kathy.8291 Posted August 23 Share Posted August 23 PLEASE PLEASE anet for the love of God bring back the spacebar for the Warclaw. Even if i change it to spacebar in wvw, it does NOT work for skyscale in pve. Why did you take it off? Pressing the V or any other keybind in WvW makes it more difficult when you are fighting a zerg and that keybind is doing nothing to the zerg. PLEASE PLEASE i beg of you bring spacebar back to Warclaw in WvW.\ It should of never been changed 22 6 3 Link to comment Share on other sites More sharing options...
RazieL.5684 Posted August 23 Share Posted August 23 my 4 button on warclaw doesn't work as well even though it works on all other mounts 3 Link to comment Share on other sites More sharing options...
Hellzarmy.5417 Posted August 23 Share Posted August 23 Please change it to the old way or give us an "legacy" option where it works like it did before. Then players either can be happy with the new or the old way. 5 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted August 23 Share Posted August 23 One of the most randomly pointless changes I have ever seen. The UI customization needs a serious look at. 7 1 Link to comment Share on other sites More sharing options...
kash.9213 Posted August 23 Share Posted August 23 Anet is done having us beta test the Warclaw to make it pve ready. Let it go. It's not our cat anymore. 1 1 3 1 Link to comment Share on other sites More sharing options...
zemiacsik.4590 Posted August 23 Share Posted August 23 It is a bug and apparently there are other more urgent priorities like "Reduced the warclaw's jumping height in WvW." lol 2 2 Link to comment Share on other sites More sharing options...
solemn.9670 Posted August 24 Share Posted August 24 Also the nerf to warclaws jump height was completely unnecessary and makes traversing terrain needlessly difficult. Why?? Why any of these changes? Lol 8 Link to comment Share on other sites More sharing options...
kathy.8291 Posted August 24 Author Share Posted August 24 Anet is killing WvW 11 1 Link to comment Share on other sites More sharing options...
Ashtaeroth.3940 Posted August 24 Share Posted August 24 Not to mention the change to Sniff to show gates and walls... it literally hides the enemy players in the red ping circle if they are within the radius and the ping actually lasts longer than the player dot... You can no longer use it to see if there's more than few players inside towers for example. But we've known this for years that WvW is the unwanted child that always get's the short end of the stick. And 2 uses for the dismount? I dunno, this is a bit of complex one. You can no longer escape if you meet more than 1 player and don't want to fight since they can just throw spears and not try to time it vs your dodges. Then again, it's easier to catch up to players. 3 Link to comment Share on other sites More sharing options...
Nakaa.6304 Posted August 29 Share Posted August 29 Still hoping that they let us change it like it was the way before. WvW was a lot smother that way for me :/ 4 Link to comment Share on other sites More sharing options...
Conner.4702 Posted August 29 Share Posted August 29 People using ESDF are laughing at all the complainers 2 Link to comment Share on other sites More sharing options...
Leaa.2943 Posted August 29 Share Posted August 29 The fact that they removed it from WvW in favor of PvE without even informing us is just kitten. The fact that they easy could have made it WvW only and PvE only, because there already are a option for this in the option menu, just that it does not work on this particular situation. GAH! 2 Link to comment Share on other sites More sharing options...
Schlochtenberg.1452 Posted August 29 Share Posted August 29 (edited) Chain Pull now only does 500 damage to gates and 500 damage to walls. The tooltip still says 4000 damage. Edited August 29 by Schlochtenberg.1452 1 Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted August 29 Share Posted August 29 6 hours ago, Nakaa.6304 said: Still hoping that they let us change it like it was the way before. WvW was a lot smother that way for me 😕 Did you add the alternate keybinding under your settings? Link to comment Share on other sites More sharing options...
Sarpan.9074 Posted August 29 Share Posted August 29 Agree, Warclaw changes in WVW were unnecessary and wrong. 2 Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted August 30 Share Posted August 30 21 hours ago, Sarpan.9074 said: Agree, Warclaw changes in WVW were unnecessary and wrong. Which of the changes in particular? 1 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted September 1 Share Posted September 1 (edited) Kind of funny how character jump is higher than warclaw. 🤦♂️ Edited September 2 by Junkpile.7439 3 Link to comment Share on other sites More sharing options...
