cedo.9234 said:

https://wiki.guildwars2.com/wiki/Chat_panel#Chat_Options

Show In-world Bubbles — Toggles chat dialogue bubbles appearing over player characters.

I’m aware of this, and even mentioned that in my original post - we can disable player bubbles, but currently we *can’t* disable NPC bubbles. My suggestion was that there should be an option to remove *NPC* bubbles specifically, especially since radio messages appear above our character’s head and obstruct our view. Thanks for trying to help though! ❤️

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As there is already gear customisation window, how about extending its functionality regarding legendary effects?

Adding toggles to switch on off your unique effects like draw animation, sounds, projectile and trail effects would be a great addition. Then you could change equipment skins without loosing those effects that make legendary gear special or just turn off effects that wont work for you or your character.

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8 hours ago, kharmin.7683 said:

I had a very similar metaphor in mind, but with my truck instead.

but both of those metaphors don't really work.

GW2 is the 12 year old car and i'm not asking for a new game. 😉

Quote

Um, don't you have stacks of those experience books? https://i.postimg.cc/5tmd696w/gw430.jpg

i do, over SEVEN HUNDRED of them, and i've leveled 5-6 characters using them, but recently i've used my 3-4 Level 80 boosts and man, it is just such a better experience.

which is why i think there should be a way to convert the Tomes into a boost, even if it takes 200 of them i'd still gladly do it for the quality of life and the hour or two it saves,

but £20? hell naw, the boosts are on "sale" now, but they're still £17 which is waaay more than a QoL time-saver should be priced.

i recently preorded the Tombraider 1, 2 and 3 remasters and all 3 games came to around the same price as a single lv80 boost. 🤔

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5 hours ago, Liewec.2896 said:

GW2 is the 12 year old car and i'm not asking for a new game.

I think they were referring to you asking for free level 80 boosts, even though you are expected to buy them, if you want more.

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4 hours ago, Fueki.4753 said:

I think they were referring to you asking for free level 80 boosts, even though you are expected to buy them, if you want more.

i know what they were referring to, it was just a faulty analogy. 😉

also i wasn't asking for free boosts, i was wanting to trade hundreds of tomes for them which would be a massive QoL improvement, shaving an hour or two of "work" to get a lv 80 ready to play (as it currently is if you level with tomes)

using tomes to level to 80 just seems so archaic now that we have a system in place to get you to 80 and ready to go in a few clicks.

so it would make sense that we have some way to convert tomes into the more modernized level-up process.

Edited by Liewec.2896
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1 hour ago, Liewec.2896 said:

i know what they were referring to, it was just a faulty analogy. 😉

also i wasn't asking for free boosts, i was wanting to trade hundreds of tomes for them which would be a massive QoL improvement, shaving an hour or two of "work" to get a lv 80 ready to play (as it currently is if you level with tomes)

using tomes to level to 80 just seems so archaic now that we have a system in place to get you to 80 and ready to go in a few clicks.

so it would make sense that we have some way to convert tomes into the more modernized level-up process.

From a monetarily point of view, that's still asking for more free sources of something that you are supposed to buy from the shop.

Your choices are, you either pay up for it being faster, or you don't pay and take your time eating through 78 tomes in a row.

Convenience makes money. There's a reason why you can't turn your tomes into full boosts.

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8 hours ago, Liewec.2896 said:

i know what they were referring to, it was just a faulty analogy. 😉

also i wasn't asking for free boosts, i was wanting to trade hundreds of tomes for them which would be a massive QoL improvement, shaving an hour or two of "work" to get a lv 80 ready to play (as it currently is if you level with tomes)

using tomes to level to 80 just seems so archaic now that we have a system in place to get you to 80 and ready to go in a few clicks.

so it would make sense that we have some way to convert tomes into the more modernized level-up process.

Well those tomes are giving it away for free tho you get a crap ton of them just playing, if you want the convience of the boost buy it or go through 78 lvl up chests.

It is better now when 85% of it can be salvaged instead of before when all you could do was mystic forge half of it and delete the rest.

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Well, next expansion should be happening later this year and if they can stick to the pattern, new weapon masteries may come to the classes in about a year. New elite specs probably won't happen if we can believe the new way ANet wants to do things.

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10 minutes ago, Omega.6801 said:

Well, next expansion should be happening later this year and if they can stick to the pattern, new weapon masteries may come to the classes in about a year. New elite specs probably won't happen if we can believe the new way ANet wants to do things.

They have never once said elite specs will never happen again. Just don't expect them every expansion. Maybe expansion 5 or 6 comes with them, or maybe they explore other methods of freshening up combat.

I think that's a fair approach. Seems like elite specs may take longer than one year to develop, if they can't crank 'em out each mini expansion. As long as they can keep something interesting coming down the pipeline we'll be fine I think.

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6 minutes ago, Kiki.9450 said:

They have never once said elite specs will never happen again. Just don't expect them every expansion. Maybe expansion 5 or 6 comes with them, or maybe they explore other methods of freshening up combat.

I think that's a fair approach. Seems like elite specs may take longer than one year to develop, if they can't crank 'em out each mini expansion. As long as they can keep something interesting coming down the pipeline we'll be fine I think.

Sure, they didn't explicitly said "We will never, 100%, under no circumstances what so ever do elite specialisation again not even if it was a matter of life or death." They didn't. And no one ever would as part of a PR bubble give a 100% yes or no answer to anything these days. What they did say however was:

"In the current design and implementation of elite specializations, we feel that with every new expansion there’s been increasingly limited “design space” left to add new and differentiated roles for each profession. In other words, most of the playstyles that we’d like to see supported for each profession already exist or should exist within their existing elite specialization options." Studio Update Spring 2023

Granted, they were talking about SotO and not about GW2 until the end of time. So sure, expansion 12 could have elite specs again. As I said, no one ever gives 100% yes or no answers as they tend to backfire. All I'm saying is that the elite spec, the OP was mentioning, is probably not going to happen in the next few years. A shield wielding thief however may very well happen in the form of a weapon mastery.

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Consider going mesmer with dagger/shield? or perhaps warrior? 

Until they get around to adding shield to thief. 

For that matter, some foci look like bucklers. So dagger/focus could work to capture the look of a shortsword or dagger/buckler fighter.

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44 minutes ago, Omega.6801 said:

Sure, they didn't explicitly said "We will never, 100%, under no circumstances what so ever do elite specialisation again not even if it was a matter of life or death." They didn't. And no one ever would as part of a PR bubble give a 100% yes or no answer to anything these days. What they did say however was:

"In the current design and implementation of elite specializations, we feel that with every new expansion there’s been increasingly limited “design space” left to add new and differentiated roles for each profession. In other words, most of the playstyles that we’d like to see supported for each profession already exist or should exist within their existing elite specialization options." Studio Update Spring 2023

Granted, they were talking about SotO and not about GW2 until the end of time. So sure, expansion 12 could have elite specs again. As I said, no one ever gives 100% yes or no answers as they tend to backfire. All I'm saying is that the elite spec, the OP was mentioning, is probably not going to happen in the next few years. A shield wielding thief however may very well happen in the form of a weapon mastery.

I appreciate your further clarification.

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4 hours ago, Greencactaur.4396 said:

In the Human beginner zones, we see some thieves utilize a buckler and dagger. Please Arenanet, , for the next Elite specialization for Thief, let us use shields 😞 i'll do anytihng. 🙏

Right now this could be done without a new specialization. We are getting new weapon sets for each profession with the next update. I'm sure that won't be the last time.

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QoL Ideas/suggestions for World Versus World.

1. Guild Versus Guild

You may enter WvW only if you are representing a guild.

Even if it is just your own, with no hall, and no other members.

However, when you do capture a camp, tower, etc. Your guild gets favour per minute, for as long as you hold that building.

Alternatively, 

Make a Guild Versus Guild mode, in which only a guild is allowed in the map.

Edge of the mysts is a perfect candidate for this, as the map is absolutely empty, and it's not being used for anything but the odd person that's either a new player or a bored lonely soul.

 

2. World Versus World in PVE.

The Race wars could continue by adding the same wvw territory capture method tonpve maps. Similar to hirathi hinterlands.

For instance: Separatists vs Renegades.

Territories: Fields of Ruin to Fireheart.

You need: A human character to play for Separatists. 

A Charr character to play on Renegades side.

Description: Enter the wvw pve area by talking to the designated NPC to start battle.

Thid would add PvP elements to it to, because as long as you are a member of a faction, eg Renegade. You are open to PvP by any Separatist, in those areas.

Further details: Just like WvW, you can capture camps and towers. 

The territory lines will be shown on map whilst you're in a faction.

Return to normal pve to see normal map.

 

3. Better siege weapons in WvW.

Trebuchets and catapults are too old fashion, considering charr and asura technologies. 

Not to mention Jade tech now.

I propose more mounts for WvW.

You could still use the old bangers, but would be much more exciting to add Siege Devourers, and siege turtles to wvw in order to take down walls, gates, etc.

You could also add a siege mech Similar to golems. But with different weapons.

 

I really hope you consider these.

Thanks people. 

 

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