One more for the road.8950 Posted September 1 Share Posted September 1 People playing WvW complaining about dodge on key? If you're on a warclaw or not shouldn't matter. Dodge is dodge. .... 1 2 Link to comment Share on other sites More sharing options...
One more for the road.8950 Posted September 1 Share Posted September 1 On 8/23/2024 at 7:22 PM, kathy.8291 said: PLEASE PLEASE anet for the love of God bring back the spacebar for the Warclaw. Even if i change it to spacebar in wvw, it does NOT work for skyscale in pve. Why did you take it off? Pressing the V or any other keybind in WvW makes it more difficult when you are fighting a zerg and that keybind is doing nothing to the zerg. PLEASE PLEASE i beg of you bring spacebar back to Warclaw in WvW.\ It should of never been changed Oh. Pressing all keys are hard. Got it. That keybind doesn't do anything to the zerg, no. Should roll you out of death tho. 1 1 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted September 1 Share Posted September 1 (edited) Doesn'r really make any sense. How you using dodge in combat if you can't push it while mounted? 🤔 Edited September 1 by Junkpile.7439 1 Link to comment Share on other sites More sharing options...
cyberzombie.7348 Posted September 1 Share Posted September 1 On 8/29/2024 at 5:59 AM, Leaa.2943 said: The fact that they removed it from WvW in favor of PvE without even informing us is just kitten Even in PvE its annoying af since I usually ride the jackal. Typically you have to jump first to make the most out of its dash which the old binding made it more seamless. Link to comment Share on other sites More sharing options...
Arieabell.8964 Posted September 1 Share Posted September 1 The sniff thing pinging walls is so very very stupid. Who cares? All you did with the warclaw was change stuff that nobody cares about except the space bar. I don't even think we can see sniff dots anymore, just blue things on the existing walls. PUT IT BACK. Who ever thought this and made the change is idle and just needed something to do. Oh, hey, let me change this for no reason............. Link to comment Share on other sites More sharing options...
Leaa.2943 Posted September 1 Share Posted September 1 Well i was actually happy about the the sniff thing showing broken walls when they presented it, but in the end they gave us a broken sniff that often do not show the walls being hit and as people already said it covers up the enemies at the gates which in the end made the sniff that did work in to something that is not useless because we only see bugged large wall indicators that on red borders do not even make any sense at all but also block the view on enemies. So yeah i don't even know anymore. And we are also not getting a single response from Anet about WvW, not on any bug, not on the spacebar stealth change/bug (we dont know since they dont talk), nothing on the losss of players, the uneven matches, how it is impossible for Anet to fix that because we still have one up/one down so they can only reach a point where they can give us one match up a month where they can rely on their "tools" and the rest is one up and one down. And people wonder why WvW players are so tired, so angry and upset all the time. Maybe because we are tired of being the neglected stepchild. Maybe we are tired of Anet ignoring the large issues with boonball, cc and bubble meta, maybe we are tired of them listening more to PvE players about what WvW need or the most hardcore gvg guilds which is a very tiny part of wvw (not unimportant, not at all saying that) and should not be the model of how wvw shoudl look like since that excluded so many players in WvW . Time moving, clock ticking, wvw bleeding players, Hello? 1 1 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted September 2 Share Posted September 2 I do lol at the immediate 'hotfix' to Warclaw jump height, but they won't fix the gates so thieves can't vault into structures. Priorities. 1 2 Link to comment Share on other sites More sharing options...
ilMasa.2546 Posted September 4 Share Posted September 4 This change bothered me extremely. Not so much because now I have to rebuild my muscle memory, but because it perfectly highlights how WvW is never taken into consideration. It is another case where it is decided to make a change for PVE which impacts the WvW. How many mounts does the pve have available?8? How many mounts in wvw? Was it necessary? NO 6 Link to comment Share on other sites More sharing options...
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